Converted the Api to a Restful api.

This commit is contained in:
2026-01-22 22:51:03 +01:00
parent 79ba1e1b44
commit 9d3c5afb07
50 changed files with 2194 additions and 1939 deletions

View File

@@ -14,9 +14,9 @@ servers:
description: Gamenight description: Gamenight
paths: paths:
/token: /token:
get: post:
summary: '' summary: 'Login a user.'
operationId: get-token operationId: post-token
responses: responses:
'200': '200':
$ref: '#/components/responses/TokenResponse' $ref: '#/components/responses/TokenResponse'
@@ -26,9 +26,10 @@ paths:
$ref: '#/components/requestBodies/LoginRequest' $ref: '#/components/requestBodies/LoginRequest'
description: Submit your credentials to get a JWT-token to use with the rest of the api. description: Submit your credentials to get a JWT-token to use with the rest of the api.
parameters: [] parameters: []
/refresh_token:
post: post:
summary: '' summary: 'Refresh a user token'
operationId: post-token operationId: post-refresh-token
responses: responses:
'200': '200':
$ref: '#/components/responses/TokenResponse' $ref: '#/components/responses/TokenResponse'
@@ -40,6 +41,8 @@ paths:
- JWT-Auth: [] - JWT-Auth: []
/users: /users:
get: get:
summary: 'Get all users'
operationId: get-users
responses: responses:
'200': '200':
$ref: '#/components/responses/UsersResponse' $ref: '#/components/responses/UsersResponse'
@@ -48,11 +51,10 @@ paths:
'401': '401':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/user:
post: post:
summary: '' summary: 'Registers a user into gamenight.'
operationId: post-register operationId: post-users
requestBody: requestBody:
$ref: '#/components/requestBodies/RegisterRequest' $ref: '#/components/requestBodies/RegisterRequest'
responses: responses:
@@ -61,18 +63,24 @@ paths:
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
description: 'Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.' description: 'Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.'
parameters: [] parameters: [ ]
security: security:
- JWT-Auth: [] - JWT-Auth: [ ]
/user/{userId}:
get: get:
description: 'Get a user from primary id' description: 'Get a user from primary id'
requestBody: operationId: 'get-user'
$ref: '#/components/requestBodies/GetUserRequest' parameters:
parameters: [] - in: path
name: userId
schema:
type: string
required: true
description: Uuid of user to get
responses: responses:
'200': '200':
$ref: '#/components/responses/UserResponse' $ref: '#/components/responses/UserResponse'
'401': '401':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'404': '404':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
@@ -80,9 +88,30 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/user/{userId}/owned_games:
get:
summary: Get owned games of user
operationId: get-user-owned_games
parameters:
- in: path
name: userId
schema:
type: string
required: true
description: Uuid of user to get owned games for.
responses:
'200':
$ref: '#/components/responses/OwnedGamesResponse'
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: [ ]
/gamenights: /gamenights:
get: get:
summary: Get a all gamenights summary: Get a all gamenights
operationId: get-gamenights
responses: responses:
'200': '200':
$ref: '#/components/responses/GamenightsResponse' $ref: '#/components/responses/GamenightsResponse'
@@ -90,29 +119,12 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'401': '401':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
operationId: get-gamenights
security: security:
- JWT-Auth: [] - JWT-Auth: []
description: Retrieve the list of gamenights on this gamenight server. Requires authorization. description: Retrieve the list of gamenights on this gamenight server. Requires authorization.
/participants:
get:
summary: Get all participants for a gamenight
responses:
'200':
$ref: '#/components/responses/ParticipantsResponse'
'400':
$ref: '#/components/responses/FailureResponse'
'401':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/GetParticipants'
security:
- JWT-Auth: []
description: Retrieve the participants of a single gamenight by id.
/gamenight:
post: post:
summary: '' summary: 'Gets the gamenight'
operationId: post-gamenight operationId: post-gamenights
responses: responses:
'200': '200':
description: OK description: OK
@@ -121,13 +133,21 @@ paths:
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
security: security:
- JWT-Auth: [] - JWT-Auth: [ ]
requestBody: requestBody:
$ref: '#/components/requestBodies/AddGamenight' $ref: '#/components/requestBodies/AddGamenight'
description: 'Add a gamenight by providing a name and a date, only available when providing an JWT token.' description: 'Add a gamenight by providing a name and a date, only available when providing an JWT token.'
/gamenight/{gamenightId}:
get: get:
summary: '' summary: 'get the specified gamenight'
operationId: get-gamenight operationId: get-gamenight
parameters:
- in: path
name: gamenightId
schema:
type: string
required: true
description: Uuid of gamenight to get.
responses: responses:
'200': '200':
$ref: '#/components/responses/GamenightResponse' $ref: '#/components/responses/GamenightResponse'
@@ -135,12 +155,39 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/GetGamenight'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/join: /gamenight/{gamenightId}/participants:
get:
summary: Get all participants for a gamenight
operationId: get-gamenight-participants
parameters:
- in: path
name: gamenightId
schema:
type: string
required: true
description: Uuid of gamenight to get participants for.
responses:
'200':
$ref: '#/components/responses/ParticipantsResponse'
'400':
$ref: '#/components/responses/FailureResponse'
'401':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: [ ]
description: Retrieve the participants of a single gamenight by id.
post: post:
summary: Add a participant
operationId: post-gamenight-participants
parameters:
- in: path
name: gamenightId
schema:
type: string
required: true
description: Uuid of gamenight to add participants for.
responses: responses:
'200': '200':
description: OK description: OK
@@ -149,11 +196,26 @@ paths:
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody: requestBody:
$ref: '#/components/requestBodies/JoinGamenight' $ref: '#/components/requestBodies/UserIdRequestBody'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/leave: /gamenight/{gamenightId}/participant/{userId}:
post: delete:
summary: deletes a gamenight participant
operationId: delete-gamenight-participant
parameters:
- in: path
name: gamenightId
schema:
type: string
required: true
description: Uuid of gamenight to delete participant for
- in: path
name: userId
schema:
type: string
required: true
description: Uuid of the of the participant to remove
responses: responses:
'200': '200':
description: "OK" description: "OK"
@@ -161,12 +223,12 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/LeaveGamenight'
security: security:
- JWT-Auth: [] - JWT-Auth: [ ]
/games: /games:
get: get:
summary: get all games
operationId: get-games
responses: responses:
'200': '200':
$ref: '#/components/responses/GamesResponse' $ref: '#/components/responses/GamesResponse'
@@ -176,21 +238,10 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/game:
get:
responses:
'200':
$ref: '#/components/responses/GameResponse'
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/GetGameRequest'
security:
- JWT-Auth: []
post: post:
responses: summary: add a game
operationId: post-games
responses:
'200': '200':
$ref: '#/components/responses/GameIdResponse' $ref: '#/components/responses/GameIdResponse'
'401': '401':
@@ -199,9 +250,38 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody: requestBody:
$ref: '#/components/requestBodies/AddGameRequest' $ref: '#/components/requestBodies/AddGameRequest'
security:
- JWT-Auth: [ ]
/game/{gameId}:
get:
summary: Get this specific game
operationId: get-game
parameters:
- in: path
name: gameId
schema:
type: string
required: true
description: Uuid of game to get.
responses:
'200':
$ref: '#/components/responses/GameResponse'
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security: security:
- JWT-Auth: [] - JWT-Auth: []
delete: delete:
summary: Delete this game.
operationId: delete-game
parameters:
- in: path
name: gameId
schema:
type: string
required: true
description: Uuid of game to delete.
responses: responses:
'200': '200':
description: "Ok" description: "Ok"
@@ -209,12 +289,18 @@ paths:
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/RemoveGameRequest'
security: security:
- JWT-Auth: [ ] - JWT-Auth: [ ]
/rename_game: put:
post: summary: Changes this game resource
operationId: put-game
parameters:
- in: path
name: gameId
schema:
type: string
required: true
description: Uuid of game to change.
responses: responses:
'200': '200':
description: "OK" description: "OK"
@@ -223,62 +309,73 @@ paths:
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody: requestBody:
$ref: '#/components/requestBodies/RenameGameRequest' $ref: '#/components/requestBodies/EditGameRequest'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/own: /game/{gameId}/owners:
post: post:
responses: summary: Own this game
'200': operationId: post-game-owners
description: "OK" parameters:
'401': - in: path
$ref: '#/components/responses/FailureResponse' name: gameId
'422': schema:
$ref: '#/components/responses/FailureResponse' type: string
required: true
description: Uuid of game to own.
requestBody: requestBody:
$ref: '#/components/requestBodies/OwnGameRequest' $ref: '#/components/requestBodies/OwnGameRequestBody'
security:
- JWT-Auth: []
/disown:
post:
responses:
'200':
description: "OK"
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/DisownGameRequest'
security:
- JWT-Auth: []
/owned_games:
get:
responses:
'200':
$ref: "#/components/responses/GameIdsResponse"
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/OwnedGamesRequest'
security:
- JWT-Auth: []
/location:
get:
responses: responses:
'200': '200':
$ref: '#/components/responses/LocationResponse' description: "OK"
'401': '401':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/GetLocationRequest'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/game/{gameId}/owner/{userId}:
delete:
summary: no longer own this game
operationId: delete-game-owner
parameters:
- in: path
name: gameId
schema:
type: string
required: true
description: Uuid of game that user no longer owns.
- in: path
name: userId
schema:
type: string
required: true
description: Uuid of user that no longer owns.
responses:
'200':
description: "OK"
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: []
/locations:
get:
summary: get all locations
operationId: get-locations
responses:
'200':
$ref: '#/components/responses/LocationsResponse'
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: [ ]
post: post:
summary: add a location
operationId: post-locations
responses: responses:
'200': '200':
$ref: '#/components/responses/LocationIdResponse' $ref: '#/components/responses/LocationIdResponse'
@@ -289,20 +386,57 @@ paths:
requestBody: requestBody:
$ref: '#/components/requestBodies/AddLocationRequest' $ref: '#/components/requestBodies/AddLocationRequest'
security: security:
- JWT-Auth: [] - JWT-Auth: [ ]
/locations: /location/{locationId}:
get: get:
summary: gets this location
operationId: get-location
parameters:
- in: path
name: locationId
schema:
type: string
required: true
description: Uuid of location to get.
responses: responses:
'200': '200':
$ref: '#/components/responses/LocationsResponse' $ref: '#/components/responses/LocationResponse'
'401': '401':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/location_authorize: /location/{locationId}/authorized_users/:
get:
summary: gets this locations authorized users
operationId: get-location-authorized_users
parameters:
- in: path
name: locationId
schema:
type: string
required: true
description: Uuid of location to get authorized users for.
responses:
'200':
$ref: "#/components/responses/UserIdsResponse"
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: [ ]
post: post:
summary: Authorize a user
operationId: post-location-authorized_users
parameters:
- in: path
name: locationId
schema:
type: string
required: true
description: Uuid location to authorize for.
responses: responses:
'200': '200':
description: 'Ok' description: 'Ok'
@@ -311,22 +445,36 @@ paths:
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody: requestBody:
$ref: '#/components/requestBodies/AuthorizeLocationRequest' $ref: '#/components/requestBodies/UserIdRequestBody'
security: security:
- JWT-Auth: [] - JWT-Auth: []
/authorized_location_user_ids: /location/{locationId}/authorized_user/{userId}:
get: delete:
responses: summary: remove an authorized user from a location
operationId: delete-location-authorized_user
parameters:
- in: path
name: locationId
schema:
type: string
required: true
description: Uuid of location to deauthorize for.
- in: path
name: userId
schema:
type: string
required: true
description: Uuid of user ot deauthorize.
responses:
'200': '200':
$ref: "#/components/responses/UserIdsResponse" description: 'Ok'
'401': '401':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
'422': '422':
$ref: '#/components/responses/FailureResponse' $ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/AuthorizedLocationUserIdsRequest'
security: security:
- JWT-Auth: [] - JWT-Auth: [ ]
components: components:
schemas: schemas:
Gamenight: Gamenight:
@@ -410,15 +558,28 @@ components:
type: string type: string
required: required:
- user_id - user_id
OwnGame:
title: OwnGame
type: object
properties:
user_id:
type: string
location_id:
type: string
required:
- user_id
OwnedGame: OwnedGame:
title: OwnedGame title: OwnedGame
type: object type: object
properties: properties:
user_id:
type: string
game_id: game_id:
type: string type: string
location_id: location_id:
type: string type: string
required: required:
- user_id
- game_id - game_id
LocationId: LocationId:
title: LocationId title: LocationId
@@ -455,11 +616,6 @@ components:
type: string type: string
required: required:
- game_id - game_id
GetGamenightRequestBody:
type: object
properties:
id:
type: string
User: User:
type: object type: object
properties: properties:
@@ -489,7 +645,7 @@ components:
type: string type: string
required: required:
- name - name
RenameGameRequestBody: EditGameRequestBody:
type: object type: object
properties: properties:
id: id:
@@ -499,19 +655,10 @@ components:
required: required:
- id - id
- name - name
OwnGameRequestBody:
type: object
properties:
game_id:
type: string
location_id:
type: string
required:
- game_id
GameIdsResponse: GameIdsResponse:
type: array type: array
items: items:
$ref: "#/components/schemas/OwnedGame" $ref: "#/components/schemas/GameId"
UserIdsResponse: UserIdsResponse:
type: array type: array
items: items:
@@ -541,21 +688,17 @@ components:
required: required:
- id - id
- name - name
AuthorizeLocationRequestBody:
type: object
properties:
location_id:
type: string
user_id:
type: string
op:
type: string
enum: [grant, revoke]
required:
- location_id
- user_id
- op
requestBodies: requestBodies:
UserIdRequestBody:
content:
application/json:
schema:
$ref: '#/components/schemas/UserId'
OwnGameRequestBody:
content:
application/json:
schema:
$ref: '#/components/schemas/OwnGame'
LoginRequest: LoginRequest:
content: content:
application/json: application/json:
@@ -566,91 +709,31 @@ components:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/Registration' $ref: '#/components/schemas/Registration'
GetUserRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/UserId'
AddGamenight: AddGamenight:
content: content:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/AddGamenightRequestBody' $ref: '#/components/schemas/AddGamenightRequestBody'
GetGamenight:
content:
application/json:
schema:
$ref: '#/components/schemas/GetGamenightRequestBody'
GetParticipants: GetParticipants:
content: content:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/GamenightId' $ref: '#/components/schemas/GamenightId'
JoinGamenight:
content:
application/json:
schema:
$ref: '#/components/schemas/GamenightId'
LeaveGamenight:
content:
application/json:
schema:
$ref: '#/components/schemas/GamenightId'
GetGameRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/GameId'
AddGameRequest: AddGameRequest:
content: content:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/AddGameRequestBody' $ref: '#/components/schemas/AddGameRequestBody'
RenameGameRequest: EditGameRequest:
content: content:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/RenameGameRequestBody' $ref: '#/components/schemas/EditGameRequestBody'
RemoveGameRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/GameId'
OwnGameRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/OwnGameRequestBody'
DisownGameRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/GameId'
OwnedGamesRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/UserId'
GetLocationRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/LocationId'
AddLocationRequest: AddLocationRequest:
content: content:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/AddLocationRequestBody' $ref: '#/components/schemas/AddLocationRequestBody'
AuthorizeLocationRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/AuthorizeLocationRequestBody'
AuthorizedLocationUserIdsRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/LocationId'
responses: responses:
TokenResponse: TokenResponse:
@@ -743,7 +826,6 @@ components:
application/json: application/json:
schema: schema:
$ref: '#/components/schemas/LocationId' $ref: '#/components/schemas/LocationId'
LocationsResponse: LocationsResponse:
description: A list of all LocationsResponse description: A list of all LocationsResponse
content: content:
@@ -752,6 +834,14 @@ components:
type: array type: array
items: items:
$ref: '#/components/schemas/Location' $ref: '#/components/schemas/Location'
OwnedGamesResponse:
description: A list of OwnedGames
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/OwnedGame'
securitySchemes: securitySchemes:
JWT-Auth: JWT-Auth:

