/* * Gamenight * * Api specification for a Gamenight server * * The version of the OpenAPI document: 1.0 * Contact: dennis@brentj.es * Generated by: https://openapi-generator.tech */ use crate::models; use serde::{Deserialize, Serialize}; #[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)] pub struct RenameGameRequestBody { #[serde(rename = "id")] pub id: String, #[serde(rename = "name")] pub name: String, } impl RenameGameRequestBody { pub fn new(id: String, name: String) -> RenameGameRequestBody { RenameGameRequestBody { id, name, } } }