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6 Commits

Author SHA1 Message Date
Lars Jellema
8df5fff105
Use boolean ok field for api 2022-04-21 23:02:14 +02:00
Lars Jellema
ced7d83fd9
Gitignore more sqlite files 2022-04-21 23:01:46 +02:00
Lars Jellema
73c9ad61a7
Make test scripts verbose about HTTP codes and headers 2022-04-21 23:01:35 +02:00
Lars Jellema
52647759cc
Fix test login script to work with test register script 2022-04-21 22:57:01 +02:00
Lars Jellema
9d1e3539a8
Rework api errors 2022-04-21 22:51:08 +02:00
Lars Jellema
5fca980af9
Replace ApiResponseVariant with Result 2022-04-21 22:51:06 +02:00
88 changed files with 29999 additions and 5003 deletions

3
.gitignore vendored
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@ -1,4 +1 @@
/target/
**/*.rs.bk
Cargo.lock
.vscode

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@ -1,3 +0,0 @@
target
src/models/
docs/

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@ -1,20 +0,0 @@
[package]
name = "backend-actix"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
gamenight-database = { path = "../gamenight-database"}
actix-web = "4"
actix-cors = "0.7"
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
uuid = { version = "1.3.0", features = ["serde", "v4"] }
chrono = { version = "0.4", features = ["serde"] }
jsonwebtoken = "9.3"
validator = { version = "0.20", features = ["derive"] }
rand_core = { version = "0.9" }
env_logger = "0.11"
tracing-actix-web = "0.7"

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@ -1,29 +0,0 @@
use std::{fs::{exists, read_dir, remove_dir_all, File}, io::Write, process::Command};
fn main() {
if exists("src/models").unwrap() {
remove_dir_all("src/models").unwrap();
}
let _ =
Command::new("openapi-generator")
.args(["generate", "-i", "gamenight-api.yaml", "-g", "rust", "--global-property", "models"])
.output()
.expect("Failed to generate models sources for the gamenight API");
let mut file = File::create("src/models/mod.rs").unwrap();
let paths = read_dir("./src/models").unwrap();
for path in paths {
let path = path.unwrap();
let path = path.path();
let stem = path.file_stem().unwrap();
if stem == "mod" {
continue
}
let line = format!("pub mod {};\n", stem.to_str().unwrap());
let _ = file.write(line.as_bytes()).unwrap();
}
}

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@ -1,249 +0,0 @@
openapi: 3.0.0
info:
title: Gamenight
version: '1.0'
contact:
name: Dennis Brentjes
email: dennis@brentj.es
url: 'https://brentj.es'
description: Api specifaction for a Gamenight server
license:
name: MIT
servers:
- url: 'http://localhost:8080'
description: Gamenight
paths:
/token:
get:
summary: ''
operationId: get-token
responses:
'200':
$ref: '#/components/responses/TokenResponse'
'401':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/LoginRequest'
description: Submit your credentials to get a JWT-token to use with the rest of the api.
parameters: []
/user:
post:
summary: ''
operationId: post-register
requestBody:
$ref: '#/components/requestBodies/RegisterRequest'
responses:
'200':
description: ''
'422':
$ref: '#/components/responses/FailureResponse'
description: 'Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.'
parameters: []
get:
description: 'Get a user from primary id'
parameters: []
responses:
'200':
$ref: '#/components/responses/UserResponse'
/gamenights:
get:
summary: Your GET endpoint
responses:
'200':
$ref: '#/components/responses/GamenightsResponse'
'400':
$ref: '#/components/responses/FailureResponse'
'401':
$ref: '#/components/responses/FailureResponse'
operationId: get-gamenights
security:
- JWT-Auth: []
description: Retrieve the list of gamenights on this gamenight server. Requires authorization.
/gamenight:
post:
summary: ''
operationId: post-gamenight
responses:
'200':
description: OK
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: []
requestBody:
$ref: '#/components/requestBodies/AddGamenight'
description: 'Add a gamenight by providing a name and a date, only available when providing an JWT token.'
get:
summary: ''
operationId: get-gamenight
responses:
'200':
$ref: '#/components/responses/GamenightResponse'
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/GetGamenight'
security:
- JWT-Auth: []
components:
schemas:
Gamenight:
title: Gamenight
type: object
properties:
id:
type: string
name:
type: string
datetime:
type: string
owner_id:
type: string
participants:
type: array
items:
type: string
required:
- id
- name
- datetime
- owner_id
Failure:
title: Failure
type: object
properties:
message:
type: string
description: 'Failure Reason'
Token:
title: Token
type: object
properties:
jwt_token:
type: string
Login:
title: Login
type: object
properties:
username:
type: string
password:
type: string
required:
- username
- password
Registration:
title: Registration
type: object
properties:
username:
type: string
email:
type: string
password:
type: string
password_repeat:
type: string
registration_token:
type: string
required:
- username
- email
- password
- password_repeat
- registration_token
AddGamenightRequestBody:
title: AddGamenightRequestBody
type: object
properties:
name:
type: string
datetime:
type: string
User:
type: object
properties:
id:
type: string
username:
type: string
email:
type: string
required:
- username
requestBodies:
LoginRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/Login'
RegisterRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/Registration'
AddGamenight:
content:
application/json:
schema:
$ref: '#/components/schemas/AddGamenightRequestBody'
GetGamenight:
content:
application/json:
schema:
type: object
properties:
id:
type: string
responses:
TokenResponse:
description: Example response
content:
application/json:
schema:
$ref: '#/components/schemas/Token'
FailureResponse:
description: Example response
content:
application/json:
schema:
$ref: '#/components/schemas/Failure'
application/xml:
schema:
type: object
properties:
message:
type: string
required:
- message
GamenightsResponse:
description: Example response
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Gamenight'
GamenightResponse:
description: A gamenight being hosted
content:
application/json:
schema:
$ref: '#/components/schemas/Gamenight'
UserResponse:
description: A user in the gamenight system
content:
application/json:
schema:
$ref: '#/components/schemas/User'
securitySchemes:
JWT-Auth:
type: http
scheme: bearer
bearerFormat: JWT
description: ''