View File

@@ -8,8 +8,8 @@ use actix_web::middleware::Logger;
use actix_web::web; use actix_web::web;
use actix_web::App; use actix_web::App;
use actix_web::HttpServer; use actix_web::HttpServer;
use gamenight_database::*; use gamenight_database::{get_connection_pool, run_migration, GetConnection};
use request::{gamenights, login, register, *}; use request::*;
use tracing_actix_web::TracingLogger; use tracing_actix_web::TracingLogger;
#[actix_web::main] #[actix_web::main]
@@ -37,30 +37,30 @@ async fn main() -> std::io::Result<()> {
.wrap(Logger::default()) .wrap(Logger::default())
.wrap(TracingLogger::default()) .wrap(TracingLogger::default())
.app_data(web::Data::new(pool.clone())) .app_data(web::Data::new(pool.clone()))
.service(login) .service(token::post_token)
.service(refresh) .service(token::post_refresh_token)
.service(register) .service(users::get_users)
.service(gamenights) .service(users::post_users)
.service(gamenight_post) .service(user::get_user)
.service(gamenight_get) .service(user_owned_games::get_user_owned_games)
.service(get_user) .service(gamenights::get_gamenights)
.service(get_users) .service(gamenights::post_gamenights)
.service(get_user_unauthenticated) .service(gamenight::get_gamenight)
.service(post_join_gamenight) .service(gamenight_participants::get_gamenight_participants)
.service(post_leave_gamenight) .service(gamenight_participants::post_gamenight_participants)
.service(get_get_participants) .service(gamenight_participant::delete_gamenight_participant)
.service(get_games) .service(games::get_games)
.service(get_game) .service(games::post_games)
.service(post_game) .service(game::get_game)
.service(post_rename_game) .service(game::delete_game)
.service(post_own_game) .service(game::put_game)
.service(post_disown_game) .service(game_owners::post_game_owners)
.service(get_owned_games) .service(game_owner::delete_game_owner)
.service(delete_game) .service(locations::get_locations)
.service(get_locations) .service(locations::post_locations)
.service(post_location) .service(location_authorized_users::get_location_authorized_users)
.service(post_location_authorize) .service(location_authorized_users::post_location_authorized_users)
.service(get_authorized_location_user_ids) .service(location_authorized_user::delete_location_authorized_user)
}) })
.bind(("::1", 8080))? .bind(("::1", 8080))?
.run() .run()

View File

@@ -1,60 +1,24 @@
use gamenight_database::owned_game::OwnedGame; use actix_web::{delete, get, http::header::ContentType, put, web, HttpResponse, Responder};
use crate::game::rename_game; use gamenight_database::game::{load_game, remove_game, rename_game};
use crate::owned_game::own_game;
use crate::owned_game::owned_games;
use crate::owned_game::disown_game;
use gamenight_database::game::load_game;
use crate::game::insert_game;
use uuid::Uuid;
use crate::game::remove_game;
use actix_web::{delete, get, http::header::ContentType, post, web, HttpResponse, Responder};
use gamenight_database::{ use gamenight_database::{
user::Role, user::Role,
DbPool, GetConnection, DbPool, GetConnection,
}; };
use uuid::Uuid;
use crate::{models, models::{ use crate::{models::{
add_game_request_body::AddGameRequestBody, game::Game, game_id::GameId, edit_game_request_body::EditGameRequestBody, game::Game
rename_game_request_body::RenameGameRequestBody, own_game_request_body::OwnGameRequestBody ,
}, request::{authorization::AuthUser, error::ApiError}}; }, request::{authorization::AuthUser, error::ApiError}};
#[get("/games")] #[get("/game/{game_id}")]
pub async fn get_games(
pool: web::Data<DbPool>,
_user: AuthUser,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let games: Vec<gamenight_database::game::Game> = gamenight_database::games(&mut conn)?;
let model: Vec<Game> = games
.iter()
.map(|x| Game {
id: x.id.to_string(),
name: x.name.clone(),
})
.collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}
impl From<AddGameRequestBody> for gamenight_database::game::Game {
fn from(value: AddGameRequestBody) -> Self {
Self {
id: Uuid::new_v4(),
name: value.name,
}
}
}
#[get("/game")]
pub async fn get_game( pub async fn get_game(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
_user: AuthUser, _user: AuthUser,
game_id: web::Json<GameId>, game_id: web::Path<Uuid>
) -> Result<impl Responder, ApiError> { ) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn(); let mut conn = pool.get_conn();
let db_game = load_game(&mut conn, Uuid::parse_str(&game_id.0.game_id)?)?; let db_game = load_game(&mut conn, game_id.into_inner())?;
let model = Game { let model = Game {
id: db_game.id.to_string(), id: db_game.id.to_string(),
@@ -66,106 +30,35 @@ pub async fn get_game(
.body(serde_json::to_string(&model)?)) .body(serde_json::to_string(&model)?))
} }
#[post("/game")] #[delete("/game/{game_id}")]
pub async fn post_game(
pool: web::Data<DbPool>,
_user: AuthUser,
game_data: web::Json<AddGameRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let game = game_data.0.into();
insert_game(&mut conn, &game)?;
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&GameId{game_id: game.id.to_string()})?))
}
#[delete("/game")]
pub async fn delete_game( pub async fn delete_game(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
user: AuthUser, user: AuthUser,
game_id: web::Json<GameId>, game_id: web::Path<Uuid>,
) -> Result<impl Responder, ApiError> { ) -> Result<impl Responder, ApiError> {
if user.0.role != Role::Admin { if user.0.role != Role::Admin {
Ok(HttpResponse::Unauthorized()) Ok(HttpResponse::Unauthorized())
} else { } else {
let mut conn = pool.get_conn(); let mut conn = pool.get_conn();
remove_game(&mut conn, Uuid::parse_str(&game_id.0.game_id)?)?; remove_game(&mut conn, game_id.into_inner())?;
Ok(HttpResponse::Ok()) Ok(HttpResponse::Ok())
} }
} }
#[post("/rename_game")] #[put("/game/{gameId}")]
pub async fn post_rename_game( pub async fn put_game(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
_user: AuthUser, _user: AuthUser,
game_data: web::Json<RenameGameRequestBody>, game_id: web::Path<Uuid>,
edit_data: web::Json<EditGameRequestBody>,
) -> Result<impl Responder, ApiError> { ) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn(); let mut conn = pool.get_conn();
rename_game( rename_game(
&mut conn, &mut conn,
Uuid::parse_str(&game_data.0.id)?, game_id.into_inner(),
game_data.0.name, edit_data.name.clone(),
)?; )?;
Ok(HttpResponse::Ok()) Ok(HttpResponse::Ok())
} }
#[post("/own")]
pub async fn post_own_game(
pool: web::Data<DbPool>,
user: AuthUser,
own_data: web::Json<OwnGameRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
own_game(
&mut conn,
OwnedGame {
user_id: user.0.id,
game_id: Uuid::parse_str(&own_data.game_id)?,
location_id: own_data.location_id.clone().map(|x| Uuid::parse_str(&x).unwrap()),
},
)?;
Ok(HttpResponse::Ok())
}
#[post("/disown")]
pub async fn post_disown_game(
pool: web::Data<DbPool>,
user: AuthUser,
game_id: web::Json<GameId>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
disown_game(
&mut conn,
OwnedGame {
user_id: user.0.id,
game_id: Uuid::parse_str(&game_id.0.game_id)?,
location_id: None
},
)?;
Ok(HttpResponse::Ok())
}
#[get("/owned_games")]
pub async fn get_owned_games(
pool: web::Data<DbPool>,
user: AuthUser,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let game_ids = owned_games(&mut conn, user.0.id)?;
let model = game_ids.iter().map(|(u, l)| models::owned_game::OwnedGame {
game_id: u.to_string(),
location_id: l.map(|x| x.to_string())
}).collect::<Vec<models::owned_game::OwnedGame>>();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

View File

@@ -0,0 +1,26 @@
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
use actix_web::{delete, web, HttpResponse, Responder};
use gamenight_database::owned_game::{disown_game, OwnedGame};
use gamenight_database::{DbPool, GetConnection};
use uuid::Uuid;
#[delete("/game/{gameId}/owner/{ownerId}")]
pub async fn delete_game_owner(
pool: web::Data<DbPool>,
_user: AuthUser,
game_id: web::Path<Uuid>,
owner_id: web::Path<Uuid>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
disown_game(
&mut conn,
OwnedGame {
user_id: owner_id.into_inner(),
game_id: game_id.into_inner(),
location_id: None
},
)?;
Ok(HttpResponse::Ok())
}

View File

@@ -0,0 +1,27 @@
use actix_web::{post, web, HttpResponse, Responder};
use gamenight_database::{DbPool, GetConnection};
use gamenight_database::owned_game::{own_game, OwnedGame};
use uuid::Uuid;
use crate::models::game_id::GameId;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
#[post("/game/{gameId}/owned_games")]
pub async fn post_game_owners(
pool: web::Data<DbPool>,
_user: AuthUser,
game_id: web::Path<GameId>,
own_data: web::Json<OwnedGame>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
own_game(
&mut conn,
OwnedGame {
user_id: own_data.user_id,
game_id: Uuid::parse_str(&game_id.game_id)?,
location_id: own_data.location_id,
},
)?;
Ok(HttpResponse::Ok())
}

