Adds own/disown game logic
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@@ -15,6 +15,15 @@ use crate::{apis::ResponseContent, models};
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use super::{Error, configuration, ContentType};
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/// struct for typed errors of method [`disown_post`]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(untagged)]
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pub enum DisownPostError {
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Status401(models::Failure),
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Status422(models::Failure),
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UnknownValue(serde_json::Value),
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}
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/// struct for typed errors of method [`game_get`]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(untagged)]
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@@ -86,6 +95,24 @@ pub enum LeavePostError {
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UnknownValue(serde_json::Value),
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}
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/// struct for typed errors of method [`own_post`]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(untagged)]
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pub enum OwnPostError {
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Status401(models::Failure),
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Status422(models::Failure),
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UnknownValue(serde_json::Value),
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}
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/// struct for typed errors of method [`owned_games_get`]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(untagged)]
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pub enum OwnedGamesGetError {
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Status401(models::Failure),
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Status422(models::Failure),
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UnknownValue(serde_json::Value),
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}
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/// struct for typed errors of method [`participants_get`]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[serde(untagged)]
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@@ -140,6 +167,35 @@ pub enum UserGetError {
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}
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pub async fn disown_post(configuration: &configuration::Configuration, game_id: Option<models::GameId>) -> Result<(), Error<DisownPostError>> {
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// add a prefix to parameters to efficiently prevent name collisions
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let p_game_id = game_id;
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let uri_str = format!("{}/disown", configuration.base_path);
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let mut req_builder = configuration.client.request(reqwest::Method::POST, &uri_str);
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if let Some(ref user_agent) = configuration.user_agent {
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req_builder = req_builder.header(reqwest::header::USER_AGENT, user_agent.clone());
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}
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if let Some(ref token) = configuration.bearer_access_token {
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req_builder = req_builder.bearer_auth(token.to_owned());
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};
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req_builder = req_builder.json(&p_game_id);
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let req = req_builder.build()?;
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let resp = configuration.client.execute(req).await?;
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let status = resp.status();
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if !status.is_client_error() && !status.is_server_error() {
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Ok(())
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} else {
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let content = resp.text().await?;
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let entity: Option<DisownPostError> = serde_json::from_str(&content).ok();
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Err(Error::ResponseError(ResponseContent { status, content, entity }))
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}
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}
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pub async fn game_get(configuration: &configuration::Configuration, game_id: Option<models::GameId>) -> Result<models::Game, Error<GameGetError>> {
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// add a prefix to parameters to efficiently prevent name collisions
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let p_game_id = game_id;
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@@ -420,6 +476,72 @@ pub async fn leave_post(configuration: &configuration::Configuration, gamenight_
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}
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}
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pub async fn own_post(configuration: &configuration::Configuration, game_id: Option<models::GameId>) -> Result<(), Error<OwnPostError>> {
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// add a prefix to parameters to efficiently prevent name collisions
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let p_game_id = game_id;
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let uri_str = format!("{}/own", configuration.base_path);
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let mut req_builder = configuration.client.request(reqwest::Method::POST, &uri_str);
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if let Some(ref user_agent) = configuration.user_agent {
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req_builder = req_builder.header(reqwest::header::USER_AGENT, user_agent.clone());
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}
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if let Some(ref token) = configuration.bearer_access_token {
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req_builder = req_builder.bearer_auth(token.to_owned());
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};
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req_builder = req_builder.json(&p_game_id);
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let req = req_builder.build()?;
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let resp = configuration.client.execute(req).await?;
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let status = resp.status();
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if !status.is_client_error() && !status.is_server_error() {
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Ok(())
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} else {
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let content = resp.text().await?;
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let entity: Option<OwnPostError> = serde_json::from_str(&content).ok();
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Err(Error::ResponseError(ResponseContent { status, content, entity }))
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}
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}
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pub async fn owned_games_get(configuration: &configuration::Configuration, ) -> Result<Vec<String>, Error<OwnedGamesGetError>> {
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let uri_str = format!("{}/owned_games", configuration.base_path);
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let mut req_builder = configuration.client.request(reqwest::Method::GET, &uri_str);
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if let Some(ref user_agent) = configuration.user_agent {
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req_builder = req_builder.header(reqwest::header::USER_AGENT, user_agent.clone());
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}
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if let Some(ref token) = configuration.bearer_access_token {
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req_builder = req_builder.bearer_auth(token.to_owned());
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};
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let req = req_builder.build()?;
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let resp = configuration.client.execute(req).await?;
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let status = resp.status();
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let content_type = resp
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.headers()
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.get("content-type")
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.and_then(|v| v.to_str().ok())
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.unwrap_or("application/octet-stream");
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let content_type = super::ContentType::from(content_type);
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if !status.is_client_error() && !status.is_server_error() {
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let content = resp.text().await?;
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match content_type {
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ContentType::Json => serde_json::from_str(&content).map_err(Error::from),
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ContentType::Text => return Err(Error::from(serde_json::Error::custom("Received `text/plain` content type response that cannot be converted to `Vec<String>`"))),
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ContentType::Unsupported(unknown_type) => return Err(Error::from(serde_json::Error::custom(format!("Received `{unknown_type}` content type response that cannot be converted to `Vec<String>`")))),
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}
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} else {
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let content = resp.text().await?;
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let entity: Option<OwnedGamesGetError> = serde_json::from_str(&content).ok();
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Err(Error::ResponseError(ResponseContent { status, content, entity }))
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}
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}
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/// Retrieve the participants of a single gamenight by id.
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pub async fn participants_get(configuration: &configuration::Configuration, gamenight_id: Option<models::GamenightId>) -> Result<models::Participants, Error<ParticipantsGetError>> {
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// add a prefix to parameters to efficiently prevent name collisions
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