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@ -1,51 +0,0 @@
#[allow(unused_imports)]
pub mod models;
pub mod request;
use actix_cors::Cors;
use actix_web::middleware::Logger;
use actix_web::HttpServer;
use actix_web::App;
use actix_web::http;
use actix_web::web;
use request::{*, login, register, gamenights};
use tracing_actix_web::TracingLogger;
use gamenight_database::*;
#[actix_web::main]
async fn main() -> std::io::Result<()> {
let url = "postgres://root:root@127.0.0.1/gamenight";
let pool = get_connection_pool(url);
let mut conn = pool.get_conn();
run_migration(&mut conn);
env_logger::init_from_env(env_logger::Env::new().default_filter_or("info"));
HttpServer::new(move || {
let cors = Cors::default()
.allowed_origin("0.0.0.0")
.allowed_origin_fn(|_origin, _req_head| { true })
.allowed_methods(vec!["GET", "POST"])
.allowed_headers(vec![http::header::AUTHORIZATION, http::header::ACCEPT])
.allowed_header(http::header::CONTENT_TYPE)
.max_age(3600);
App::new()
.wrap(cors)
.wrap(Logger::default())
.wrap(TracingLogger::default())
.app_data(web::Data::new(pool.clone()))
.service(login)
.service(register)
.service(gamenights)
.service(gamenight_post)
.service(gamenight_get)
.service(get_user)
.service(get_user_unauthenticated)
})
.bind(("::1", 8080))?
.run()
.await
}

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@ -1,80 +0,0 @@
use std::future::{Ready, ready};
use actix_web::{FromRequest, http, HttpRequest, dev::Payload, web::Data};
use chrono::Utc;
use jsonwebtoken::{encode, Header, EncodingKey, decode, DecodingKey, Validation};
use serde::{Serialize, Deserialize};
use uuid::Uuid;
use gamenight_database::{user::{get_user, Role, User}, DbPool};
use super::error::ApiError;
#[derive(Debug, Serialize, Deserialize)]
pub struct Claims {
exp: i64,
uid: Uuid
}
pub struct AuthUser {
pub id: Uuid,
pub username: String,
pub email: String,
pub role: Role,
}
impl From<User> for AuthUser {
fn from(value: User) -> Self {
Self{
id: value.id,
username: value.username,
email: value.email,
role: value.role,
}
}
}
fn get_claims(req: &HttpRequest) -> Result<Claims, ApiError> {
let token = req.headers()
.get(http::header::AUTHORIZATION)
.map(|h| h.to_str().unwrap().split_at(7).1.to_string());
let token = token.ok_or(ApiError{
status: 400,
message: "JWT-token was not specified in the Authorization header as Bearer: token".to_string()
})?;
let secret = "secret";
Ok(decode::<Claims>(token.as_str(), &DecodingKey::from_secret(secret.as_bytes()), &Validation::default())?.claims)
}
pub fn get_token(user: &User) -> Result<String, ApiError> {
let claims = Claims {
exp: Utc::now().timestamp() + chrono::Duration::days(7).num_seconds(),
uid: user.id,
};
let secret = "secret";
Ok(encode(
&Header::default(),
&claims,
&EncodingKey::from_secret(secret.as_bytes()))?)
}
impl FromRequest for AuthUser {
type Error = ApiError;
type Future = Ready<Result<Self, Self::Error>>;
fn from_request(req: &HttpRequest, _payload: &mut Payload) -> Self::Future {
ready(
(|| -> Result<AuthUser, ApiError>{
let pool = req.app_data::<Data<DbPool>>().expect("No database configured");
let mut conn = pool.get().expect("couldn't get db connection from pool");
let uid = get_claims(req)?.uid;
let user = get_user(&mut conn, uid)?;
Ok(user.into())
})()
)
}
}

