Implements leaving on the client side
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/*
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* Gamenight
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*
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* Api specifaction for a Gamenight server
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*
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* The version of the OpenAPI document: 1.0
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* Contact: dennis@brentj.es
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* Generated by: https://openapi-generator.tech
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*/
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use crate::models;
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use serde::{Deserialize, Serialize};
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#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
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pub struct GetGamenightRequestBody {
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#[serde(rename = "id", skip_serializing_if = "Option::is_none")]
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pub id: Option<String>,
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}
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impl GetGamenightRequestBody {
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pub fn new() -> GetGamenightRequestBody {
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GetGamenightRequestBody {
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id: None,
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}
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}
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}
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