forked from Roflin/gamenight
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@ -1,9 +1,10 @@
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use crate::schema::DatabaseError;
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use crate::schema::gamenight::*;
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use crate::schema::users::*;
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use crate::schema::DatabaseError;
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use crate::schema::DbConn;
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use crate::AppConfig;
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use chrono::Utc;
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use futures::future::join_all;
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use jsonwebtoken::{decode, encode, DecodingKey, EncodingKey, Header, Validation};
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use rocket::http::Status;
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use rocket::request::{FromRequest, Outcome, Request};
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@ -13,7 +14,6 @@ use serde::{Deserialize, Serialize};
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use std::borrow::Cow;
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use uuid::Uuid;
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use validator::ValidateArgs;
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use futures::future::join_all;
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#[derive(Debug, Responder)]
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pub enum ApiResponseVariant {
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@ -144,25 +144,28 @@ pub struct GamenightOutput {
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pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
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let gamenights = match get_all_gamenights(&conn).await {
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Ok(result) => result,
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Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
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Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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};
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let conn_ref = &conn;
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let game_results : Result<Vec<GamenightOutput>, DatabaseError> = join_all(gamenights.iter().map(|gn| async move {
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let games = get_games_of_gamenight(conn_ref, gn.id).await?;
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let participants = load_participants(conn_ref, gn.id).await?;
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Ok(GamenightOutput{
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gamenight: gn.clone(),
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game_list: games,
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participants: participants,
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})
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})).await.into_iter().collect();
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let game_results: Result<Vec<GamenightOutput>, DatabaseError> =
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join_all(gamenights.iter().map(|gn| async move {
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let games = get_games_of_gamenight(conn_ref, gn.id).await?;
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let participants = load_participants(conn_ref, gn.id).await?;
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Ok(GamenightOutput {
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gamenight: gn.clone(),
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game_list: games,
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participants: participants,
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})
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}))
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.await
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.into_iter()
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.collect();
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match game_results {
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Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(result))),
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Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
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Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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}
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}
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@ -206,12 +209,17 @@ pub async fn gamenights_post_json(
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Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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};
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let gamenight_id = match insert_gamenight(&conn, gamenight.clone().into(), mutable_game_list).await {
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let gamenight_id = match insert_gamenight(&conn, gamenight.clone().into(), mutable_game_list)
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.await
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{
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Ok(id) => id,
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Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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};
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let participant = GamenightParticipantsEntry{gamenight_id: gamenight_id, user_id: user.id};
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let participant = GamenightParticipantsEntry {
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gamenight_id: gamenight_id,
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user_id: user.id,
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};
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match insert_participant(&conn, participant).await {
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Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
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@ -340,8 +348,16 @@ pub async fn games_unauthorized() -> ApiResponseVariant {
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ApiResponseVariant::Status(Status::Unauthorized)
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}
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#[get("/participants", format = "application/json", data = "<gamenight_id_json>")]
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pub async fn get_participants(conn: DbConn, _user: User, gamenight_id_json: Json<GamenightId>) -> ApiResponseVariant {
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#[get(
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"/participants",
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format = "application/json",
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data = "<gamenight_id_json>"
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)]
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pub async fn get_participants(
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conn: DbConn,
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_user: User,
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gamenight_id_json: Json<GamenightId>,
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) -> ApiResponseVariant {
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match load_participants(&conn, gamenight_id_json.into_inner().gamenight_id).await {
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Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
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@ -354,7 +370,11 @@ pub async fn get_participants_unauthorized() -> ApiResponseVariant {
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}
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#[post("/participants", format = "application/json", data = "<entry_json>")]
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pub async fn post_participants(conn: DbConn, _user: User, entry_json: Json<GamenightParticipantsEntry>) -> ApiResponseVariant {
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pub async fn post_participants(
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conn: DbConn,
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_user: User,
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entry_json: Json<GamenightParticipantsEntry>,
