join_gamenight #8
@ -31,6 +31,8 @@ struct ApiResponse {
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    #[serde(skip_serializing_if = "Option::is_none")]
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    gamenights: Option<Vec<GamenightOutput>>,
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    #[serde(skip_serializing_if = "Option::is_none")]
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    gamenight: Option<GamenightOutput>,
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    #[serde(skip_serializing_if = "Option::is_none")]
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    games: Option<Vec<Game>>,
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}
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@ -43,6 +45,7 @@ impl ApiResponse {
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        message: None,
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        user: None,
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        gamenights: None,
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        gamenight: None,
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        games: None,
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    };
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@ -52,6 +55,7 @@ impl ApiResponse {
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            message: Some(Cow::Owned(message)),
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            user: None,
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            gamenights: None,
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            gamenight: None,
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            games: None,
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        }
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    }
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@ -65,16 +69,29 @@ impl ApiResponse {
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                jwt: jwt,
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            }),
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            gamenights: None,
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            gamenight: None,
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            games: None,
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        }
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    }
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    fn gamenight_response(gamenights: Vec<GamenightOutput>) -> Self {
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    fn gamenights_response(gamenights: Vec<GamenightOutput>) -> Self {
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        Self {
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            result: Self::SUCCES_RESULT,
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            message: None,
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            user: None,
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            gamenights: Some(gamenights),
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            gamenight: None,
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            games: None,
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        }
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    }
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    fn gamenight_response(gamenight: GamenightOutput) -> Self {
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        Self {
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            result: Self::SUCCES_RESULT,
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            message: None,
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            user: None,
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            gamenights: None,
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            gamenight: Some(gamenight),
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            games: None,
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        }
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    }
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@ -85,6 +102,7 @@ impl ApiResponse {
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            message: None,
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            user: None,
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            gamenights: None,
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            gamenight: None,
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            games: Some(games),
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        }
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    }
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@ -140,6 +158,63 @@ pub struct GamenightOutput {
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    participants: Vec<User>,
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}
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#[derive(Debug, Serialize, Deserialize)]
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pub struct GamenightUpdate {
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    action: String
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}
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#[patch("/gamenights/<gamenight_id>", format = "application/json", data = "<patch_json>")]
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pub async fn patch_gamenight(conn: DbConn, user: User, gamenight_id: String, patch_json: Json<GamenightUpdate>) -> ApiResponseVariant {
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    let uuid = Uuid::parse_str(&gamenight_id).unwrap();
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    let patch = patch_json.into_inner();
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    match patch.action.as_str() {
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        "RemoveParticipant" => {
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            let entry = GamenightParticipantsEntry {
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                gamenight_id: uuid,
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                user_id: user.id
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            };
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            match remove_participant(&conn, entry).await {
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                Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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                Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
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            }
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        }
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        "AddParticipant" => {
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            let entry = GamenightParticipantsEntry {
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                gamenight_id: uuid,
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                user_id: user.id
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            };
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            match add_participant(&conn, entry).await {
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                Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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                Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
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            }
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        }
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        _ => ApiResponseVariant::Value(json!(ApiResponse::SUCCES))
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    }
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}
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#[get("/gamenights/<gamenight_id>")]
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pub async fn gamenight(conn: DbConn, _user: User, gamenight_id: String) -> ApiResponseVariant {
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    let uuid = Uuid::parse_str(&gamenight_id).unwrap();
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    let gamenight = match get_gamenight(&conn, uuid).await {
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        Ok(result) => result,
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        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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    };
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    let games = match get_games_of_gamenight(&conn, uuid).await {
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        Ok(result) => result,
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        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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    };
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    let participants = match load_participants(&conn, uuid).await {
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        Ok(result) => result,
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        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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    };
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    let gamenight_output = GamenightOutput {
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        gamenight: gamenight,
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        game_list: games,
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        participants: participants
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    };
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    return ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(gamenight_output)))
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}
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#[get("/gamenights")]
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pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
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    let gamenights = match get_all_gamenights(&conn).await {
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@ -164,7 +239,7 @@ pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
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        .collect();
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    match game_results {
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        Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(result))),
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        Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenights_response(result))),
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        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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    }
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}
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@ -220,7 +295,7 @@ pub async fn gamenights_post_json(
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        gamenight_id: gamenight_id,
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        user_id: user.id,
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    };
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    match insert_participant(&conn, participant).await {
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    match add_participant(&conn, participant).await {
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        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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    }
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@ -375,7 +450,7 @@ pub async fn post_participants(
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    _user: User,
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    entry_json: Json<GamenightParticipantsEntry>,
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) -> ApiResponseVariant {
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    match insert_participant(&conn, entry_json.into_inner()).await {
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    match add_participant(&conn, entry_json.into_inner()).await {
