pics/models/PhotoMosaic.php

263 lines
7.0 KiB
PHP

<?php
/*****************************************************************************
* PhotoMosaic.php
* Contains the photo mosaic model, an iterator to create tiled photo galleries.
*
* Kabuki CMS (C) 2013-2015, Aaron van Geffen
*****************************************************************************/
class PhotoMosaic
{
private $descending;
private AssetIterator $iterator;
private $layouts;
private $processedImages = 0;
private $queue = [];
const IMAGE_MASK_ALL = Image::TYPE_PORTRAIT | Image::TYPE_LANDSCAPE | Image::TYPE_PANORAMA;
const NUM_DAYS_CUTOFF = 7;
const NUM_BATCH_PHOTOS = 6;
public function __construct(AssetIterator $iterator)
{
$this->iterator = $iterator;
$this->layouts = $this->availableLayouts();
$this->descending = $iterator->isDescending();
}
public function __destruct()
{
$this->iterator->clean();
}
private function availableLayouts()
{
static $layouts = [
// Single panorama
'panorama' => [Image::TYPE_PANORAMA],
// A whopping six landscapes?
'sixLandscapes' => [Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE,
Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
// Big-small juxtapositions
'sidePortrait' => [Image::TYPE_PORTRAIT, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE,
Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
'sideLandscape' => [Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
// Single row of three
'threeLandscapes' => [Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
'threePortraits' => [Image::TYPE_PORTRAIT, Image::TYPE_PORTRAIT, Image::TYPE_PORTRAIT],
// Dual layouts
'dualLandscapes' => [Image::TYPE_LANDSCAPE, Image::TYPE_LANDSCAPE],
'dualPortraits' => [Image::TYPE_PORTRAIT, Image::TYPE_PORTRAIT],
'dualMixed' => [Image::TYPE_LANDSCAPE, Image::TYPE_PORTRAIT],
// Fallback layouts
'singleLandscape' => [Image::TYPE_LANDSCAPE],
'singlePortrait' => [Image::TYPE_PORTRAIT],
];
return $layouts;
}
private static function daysApart(DateTime $a, DateTime $b)
{
return $a->diff($b)->days;
}
private function fetchImage($desired_type = self::IMAGE_MASK_ALL, ?DateTime $refDate = null)
{
// First, check if we have what we're looking for in the queue.
foreach ($this->queue as $i => $image)
{
// Give up on the queue once the dates are too far apart
if (isset($refDate) && abs(self::daysApart($image->getDateCaptured(), $refDate)) > self::NUM_DAYS_CUTOFF)
{
break;
}
// Image has to match the desired type and be taken within a week of the reference image.
if (self::matchTypeMask($image, $desired_type))
{
unset($this->queue[$i]);
return $image;
}
}
// Check whatever's next up!
while (($asset = $this->iterator->next()) && ($image = $asset->getImage()))
{
// Give up on the recordset once dates are too far apart
if (isset($refDate) && abs(self::daysApart($image->getDateCaptured(), $refDate)) > self::NUM_DAYS_CUTOFF)
{
$this->pushToQueue($image);
break;
}
// Image has to match the desired type and be taken within a week of the reference image.
if (self::matchTypeMask($image, $desired_type))
{
return $image;
}
else
{
$this->pushToQueue($image);
}
}
return false;
}
public function fetchImages($num, $refDate = null, $spec = self::IMAGE_MASK_ALL)
{
$refDate = null;
$prevImage = true;
$images = [];
for ($i = 0; $i < $num || !$prevImage; $i++)
{
$image = $this->fetchImage($spec, $refDate);
if ($image !== false)
{
$images[] = $image;
$refDate = $image->getDateCaptured();
$prevImage = $image;
}
}
return $images;
}
public function getRow()
{
$requiredImages = array_map('count', $this->layouts);
$currentImages = $this->fetchImages(self::NUM_BATCH_PHOTOS);
$selectedLayout = null;
if (empty($currentImages))
{
// Ensure we have no images left in the iterator before giving up
assert($this->processedImages === $this->iterator->num());
return false;
}
// Assign fitness score for each layout
$fitnessScores = $this->getScoresByLayout($currentImages);
$scoresByLayout = array_map(fn($el) => $el[0], $fitnessScores);
// Select the best-fitting layout
$bestLayouts = array_keys($scoresByLayout, max($scoresByLayout));
$bestLayout = $bestLayouts[0];
$layoutImages = $fitnessScores[$bestLayout][1];
// Push any unused back into the queue
if (count($layoutImages) < count($currentImages))
{
$diff = array_udiff($currentImages, $layoutImages, function($a, $b) {
return $a->getId() <=> $b->getId();
});
array_map([$this, 'pushToQueue'], $diff);
}
// Finally, allow tweaking image order through display priority
usort($layoutImages, [$this, 'orderPhotosByPriority']);
// Done! Return the result
$this->processedImages += count($layoutImages);
return [$layoutImages, $bestLayout];
}
public function getScoreForRow(array $images, array $specs)
{
assert(count($images) === count($specs));
$score = 0;
foreach ($images as $i => $image)
{
if (self::matchTypeMask($image, $specs[$i]))
$score += 1;
else
$score -= 10;
}
return $score;
}
public function getScoresByLayout(array $candidateImages)
{
$fitnessScores = [];
foreach ($this->layouts as $layout => $requiredImageTypes)
{
// If we don't have enough candidate images for this layout, skip it
if (count($candidateImages) < count($requiredImageTypes))
continue;
$imageSelection = [];
$remainingImages = $candidateImages;
// Try to satisfy the layout spec using the images available
foreach ($requiredImageTypes as $spec)
{
foreach ($remainingImages as $i => $candidate)
{
// Satisfied spec from selection?
if (self::matchTypeMask($candidate, $spec))
{
$imageSelection[] = $candidate;
unset($remainingImages[$i]);
continue 2;
}
}
// Unable to satisfy spec from selection
break;
}
// Have we satisfied the spec? Great, assign a score
if (count($imageSelection) === count($requiredImageTypes))
{
$score = $this->getScoreForRow($imageSelection, $requiredImageTypes);
$fitnessScores[$layout] = [$score, $imageSelection];
// Perfect score? Bail out early
if ($score === count($requiredImageTypes))
break;
}
}
return $fitnessScores;
}
private static function matchTypeMask(Image $image, $type_mask)
{
return $image->getType() & $type_mask;
}
private static function orderPhotosByPriority(Image $a, Image $b)
{
// Leave images of different types as-is
if ($a->isLandscape() !== $b->isLandscape())
return 0;
// Otherwise, show images of highest priority first
$priority_diff = $a->getPriority() - $b->getPriority();
return -$priority_diff;
}
private function orderQueueByDate()
{
usort($this->queue, function($a, $b) {
$score = $a->getDateCaptured() <=> $b->getDateCaptured();
return $score * ($this->descending ? -1 : 1);
});
}
private function pushToQueue(Image $image)
{
$this->queue[] = $image;
$this->orderQueueByDate();
}
}