View File

@@ -0,0 +1,32 @@
use actix_web::{get, http::header::ContentType, web, HttpResponse, Responder};
use uuid::Uuid;
use gamenight_database::{gamenight, DbPool, GetConnection};
use crate::models::gamenight_id::GamenightId;
use crate::request::error::ApiError;
use crate::{
models::gamenight::Gamenight,
request::authorization::AuthUser,
};
#[get("/gamenight/{gamenightId}")]
pub async fn get_gamenight(
pool: web::Data<DbPool>,
_user: AuthUser,
path: web::Path<GamenightId>
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let gamenight = gamenight::get_gamenight(&mut conn, Uuid::parse_str(&path.gamenight_id)?)?;
let model = Gamenight {
id: gamenight.id.to_string(),
datetime: gamenight.datetime.to_rfc3339(),
location_id: gamenight.location_id.map(|x| x.to_string()),
name: gamenight.name,
owner_id: gamenight.owner_id.to_string(),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

View File

@@ -0,0 +1,28 @@
use actix_web::{delete, web, HttpResponse, Responder};
use gamenight_database::{DbPool, GetConnection};
use gamenight_database::gamenight_participants::GamenightParticipant;
use uuid::Uuid;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
#[delete("/gamenight/{gamenightId}/participant/{userId}")]
pub async fn delete_gamenight_participant(
pool: web::Data<DbPool>,
_user: AuthUser,
gamenight_id: web::Path<Uuid>,
user_id: web::Path<Uuid>
) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<usize, ApiError> {
let mut conn = pool.get_conn();
let participant = GamenightParticipant {
gamenight_id: gamenight_id.into_inner(),
user_id: user_id.into_inner(),
};
let x = gamenight_database::gamenight_participants::delete_gamenight_participant(&mut conn, participant)?;
Ok(x)
})
.await??;
Ok(HttpResponse::Ok())
}

View File

@@ -0,0 +1,54 @@
use crate::models::participants::Participants;
use crate::models::user_id::UserId;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
use actix_web::http::header::ContentType;
use actix_web::{get, post, web, HttpResponse, Responder};
use gamenight_database::gamenight_participants::{insert_gamenight_participant, GamenightParticipant};
use gamenight_database::{DbPool, GetConnection};
use uuid::Uuid;
#[get("/gamenight/{gamenightId}/participants")]
pub async fn get_gamenight_participants(
pool: web::Data<DbPool>,
_user: AuthUser,
gamenight_id: web::Path<Uuid>
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let users = gamenight_database::get_participants(
&mut conn,
&gamenight_id.into_inner(),
)?
.iter()
.map(|x| x.to_string())
.collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&Participants {
participants: users,
})?))
}
#[post("/gamenight/{gamenightId}/participants")]
pub async fn post_gamenight_participants(
pool: web::Data<DbPool>,
_user: AuthUser,
gamenight_id: web::Path<Uuid>,
user_id: web::Json<UserId>,
) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<usize, ApiError> {
let mut conn = pool.get_conn();
Ok(insert_gamenight_participant(
&mut conn,
GamenightParticipant {
gamenight_id: gamenight_id.into_inner(),
user_id: Uuid::parse_str(&user_id.user_id)?,
},
)?)
})
.await??;
Ok(HttpResponse::Ok())
}

View File

@@ -1,17 +1,12 @@
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder}; use actix_web::{get, post, web, HttpResponse, Responder};
use actix_web::http::header::ContentType;
use chrono::{DateTime, ParseError}; use chrono::{DateTime, ParseError};
use uuid::Uuid;
use gamenight_database::{gamenight, DbPool, GetConnection}; use gamenight_database::{gamenight, DbPool, GetConnection};
use uuid::Uuid;
use crate::models::add_gamenight_request_body::AddGamenightRequestBody;
use crate::models::gamenight::Gamenight;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError; use crate::request::error::ApiError;
use crate::{
models::{
add_gamenight_request_body::AddGamenightRequestBody, gamenight::Gamenight,
get_gamenight_request_body::GetGamenightRequestBody,
},
request::authorization::AuthUser,
};
impl AddGamenightRequestBody { impl AddGamenightRequestBody {
pub fn into_with_user(&self, user: AuthUser) -> Result<gamenight::Gamenight, ParseError> { pub fn into_with_user(&self, user: AuthUser) -> Result<gamenight::Gamenight, ParseError> {
@@ -25,14 +20,8 @@ impl AddGamenightRequestBody {
} }
} }
impl From<GetGamenightRequestBody> for Uuid {
fn from(value: GetGamenightRequestBody) -> Self {
Uuid::parse_str(value.id.unwrap().as_str()).unwrap()
}
}
#[get("/gamenights")] #[get("/gamenights")]
pub async fn gamenights( pub async fn get_gamenights(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
_user: AuthUser, _user: AuthUser,
) -> Result<impl Responder, ApiError> { ) -> Result<impl Responder, ApiError> {
@@ -54,8 +43,8 @@ pub async fn gamenights(
.body(serde_json::to_string(&model)?)) .body(serde_json::to_string(&model)?))
} }
#[post("/gamenight")] #[post("/gamenights")]
pub async fn gamenight_post( pub async fn post_gamenights(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
user: AuthUser, user: AuthUser,
gamenight_data: web::Json<AddGamenightRequestBody>, gamenight_data: web::Json<AddGamenightRequestBody>,
@@ -65,25 +54,4 @@ pub async fn gamenight_post(
gamenight::add_gamenight(&mut conn, gamenight_data.into_with_user(user)?)?; gamenight::add_gamenight(&mut conn, gamenight_data.into_with_user(user)?)?;
Ok(HttpResponse::Ok()) Ok(HttpResponse::Ok())
} }
#[get("/gamenight")]
pub async fn gamenight_get(
pool: web::Data<DbPool>,
_user: AuthUser,
gamenight_data: web::Json<GetGamenightRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let gamenight = gamenight::get_gamenight(&mut conn, gamenight_data.into_inner().into())?;
let model = Gamenight {
id: gamenight.id.to_string(),
datetime: gamenight.datetime.to_rfc3339(),
location_id: gamenight.location_id.map(|x| x.to_string()),
name: gamenight.name,
owner_id: gamenight.owner_id.to_string(),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

View File

@@ -0,0 +1,54 @@
use actix_web::{get, post, web, HttpResponse, Responder};
use actix_web::http::header::ContentType;
use gamenight_database::{DbPool, GetConnection};
use gamenight_database::game::insert_game;
use uuid::Uuid;
use crate::models::add_game_request_body::AddGameRequestBody;
use crate::models::game::Game;
use crate::models::game_id::GameId;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
impl From<AddGameRequestBody> for gamenight_database::game::Game {
fn from(value: AddGameRequestBody) -> Self {
Self {
id: Uuid::new_v4(),
name: value.name,
}
}
}
#[get("/games")]
pub async fn get_games(
pool: web::Data<DbPool>,
_user: AuthUser,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let games: Vec<gamenight_database::game::Game> = gamenight_database::games(&mut conn)?;
let model: Vec<Game> = games
.iter()
.map(|x| Game {
id: x.id.to_string(),
name: x.name.clone(),
})
.collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}
#[post("/games")]
pub async fn post_games(
pool: web::Data<DbPool>,
_user: AuthUser,
game_data: web::Json<AddGameRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let game = game_data.0.into();
insert_game(&mut conn, &game)?;
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&GameId{game_id: game.id.to_string()})?))
}

View File

@@ -1,55 +0,0 @@
use actix_web::{post, web, HttpResponse, Responder};
use gamenight_database::{
gamenight_participants::{
delete_gamenight_participant, insert_gamenight_participant, GamenightParticipant,
},
DbPool, GetConnection,
};
use uuid::Uuid;
use crate::{
models::gamenight_id::GamenightId,
request::{authorization::AuthUser, error::ApiError},
};
#[post("/join")]
pub async fn post_join_gamenight(
pool: web::Data<DbPool>,
user: AuthUser,
gamenight_id: web::Json<GamenightId>,
) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<usize, ApiError> {
let mut conn = pool.get_conn();
Ok(insert_gamenight_participant(
&mut conn,
GamenightParticipant {
gamenight_id: Uuid::parse_str(&gamenight_id.gamenight_id)?,
user_id: user.0.id,
},
)?)
})
.await??;
Ok(HttpResponse::Ok())
}
#[post("/leave")]
pub async fn post_leave_gamenight(
pool: web::Data<DbPool>,
user: AuthUser,
gamenight_id: web::Json<GamenightId>,
) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<usize, ApiError> {
let mut conn = pool.get_conn();
let participant = GamenightParticipant {
gamenight_id: Uuid::parse_str(&gamenight_id.gamenight_id)?,
user_id: user.0.id,
};
let x = delete_gamenight_participant(&mut conn, participant)?;
Ok(x)
})
.await??;
Ok(HttpResponse::Ok())
}

View File

@@ -1,65 +1,28 @@
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder}; use crate::models::location::Location;
use gamenight_database::{ use crate::request::authorization::AuthUser;
location::{insert_location, locations}, use crate::request::error::ApiError;
DbPool, GetConnection, use actix_web::http::header::ContentType;
}; use actix_web::{get, web, HttpResponse, Responder};
use gamenight_database::{DbPool, GetConnection};
use uuid::Uuid; use uuid::Uuid;
use crate::{ #[get("/location/{locationId}")]
models::{
add_location_request_body::AddLocationRequestBody, location::Location,
location_id::LocationId,
},
request::{authorization::AuthUser, error::ApiError},
};
impl From<AddLocationRequestBody> for gamenight_database::location::Location {
fn from(value: AddLocationRequestBody) -> Self {
Self {
id: Uuid::new_v4(),
name: value.name,
address: value.address,
note: value.note,
}
}
}
#[get("/locations")]
pub async fn get_locations( pub async fn get_locations(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
_user: AuthUser, _user: AuthUser,
location_id: web::Path<Uuid>,
) -> Result<impl Responder, ApiError> { ) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn(); let mut conn = pool.get_conn();
let games: Vec<gamenight_database::location::Location> = locations(&mut conn)?; let location = gamenight_database::location::load_location(&mut conn, location_id.into_inner())?;
let model: Vec<Location> = games
.iter()
.map(|x| Location {
id: x.id.to_string(),
name: x.name.clone(),
address: x.address.clone(),
note: x.note.clone(),
})
.collect();
Ok(HttpResponse::Ok() let model = Location {
.content_type(ContentType::json()) id: location.id.to_string(),
.body(serde_json::to_string(&model)?)) name: location.name.clone(),
} note: location.note.clone(),
address: location.address.clone(),
#[post("/location")]
pub async fn post_location(
pool: web::Data<DbPool>,
_user: AuthUser,
game_data: web::Json<AddLocationRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let uuid = insert_location(&mut conn, game_data.0.into())?;
let model = LocationId {
location_id: uuid.to_string(),
}; };
Ok(HttpResponse::Ok() Ok(HttpResponse::Ok()
.content_type(ContentType::json()) .content_type(ContentType::json())
.body(serde_json::to_string(&model)?)) .body(serde_json::to_string(&model)?))
} }

View File

@@ -0,0 +1,23 @@
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
use actix_web::{delete, web, HttpResponse, Responder};
use gamenight_database::location_owner::{revoke_permission, LocationOwner};
use gamenight_database::{DbPool, GetConnection};
use uuid::Uuid;
#[delete("/location/{location_id}/authorized_users/{user_id}")]
pub async fn delete_location_authorized_user(
pool: web::Data<DbPool>,
_user: AuthUser,
location_id: web::Path<Uuid>,
user_id: web::Path<Uuid>
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
revoke_permission(&mut conn, LocationOwner {
user_id: user_id.into_inner(),
location_id: location_id.into_inner()
})?;
Ok(HttpResponse::Ok())
}

View File

@@ -0,0 +1,60 @@
use actix_web::{get, post, web, HttpResponse, Responder};
use actix_web::http::header::ContentType;
use gamenight_database::{DbPool, GetConnection};
use gamenight_database::location_owner::{grant_permission, location_permissions, LocationOwner};
use gamenight_database::user::Role;
use uuid::Uuid;
use crate::models::location_id::LocationId;
use crate::models::user_id::UserId;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
impl From<Uuid> for UserId {
fn from(uuid: Uuid) -> Self {
Self {
user_id: uuid.into(),
}
}
}
#[get("/location/{locationId}/authorized_users/")]
pub async fn get_location_authorized_users(
pool: web::Data<DbPool>,
_user: AuthUser,
location_id: web::Path<Uuid>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let permissions =
location_permissions(&mut conn, location_id.into_inner())?;
let model: Vec<UserId> = permissions.into_iter().map(Into::into).collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}
#[post("/location/{locationId}/authorized_users/")]
pub async fn post_location_authorized_users(
pool: web::Data<DbPool>,
user: AuthUser,
location_id1: web::Path<LocationId>,
user_id: web::Json<UserId>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let location_uuid = Uuid::parse_str(&location_id1.location_id)?;
let user_uuid = Uuid::parse_str(&user_id.user_id)?;
let authorized = location_permissions(&mut conn, location_uuid)?;
if user.0.role != Role::Admin && !authorized.contains(&user.0.id) {
Ok(HttpResponse::Unauthorized())
} else {
grant_permission(&mut conn, LocationOwner {
location_id: location_uuid,
user_id: user_uuid,
})?;
Ok(HttpResponse::Ok())
}
}