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@ -1,91 +0,0 @@
use std::fmt::{Display, Formatter, Result};
use actix_web::{ResponseError, error::BlockingError, HttpResponse, http::{header::ContentType, StatusCode}};
use serde::{Serialize, Deserialize};
use validator::ValidationErrors;
use gamenight_database::error::DatabaseError;
#[derive(Serialize, Deserialize, Debug)]
pub struct ApiError {
#[serde(skip_serializing)]
pub status: u16,
pub message: String
}
impl Display for ApiError {
fn fmt(&self, f: &mut Formatter) -> Result {
write!(f, "{}", self.message)
}
}
impl ResponseError for ApiError {
fn error_response(&self) -> HttpResponse {
HttpResponse::build(StatusCode::from_u16(self.status).unwrap())
.content_type(ContentType::json())
.body(serde_json::to_string(&self).unwrap())
}
}
impl From<DatabaseError> for ApiError {
fn from(value: DatabaseError) -> Self {
ApiError {
//Todo, split this in unrecoverable and schema error
status: 500,
message: value.0
}
}
}
impl From<BlockingError> for ApiError {
fn from(value: BlockingError) -> Self {
ApiError {
status: 500,
message: value.to_string()
}
}
}
impl From<serde_json::Error> for ApiError {
fn from(value: serde_json::Error) -> Self {
ApiError {
status: 500,
message: value.to_string()
}
}
}
impl From<jsonwebtoken::errors::Error> for ApiError {
fn from(value: jsonwebtoken::errors::Error) -> Self {
ApiError {
status: 500,
message: value.to_string()
}
}
}
impl From<ValidationErrors> for ApiError {
fn from(value: ValidationErrors) -> Self {
ApiError {
status: 422,
message: value.to_string()
}
}
}
impl From<chrono::ParseError> for ApiError {
fn from(value: chrono::ParseError) -> Self {
ApiError {
status: 422,
message: value.to_string()
}
}
}
impl From<uuid::Error> for ApiError {
fn from(value: uuid::Error) -> Self {
ApiError {
status: 422,
message: value.to_string()
}
}
}

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@ -1,66 +0,0 @@
use actix_web::{get, web, Responder, http::header::ContentType, HttpResponse, post};
use chrono::{DateTime, ParseError};
use uuid::Uuid;
use gamenight_database::{gamenight::Gamenight, DbPool, GetConnection};
use crate::{models::{gamenight, add_gamenight_request_body::AddGamenightRequestBody, get_gamenight_request::GetGamenightRequest}, request::authorization::AuthUser};
use crate::request::error::ApiError;
impl AddGamenightRequestBody {
pub fn into_with_user(&self, user: AuthUser) -> Result<Gamenight, ParseError> {
Ok(Gamenight {
datetime: DateTime::parse_from_rfc3339(&self.clone().datetime.unwrap())?.with_timezone(&chrono::Utc),
id: Uuid::new_v4(),
name: self.clone().name.unwrap().clone(),
owner_id: user.id
})
}
}
impl From<GetGamenightRequest> for Uuid {
fn from(value: GetGamenightRequest) -> Self {
Uuid::parse_str(value.id.unwrap().as_str()).unwrap()
}
}
#[get("/gamenights")]
pub async fn gamenights(pool: web::Data<DbPool>, _user: AuthUser) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let gamenights: Vec<gamenight_database::gamenight::Gamenight> = gamenight_database::gamenights(&mut conn)?;
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&gamenights)?)
)
}
#[post("/gamenight")]
pub async fn gamenight_post(pool: web::Data<DbPool>, user: AuthUser, gamenight_data: web::Json<AddGamenightRequestBody>) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
gamenight_database::gamenight::add_gamenight(&mut conn, gamenight_data.into_with_user(user)?)?;
Ok(HttpResponse::Ok())
}
#[get("/gamenight")]
pub async fn gamenight_get(pool: web::Data<DbPool>, _user: AuthUser, gamenight_data: web::Json<GetGamenightRequest>) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let gamenight = gamenight_database::gamenight::get_gamenight(&mut conn, gamenight_data.into_inner().into())?;
let participants = gamenight_database::gamenight_participants::get_participants(&mut conn, &gamenight.id)?;
let model = gamenight::Gamenight{
id: gamenight.id.to_string(),
datetime: gamenight.datetime.to_rfc3339(),
name: gamenight.name,
owner_id: gamenight.owner_id.to_string(),
participants: Some(participants.iter().map(|x| {x.to_string()}).collect())
};
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&model)?))
}

