/* * Gamenight * * Api specifaction for a Gamenight server * * The version of the OpenAPI document: 1.0 * Contact: dennis@brentj.es * Generated by: https://openapi-generator.tech */ use crate::models; use serde::{Deserialize, Serialize}; #[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)] pub struct AddGame { #[serde(rename = "name")] pub name: String, } impl AddGame { pub fn new(name: String) -> AddGame { AddGame { name, } } }