Files
gamenight/Gamenight.Ui/Gamenight.Ui/Views/SideBarView.axaml

16 lines
954 B
XML

<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:vm="using:Gamenight.Ui.ViewModels"
xmlns:views="clr-namespace:Gamenight.Ui.Views"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="Gamenight.Ui.Views.SideBarView"
x:DataType="vm:SideBarViewModel">
<Design.DataContext>
<!-- This only sets the DataContext for the previewer in an IDE,
to set the actual DataContext for runtime, set the DataContext property in code (look at App.axaml.cs) -->
<vm:SideBarViewModel />
</Design.DataContext>
<Button Content="Gamenights" Command="{Binding PushViewModel}" CommandParameter="{Binding GamenightsViewModel}"/>
</UserControl>