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@ -1,13 +0,0 @@
mod user_handlers;
mod gamenight_handlers;
mod error;
mod authorization;
pub use user_handlers::login;
pub use user_handlers::register;
pub use gamenight_handlers::gamenights;
pub use gamenight_handlers::gamenight_post;
pub use gamenight_handlers::gamenight_get;
pub use user_handlers::get_user;
pub use user_handlers::get_user_unauthenticated;

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use actix_web::http::header::ContentType;
use actix_web::{get, post, web, HttpResponse, Responder};
use gamenight_database::user::{count_users_with_email, count_users_with_username};
use serde::{Deserialize, Serialize};
use uuid::Uuid;
use validator::{Validate, ValidateArgs, ValidationError};
use crate::models::login::Login;
use crate::models::registration::Registration;
use crate::models::token::Token;
use crate::models::user::User;
use crate::request::error::ApiError;
use crate::request::authorization::get_token;
use serde_json;
use gamenight_database::{DbPool, GetConnection};
use super::authorization::AuthUser;
impl From<Login> for gamenight_database::user::LoginUser {
fn from(val: Login) -> Self {
gamenight_database::user::LoginUser {
username: val.username,
password: val.password
}
}
}
impl From<Registration> for gamenight_database::user::Register {
fn from(val: Registration) -> Self {
gamenight_database::user::Register {
email: val.email,
username: val.username,
password: val.password
}
}
}
pub struct RegisterContext<'v_a> {
pub pool: &'v_a DbPool
}
pub fn unique_username(username: &String, context: &RegisterContext) -> Result<(), ValidationError> {
let mut conn = context.pool.get_conn();
match count_users_with_username(&mut conn, username)
{
Ok(0) => Ok(()),
Ok(_) => Err(ValidationError::new("User already exists")),
Err(_) => Err(ValidationError::new("Database error while validating user")),
}
}
pub fn unique_email(email: &String, context: &RegisterContext) -> Result<(), ValidationError> {
let mut conn = context.pool.get_conn();
match count_users_with_email(&mut conn, email)
{
Ok(0) => Ok(()),
Ok(_) => Err(ValidationError::new("email already exists")),
Err(_) => Err(ValidationError::new("Database error while validating email"))
}
}
#[derive(Serialize, Deserialize, Clone, Validate)]
#[validate(context = RegisterContext::<'v_a>)]
pub struct ValidatableRegistration {
#[validate(
length(min = 1),
custom(function = "unique_username", use_context)
)]
pub username: String,
#[validate(
email,
custom(function = "unique_email", use_context)
)]
pub email: String,
#[validate(length(min = 10), must_match(other = "password_repeat", ))]
pub password: String,
pub password_repeat: String,
}
impl From<Registration> for ValidatableRegistration {
fn from(value: Registration) -> Self {
Self {
username: value.username,
email: value.email,
password: value.password,
password_repeat: value.password_repeat
}
}
}
#[get("/token")]
pub async fn login(pool: web::Data<DbPool>, login_data: web::Json<Login>) -> Result<impl Responder, ApiError> {
let data = login_data.into_inner();
if let Ok(Some(user)) = web::block(move || {
let mut conn = pool.get_conn();
gamenight_database::login(&mut conn, data.into())
})
.await?
{
let token = get_token(&user)?;
let response = Token{ jwt_token: Some(token) };
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&response)?)
)
}
else {
Err(ApiError{status: 401, message: "User doesn't exist or password doesn't match".to_string()})
}
}
#[post("/user")]
pub async fn register(pool: web::Data<DbPool>, register_data: web::Json<Registration>) -> Result<impl Responder, ApiError> {
web::block(move || -> Result<(), ApiError> {
let validatable_registration: ValidatableRegistration = register_data.clone().into();
validatable_registration.validate_with_args(&RegisterContext{pool: &pool})?;
let register_request = register_data.into_inner().into();
let mut conn = pool.get_conn();
gamenight_database::register(&mut conn, register_request)?;
Ok(())
}).await??;
Ok(HttpResponse::Ok())
}
#[derive(Deserialize)]
struct UserInfo {
pub uuid: String
}
impl From<gamenight_database::user::User> for User {
fn from(value: gamenight_database::user::User) -> Self {
Self {
id: Some(value.id.to_string()),
username: value.username,
email: None,
}
}
}
#[get("/user/{user_id}")]
pub async fn get_user(pool: web::Data<DbPool>, _user: AuthUser, path: web::Path<UserInfo>) -> Result<impl Responder, ApiError> {
let mut conn = pool.get_conn();
let user = gamenight_database::user::get_user(&mut conn, Uuid::parse_str(&path.uuid)?)?;
Ok(HttpResponse::Ok()
.content_type(ContentType::json())
.body(serde_json::to_string(&user)?))
}
#[get("/user/{user_id}")]
pub async fn get_user_unauthenticated(_path: web::Path<UserInfo>) -> Result<impl Responder, ApiError> {
Ok(HttpResponse::Forbidden())
}