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        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
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    }
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@ -50,6 +50,8 @@ async fn rocket() -> _ {
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        .mount(
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            "/api",
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            routes![
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                api::gamenight,
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                api::patch_gamenight,
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                api::gamenights,
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                api::gamenights_unauthorized,
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                api::gamenights_post_json,
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@ -110,9 +110,9 @@ pub async fn insert_gamenight(
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        .await?)
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}
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pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<Gamenight, DatabaseError> {
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pub async fn get_gamenight(conn: &DbConn, gamenight_id: Uuid) -> Result<Gamenight, DatabaseError> {
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    Ok(conn
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        .run(move |c| gamenight::table.find(game_id).first(c))
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        .run(move |c| gamenight::table.find(gamenight_id).first(c))
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        .await?)
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}
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@ -190,7 +190,7 @@ pub async fn load_participants(
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        .await?)
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}
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pub async fn insert_participant(
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pub async fn add_participant(
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    conn: &DbConn,
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    participant: GamenightParticipantsEntry,
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) -> Result<usize, DatabaseError> {
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@ -198,6 +198,7 @@ pub async fn insert_participant(
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        .run(move |c| {
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            diesel::insert_into(gamenight_participants::table)
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                .values(&participant)
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                .on_conflict_do_nothing()
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                .execute(c)
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        })
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        .await?)
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@ -15,7 +15,7 @@ function App() {
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  const [gamenights, setGamenights] = useState([]);
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  const [flashData, setFlashData] = useState({});
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  const [games, setGames] = useState([]);
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  const [activeGamenight, setActiveGamenight] = useState(null);
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  const [activeGamenightId, setActiveGamenightId] = useState(null);
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  const POST_HEADER = {'Content-Type': 'application/json'};
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  const AUTH_HEADER = {'Authorization': `Bearer ${user?.jwt}`};
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@ -42,7 +42,7 @@ function App() {
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  };
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  const dismissActiveGamenight = () => {
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    setActiveGamenight(null);
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    setActiveGamenightId(null);
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  };
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  useEffect(() => {
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@ -72,7 +72,7 @@ function App() {
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    );
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  } else {
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    let mainview;
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    if(activeGamenight === null) {
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    if(activeGamenightId === null) {
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      mainview = (
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        <Gamenights 
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          user={user}
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@ -80,13 +80,15 @@ function App() {
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          setFlash={setFlash}
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          refetchGamenights={refetchGamenights}
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          gamenights={gamenights}
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          onSelectGamenight={(g) => setActiveGamenight(g)}/>
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          onSelectGamenight={(g) => setActiveGamenightId(g.id)}/>
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      )
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    } else {
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      mainview = (
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      <Gamenight
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        gamenight={activeGamenight}
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        gamenightId={activeGamenightId}
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        onDismis={dismissActiveGamenight}
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        setFlash={setFlash}
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        user={user}
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      />)
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    }
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@ -28,6 +28,15 @@ export function get_gamenights(token) {
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  });
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}
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export function get_gamenight(gamenight_id, token) {
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  return fetchResource(`api/gamenights/${gamenight_id}`, {
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    method: 'GET',
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    headers: {
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      'Authorization': `Bearer ${token}`
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    },
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  });
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}
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export function post_gamenight(input, token) {
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  return fetchResource('api/gamenights', {
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    method: 'POST',
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@ -39,6 +48,17 @@ export function post_gamenight(input, token) {
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  });
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}
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export function patch_gamenight(gamenight_id, input, token) {
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  return fetchResource(`api/gamenights/${gamenight_id}`, {
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    method: 'PATCH',
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    headers: {
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      'Content-Type': 'application/json',
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      'Authorization': `Bearer ${token}`
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    },
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    body: JSON.stringify(input)
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  })
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}
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export function delete_gamenight(input, token) {
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  return fetchResource('api/gamenights', {
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    method: 'DELETE',
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@ -21,9 +21,7 @@ function ApiError(message, data, status) {
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const fetchResource = (path, userOptions = {}) => {
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  const defaultOptions = {};
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  const defaultHeaders = {
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    'Content-Type': 'application/json'
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  };
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  const defaultHeaders = {};
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  const options = {
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    ...defaultOptions,
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@ -1,4 +1,4 @@
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import React, { useState } from 'react';
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import React, { useState, useEffect } from 'react';
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import List from '@mui/material/List';
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import ListItem from '@mui/material/ListItem';
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import ListItemText from '@mui/material/ListItemText';
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@ -6,15 +6,26 @@ import ListSubheader from '@mui/material/ListSubheader';
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import ArrowBackIcon from '@mui/icons-material/ArrowBack';
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import IconButton from '@mui/material/IconButton';
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import Typography from '@mui/material/Typography';
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import Button from '@mui/material/Button';
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import moment from 'moment';
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import {unpack_api_result, get_gamenight, patch_gamenight} from '../api/Api';
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function Gamenight(props) {
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  const [dense, setDense] = useState(true);
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  const [gamenight, setGamenight] = useState(null);
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  let games = props.gamenight.game_list.map(g =>
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  const fetchGamenight = () => {
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    if (props.user !== null) {
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      unpack_api_result(get_gamenight(props.gamenightId, props.user.jwt), props.setFlash)
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        .then(result => setGamenight(result.gamenight));
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    }
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  }
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  useEffect(fetchGamenight, []);
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  let games = gamenight?.game_list.map(g =>
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    (
 | 
			
