gamenight/FrontendPlatformUno/FrontendPlatformUno.Mobile/FrontendPlatformUno.Mobile.csproj.user

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<IsFirstTimeProjectOpen>False</IsFirstTimeProjectOpen>
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<ActiveDebugFramework>net7.0-android</ActiveDebugFramework>
<ActiveDebugProfile>Pixel 5 - API 33 (Android 13.0 - API 33)</ActiveDebugProfile>
<SelectedPlatformGroup>Emulator</SelectedPlatformGroup>
<DefaultDevice>pixel_5_-_api_33</DefaultDevice>
</PropertyGroup>
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<PropertyGroup Condition="'$(TargetPlatformIdentifier)'=='iOS'">
<RuntimeIdentifier>ios-arm64</RuntimeIdentifier>
<PlatformTarget>arm64</PlatformTarget>
</PropertyGroup>
<ItemGroup />
</Project>