View File

@@ -1,79 +0,0 @@
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
use gamenight_database::{
location_owner::{grant_permission, location_permissions, revoke_permission, LocationOwner},
user::Role,
DbPool, GetConnection,
};
use uuid::Uuid;
use crate::{
models::{
authorize_location_request_body::{
AuthorizeLocationRequestBody,
Op::{Grant, Revoke},
},
location_id::LocationId,
user_id::UserId,
},
request::{authorization::AuthUser, error::ApiError},
};
impl<'a> TryFrom<&'a AuthorizeLocationRequestBody> for LocationOwner {
type Error = ApiError;
fn try_from(value: &'a AuthorizeLocationRequestBody) -> Result<Self, Self::Error> {
Ok(LocationOwner {
location_id: Uuid::parse_str(&value.location_id)?,
user_id: Uuid::parse_str(&value.user_id)?,
})
}
}
#[post("/location_authorize")]
pub async fn post_location_authorize(
pool: web::Data<DbPool>,
user: AuthUser,
auth_data: web::Json<AuthorizeLocationRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let inner_auth_data = &auth_data.into_inner();
let location_owner: LocationOwner = inner_auth_data.try_into()?;
let authorized = location_permissions(&mut conn, location_owner.location_id)?;
if user.0.role != Role::Admin && !authorized.contains(&user.0.id) {
Ok(HttpResponse::Unauthorized())
} else {
match inner_auth_data.op {
Grant => grant_permission(&mut conn, location_owner)?,
Revoke => revoke_permission(&mut conn, location_owner)?,
};
Ok(HttpResponse::Ok())
}
}
impl From<Uuid> for UserId {
fn from(value: Uuid) -> Self {
Self {
user_id: value.to_string(),
}
}
}
#[get("/authorized_location_user_ids")]
pub async fn get_authorized_location_user_ids(
pool: web::Data<DbPool>,
_user: AuthUser,
location_id: web::Json<LocationId>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let permissions =
location_permissions(&mut conn, Uuid::parse_str(&location_id.0.location_id)?)?;
let model: Vec<UserId> = permissions.into_iter().map(Into::into).collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

View File

@@ -0,0 +1,62 @@
use actix_web::{get, post, web, HttpResponse, Responder};
use actix_web::http::header::ContentType;
use gamenight_database::{DbPool, GetConnection};
use gamenight_database::location::{insert_location, locations};
use uuid::Uuid;
use crate::models::add_location_request_body::AddLocationRequestBody;
use crate::models::location::Location;
use crate::models::location_id::LocationId;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
impl From<AddLocationRequestBody> for gamenight_database::location::Location {
fn from(value: AddLocationRequestBody) -> Self {
Self {
id: Uuid::new_v4(),
name: value.name,
address: value.address,
note: value.note,
}
}
}
#[get("/locations")]
pub async fn get_locations(
pool: web::Data<DbPool>,
_user: AuthUser,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let games: Vec<gamenight_database::location::Location> = locations(&mut conn)?;
let model: Vec<Location> = games
.iter()
.map(|x| Location {
id: x.id.to_string(),
name: x.name.clone(),
address: x.address.clone(),
note: x.note.clone(),
})
.collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}
#[post("/locations")]
pub async fn post_locations(
pool: web::Data<DbPool>,
_user: AuthUser,
game_data: web::Json<AddLocationRequestBody>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let uuid = insert_location(&mut conn, game_data.0.into())?;
let model = LocationId {
location_id: uuid.to_string(),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

View File

@@ -1,34 +1,20 @@
mod authorization; mod authorization;
mod error; mod error;
mod game;
mod gamenight_handlers;
mod join_gamenight;
mod location;
mod location_owner;
mod participant_handlers;
mod user_handlers;
pub use game::get_game; pub mod token;
pub use game::get_games; pub mod users;
pub use game::get_owned_games; pub mod user;
pub use game::post_disown_game; pub mod user_owned_games;
pub use game::post_game; pub mod gamenights;
pub use game::post_own_game; pub mod gamenight;
pub use game::post_rename_game; pub mod gamenight_participants;
pub use game::delete_game; pub mod gamenight_participant;
pub use gamenight_handlers::gamenight_get; pub mod games;
pub use gamenight_handlers::gamenight_post; pub mod game;
pub use gamenight_handlers::gamenights; pub mod game_owners;
pub use join_gamenight::post_join_gamenight; pub mod game_owner;
pub use join_gamenight::post_leave_gamenight; pub mod locations;
pub use location::get_locations; pub mod location;
pub use location::post_location; pub mod location_authorized_users;
pub use location_owner::get_authorized_location_user_ids; pub mod location_authorized_user;
pub use location_owner::post_location_authorize;
pub use participant_handlers::get_get_participants;
pub use user_handlers::get_user;
pub use user_handlers::get_user_unauthenticated;
pub use user_handlers::get_users;
pub use user_handlers::login;
pub use user_handlers::refresh;
pub use user_handlers::register;

View File

@@ -1,31 +0,0 @@
use actix_web::{get, http::header::ContentType, web, HttpResponse, Responder};
use gamenight_database::{DbPool, GetConnection};
use uuid::Uuid;
use crate::{
models::{gamenight_id::GamenightId, participants::Participants},
request::{authorization::AuthUser, error::ApiError},
};
#[get("/participants")]
pub async fn get_get_participants(
pool: web::Data<DbPool>,
_user: AuthUser,
gamenight_info: web::Json<GamenightId>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let users = gamenight_database::get_participants(
&mut conn,
&Uuid::parse_str(&gamenight_info.into_inner().gamenight_id)?,
)?
.iter()
.map(|x| x.to_string())
.collect();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&Participants {
participants: users,
})?))
}

View File

@@ -0,0 +1,54 @@
use crate::models::login::Login;
use crate::models::token::Token;
use crate::request::authorization::{get_token, AuthUser};
use crate::request::error::ApiError;
use actix_web::http::header::ContentType;
use actix_web::{post, web, HttpResponse, Responder};
use gamenight_database::{DbPool, GetConnection};
impl From<Login> for gamenight_database::user::LoginUser {
fn from(val: Login) -> Self {
gamenight_database::user::LoginUser {
username: val.username,
password: val.password,
}
}
}
#[post("/token")]
pub async fn post_token(
pool: web::Data<DbPool>,
login_data: web::Json<Login>,
) -> Result<impl Responder, ApiError> {
let data = login_data.into_inner();
if let Ok(Some(user)) = web::block(move || {
let mut conn = pool.get_conn();
gamenight_database::login(&mut conn, data.into())
})
.await?
{
let token = get_token(&user)?;
let response = Token {
jwt_token: Some(token),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&response)?))
} else {
Err(ApiError {
status: 401,
message: "User doesn't exist or password doesn't match".to_string(),
})
}
}
#[post("/refresh_token")]
pub async fn post_refresh_token(user: AuthUser) -> Result<impl Responder, ApiError> {
let new_token = get_token(&user.0)?;
let response = Token {
jwt_token: Some(new_token),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&response)?))
}

View File

@@ -0,0 +1,37 @@
use crate::models::user::User;
use crate::request::error::ApiError;
use actix_web::{get, http::header::ContentType, web, HttpResponse, Responder};
use gamenight_database::{DbPool, GetConnection};
use serde_json;
use uuid::Uuid;
use super::authorization::AuthUser;
impl From<gamenight_database::user::User> for User {
fn from(value: gamenight_database::user::User) -> Self {
Self {
id: value.id.to_string(),
username: value.username,
email: None,
}
}
}
#[get("/user/{userId}")]
pub async fn get_user(
pool: web::Data<DbPool>,
_user: AuthUser,
user_id: web::Path<Uuid>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let user = gamenight_database::user::get_user(
&mut conn,
user_id.into_inner()
)?;
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&user)?))
}

View File

@@ -0,0 +1,28 @@
use actix_web::{get, web, HttpResponse, Responder};
use actix_web::http::header::ContentType;
use gamenight_database::{DbPool, GetConnection};
use gamenight_database::owned_game::owned_games;
use uuid::Uuid;
use crate::models;
use crate::request::authorization::AuthUser;
use crate::request::error::ApiError;
#[get("/user/{userId}/owned_games")]
pub async fn get_user_owned_games(
pool: web::Data<DbPool>,
_user: AuthUser,
user_id: web::Path<Uuid>
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let game_ids = owned_games(&mut conn, user_id.into_inner())?;
let model = game_ids.iter().map(|(u,g , l)| models::owned_game::OwnedGame {
user_id: u.to_string(),
game_id: g.to_string(),
location_id: l.map(|x| x.to_string())
}).collect::<Vec<models::owned_game::OwnedGame>>();
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

View File

@@ -1,25 +1,13 @@
use crate::models::{ use actix_web::{get, post, web, HttpResponse, Responder};
login::Login, registration::Registration, token::Token, user::User, user_id::UserId, use actix_web::http::header::ContentType;
};
use crate::request::{authorization::get_token, error::ApiError};
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
use gamenight_database::user::{count_users_with_email, count_users_with_username};
use gamenight_database::{DbPool, GetConnection}; use gamenight_database::{DbPool, GetConnection};
use gamenight_database::user::{count_users_with_email, count_users_with_username};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use serde_json;
use uuid::Uuid;
use validator::{Validate, ValidateArgs, ValidationError}; use validator::{Validate, ValidateArgs, ValidationError};
use crate::models::registration::Registration;
use super::authorization::AuthUser; use crate::models::user::User;
use crate::request::authorization::AuthUser;
impl From<Login> for gamenight_database::user::LoginUser { use crate::request::error::ApiError;
fn from(val: Login) -> Self {
gamenight_database::user::LoginUser {
username: val.username,
password: val.password,
}
}
}
impl From<Registration> for gamenight_database::user::Register { impl From<Registration> for gamenight_database::user::Register {
fn from(val: Registration) -> Self { fn from(val: Registration) -> Self {
@@ -35,6 +23,7 @@ pub struct RegisterContext<'v_a> {
pub pool: &'v_a DbPool, pub pool: &'v_a DbPool,
} }
pub fn unique_username( pub fn unique_username(
username: &String, username: &String,
context: &RegisterContext, context: &RegisterContext,
@@ -83,100 +72,7 @@ impl From<Registration> for ValidatableRegistration {
} }
} }
#[get("/token")]
pub async fn login(
pool: web::Data<DbPool>,
login_data: web::Json<Login>,
) -> Result<impl Responder, ApiError> {
let data = login_data.into_inner();
if let Ok(Some(user)) = web::block(move || {
let mut conn = pool.get_conn();
gamenight_database::login(&mut conn, data.into())
})
.await?
{
let token = get_token(&user)?;
let response = Token {
jwt_token: Some(token),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&response)?))
} else {
Err(ApiError {
status: 401,
message: "User doesn't exist or password doesn't match".to_string(),
})
}
}
#[post("/token")]
pub async fn refresh(user: AuthUser) -> Result<impl Responder, ApiError> {
let new_token = get_token(&user.0)?;
let response = Token {
jwt_token: Some(new_token),
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&response)?))
}
#[post("/user")]
pub async fn register(
pool: web::Data<DbPool>,
register_data: web::Json<Registration>,
) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<(), ApiError> {
let validatable_registration: ValidatableRegistration = register_data.clone().into();
validatable_registration.validate_with_args(&RegisterContext { pool: &pool })?;
let register_request = register_data.into_inner().into();
let mut conn = pool.get_conn();
gamenight_database::register(&mut conn, register_request)?;
Ok(())
})
.await??;
Ok(HttpResponse::Ok())
}
impl From<gamenight_database::user::User> for User {
fn from(value: gamenight_database::user::User) -> Self {
Self {
id: value.id.to_string(),
username: value.username,
email: None,
}
}
}
#[get("/user")]
pub async fn get_user(
pool: web::Data<DbPool>,
_user: AuthUser,
user_info: web::Json<UserId>,
) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let user = gamenight_database::user::get_user(
&mut conn,
Uuid::parse_str(&user_info.into_inner().user_id)?,
)?;
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&user)?))
}
#[get("/user")]
pub async fn get_user_unauthenticated(
_path: web::Path<UserId>,
) -> Result<impl Responder, ApiError> {
Ok(HttpResponse::Forbidden())
}
#[get("/users")] #[get("/users")]
pub async fn get_users( pub async fn get_users(
pool: web::Data<DbPool>, pool: web::Data<DbPool>,
_user: AuthUser, _user: AuthUser,
@@ -190,3 +86,21 @@ pub async fn get_users(
.content_type(ContentType::json()) .content_type(ContentType::json())
.body(serde_json::to_string(&model)?)) .body(serde_json::to_string(&model)?))
} }
#[post("/users")]
pub async fn post_users(
pool: web::Data<DbPool>,
register_data: web::Json<Registration>,
) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<(), ApiError> {
let validatable_registration: ValidatableRegistration = register_data.clone().into();
validatable_registration.validate_with_args(&RegisterContext { pool: &pool })?;
let register_request = register_data.into_inner().into();
let mut conn = pool.get_conn();
gamenight_database::register(&mut conn, register_request)?;
Ok(())
})
.await??;
Ok(HttpResponse::Ok())
}