6
backend/.gitignore vendored Normal file
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@ -0,0 +1,6 @@
/target
.vscode
App.toml
*.sqlite
*.sqlite-shm
*.sqlite-wal

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backend/App.toml.example Normal file
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#Copy this file over to Rocket.toml after changing all relevant values.
[default]
jwt_secret = "some really good secret"
[global.databases]
gamenight_database = { url = "gamenight.sqlite" }

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24
backend/Cargo.toml Normal file
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[package]
name = "gamenight"
version = "0.1.0"
authors = ["Dennis Brentjes <d.brentjes@gmail.com>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
rocket = { version = "0.5.0-rc.1", features = ["default", "json"] }
libsqlite3-sys = { version = ">=0.8.0, <0.19.0", features = ["bundled"] }
rocket_sync_db_pools = { version = "0.1.0-rc.1", features = ["diesel_sqlite_pool"] }
diesel = { version = "1.4.8", features = ["sqlite"] }
diesel_migrations = "1.4.0"
rocket_dyn_templates = { version = "0.1.0-rc.1", features = ["handlebars"] }
chrono = "0.4.19"
serde = "1.0.136"
password-hash = "0.4"
argon2 = "0.4"
rand_core = { version = "0.6", features = ["std"] }
diesel-derive-enum = { version = "1.1", features = ["sqlite"] }
jsonwebtoken = "8.1"
validator = { version = "0.14", features = ["derive"] }

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-- Your SQL goes here
CREATE TABLE gamenight (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
game text TEXT NOT NULL,
datetime TEXT NOT NULL
);
CREATE TABLE known_games (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
game TEXT UNIQUE NOT NULL
);

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@ -1,6 +1,4 @@
-- This file should undo anything in `up.sql`
drop table pwd;
drop table users;
drop type Role;
drop table user;

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CREATE TABLE user (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
username TEXT UNIQUE NOT NULL,
email TEXT UNIQUE NOT NULL,
role TEXT NOT NULL
);
CREATE TABLE pwd (
user_id INTEGER NOT NULL PRIMARY KEY,
password TEXT NOT NULL,
FOREIGN KEY (user_id) REFERENCES user(id) ON DELETE CASCADE
);

3
backend/requests/gamenights.sh Executable file
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echo $JWT
curl -v -X GET -H "Authorization: Bearer ${JWT}" localhost:8000/api/gamenights

1
backend/requests/login.sh Executable file
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curl -v -X POST -H "Content-Type: application/json" -d '{"username": "roflin", "password": "oreokoekje123"}' localhost:8000/api/login

1
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curl -v -X POST -H "Content-Type: application/json" -d '{"username": "roflin", "email": "user@example.com", "password": "oreokoekje123", "password_repeat": "oreokoekje123"}' localhost:8000/api/register