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      <ListItem>
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        <ListItemText
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@ -24,7 +35,7 @@ function Gamenight(props) {
 | 
			
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    )
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  );
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  let participants = props.gamenight.participants.map(p =>
 | 
			
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  const participants = gamenight?.participants.map(p =>
 | 
			
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    (
 | 
			
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      <ListItem>
 | 
			
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        <ListItemText
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@ -32,7 +43,46 @@ function Gamenight(props) {
 | 
			
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        />
 | 
			
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      </ListItem>
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    )
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  );
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 | 
			
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  const Join = () => {
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    const input = {
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      action: 'AddParticipant'
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    };
 | 
			
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    unpack_api_result(patch_gamenight(gamenight.id, input, props.user.jwt), props.setFlash)
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      .then(() => fetchGamenight());
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  };
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 | 
			
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  const Leave = () => {
 | 
			
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    const input = {
 | 
			
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      action: 'RemoveParticipant',
 | 
			
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    };
 | 
			
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 | 
			
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    unpack_api_result(patch_gamenight(gamenight.id, input, props.user.jwt), props.setFlash)
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      .then(() => fetchGamenight());
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  };
 | 
			
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 | 
			
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  let join_or_leave_button;
 | 
			
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  if(gamenight?.participants.find(p => p.id === props.user.id) === undefined) {
 | 
			
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    join_or_leave_button = (
 | 
			
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      <Button 
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        variant="outlined"
 | 
			
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        color="success"
 | 
			
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        onClick={Join}>
 | 
			
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        Join
 | 
			
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      </Button>
 | 
			
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    )
 | 
			
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  } else {
 | 
			
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    join_or_leave_button = (
 | 
			
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      <Button 
 | 
			
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        variant="outlined"
 | 
			
		||||
        color="error"
 | 
			
		||||
        onClick={Leave}>
 | 
			
		||||
        Leave
 | 
			
		||||
      </Button>
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  return (
 | 
			
		||||
    <div>
 | 
			
		||||
@ -43,10 +93,10 @@ function Gamenight(props) {
 | 
			
		||||
      </IconButton>
 | 
			
		||||
 | 
			
		||||
      <Typography type="h3">
 | 
			
		||||
        {props.gamenight.name}
 | 
			
		||||
        {gamenight?.name}
 | 
			
		||||
      </Typography>
 | 
			
		||||
      <Typography type="body1">
 | 
			
		||||
        When: {moment(props.gamenight.datetime).format('LL HH:mm')}
 | 
			
		||||
        When: {moment(gamenight?.datetime).format('LL HH:mm')}
 | 
			
		||||
      </Typography>
 | 
			
		||||
 | 
			
		||||
      <List 
 | 
			
		||||
@ -69,6 +119,7 @@ function Gamenight(props) {
 | 
			
		||||
        }>
 | 
			
		||||
        {participants}
 | 
			
		||||
      </List>
 | 
			
		||||
      {join_or_leave_button}
 | 
			
		||||
    </div>
 | 
			
		||||
  )
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user