View File

@@ -5,22 +5,20 @@ README.md
docs/AddGameRequestBody.md docs/AddGameRequestBody.md
docs/AddGamenightRequestBody.md docs/AddGamenightRequestBody.md
docs/AddLocationRequestBody.md docs/AddLocationRequestBody.md
docs/AuthorizeLocationRequestBody.md
docs/DefaultApi.md docs/DefaultApi.md
docs/EditGameRequestBody.md
docs/Failure.md docs/Failure.md
docs/Game.md docs/Game.md
docs/GameId.md docs/GameId.md
docs/Gamenight.md docs/Gamenight.md
docs/GamenightId.md docs/GamenightId.md
docs/GetGamenightRequestBody.md
docs/Location.md docs/Location.md
docs/LocationId.md docs/LocationId.md
docs/Login.md docs/Login.md
docs/OwnGameRequestBody.md docs/OwnGame.md
docs/OwnedGame.md docs/OwnedGame.md
docs/Participants.md docs/Participants.md
docs/Registration.md docs/Registration.md
docs/RenameGameRequestBody.md
docs/Token.md docs/Token.md
docs/User.md docs/User.md
docs/UserId.md docs/UserId.md
@@ -32,22 +30,20 @@ src/lib.rs
src/models/add_game_request_body.rs src/models/add_game_request_body.rs
src/models/add_gamenight_request_body.rs src/models/add_gamenight_request_body.rs
src/models/add_location_request_body.rs src/models/add_location_request_body.rs
src/models/authorize_location_request_body.rs src/models/edit_game_request_body.rs
src/models/failure.rs src/models/failure.rs
src/models/game.rs src/models/game.rs
src/models/game_id.rs src/models/game_id.rs
src/models/gamenight.rs src/models/gamenight.rs
src/models/gamenight_id.rs src/models/gamenight_id.rs
src/models/get_gamenight_request_body.rs
src/models/location.rs src/models/location.rs
src/models/location_id.rs src/models/location_id.rs
src/models/login.rs src/models/login.rs
src/models/mod.rs src/models/mod.rs
src/models/own_game_request_body.rs src/models/own_game.rs
src/models/owned_game.rs src/models/owned_game.rs
src/models/participants.rs src/models/participants.rs
src/models/registration.rs src/models/registration.rs
src/models/rename_game_request_body.rs
src/models/token.rs src/models/token.rs
src/models/user.rs src/models/user.rs
src/models/user_id.rs src/models/user_id.rs

View File

@@ -27,30 +27,31 @@ All URIs are relative to *http://localhost:8080*
Class | Method | HTTP request | Description Class | Method | HTTP request | Description
------------ | ------------- | ------------- | ------------- ------------ | ------------- | ------------- | -------------
*DefaultApi* | [**authorized_location_user_ids_get**](docs/DefaultApi.md#authorized_location_user_ids_get) | **GET** /authorized_location_user_ids | *DefaultApi* | [**delete_game**](docs/DefaultApi.md#delete_game) | **DELETE** /game/{gameId} | Delete this game.
*DefaultApi* | [**disown_post**](docs/DefaultApi.md#disown_post) | **POST** /disown | *DefaultApi* | [**delete_game_owner**](docs/DefaultApi.md#delete_game_owner) | **DELETE** /game/{gameId}/owner/{userId} | no longer own this game
*DefaultApi* | [**game_delete**](docs/DefaultApi.md#game_delete) | **DELETE** /game | *DefaultApi* | [**delete_gamenight_participant**](docs/DefaultApi.md#delete_gamenight_participant) | **DELETE** /gamenight/{gamenightId}/participant/{userId} | deletes a gamenight participant
*DefaultApi* | [**game_get**](docs/DefaultApi.md#game_get) | **GET** /game | *DefaultApi* | [**delete_location_authorized_user**](docs/DefaultApi.md#delete_location_authorized_user) | **DELETE** /location/{locationId}/authorized_user/{userId} | remove an authorized user from a location
*DefaultApi* | [**game_post**](docs/DefaultApi.md#game_post) | **POST** /game | *DefaultApi* | [**get_game**](docs/DefaultApi.md#get_game) | **GET** /game/{gameId} | Get this specific game
*DefaultApi* | [**games_get**](docs/DefaultApi.md#games_get) | **GET** /games | *DefaultApi* | [**get_gamenight**](docs/DefaultApi.md#get_gamenight) | **GET** /gamenight/{gamenightId} | get the specified gamenight
*DefaultApi* | [**get_gamenight**](docs/DefaultApi.md#get_gamenight) | **GET** /gamenight | *DefaultApi* | [**get_gamenight_participants**](docs/DefaultApi.md#get_gamenight_participants) | **GET** /gamenight/{gamenightId}/participants | Get all participants for a gamenight
*DefaultApi* | [**get_gamenights**](docs/DefaultApi.md#get_gamenights) | **GET** /gamenights | Get a all gamenights *DefaultApi* | [**get_gamenights**](docs/DefaultApi.md#get_gamenights) | **GET** /gamenights | Get a all gamenights
*DefaultApi* | [**get_token**](docs/DefaultApi.md#get_token) | **GET** /token | *DefaultApi* | [**get_games**](docs/DefaultApi.md#get_games) | **GET** /games | get all games
*DefaultApi* | [**join_post**](docs/DefaultApi.md#join_post) | **POST** /join | *DefaultApi* | [**get_location**](docs/DefaultApi.md#get_location) | **GET** /location/{locationId} | gets this location
*DefaultApi* | [**leave_post**](docs/DefaultApi.md#leave_post) | **POST** /leave | *DefaultApi* | [**get_location_authorized_users**](docs/DefaultApi.md#get_location_authorized_users) | **GET** /location/{locationId}/authorized_users/ | gets this locations authorized users
*DefaultApi* | [**location_authorize_post**](docs/DefaultApi.md#location_authorize_post) | **POST** /location_authorize | *DefaultApi* | [**get_locations**](docs/DefaultApi.md#get_locations) | **GET** /locations | get all locations
*DefaultApi* | [**location_get**](docs/DefaultApi.md#location_get) | **GET** /location | *DefaultApi* | [**get_user**](docs/DefaultApi.md#get_user) | **GET** /user/{userId} |
*DefaultApi* | [**location_post**](docs/DefaultApi.md#location_post) | **POST** /location | *DefaultApi* | [**get_user_owned_games**](docs/DefaultApi.md#get_user_owned_games) | **GET** /user/{userId}/owned_games | Get owned games of user
*DefaultApi* | [**locations_get**](docs/DefaultApi.md#locations_get) | **GET** /locations | *DefaultApi* | [**get_users**](docs/DefaultApi.md#get_users) | **GET** /users | Get all users
*DefaultApi* | [**own_post**](docs/DefaultApi.md#own_post) | **POST** /own | *DefaultApi* | [**post_game_owners**](docs/DefaultApi.md#post_game_owners) | **POST** /game/{gameId}/owners | Own this game
*DefaultApi* | [**owned_games_get**](docs/DefaultApi.md#owned_games_get) | **GET** /owned_games | *DefaultApi* | [**post_gamenight_participants**](docs/DefaultApi.md#post_gamenight_participants) | **POST** /gamenight/{gamenightId}/participants | Add a participant
*DefaultApi* | [**participants_get**](docs/DefaultApi.md#participants_get) | **GET** /participants | Get all participants for a gamenight *DefaultApi* | [**post_gamenights**](docs/DefaultApi.md#post_gamenights) | **POST** /gamenights | Gets the gamenight
*DefaultApi* | [**post_gamenight**](docs/DefaultApi.md#post_gamenight) | **POST** /gamenight | *DefaultApi* | [**post_games**](docs/DefaultApi.md#post_games) | **POST** /games | add a game
*DefaultApi* | [**post_register**](docs/DefaultApi.md#post_register) | **POST** /user | *DefaultApi* | [**post_location_authorized_users**](docs/DefaultApi.md#post_location_authorized_users) | **POST** /location/{locationId}/authorized_users/ | Authorize a user
*DefaultApi* | [**post_token**](docs/DefaultApi.md#post_token) | **POST** /token | *DefaultApi* | [**post_locations**](docs/DefaultApi.md#post_locations) | **POST** /locations | add a location
*DefaultApi* | [**rename_game_post**](docs/DefaultApi.md#rename_game_post) | **POST** /rename_game | *DefaultApi* | [**post_refresh_token**](docs/DefaultApi.md#post_refresh_token) | **POST** /refresh_token | Refresh a user token
*DefaultApi* | [**user_get**](docs/DefaultApi.md#user_get) | **GET** /user | *DefaultApi* | [**post_token**](docs/DefaultApi.md#post_token) | **POST** /token | Login a user.
*DefaultApi* | [**users_get**](docs/DefaultApi.md#users_get) | **GET** /users | *DefaultApi* | [**post_users**](docs/DefaultApi.md#post_users) | **POST** /users | Registers a user into gamenight.
*DefaultApi* | [**put_game**](docs/DefaultApi.md#put_game) | **PUT** /game/{gameId} | Changes this game resource
## Documentation For Models ## Documentation For Models
@@ -58,21 +59,19 @@ Class | Method | HTTP request | Description
- [AddGameRequestBody](docs/AddGameRequestBody.md) - [AddGameRequestBody](docs/AddGameRequestBody.md)
- [AddGamenightRequestBody](docs/AddGamenightRequestBody.md) - [AddGamenightRequestBody](docs/AddGamenightRequestBody.md)
- [AddLocationRequestBody](docs/AddLocationRequestBody.md) - [AddLocationRequestBody](docs/AddLocationRequestBody.md)
- [AuthorizeLocationRequestBody](docs/AuthorizeLocationRequestBody.md) - [EditGameRequestBody](docs/EditGameRequestBody.md)
- [Failure](docs/Failure.md) - [Failure](docs/Failure.md)
- [Game](docs/Game.md) - [Game](docs/Game.md)
- [GameId](docs/GameId.md) - [GameId](docs/GameId.md)
- [Gamenight](docs/Gamenight.md) - [Gamenight](docs/Gamenight.md)
- [GamenightId](docs/GamenightId.md) - [GamenightId](docs/GamenightId.md)
- [GetGamenightRequestBody](docs/GetGamenightRequestBody.md)
- [Location](docs/Location.md) - [Location](docs/Location.md)
- [LocationId](docs/LocationId.md) - [LocationId](docs/LocationId.md)
- [Login](docs/Login.md) - [Login](docs/Login.md)
- [OwnGameRequestBody](docs/OwnGameRequestBody.md) - [OwnGame](docs/OwnGame.md)
- [OwnedGame](docs/OwnedGame.md) - [OwnedGame](docs/OwnedGame.md)
- [Participants](docs/Participants.md) - [Participants](docs/Participants.md)
- [Registration](docs/Registration.md) - [Registration](docs/Registration.md)
- [RenameGameRequestBody](docs/RenameGameRequestBody.md)
- [Token](docs/Token.md) - [Token](docs/Token.md)
- [User](docs/User.md) - [User](docs/User.md)
- [UserId](docs/UserId.md) - [UserId](docs/UserId.md)

