PhotoMosaic: rewrite getRow to use availableLayouts
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@ -8,11 +8,13 @@
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class PhotoMosaic
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{
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const NUM_DAYS_CUTOFF = 7;
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private AssetIterator $iterator;
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private $layouts;
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private $processedImages = 0;
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private $queue = [];
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const NUM_DAYS_CUTOFF = 7;
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public function __construct(AssetIterator $iterator)
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{
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$this->iterator = $iterator;
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@ -31,7 +33,8 @@ class PhotoMosaic
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'panorama' => [Image::TYPE_PANORAMA],
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// Big-small juxtapositions
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'portrait' => [Image::TYPE_PORTRAIT, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
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'portrait' => [Image::TYPE_PORTRAIT, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE,
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Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
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'landscape' => [Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
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// Single row of three
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@ -79,87 +82,39 @@ class PhotoMosaic
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public function getRow()
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{
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// Fetch the first image...
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$image = $this->fetchImage();
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// No image at all?
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if (!$image)
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return false;
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// Is it a panorama? Then we've got our row!
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elseif ($image->isPanorama())
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return [[$image], 'panorama'];
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// Alright, let's initalise a proper row, then.
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$photos = [$image];
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$num_portrait = $image->isPortrait() ? 1 : 0;
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$num_landscape = $image->isLandscape() ? 1 : 0;
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// Get an initial batch of non-panorama images to work with.
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for ($i = 1; $i < 3 && ($image = $this->fetchImage(Image::TYPE_LANDSCAPE | Image::TYPE_PORTRAIT, $image)); $i++)
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$currentImages = [];
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$selectedLayout = null;
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foreach ($this->layouts as $layout => $requiredImageTypes)
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{
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$num_portrait += $image->isPortrait() ? 1 : 0;
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$num_landscape += $image->isLandscape() ? 1 : 0;
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$photos[] = $image;
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}
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// Fetch images per the layout requirements
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// TODO: pass last image back into fetchImage for date cutoff purposes
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$currentImages = array_filter(array_map([$this, 'fetchImage'], $requiredImageTypes));
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// Sort photos by priority and date captured.
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usort($photos, self::orderPhotos(...));
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// Three portraits?
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if ($num_portrait === 3)
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return [$photos, 'portraits'];
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// At least one portrait?
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if ($num_portrait >= 1)
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{
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// Grab two more landscapes, so we can put a total of four tiles on the side.
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for ($i = 0; $image && $i < 2 && ($image = $this->fetchImage(Image::TYPE_LANDSCAPE | Image::TYPE_PORTRAIT, $image)); $i++)
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$photos[] = $image;
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// We prefer to have the portrait on the side, so prepare to process that first.
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usort($photos, function($a, $b) {
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if ($a->isPortrait() && !$b->isPortrait())
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return -1;
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elseif ($b->isPortrait() && !$a->isPortrait())
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return 1;
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else
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return self::orderPhotos($a, $b);
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});
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// We might not have a full set of photos, but only bother if we have at least three.
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if (count($photos) > 3)
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return [$photos, 'portrait'];
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}
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// One landscape at least, hopefully?
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if ($num_landscape >= 1)
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{
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if (count($photos) === 3)
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// Matching requirements?
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if (count($currentImages) === count($requiredImageTypes))
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{
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// We prefer to have the landscape on the side, so prepare to process that first.
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usort($photos, function($a, $b) {
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if ($a->isLandscape() && !$b->isLandscape())
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return -1;
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elseif ($b->isLandscape() && !$a->isLandscape())
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return 1;
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else
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return self::orderPhotos($a, $b);
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});
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return [$photos, 'landscape'];
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$selectedLayout = $layout;
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break;
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}
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elseif (count($photos) === 2)
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return [$photos, 'duo'];
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else
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return [$photos, 'single'];
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// Push mismatches back into the queue
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array_map([$this, 'pushToQueue'], $currentImages);
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$currentImages = [];
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}
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// Last resort: majority vote
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if ($num_portrait > $num_landscape)
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return [$photos, 'portraits'];
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if ($selectedLayout)
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{
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// Hurray, we've got something that works
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usort($currentImages, [$this, 'orderPhotos']);
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$this->processedImages += count($currentImages);
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return [$currentImages, $selectedLayout];
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}
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else
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return [$photos, 'landscapes'];
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{
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// Ensure we have no images left in the iterator before giving up
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assert($this->processedImages === $this->iterator->num());
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return false;
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}
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}
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private static function matchTypeMask(Image $image, $type_mask)
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@ -171,13 +126,13 @@ class PhotoMosaic
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private static function orderPhotos(Image $a, Image $b)
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{
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// Show images of highest priority first.
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$priority_diff = $a->getPriority() - $b->getPriority();
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if ($priority_diff !== 0)
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return -$priority_diff;
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// Leave images of different types as-is
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if ($a->isLandscape() !== $b->isLandscape())
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return 0;
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// In other cases, we'll just show the newest first.
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return $a->getDateCaptured() <=> $b->getDateCaptured();
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// Otherwise, show images of highest priority first
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$priority_diff = $a->getPriority() - $b->getPriority();
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return -$priority_diff;
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}
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private function pushToQueue(Image $image)
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