/* * Gamenight * * Api specifaction for a Gamenight server * * The version of the OpenAPI document: 1.0 * Contact: dennis@brentj.es * Generated by: https://openapi-generator.tech */ use crate::models; use serde::{Deserialize, Serialize}; #[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)] pub struct UserId { #[serde(rename = "user_id")] pub user_id: String, } impl UserId { pub fn new(user_id: String) -> UserId { UserId { user_id, } } }