forked from Roflin/gamenight
Fixes leave on the server and reworked login flow.
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@@ -1,3 +1,4 @@
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#[derive(Debug)]
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pub struct DatabaseError(pub String);
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impl From<diesel::result::Error> for DatabaseError {
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@@ -28,7 +28,9 @@ pub fn insert_gamenight_participant(conn: &mut DbConnection, gp: GamenightPartic
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}
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pub fn delete_gamenight_participant(conn: &mut DbConnection, gp: GamenightParticipant) -> Result<usize, DatabaseError> {
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Ok(gamenight_participant::table
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.filter(gamenight_participant::gamenight_id.eq(&gp.gamenight_id).and(gamenight_participant::user_id.eq(gp.user_id)))
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Ok(diesel::delete(gamenight_participant::table
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.filter(gamenight_participant::gamenight_id.eq(&gp.gamenight_id)
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.and(gamenight_participant::user_id.eq(gp.user_id))))
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.execute(conn)?)
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}
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