Added initial Uno Platform frontend project.

This commit is contained in:
2023-04-28 17:56:23 +02:00
parent 1296f363af
commit b2aba31264
96 changed files with 3530 additions and 0 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows10.0.19041.0</TargetFramework>
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
<RootNamespace>UnoWinUIQuickStart</RootNamespace>
<Platforms>x86;x64;arm64</Platforms>
<RuntimeIdentifiers>win10-x86;win10-x64;win10-arm64</RuntimeIdentifiers>
<PublishProfile>win10-$(Platform).pubxml</PublishProfile>
<UseWinUI>true</UseWinUI>
<EnableMsixTooling>true</EnableMsixTooling>
</PropertyGroup>
<PropertyGroup>
<!-- Bundles the WinAppSDK binaries (Uncomment for unpackaged builds) -->
<!-- <WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained> -->
<!-- This bundles the .NET Core libraries (Uncomment for packaged builds) -->
<SelfContained>true</SelfContained>
</PropertyGroup>
<ItemGroup>
<Content Include="Images\**" />
<Manifest Include="$(ApplicationManifest)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Uno.Resizetizer" Version="1.0.2" />
<PackageReference Include="Uno.WinUI" Version="4.8.24" />
<PackageReference Include="Microsoft.WindowsAppSDK" Version="1.2.230313.1" />
<PackageReference Include="Microsoft.Windows.SDK.BuildTools" Version="10.0.22621.755" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.1.0" />
<PackageReference Include="Uno.Extensions.Configuration" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Http" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Http.Refit" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Logging.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Serialization.Http" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Serialization.Refit" Version="2.3.6" />
<PackageReference Include="Uno.Material.WinUI" Version="2.5.3" />
<PackageReference Include="Uno.Toolkit.WinUI.Material" Version="2.5.5" />
<PackageReference Include="Uno.Toolkit.WinUI" Version="2.5.5" />
<PackageReference Include="Uno.Extensions.Authentication.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Hosting.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Localization.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Navigation.Toolkit.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Navigation.WinUI" Version="2.3.6" />
<PackageReference Include="Microsoft.Extensions.Logging.Console" Version="7.0.0" />
<PackageReference Include="Uno.Core.Extensions.Logging.Singleton" Version="4.0.1" />
<PackageReference Include="Uno.UI.Adapter.Microsoft.Extensions.Logging" Version="4.8.24" />
</ItemGroup>
<ItemGroup>
<!--
If you encounter this error message:
error NETSDK1148: A referenced assembly was compiled using a newer version of Microsoft.Windows.SDK.NET.dll.
Please update to a newer .NET SDK in order to reference this assembly.
This means that the two packages below must be aligned with the "build" version number of
the "Microsoft.Windows.SDK.BuildTools" package above, and the "revision" version number
must be the highest found in https://www.nuget.org/packages/Microsoft.Windows.SDK.NET.Ref.
-->
<!-- <FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" RuntimeFrameworkVersion="10.0.22621.28" />
<FrameworkReference Update="Microsoft.Windows.SDK.NET.Ref" TargetingPackVersion="10.0.22621.28" /> -->
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FrontendPlatformUno\FrontendPlatformUno.csproj" />
<ProjectReference Include="..\FrontendPlatformUno.DataContracts\FrontendPlatformUno.DataContracts.csproj" />
</ItemGroup>
<Import Project="..\FrontendPlatformUno.Base\base.props" />
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x86'">
<DebuggerFlavor>ProjectDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup>
<ActiveDebugProfile>FrontendPlatformUno.Windows (Package)</ActiveDebugProfile>
</PropertyGroup>
<ItemGroup>
<None Update="C:\Users\dbren\source\repos\FrontendPlatformUno\FrontendPlatformUno.Base\AppHead.xaml">
<SubType>Designer</SubType>
</None>
<None Update="Package.appxmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity
Name="AD86FCB5-C937-4374-872D-E0A1DF919E74"
Publisher="O=FrontendPlatformUno"
Version="1.0.0.0" />
<Properties>
<DisplayName>FrontendPlatformUno</DisplayName>
<PublisherDisplayName>FrontendPlatformUno</PublisherDisplayName>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate"/>
</Resources>
<Applications>
<Application Id="App"
Executable="$targetnametoken$.exe"
EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="FrontendPlatformUno"
Description="FrontendPlatformUno">
<uap:SplashScreen BackgroundColor="#086AD1"/>
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

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<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Platform>arm64</Platform>
<RuntimeIdentifier>win10-arm64</RuntimeIdentifier>
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
<SelfContained>true</SelfContained>
<PublishSingleFile>False</PublishSingleFile>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<!--
See https://github.com/microsoft/CsWinRT/issues/373
<PublishTrimmed>True</PublishTrimmed>
-->
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Platform>x64</Platform>
<RuntimeIdentifier>win10-x64</RuntimeIdentifier>
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
<SelfContained>true</SelfContained>
<PublishSingleFile>False</PublishSingleFile>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<!--
See https://github.com/microsoft/CsWinRT/issues/373
<PublishTrimmed>True</PublishTrimmed>
-->
</PropertyGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<!--
https://go.microsoft.com/fwlink/?LinkID=208121.
-->
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishProtocol>FileSystem</PublishProtocol>
<Platform>x86</Platform>
<RuntimeIdentifier>win10-x86</RuntimeIdentifier>
<PublishDir>bin\$(Configuration)\$(TargetFramework)\$(RuntimeIdentifier)\publish\</PublishDir>
<SelfContained>true</SelfContained>
<PublishSingleFile>False</PublishSingleFile>
<PublishReadyToRun Condition="'$(Configuration)' == 'Debug'">False</PublishReadyToRun>
<PublishReadyToRun Condition="'$(Configuration)' != 'Debug'">True</PublishReadyToRun>
<!--
See https://github.com/microsoft/CsWinRT/issues/373
<PublishTrimmed>True</PublishTrimmed>
-->
</PropertyGroup>
</Project>

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{
"profiles": {
"FrontendPlatformUno.Windows (Package)": {
"commandName": "MsixPackage"
},
"FrontendPlatformUno.Windows (Unpackaged)": {
"commandName": "Project"
},
"WSL": {
"commandName": "WSL2",
"distributionName": ""
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.soap.base64
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<resheader name="resmimetype">
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<data name="Placeholder" xml:space="preserve">
<value>Hello World!</value>
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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="FrontendPlatformUno.Windows.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<!-- The combination of below two tags have the following effect:
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>