View File

@@ -4,72 +4,45 @@ All URIs are relative to *http://localhost:8080*
Method | HTTP request | Description Method | HTTP request | Description
------------- | ------------- | ------------- ------------- | ------------- | -------------
[**authorized_location_user_ids_get**](DefaultApi.md#authorized_location_user_ids_get) | **GET** /authorized_location_user_ids | [**delete_game**](DefaultApi.md#delete_game) | **DELETE** /game/{gameId} | Delete this game.
[**disown_post**](DefaultApi.md#disown_post) | **POST** /disown | [**delete_game_owner**](DefaultApi.md#delete_game_owner) | **DELETE** /game/{gameId}/owner/{userId} | no longer own this game
[**game_delete**](DefaultApi.md#game_delete) | **DELETE** /game | [**delete_gamenight_participant**](DefaultApi.md#delete_gamenight_participant) | **DELETE** /gamenight/{gamenightId}/participant/{userId} | deletes a gamenight participant
[**game_get**](DefaultApi.md#game_get) | **GET** /game | [**delete_location_authorized_user**](DefaultApi.md#delete_location_authorized_user) | **DELETE** /location/{locationId}/authorized_user/{userId} | remove an authorized user from a location
[**game_post**](DefaultApi.md#game_post) | **POST** /game | [**get_game**](DefaultApi.md#get_game) | **GET** /game/{gameId} | Get this specific game
[**games_get**](DefaultApi.md#games_get) | **GET** /games | [**get_gamenight**](DefaultApi.md#get_gamenight) | **GET** /gamenight/{gamenightId} | get the specified gamenight
[**get_gamenight**](DefaultApi.md#get_gamenight) | **GET** /gamenight | [**get_gamenight_participants**](DefaultApi.md#get_gamenight_participants) | **GET** /gamenight/{gamenightId}/participants | Get all participants for a gamenight
[**get_gamenights**](DefaultApi.md#get_gamenights) | **GET** /gamenights | Get a all gamenights [**get_gamenights**](DefaultApi.md#get_gamenights) | **GET** /gamenights | Get a all gamenights
[**get_token**](DefaultApi.md#get_token) | **GET** /token | [**get_games**](DefaultApi.md#get_games) | **GET** /games | get all games
[**join_post**](DefaultApi.md#join_post) | **POST** /join | [**get_location**](DefaultApi.md#get_location) | **GET** /location/{locationId} | gets this location
[**leave_post**](DefaultApi.md#leave_post) | **POST** /leave | [**get_location_authorized_users**](DefaultApi.md#get_location_authorized_users) | **GET** /location/{locationId}/authorized_users/ | gets this locations authorized users
[**location_authorize_post**](DefaultApi.md#location_authorize_post) | **POST** /location_authorize | [**get_locations**](DefaultApi.md#get_locations) | **GET** /locations | get all locations
[**location_get**](DefaultApi.md#location_get) | **GET** /location | [**get_user**](DefaultApi.md#get_user) | **GET** /user/{userId} |
[**location_post**](DefaultApi.md#location_post) | **POST** /location | [**get_user_owned_games**](DefaultApi.md#get_user_owned_games) | **GET** /user/{userId}/owned_games | Get owned games of user
[**locations_get**](DefaultApi.md#locations_get) | **GET** /locations | [**get_users**](DefaultApi.md#get_users) | **GET** /users | Get all users
[**own_post**](DefaultApi.md#own_post) | **POST** /own | [**post_game_owners**](DefaultApi.md#post_game_owners) | **POST** /game/{gameId}/owners | Own this game
[**owned_games_get**](DefaultApi.md#owned_games_get) | **GET** /owned_games | [**post_gamenight_participants**](DefaultApi.md#post_gamenight_participants) | **POST** /gamenight/{gamenightId}/participants | Add a participant
[**participants_get**](DefaultApi.md#participants_get) | **GET** /participants | Get all participants for a gamenight [**post_gamenights**](DefaultApi.md#post_gamenights) | **POST** /gamenights | Gets the gamenight
[**post_gamenight**](DefaultApi.md#post_gamenight) | **POST** /gamenight | [**post_games**](DefaultApi.md#post_games) | **POST** /games | add a game
[**post_register**](DefaultApi.md#post_register) | **POST** /user | [**post_location_authorized_users**](DefaultApi.md#post_location_authorized_users) | **POST** /location/{locationId}/authorized_users/ | Authorize a user
[**post_token**](DefaultApi.md#post_token) | **POST** /token | [**post_locations**](DefaultApi.md#post_locations) | **POST** /locations | add a location
[**rename_game_post**](DefaultApi.md#rename_game_post) | **POST** /rename_game | [**post_refresh_token**](DefaultApi.md#post_refresh_token) | **POST** /refresh_token | Refresh a user token
[**user_get**](DefaultApi.md#user_get) | **GET** /user | [**post_token**](DefaultApi.md#post_token) | **POST** /token | Login a user.
[**users_get**](DefaultApi.md#users_get) | **GET** /users | [**post_users**](DefaultApi.md#post_users) | **POST** /users | Registers a user into gamenight.
[**put_game**](DefaultApi.md#put_game) | **PUT** /game/{gameId} | Changes this game resource
## authorized_location_user_ids_get ## delete_game
> Vec<models::UserId> authorized_location_user_ids_get(location_id)
> delete_game(game_id)
Delete this game.
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**location_id** | Option<[**LocationId**](LocationId.md)> | | | **game_id** | **String** | Uuid of game to delete. | [required] |
### Return type
[**Vec<models::UserId>**](UserId.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
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## disown_post
> disown_post(game_id)
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**game_id** | Option<[**GameId**](GameId.md)> | | |
### Return type ### Return type
@@ -81,23 +54,24 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json - **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## game_delete ## delete_game_owner
> game_delete(game_id)
> delete_game_owner(game_id, user_id)
no longer own this game
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**game_id** | Option<[**GameId**](GameId.md)> | | | **game_id** | **String** | Uuid of game that user no longer owns. | [required] |
**user_id** | **String** | Uuid of user that no longer owns. | [required] |
### Return type ### Return type
@@ -109,23 +83,81 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json - **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## game_get ## delete_gamenight_participant
> models::Game game_get(game_id)
> delete_gamenight_participant(gamenight_id, user_id)
deletes a gamenight participant
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**game_id** | Option<[**GameId**](GameId.md)> | | | **gamenight_id** | **String** | Uuid of gamenight to delete participant for | [required] |
**user_id** | **String** | Uuid of the of the participant to remove | [required] |
### Return type
(empty response body)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
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## delete_location_authorized_user
> delete_location_authorized_user(location_id, user_id)
remove an authorized user from a location
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**location_id** | **String** | Uuid of location to deauthorize for. | [required] |
**user_id** | **String** | Uuid of user ot deauthorize. | [required] |
### Return type
(empty response body)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
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## get_game
> models::Game get_game(game_id)
Get this specific game
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**game_id** | **String** | Uuid of game to get. | [required] |
### Return type ### Return type
@@ -137,59 +169,6 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
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## game_post
> models::GameId game_post(add_game_request_body)
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**add_game_request_body** | Option<[**AddGameRequestBody**](AddGameRequestBody.md)> | | |
### Return type
[**models::GameId**](GameId.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
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## games_get
> Vec<models::Game> games_get()
### Parameters
This endpoint does not need any parameter.
### Return type
[**Vec<models::Game>**](Game.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined - **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
@@ -198,15 +177,15 @@ This endpoint does not need any parameter.
## get_gamenight ## get_gamenight
> models::Gamenight get_gamenight(get_gamenight_request_body) > models::Gamenight get_gamenight(gamenight_id)
get the specified gamenight
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**get_gamenight_request_body** | Option<[**GetGamenightRequestBody**](GetGamenightRequestBody.md)> | | | **gamenight_id** | **String** | Uuid of gamenight to get. | [required] |
### Return type ### Return type
@@ -218,7 +197,37 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json - **Content-Type**: Not defined
- **Accept**: application/json
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## get_gamenight_participants
> models::Participants get_gamenight_participants(gamenight_id)
Get all participants for a gamenight
Retrieve the participants of a single gamenight by id.
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**gamenight_id** | **String** | Uuid of gamenight to get participants for. | [required] |
### Return type
[**models::Participants**](Participants.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
@@ -251,51 +260,18 @@ This endpoint does not need any parameter.
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## get_token ## get_games
> models::Token get_token(login) > Vec<models::Game> get_games()
get all games
Submit your credentials to get a JWT-token to use with the rest of the api.
### Parameters ### Parameters
This endpoint does not need any parameter.
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**login** | Option<[**Login**](Login.md)> | | |
### Return type ### Return type
[**models::Token**](Token.md) [**Vec<models::Game>**](Game.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
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## join_post
> join_post(gamenight_id)
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**gamenight_id** | Option<[**GamenightId**](GamenightId.md)> | | |
### Return type
(empty response body)
### Authorization ### Authorization
@@ -303,79 +279,23 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json - **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## leave_post ## get_location
> leave_post(gamenight_id)
> models::Location get_location(location_id)
gets this location
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**gamenight_id** | Option<[**GamenightId**](GamenightId.md)> | | | **location_id** | **String** | Uuid of location to get. | [required] |
### Return type
(empty response body)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
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## location_authorize_post
> location_authorize_post(authorize_location_request_body)
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**authorize_location_request_body** | Option<[**AuthorizeLocationRequestBody**](AuthorizeLocationRequestBody.md)> | | |
### Return type
(empty response body)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
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## location_get
> models::Location location_get(location_id)
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**location_id** | Option<[**LocationId**](LocationId.md)> | | |
### Return type ### Return type
@@ -387,27 +307,27 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json - **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## location_post ## get_location_authorized_users
> models::LocationId location_post(add_location_request_body)
> Vec<models::UserId> get_location_authorized_users(location_id)
gets this locations authorized users
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**add_location_request_body** | Option<[**AddLocationRequestBody**](AddLocationRequestBody.md)> | | | **location_id** | **String** | Uuid of location to get authorized users for. | [required] |
### Return type ### Return type
[**models::LocationId**](LocationId.md) [**Vec<models::UserId>**](UserId.md)
### Authorization ### Authorization
@@ -415,16 +335,16 @@ Name | Type | Description | Required | Notes
### HTTP request headers ### HTTP request headers
- **Content-Type**: application/json - **Content-Type**: Not defined
- **Accept**: application/json - **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## locations_get ## get_locations
> Vec<models::Location> locations_get()
> Vec<models::Location> get_locations()
get all locations
### Parameters ### Parameters
@@ -446,17 +366,101 @@ This endpoint does not need any parameter.
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## own_post ## get_user
> own_post(own_game_request_body) > models::User get_user(user_id)
Get a user from primary id
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**own_game_request_body** | Option<[**OwnGameRequestBody**](OwnGameRequestBody.md)> | | | **user_id** | **String** | Uuid of user to get | [required] |
### Return type
[**models::User**](User.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
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## get_user_owned_games
> Vec<models::OwnedGame> get_user_owned_games(user_id)
Get owned games of user
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**user_id** | **String** | Uuid of user to get owned games for. | [required] |
### Return type
[**Vec<models::OwnedGame>**](OwnedGame.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
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## get_users
> Vec<models::User> get_users()
Get all users
### Parameters
This endpoint does not need any parameter.
### Return type
[**Vec<models::User>**](User.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
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## post_game_owners
> post_game_owners(game_id, own_game)
Own this game
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**game_id** | **String** | Uuid of game to own. | [required] |
**own_game** | Option<[**OwnGame**](OwnGame.md)> | | |
### Return type ### Return type
@@ -474,21 +478,22 @@ Name | Type | Description | Required | Notes
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## owned_games_get ## post_gamenight_participants
> Vec<models::OwnedGame> owned_games_get(user_id)
> post_gamenight_participants(gamenight_id, user_id)
Add a participant
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**gamenight_id** | **String** | Uuid of gamenight to add participants for. | [required] |
**user_id** | Option<[**UserId**](UserId.md)> | | | **user_id** | Option<[**UserId**](UserId.md)> | | |
### Return type ### Return type
[**Vec<models::OwnedGame>**](OwnedGame.md) (empty response body)
### Authorization ### Authorization
@@ -502,40 +507,10 @@ Name | Type | Description | Required | Notes
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## participants_get ## post_gamenights
> models::Participants participants_get(gamenight_id)
Get all participants for a gamenight
Retrieve the participants of a single gamenight by id.
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**gamenight_id** | Option<[**GamenightId**](GamenightId.md)> | | |
### Return type
[**models::Participants**](Participants.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_gamenight
> post_gamenight(add_gamenight_request_body)
> post_gamenights(add_gamenight_request_body)
Gets the gamenight
Add a gamenight by providing a name and a date, only available when providing an JWT token. Add a gamenight by providing a name and a date, only available when providing an JWT token.
@@ -562,10 +537,152 @@ Name | Type | Description | Required | Notes
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_register ## post_games
> post_register(registration) > models::GameId post_games(add_game_request_body)
add a game
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**add_game_request_body** | Option<[**AddGameRequestBody**](AddGameRequestBody.md)> | | |
### Return type
[**models::GameId**](GameId.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_location_authorized_users
> post_location_authorized_users(location_id, user_id)
Authorize a user
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**location_id** | **String** | Uuid location to authorize for. | [required] |
**user_id** | Option<[**UserId**](UserId.md)> | | |
### Return type
(empty response body)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_locations
> models::LocationId post_locations(add_location_request_body)
add a location
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**add_location_request_body** | Option<[**AddLocationRequestBody**](AddLocationRequestBody.md)> | | |
### Return type
[**models::LocationId**](LocationId.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_refresh_token
> models::Token post_refresh_token()
Refresh a user token
Refresh your JWT-token without logging in again.
### Parameters
This endpoint does not need any parameter.
### Return type
[**models::Token**](Token.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_token
> models::Token post_token(login)
Login a user.
Submit your credentials to get a JWT-token to use with the rest of the api.
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**login** | Option<[**Login**](Login.md)> | | |
### Return type
[**models::Token**](Token.md)
### Authorization
No authorization required
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_users
> post_users(registration)
Registers a user into gamenight.
Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match. Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.
@@ -592,44 +709,18 @@ Name | Type | Description | Required | Notes
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## post_token ## put_game
> models::Token post_token()
Refresh your JWT-token without logging in again.
### Parameters
This endpoint does not need any parameter.
### Return type
[**models::Token**](Token.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## rename_game_post
> rename_game_post(rename_game_request_body)
> put_game(game_id, edit_game_request_body)
Changes this game resource
### Parameters ### Parameters
Name | Type | Description | Required | Notes Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | ------------- ------------- | ------------- | ------------- | ------------- | -------------
**rename_game_request_body** | Option<[**RenameGameRequestBody**](RenameGameRequestBody.md)> | | | **game_id** | **String** | Uuid of game to change. | [required] |
**edit_game_request_body** | Option<[**EditGameRequestBody**](EditGameRequestBody.md)> | | |
### Return type ### Return type
@@ -646,58 +737,3 @@ Name | Type | Description | Required | Notes
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md) [[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## user_get
> models::User user_get(user_id)
Get a user from primary id
### Parameters
Name | Type | Description | Required | Notes
------------- | ------------- | ------------- | ------------- | -------------
**user_id** | Option<[**UserId**](UserId.md)> | | |
### Return type
[**models::User**](User.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: application/json
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
## users_get
> Vec<models::User> users_get()
### Parameters
This endpoint does not need any parameter.
### Return type
[**Vec<models::User>**](User.md)
### Authorization
[JWT-Auth](../README.md#JWT-Auth)
### HTTP request headers
- **Content-Type**: Not defined
- **Accept**: application/json
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)

