Refactored the connect flow and make canceling behavior more consistent.

This commit is contained in:
2025-06-27 16:09:30 +02:00
parent f0883a0ff0
commit 3f51d52edf
8 changed files with 121 additions and 79 deletions

View File

@@ -13,17 +13,17 @@ use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct AddGamenightRequestBody {
#[serde(rename = "name", skip_serializing_if = "Option::is_none")]
pub name: Option<String>,
#[serde(rename = "datetime", skip_serializing_if = "Option::is_none")]
pub datetime: Option<String>,
#[serde(rename = "name")]
pub name: String,
#[serde(rename = "datetime")]
pub datetime: String,
}
impl AddGamenightRequestBody {
pub fn new() -> AddGamenightRequestBody {
pub fn new(name: String, datetime: String) -> AddGamenightRequestBody {
AddGamenightRequestBody {
name: None,
datetime: None,
name,
datetime,
}
}
}