Files
rebbarb/gc_bba_test
Roflin 4fd337fb24 Fix the netboot launcher: relocate the copier, reserve the staging region
The launcher committed in b438960 would have hung the console, and reviewing
it against Dennis's suggestion to test with Swiss's boot.dol is what surfaced
it -- Swiss is known-good, so a hang could only have been the launcher, but I
would not have been able to tell that from "the transfer is broken".

Two distinct defects, both from the same oversight -- a DOL's sections load
from 0x80003100 upward, which is exactly where this program is running:

1. The copier was an ordinary C function in .text, so it overwrote its OWN
   instructions partway through the copy.
2. The image was staged in a memalign'd buffer, which the destination sections
   can overwrite while it is still being read from.

Fixes:
  - netboot_stub.S: the copy/zero/cache-flush/jump sequence in position
    independent assembly, copied into reserved memory and executed THERE.  It
    has no globals, no literal pool, no TOC references and no calls, because
    any of those would read from the address it was LINKED at rather than the
    one it is RUNNING at.  It also does the dcbf/icbi pass the C version was
    doing through DCFlushRange -- without it the CPU executes stale icache
    lines at the entry point.
  - netboot_reserve(): carves the top of MEM1 and hands it to
    SYS_SetArena1Hi() so neither libogc nor malloc allocates there.  Called
    FIRST in main(), before the framebuffer.
  - netboot_launch(): verifies every text/data section AND bss against the
    reserved region and refuses (-3) if any would land on it, instead of
    corrupting the staged image or the copier mid-flight.  Also hands the new
    image a stack inside the reserved tail.

The app now tells you on screen to send Swiss's boot.dol first, and the README
explains why: the launcher and the transfer can each be broken independently
and a hang looks identical, so the first send should be an image whose success
is unmistakable.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-10-09 11:13:32 +02:00
..

re-bba-rb — on-console test suite (GameCube)

A .dol you run from Swiss that drives the adapter in Serial Port 1 and reports pass/fail per test on the TV.

Build

Needs devkitPro's gamecube-dev group (devkitPPC + libogc). The devcontainer installs it — if DEVKITPPC is unset, rebuild the container, since the toolchain is added in .devcontainer/Dockerfile.

make            # -> gc_bba_test.dol

Copy the .dol to your SD card (SD Gecko / SD2SP2) and launch it from Swiss.

Controls

Button
D-pad up/down move
A open a suite / rerun the selected test
X run the selected suite
START run everything
Y clear all results
B back

What it tests

Suite Proves
Identity device enumerates: 04 02 02 00, HIPR, NWAYS
Registers PAR0–5, IMR writable and read back; IR is write-1-clear
Reset/control NCRA RESET self-clears, SR holds
EXI integrity 200 reads with no bit errors; which EXI clock indices work
Ethernet MAC readback, 60-byte ARP transmit (TI), frame receive (RWP/RI)
SPRAM/DMA ring descriptor is well-formed; reads ≥ 0x100 stream until CS

Things that will bite you

The device ID is a ONE-SHOT. Address 0 returns 04 02 02 00 only until the first NCRA reset clears id_phase in the gateware; after that it reads back NCRA. That is correct — it matches the GC's own init order — but it means the Identity test can only pass once per console power cycle. Run it before the Reset suite. On a re-run the app reports SKIP with an explanation rather than a misleading failure.

TI is not proof of transmission. It only means TXFrameDrain handed the frame to the W5100. A frame can set TI and never reach the wire. The TX test says so; to confirm the wire, capture on a PC or watch the RX test pick up a reply.

The RX test needs traffic. It waits ~2 s for any frame. On an isolated link with nothing talking it will fail legitimately — give the PC an address on the same subnet (the ARP the TX test sends is aimed at 10.0.0.50, so sudo ip addr add 10.0.0.50/24 dev <nic> makes the PC answer it and both tests pass together).

Never over-clock a register read. Asking for N bytes and clocking more leaves stale prefetched bytes queued and desynchronises the next transaction — a deterministic every-Nth-read corruption that looks like a signal-integrity fault. bba_read() clocks exactly len; don't "round up" for convenience.

TXDATA takes one byte per transaction. The register file's effective address auto-increments per data byte, so a 4-byte write to 0x48 would spill into 0x49–0x4B. bba_tx_bytes() does it correctly.

Build status

Builds clean (no warnings) with devkitPPC 16.1.0 / GCC 16 in the devcontainer: gc_bba_test.dol, ~172 KB, entry 0x80003100.

.gitignore excludes the build products — run make to produce the .dol.

Self-update over the BBA (Z button)

Press Z in the test app to pull a new .dol over the adapter and relaunch into it, instead of copying to the SD card and rebooting.

On the host, with the interface facing the GameCube:

sudo ./scripts/send-dol.py enp3s0 gc_bba_test/gc_bba_test.dol

It needs CAP_NET_RAW, hence sudo. The GC's MAC is discovered from its first ACK, so nothing needs configuring on either side — no IP address, no DHCP.

It is deliberately not IP. Frames carry a private ethertype (0x88B5, IEEE 802 local experimental 1) and a 12-byte header, so there is no ARP, no IP stack, no checksums and no libogc network driver competing for the EXI channel. It reuses exactly the two paths the test suite already proves on hardware: bba_tx_bytes() for TX, and the SPRAM ring at RRP for RX. That also makes it a useful soak test of the data path — a few hundred round trips per update.

The transfer is stop-and-wait, and that is load-bearing. The gateware does not consume RRP, so RXFrameAssembler can overwrite ring pages the GC has not read yet — there is no overflow protection. One block in flight means the ring never holds more than one unread frame. Do not turn this into a sliding window without adding RBFI-style protection first.

Failure behaviour, so a bad update never costs a power cycle:

  • 30 s with no frames at all, or 5 s mid-transfer, aborts back to the menu.
  • A duplicate block is re-ACKed rather than ignored, so a lost ACK recovers.
  • netboot_launch() refuses an image whose entry point or first text section is not in MEM1, rather than jumping into a mis-parsed header.

Send Swiss's boot.dol first

The launcher and the transfer are separate things that can each be broken, and a hang looks the same either way. Send a known-good image the first time — Swiss's boot.dol is ideal, because it is unmistakable when it boots. If Swiss comes up, both halves work and you can then trust an untested build.

Why the copier lives in assembly at the top of MEM1

A DOL's sections load from 0x80003100 upward — exactly where this program's own .text sits. A copier compiled as an ordinary C function would overwrite its own instructions partway through the copy and hang. So:

  • netboot_reserve() carves the top of MEM1 and hands it to SYS_SetArena1Hi(), so neither libogc nor malloc will touch it. The image is staged there, never in heap memory.
  • netboot_stub.S is copied into that region and executed there, clear of everything the image writes. It must stay strictly position independent: no globals, no literal pool, no TOC references, no calls — otherwise it reads from the address it was linked at instead of the one it is running at.
  • netboot_launch() checks every section (and BSS) against the reserved region and refuses if any would land on it, rather than corrupting the image or the copier mid-flight.

The remaining risk is the jump itself: once sections are copied and interrupts are off, a bad image hangs the console and needs a power cycle. The header and overlap checks are what stand between a truncated transfer and that — they cannot validate a plausible but broken image, which is why the first send should be Swiss.