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@@ -0,0 +1,12 @@
# EditGameRequestBody
## Properties
Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**id** | **String** | |
**name** | **String** | |
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)

View File

@@ -0,0 +1,12 @@
# OwnGame
## Properties
Name | Type | Description | Notes
------------ | ------------- | ------------- | -------------
**user_id** | **String** | |
**location_id** | Option<**String**> | | [optional]
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)

View File

@@ -4,6 +4,7 @@
Name | Type | Description | Notes Name | Type | Description | Notes
------------ | ------------- | ------------- | ------------- ------------ | ------------- | ------------- | -------------
**user_id** | **String** | |
**game_id** | **String** | | **game_id** | **String** | |
**location_id** | Option<**String**> | | [optional] **location_id** | Option<**String**> | | [optional]

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,30 @@
/*
* Gamenight
*
* Api specification for a Gamenight server
*
* The version of the OpenAPI document: 1.0
* Contact: dennis@brentj.es
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct EditGameRequestBody {
#[serde(rename = "id")]
pub id: String,
#[serde(rename = "name")]
pub name: String,
}
impl EditGameRequestBody {
pub fn new(id: String, name: String) -> EditGameRequestBody {
EditGameRequestBody {
id,
name,
}
}
}

View File

@@ -4,8 +4,8 @@ pub mod add_gamenight_request_body;
pub use self::add_gamenight_request_body::AddGamenightRequestBody; pub use self::add_gamenight_request_body::AddGamenightRequestBody;
pub mod add_location_request_body; pub mod add_location_request_body;
pub use self::add_location_request_body::AddLocationRequestBody; pub use self::add_location_request_body::AddLocationRequestBody;
pub mod authorize_location_request_body; pub mod edit_game_request_body;
pub use self::authorize_location_request_body::AuthorizeLocationRequestBody; pub use self::edit_game_request_body::EditGameRequestBody;
pub mod failure; pub mod failure;
pub use self::failure::Failure; pub use self::failure::Failure;
pub mod game; pub mod game;
@@ -16,24 +16,20 @@ pub mod gamenight;
pub use self::gamenight::Gamenight; pub use self::gamenight::Gamenight;
pub mod gamenight_id; pub mod gamenight_id;
pub use self::gamenight_id::GamenightId; pub use self::gamenight_id::GamenightId;
pub mod get_gamenight_request_body;
pub use self::get_gamenight_request_body::GetGamenightRequestBody;
pub mod location; pub mod location;
pub use self::location::Location; pub use self::location::Location;
pub mod location_id; pub mod location_id;
pub use self::location_id::LocationId; pub use self::location_id::LocationId;
pub mod login; pub mod login;
pub use self::login::Login; pub use self::login::Login;
pub mod own_game_request_body; pub mod own_game;
pub use self::own_game_request_body::OwnGameRequestBody; pub use self::own_game::OwnGame;
pub mod owned_game; pub mod owned_game;
pub use self::owned_game::OwnedGame; pub use self::owned_game::OwnedGame;
pub mod participants; pub mod participants;
pub use self::participants::Participants; pub use self::participants::Participants;
pub mod registration; pub mod registration;
pub use self::registration::Registration; pub use self::registration::Registration;
pub mod rename_game_request_body;
pub use self::rename_game_request_body::RenameGameRequestBody;
pub mod token; pub mod token;
pub use self::token::Token; pub use self::token::Token;
pub mod user; pub mod user;

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@@ -0,0 +1,30 @@
/*
* Gamenight
*
* Api specification for a Gamenight server
*
* The version of the OpenAPI document: 1.0
* Contact: dennis@brentj.es
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct OwnGame {
#[serde(rename = "user_id")]
pub user_id: String,
#[serde(rename = "location_id", skip_serializing_if = "Option::is_none")]
pub location_id: Option<String>,
}
impl OwnGame {
pub fn new(user_id: String) -> OwnGame {
OwnGame {
user_id,
location_id: None,
}
}
}

View File

@@ -13,6 +13,8 @@ use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)] #[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct OwnedGame { pub struct OwnedGame {
#[serde(rename = "user_id")]
pub user_id: String,
#[serde(rename = "game_id")] #[serde(rename = "game_id")]
pub game_id: String, pub game_id: String,
#[serde(rename = "location_id", skip_serializing_if = "Option::is_none")] #[serde(rename = "location_id", skip_serializing_if = "Option::is_none")]
@@ -20,8 +22,9 @@ pub struct OwnedGame {
} }
impl OwnedGame { impl OwnedGame {
pub fn new(game_id: String) -> OwnedGame { pub fn new(user_id: String, game_id: String) -> OwnedGame {
OwnedGame { OwnedGame {
user_id,
game_id, game_id,
location_id: None, location_id: None,
} }

View File

@@ -24,7 +24,7 @@ impl<'a> Flow<'a> for AddGame {
let add_game_request = AddGameRequestBody { let add_game_request = AddGameRequestBody {
name name
}; };
let game_id_response = state.api.game_post(Some(add_game_request)).await?; let game_id_response = state.api.post_games(Some(add_game_request)).await?;
let own_flow = Own::new(Uuid::parse_str(&game_id_response.game_id)?); let own_flow = Own::new(Uuid::parse_str(&game_id_response.game_id)?);
return self.continue_with(state, &own_flow).await; return self.continue_with(state, &own_flow).await;

View File

@@ -31,7 +31,7 @@ impl<'a> Flow<'a> for AddGamenight {
.to_utc() .to_utc()
.to_rfc3339(); .to_rfc3339();
let add_gamenight = models::AddGamenightRequestBody::new(name, datetime); let add_gamenight = models::AddGamenightRequestBody::new(name, datetime);
state.api.post_gamenight(Some(add_gamenight)).await?; state.api.post_gamenights(Some(add_gamenight)).await?;
clear_screen::clear(); clear_screen::clear();
return Ok((FlowOutcome::Successful, state)) return Ok((FlowOutcome::Successful, state))

View File

@@ -1,7 +1,7 @@
use std::{ffi::OsStr, fmt::Display}; use std::{ffi::OsStr, fmt::Display};
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::{authorize_location_request_body::Op::Grant, AddLocationRequestBody, AuthorizeLocationRequestBody}; use gamenight_api_client_rs::models::{AddLocationRequestBody, UserId};
use inquire::{Editor, Text}; use inquire::{Editor, Text};
@@ -44,15 +44,13 @@ impl<'a> Flow<'a> for AddLocation {
note note
}; };
let location_id = state.api.location_post(Some(add_location_request)).await?; let result = state.api.post_locations(Some(add_location_request)).await?;
let add_authorize_request = AuthorizeLocationRequestBody { let user_id = UserId {
location_id: location_id.location_id.to_string(), user_id: state.get_user_id()?.to_string()
user_id: state.get_user_id()?.to_string(),
op: Grant
}; };
state.api.location_authorize_post(Some(add_authorize_request)).await?; state.api.post_location_authorized_users(&result.location_id, Some(user_id)).await?;
} }
Ok((FlowOutcome::Cancelled, state)) Ok((FlowOutcome::Cancelled, state))
} }

View File

@@ -50,7 +50,7 @@ impl Connect {
pub async fn try_refresh_token_if_exists<'a>(&self, instance: &mut Instance, state: &'a mut GamenightState, instance_name: &String) -> Result<(bool, &'a mut GamenightState), FlowError> { pub async fn try_refresh_token_if_exists<'a>(&self, instance: &mut Instance, state: &'a mut GamenightState, instance_name: &String) -> Result<(bool, &'a mut GamenightState), FlowError> {
if let Some(token) = &instance.token { if let Some(token) = &instance.token {
let state = state.set_bearer_access_token(Some(token.clone())); let state = state.set_bearer_access_token(Some(token.clone()));
let result = state.api.post_token().await; let result = state.api.post_refresh_token().await;
if let Ok(token) = result { if let Ok(token) = result {
let instance = state.gamenight_configuration.instances.iter_mut().find(|x| x.name == *instance_name).unwrap(); let instance = state.gamenight_configuration.instances.iter_mut().find(|x| x.name == *instance_name).unwrap();
instance.token = token.jwt_token.clone(); instance.token = token.jwt_token.clone();

View File

@@ -1,7 +1,6 @@
use std::fmt::Display; use std::fmt::Display;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::GameId;
use uuid::Uuid; use uuid::Uuid;
use super::{Flow, FlowOutcome, FlowResult, GamenightState}; use super::{Flow, FlowOutcome, FlowResult, GamenightState};
@@ -22,7 +21,7 @@ impl Disown {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for Disown { impl<'a> Flow<'a> for Disown {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let _ = state.api.disown_post(Some(GameId{game_id: self.game_id.to_string()})).await?; let _ = state.api.delete_game_owner(&self.game_id.to_string(), &state.get_user_id()?.to_string()).await?;
clear_screen::clear(); clear_screen::clear();
Ok((FlowOutcome::Successful, state)) Ok((FlowOutcome::Successful, state))

View File

@@ -1,7 +1,7 @@
use std::fmt::Display; use std::fmt::Display;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::GamenightId; use gamenight_api_client_rs::models::UserId;
use uuid::Uuid; use uuid::Uuid;
use super::{Flow, FlowOutcome, FlowResult, GamenightState}; use super::{Flow, FlowOutcome, FlowResult, GamenightState};
@@ -22,7 +22,7 @@ impl Join {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for Join { impl<'a> Flow<'a> for Join {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let _ = state.api.join_post(Some(GamenightId{gamenight_id: self.gamenight_id.to_string()})).await?; let _ = state.api.post_gamenight_participants(&self.gamenight_id.to_string(), Some(UserId{user_id: state.get_user_id()?.to_string()})).await?;
clear_screen::clear(); clear_screen::clear();
Ok((FlowOutcome::Successful, state)) Ok((FlowOutcome::Successful, state))

View File

@@ -1,7 +1,6 @@
use std::fmt::Display; use std::fmt::Display;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::GamenightId;
use uuid::Uuid; use uuid::Uuid;
use super::{Flow, FlowOutcome, FlowResult, GamenightState}; use super::{Flow, FlowOutcome, FlowResult, GamenightState};
@@ -22,7 +21,7 @@ impl Leave {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for Leave { impl<'a> Flow<'a> for Leave {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let _ = state.api.leave_post(Some(GamenightId{gamenight_id: self.gamenight_id.to_string()})).await?; let _ = state.api.delete_gamenight_participant(&self.gamenight_id.to_string(), &state.get_user_id()?.to_string()).await?;
clear_screen::clear(); clear_screen::clear();
Ok((FlowOutcome::Successful, state)) Ok((FlowOutcome::Successful, state))

View File

@@ -21,7 +21,7 @@ impl ListGames {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for ListGames { impl<'a> Flow<'a> for ListGames {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let games = state.api.games_get().await?; let games = state.api.get_games().await?;
let mut flows = games.into_iter().map(|game| -> Box<dyn Flow + Send> { let mut flows = games.into_iter().map(|game| -> Box<dyn Flow + Send> {
Box::new(ViewGame::new(game.into())) Box::new(ViewGame::new(game.into()))

View File

@@ -21,7 +21,7 @@ impl ListLocations {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for ListLocations { impl<'a> Flow<'a> for ListLocations {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let locations = state.api.locations_get().await?; let locations = state.api.get_locations().await?;
let mut flows = locations.into_iter().map(|location| -> Box<dyn Flow + Send> { let mut flows = locations.into_iter().map(|location| -> Box<dyn Flow + Send> {
Box::new(ViewLocation::new(location.try_into().unwrap())) Box::new(ViewLocation::new(location.try_into().unwrap()))