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) -> ApiResponseVariant {
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match insert_participant(&conn, entry_json.into_inner()).await {
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Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
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@ -367,7 +387,11 @@ pub async fn post_participants_unauthorized() -> ApiResponseVariant {
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}
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#[delete("/participants", format = "application/json", data = "<entry_json>")]
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pub async fn delete_participants(conn: DbConn, _user: User, entry_json: Json<GamenightParticipantsEntry>) -> ApiResponseVariant {
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pub async fn delete_participants(
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conn: DbConn,
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_user: User,
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entry_json: Json<GamenightParticipantsEntry>,
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) -> ApiResponseVariant {
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match remove_participant(&conn, entry_json.into_inner()).await {
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Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
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Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
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@ -378,4 +402,3 @@ pub async fn delete_participants(conn: DbConn, _user: User, entry_json: Json<Gam
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pub async fn delete_participants_unauthorized() -> ApiResponseVariant {
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ApiResponseVariant::Status(Status::Unauthorized)
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}
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@ -87,7 +87,7 @@ pub async fn insert_gamenight(
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Ok(conn
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.run(move |c| {
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c.transaction::<_, DatabaseError, _>(|| {
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let id : Uuid = diesel::insert_into(gamenight::table)
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let id: Uuid = diesel::insert_into(gamenight::table)
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.values(&new_gamenight)
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.returning(gamenight::id)
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.get_result(c)?;
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@ -106,8 +106,8 @@ pub async fn insert_gamenight(
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Ok(id)
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})
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}).await?
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)
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})
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.await?)
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}
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pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<Gamenight, DatabaseError> {
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@ -126,18 +126,26 @@ pub async fn get_all_known_games(conn: &DbConn) -> Result<Vec<Game>, DatabaseErr
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Ok(conn.run(|c| known_games::table.load::<Game>(c)).await?)
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}
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pub async fn get_games_of_gamenight(conn: &DbConn, gamenight_id: Uuid) -> Result<Vec<Game>, DatabaseError> {
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Ok(conn.run::<_, Result<Vec<Game>, _>>(move |c| {
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let linked_game_ids: Vec<GamenightGameListEntry> = gamenight_gamelist::table
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.filter(gamenight_gamelist::gamenight_id.eq(gamenight_id))
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.load::<GamenightGameListEntry>(c)?;
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pub async fn get_games_of_gamenight(
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conn: &DbConn,
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gamenight_id: Uuid,
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) -> Result<Vec<Game>, DatabaseError> {
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Ok(conn
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.run::<_, Result<Vec<Game>, _>>(move |c| {
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let linked_game_ids: Vec<GamenightGameListEntry> = gamenight_gamelist::table
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.filter(gamenight_gamelist::gamenight_id.eq(gamenight_id))
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.load::<GamenightGameListEntry>(c)?;
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linked_game_ids.iter().map(|l| {
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known_games::table
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.filter(known_games::id.eq(l.game_id))
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.first::<Game>(c)
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}).collect()
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}).await?)
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linked_game_ids
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.iter()
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.map(|l| {
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known_games::table
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.filter(known_games::id.eq(l.game_id))
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.first::<Game>(c)
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})
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.collect()
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})
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.await?)
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}
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pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
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@ -161,17 +169,23 @@ pub async fn add_unknown_games(conn: &DbConn, games: &mut Vec<Game>) -> Result<(
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Ok(())
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}
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pub async fn load_participants(conn: &DbConn, gamenight_id: Uuid) -> Result<Vec<User>, DatabaseError> {
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pub async fn load_participants(
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conn: &DbConn,
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gamenight_id: Uuid,
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) -> Result<Vec<User>, DatabaseError> {
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Ok(conn
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.run::<_, Result<Vec<User>, _>>(move |c| {
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let linked_participants = gamenight_participants::table
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.filter(gamenight_participants::gamenight_id.eq(gamenight_id))
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.load::<GamenightParticipantsEntry>(c)?;
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linked_participants.iter().map(|l| {
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users::table
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.filter(users::id.eq(l.user_id))
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.first::<User>(c)
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}).collect()
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linked_participants
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.iter()
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.map(|l| {
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users::table
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.filter(users::id.eq(l.user_id))
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.first::<User>(c)
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})
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.collect()
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})
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.await?)
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}
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