gamenight/FrontendPlatformUno/FrontendPlatformUno/App.cs

75 lines
2.9 KiB
C#

using FrontendPlatformUno.Views;
using FrontendPlatformUno.ViewModels;
using FrontendPlatformUno.Services.Api;
namespace FrontendPlatformUno
{
public class App : Application
{
private static Window? _window;
public static IHost? Host { get; private set; }
protected async override void OnLaunched(LaunchActivatedEventArgs args)
{
var builder = this.CreateBuilder(args)
// Add navigation support for toolkit controls such as TabBar and NavigationView
.UseToolkitNavigation()
.Configure(host => host
#if DEBUG
// Switch to Development environment when running in DEBUG
.UseEnvironment(Environments.Development)
#endif
.UseLogging(configure: (context, logBuilder) =>
{
// Configure log levels for different categories of logging
logBuilder.SetMinimumLevel(
context.HostingEnvironment.IsDevelopment() ?
LogLevel.Information :
LogLevel.Warning);
}, enableUnoLogging: true)
.UseConfiguration(configure: configBuilder =>
configBuilder
.EmbeddedSource<App>()
.Section<AppConfig>()
)
// Enable localization (see appsettings.json for supported languages)
.UseLocalization()
.ConfigureServices((context, services) =>
{
// TODO: Register your services
//services.AddSingleton<IMyService, MyService>();
services.AddSingleton<IDefaultApi>(_ => new DefaultApi("http://localhost:8080"));
})
.UseNavigation(RegisterRoutes)
);
_window = builder.Window;
UnhandledException += (sender, e) =>
{
Console.WriteLine(e.ToString());
};
Host = await builder.NavigateAsync<Shell>();
}
private static void RegisterRoutes(IViewRegistry views, IRouteRegistry routes)
{
views.Register(
new ViewMap(ViewModel: typeof(ShellViewModel)),
new ViewMap<GamenightsPage, GamenightsViewModel>(),
new ViewMap<LoginPage, LoginViewModel>()
);
routes.Register(
new RouteMap("", View: views.FindByViewModel<ShellViewModel>(),
Nested: new RouteMap[]
{
new RouteMap("Gamenights", View: views.FindByViewModel<GamenightsViewModel>()),
new RouteMap("Login", View: views.FindByViewModel<LoginViewModel>()),
}
)
);
}
}
}