View File

@@ -1,7 +1,7 @@
use std::fmt::Display; use std::fmt::Display;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::{AuthorizeLocationRequestBody, LocationId, User}; use gamenight_api_client_rs::models::{User, UserId};
use inquire::MultiSelect; use inquire::MultiSelect;
use uuid::Uuid; use uuid::Uuid;
@@ -47,11 +47,9 @@ impl<'a> TryFrom<&'a User> for AuthorizeMultiSelectStruct<'a> {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for LocationAuthorize { impl<'a> Flow<'a> for LocationAuthorize {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let users = state.api.users_get().await?; let users = state.api.get_users().await?;
let location_id = LocationId {
location_id: self.location_id.to_string() let authorized_user_ids = state.api.get_location_authorized_users(&self.location_id.to_string()).await?;
};
let authorized_user_ids = state.api.authorized_location_user_ids_get(Some(location_id)).await?;
let authorized_user_ids : Vec<String> = authorized_user_ids.into_iter().map(|x| x.user_id).collect(); let authorized_user_ids : Vec<String> = authorized_user_ids.into_iter().map(|x| x.user_id).collect();
let options: Vec<AuthorizeMultiSelectStruct> = users.iter().map(|x| {x.try_into()}).collect::<Result<Vec<AuthorizeMultiSelectStruct>, FlowError>>()?; let options: Vec<AuthorizeMultiSelectStruct> = users.iter().map(|x| {x.try_into()}).collect::<Result<Vec<AuthorizeMultiSelectStruct>, FlowError>>()?;
@@ -66,25 +64,14 @@ impl<'a> Flow<'a> for LocationAuthorize {
if let Some(selections) = &selections { if let Some(selections) = &selections {
for selection in selections { for selection in selections {
let user_id = UserId { user_id: selection.id.to_string() };
if authorized_users.iter().find(|x| {x.id == selection.id.to_string()}).is_none() { if authorized_users.iter().find(|x| {x.id == selection.id.to_string()}).is_none() {
state.api.location_authorize_post(Some( state.api.post_location_authorized_users(&self.location_id.to_string(), Some(user_id)).await?
AuthorizeLocationRequestBody {
location_id: self.location_id.to_string(),
user_id: selection.id.to_string(),
op: gamenight_api_client_rs::models::authorize_location_request_body::Op::Grant
}
)).await?
} }
} }
for authorized_user in authorized_users { for authorized_user in authorized_users {
if selections.iter().find(|x| {x.id.to_string() == authorized_user.id}).is_none() { if selections.iter().find(|x| {x.id.to_string() == authorized_user.id}).is_none() {
state.api.location_authorize_post(Some( state.api.delete_location_authorized_user(&self.location_id.to_string(), &authorized_user.id.to_string()).await?
AuthorizeLocationRequestBody {
location_id: self.location_id.to_string(),
user_id: authorized_user.id.to_string(),
op: gamenight_api_client_rs::models::authorize_location_request_body::Op::Revoke
}
)).await?
} }
} }
} }

View File

@@ -26,7 +26,7 @@ impl<'a> Flow<'a> for Login {
let login = models::Login::new(username, password); let login = models::Login::new(username, password);
let result = state.api.get_token(Some(login)).await?; let result = state.api.post_token(Some(login)).await?;
clear_screen::clear(); clear_screen::clear();
if let Some(token) = result.jwt_token { if let Some(token) = result.jwt_token {

View File

@@ -3,7 +3,7 @@ use std::fmt::Display;
use super::{Flow, FlowError, FlowOutcome, FlowResult, GamenightState}; use super::{Flow, FlowError, FlowOutcome, FlowResult, GamenightState};
use crate::domain::location_select_data::LocationSelectData; use crate::domain::location_select_data::LocationSelectData;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::OwnGameRequestBody; use gamenight_api_client_rs::models::OwnGame;
use inquire::{Confirm, Select}; use inquire::{Confirm, Select};
use uuid::Uuid; use uuid::Uuid;
@@ -24,8 +24,8 @@ impl Own {
impl<'a> Flow<'a> for Own { impl<'a> Flow<'a> for Own {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let mut own_game_request = OwnGameRequestBody { let mut own_game_request = OwnGame {
game_id: self.game_id.to_string(), user_id: state.get_user_id()?.to_string(),
location_id: None location_id: None
}; };
@@ -33,13 +33,13 @@ impl<'a> Flow<'a> for Own {
if owned { if owned {
if let Some(willing_to_travel) = Confirm::new("Are you willing to travel with this game?").prompt_skippable()? { if let Some(willing_to_travel) = Confirm::new("Are you willing to travel with this game?").prompt_skippable()? {
if !willing_to_travel { if !willing_to_travel {
let locations = state.api.locations_get().await?.iter().map(|x| { x.try_into() }).collect::<Result<Vec<LocationSelectData>, FlowError>>()?; let locations = state.api.get_locations().await?.iter().map(|x| { x.try_into() }).collect::<Result<Vec<LocationSelectData>, FlowError>>()?;
if let Some(location) = Select::new("What location can this game be played?", locations).prompt_skippable()? { if let Some(location) = Select::new("What location can this game be played?", locations).prompt_skippable()? {
own_game_request.location_id = Some(location.id.to_string()); own_game_request.location_id = Some(location.id.to_string());
} }
} }
} }
let _ = state.api.own_post(Some(own_game_request)).await?; let _ = state.api.post_game_owners(&self.game_id.to_string(), Some(own_game_request)).await?;
} }
} }

View File

@@ -1,7 +1,6 @@
use std::fmt::Display; use std::fmt::Display;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::GameId;
use super::{Flow, FlowOutcome, FlowResult, GamenightState}; use super::{Flow, FlowOutcome, FlowResult, GamenightState};
use crate::domain::game::Game; use crate::domain::game::Game;
@@ -22,10 +21,7 @@ impl RemoveGame {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for RemoveGame { impl<'a> Flow<'a> for RemoveGame {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let req = GameId { state.api.delete_game(&self.game.id.to_string()).await?;
game_id: self.game.id.to_string()
};
state.api.game_delete(Some(req)).await?;
//Hack to return to right stack item, skipping detail view that doesn't exist. //Hack to return to right stack item, skipping detail view that doesn't exist.
Ok((FlowOutcome::Abort, state)) Ok((FlowOutcome::Abort, state))
} }

View File

@@ -1,7 +1,7 @@
use std::fmt::Display; use std::fmt::Display;
use async_trait::async_trait; use async_trait::async_trait;
use gamenight_api_client_rs::models::RenameGameRequestBody; use gamenight_api_client_rs::models::EditGameRequestBody;
use inquire::Text; use inquire::Text;
use crate::domain::game::Game; use crate::domain::game::Game;
@@ -28,11 +28,11 @@ impl<'a> Flow<'a> for RenameGame {
.with_initial_value(&self.game.name) .with_initial_value(&self.game.name)
.prompt_skippable()? .prompt_skippable()?
{ {
let req = RenameGameRequestBody { let req = EditGameRequestBody {
id: self.game.id.to_string(), id: self.game.id.to_string(),
name name
}; };
state.api.rename_game_post(Some(req)).await?; state.api.put_game(&req.id.clone(), Some(req)).await?;
return Ok((FlowOutcome::Successful, state)) return Ok((FlowOutcome::Successful, state))
} }

View File

@@ -1,11 +1,9 @@
use gamenight_api_client_rs::models::{GameId, UserId};
use inquire::Select; use inquire::Select;
use uuid::Uuid; use uuid::Uuid;
use crate::{domain::game::Game, flows::{disown::Disown, exit::Exit, own::Own, rename_game::RenameGame}};
use crate::flows::remove_game::RemoveGame;
use super::*; use super::*;
use crate::flows::remove_game::RemoveGame;
use crate::{domain::game::Game, flows::{disown::Disown, exit::Exit, own::Own, rename_game::RenameGame}};
#[derive(Clone)] #[derive(Clone)]
pub struct ViewGame { pub struct ViewGame {
@@ -23,14 +21,10 @@ impl ViewGame {
#[async_trait] #[async_trait]
impl<'a> Flow<'a> for ViewGame { impl<'a> Flow<'a> for ViewGame {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> { async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let game_id = GameId{ game_id: self.game.id.to_string() }; let game: Game = state.api.get_game(&self.game.id.to_string()).await?.into();
let game: Game = state.api.game_get(Some(game_id)).await?.into();
println!("{}", game); println!("{}", game);
let owned_games: Vec<Uuid> = state.api.get_user_owned_games(&state.get_user_id()?.to_string()).await?
let my_uid = state.get_user_id()?;
let request = UserId{ user_id: my_uid.to_string() };
let owned_games: Vec<Uuid> = state.api.owned_games_get(Some(request)).await?
.iter().map(|x| -> Result<Uuid, FlowError> { .iter().map(|x| -> Result<Uuid, FlowError> {
Ok(Uuid::parse_str(&x.game_id)?) Ok(Uuid::parse_str(&x.game_id)?)
}).collect::<Result<Vec<Uuid>, FlowError>>()?; }).collect::<Result<Vec<Uuid>, FlowError>>()?;

View File

@@ -1,7 +1,7 @@
use crate::domain::gamenight::Gamenight; use crate::domain::gamenight::Gamenight;
use std::collections::HashMap; use std::collections::HashMap;
use gamenight_api_client_rs::models::{GameId, GamenightId, LocationId, OwnedGame, UserId}; use gamenight_api_client_rs::models::OwnedGame;
use inquire::Select; use inquire::Select;
use super::*; use super::*;
@@ -29,30 +29,29 @@ impl<'a> Flow<'a> for ViewGamenight {
start_time: self.gamenight_select_data.start_time, start_time: self.gamenight_select_data.start_time,
name: self.gamenight_select_data.name.clone(), name: self.gamenight_select_data.name.clone(),
location: None, location: None,
organizer: state.api.user_get(Some(UserId{user_id: self.gamenight_select_data.owner_id.to_string()})).await?.try_into()?, organizer: state.api.get_user(&self.gamenight_select_data.owner_id.to_string()).await?.try_into()?,
participants: Participants(vec![]), participants: Participants(vec![]),
owned_games: OwnedGames(HashMap::new()) owned_games: OwnedGames(HashMap::new())
}; };
gamenight.location = match self.gamenight_select_data.location_id { gamenight.location = match self.gamenight_select_data.location_id {
None => None, None => None,
Some(l) => Some(state.api.location_get(Some(LocationId{location_id: l.to_string()})).await?.try_into()?) Some(l) => Some(state.api.get_location(&l.to_string()).await?.try_into()?)
}; };
let participants = state.api.participants_get(Some(GamenightId{gamenight_id: gamenight.id.to_string()})).await?; let participants = state.api.get_gamenight_participants(&gamenight.id.to_string()).await?;
for participant in participants.participants.iter() { for participant in participants.participants.iter() {
gamenight.participants.0.push(state.api.user_get(Some(UserId{user_id: participant.clone()})).await?.try_into()?); gamenight.participants.0.push(state.api.get_user(&participant).await?.try_into()?);
} }
for user in &gamenight.participants.0 { for user in &gamenight.participants.0 {
let request = UserId{ user_id: user.id.to_string() }; let owned_games_refs: Vec<OwnedGame> = state.api.get_user_owned_games(&user.id.to_string()).await?;
let owned_games_refs: Vec<OwnedGame> = state.api.owned_games_get(Some(request)).await?;
let mut owned_games = vec![]; let mut owned_games = vec![];
for owned_games_ref in owned_games_refs { for owned_games_ref in owned_games_refs {
let game = state.api.game_get(Some(GameId{ game_id: owned_games_ref.game_id.clone()})).await?.into(); let game = state.api.get_game(&owned_games_ref.game_id).await?.into();
let location = match owned_games_ref.location_id { let location = match owned_games_ref.location_id {
None => None, None => None,
Some(x) => Some(state.api.location_get(Some(LocationId{location_id: x})).await?.try_into()?) Some(x) => Some(state.api.get_location(&x).await?.try_into()?)
}; };
owned_games.push((game, location)); owned_games.push((game, location));
} }

View File

@@ -33,9 +33,9 @@ pub fn disown_game(conn: &mut PgConnection, owned_game: OwnedGame) -> Result<usi
.execute(conn)?) .execute(conn)?)
} }
pub fn owned_games(conn: &mut PgConnection, uuid: Uuid) -> Result<Vec<(Uuid, Option<Uuid>)>, DatabaseError> { pub fn owned_games(conn: &mut PgConnection, uuid: Uuid) -> Result<Vec<(Uuid, Uuid, Option<Uuid>)>, DatabaseError> {
Ok(owned_game::table Ok(owned_game::table
.select((owned_game::game_id, owned_game::location_id)) .select((owned_game::user_id, owned_game::game_id, owned_game::location_id))
.filter(owned_game::user_id.eq(uuid)) .filter(owned_game::user_id.eq(uuid))
.get_results(conn)?) .get_results(conn)?)
} }