95 lines
3.3 KiB
Rust

use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
use gamenight_database::{game::{insert_game, load_game, rename_game}, owned_game::{disown_game, own_game, owned_games, OwnedGame}, DbPool, GetConnection};
use uuid::Uuid;
use crate::{models::{add_game_request_body::AddGameRequestBody, game::Game, game_id::GameId, rename_game_request_body::RenameGameRequestBody}, request::{authorization::AuthUser, error::ApiError}};
#[get("/games")]
pub async fn get_games(pool: web::Data<DbPool>, _user: AuthUser) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let games: Vec<gamenight_database::game::Game> = gamenight_database::games(&mut conn)?;
let model: Vec<Game> = games.iter().map(|x| {
Game {
id: x.id.to_string(),
name: x.name.clone(),
}}
).collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?)
)
}
impl From<AddGameRequestBody> for gamenight_database::game::Game {
fn from(value: AddGameRequestBody) -> Self {
Self {
id: Uuid::new_v4(),
name: value.name
}
}
}
#[get("/game")]
pub async fn get_game(pool: web::Data<DbPool>, _user: AuthUser, game_id: web::Json<GameId>) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let db_game = load_game(&mut conn, Uuid::parse_str(&game_id.0.game_id)?)?;
let model = Game {
id: db_game.id.to_string(),
name: db_game.name
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?)
)
}
#[post("/game")]
pub async fn post_game(pool: web::Data<DbPool>, _user: AuthUser, game_data: web::Json<AddGameRequestBody>) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
insert_game(&mut conn, game_data.0.into())?;
Ok(HttpResponse::Ok())
}
#[post("/rename_game")]
pub async fn post_rename_game(pool: web::Data<DbPool>, _user: AuthUser, game_data: web::Json<RenameGameRequestBody>) -> Result <impl Responder, ApiError> {
let mut conn = pool.get_conn();
rename_game(&mut conn, Uuid::parse_str(&game_data.0.id)?, game_data.0.name)?;
Ok(HttpResponse::Ok())
}
#[post("/own")]
pub async fn post_own_game(pool: web::Data<DbPool>, user: AuthUser, game_id: web::Json<GameId>) -> Result <impl Responder, ApiError> {
let mut conn = pool.get_conn();
own_game(&mut conn, OwnedGame { user_id: user.0.id, game_id: Uuid::parse_str(&game_id.0.game_id)? })?;
Ok(HttpResponse::Ok())
}
#[post("/disown")]
pub async fn post_disown_game(pool: web::Data<DbPool>, user: AuthUser, game_id: web::Json<GameId>) -> Result <impl Responder, ApiError> {
let mut conn = pool.get_conn();
disown_game(&mut conn, OwnedGame { user_id: user.0.id, game_id: Uuid::parse_str(&game_id.0.game_id)? })?;
Ok(HttpResponse::Ok())
}
#[get("/owned_games")]
pub async fn get_owned_games(pool: web::Data<DbPool>, user: AuthUser) -> Result <impl Responder, ApiError> {
let mut conn = pool.get_conn();
let game_ids = owned_games(&mut conn, user.0.id)?;
let model : Vec<String> = game_ids.iter().map(|x| {
x.to_string()
}).collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?)
)
}