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use crate::schema;
use crate::schema::DbConn;
use crate::AppConfig;
use chrono::Utc;
use jsonwebtoken::decode;
use jsonwebtoken::encode;
use jsonwebtoken::DecodingKey;
use jsonwebtoken::Validation;
use jsonwebtoken::{EncodingKey, Header};
use rocket::http::Status;
use rocket::request::Outcome;
use rocket::request::{FromRequest, Request};
use rocket::response;
use rocket::serde::json;
use rocket::serde::json::{json, Json};
use rocket::State;
use serde::{Deserialize, Serialize};
use serde::ser::{SerializeStruct, Serializer};
use std::borrow::Cow;
use std::fmt;
use validator::{ValidateArgs, ValidationErrors};
#[derive(Serialize, Deserialize, Debug)]
struct ApiResponse {
ok: bool,
#[serde(skip_serializing_if = "Option::is_none")]
message: Option<Cow<'static, str>>,
#[serde(skip_serializing_if = "Option::is_none")]
jwt: Option<Cow<'static, str>>,
}
impl ApiResponse {
const SUCCES: Self = Self {
ok: true,
message: None,
jwt: None,
};
fn login_response(jwt: String) -> Self {
Self {
ok: true,
message: None,
jwt: Some(Cow::Owned(jwt)),
}
}
}
#[derive(Debug)]
pub enum ApiError {
RequestError(String),
ValidationErrors(ValidationErrors),
Unauthorized,
}
impl fmt::Display for ApiError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
use ApiError::*;
write!(f, "{}", match &self {
RequestError(e) => e,
ValidationErrors(_) => "???",
Unauthorized => "username and password didn't match",
})
}
}
impl From<schema::DatabaseError> for ApiError {
fn from(e: schema::DatabaseError) -> Self {
ApiError::RequestError(e.to_string())
}
}
impl From<ValidationErrors> for ApiError {
fn from(e: ValidationErrors) -> Self {
ApiError::ValidationErrors(e)
}
}
impl Serialize for ApiError {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let mut state = serializer.serialize_struct("ApiError", 2)?;
state.serialize_field("ok", &false)?;
state.serialize_field("message", &self.to_string())?;
state.end()
}
}
impl<'r> response::Responder<'r, 'static> for ApiError {
fn respond_to(self, req: &'r Request<'_>) -> response::Result<'static> {
use ApiError::*;
let status = match self {
RequestError(_) => Status::BadRequest,
ValidationErrors(_) => Status::BadRequest,
Unauthorized => Status::Unauthorized,
};
response::Response::build()
.merge(json!(self).respond_to(req)?)
.status(status)
.ok()
}
}
const AUTH_HEADER: &str = "Authorization";
const BEARER: &str = "Bearer ";
#[rocket::async_trait]
impl<'r> FromRequest<'r> for schema::User {
type Error = ApiError;
async fn from_request(req: &'r Request<'_>) -> Outcome<Self, Self::Error> {
let header = match req.headers().get_one(AUTH_HEADER) {
Some(header) => header,
None => {
return Outcome::Forward(())
}
};
if !header.starts_with(BEARER) {
return Outcome::Forward(());
};
let app_config = req.guard::<&State<AppConfig>>().await.unwrap().inner();
let jwt = header.trim_start_matches(BEARER).to_owned();
let token = match decode::<Claims>(
&jwt,
&DecodingKey::from_secret(app_config.jwt_secret.as_bytes()),
&Validation::default(),
) {
Ok(token) => token,
Err(_) => {
return Outcome::Forward(())
}
};
let id = token.claims.uid;
let conn = req.guard::<DbConn>().await.unwrap();
return Outcome::Success(schema::get_user(conn, id).await);
}
}
#[get("/gamenights")]
pub async fn gamenights(conn: DbConn, _user: schema::User) -> json::Value {
json!(schema::get_all_gamenights(conn).await)
}
#[get("/gamenights", rank = 2)]
pub async fn gamenights_unauthorized() -> Status {
Status::Unauthorized
}
#[post("/gamenight", format = "application/json", data = "<gamenight_json>")]
pub async fn gamenight_post_json(
conn: DbConn,
user: Option<schema::User>,
gamenight_json: Json<schema::GameNightNoId>,
) -> Result<json::Value, Status> {
if user.is_some() {
schema::insert_gamenight(conn, gamenight_json.into_inner()).await;
Ok(json!(ApiResponse::SUCCES))
} else {
Err(Status::Unauthorized)
}
}
#[post("/register", format = "application/json", data = "<register_json>")]
pub async fn register_post_json(
conn: DbConn,
register_json: Json<schema::Register>,
) -> Result<json::Value, ApiError> {
let register = register_json.into_inner();
let register_clone = register.clone();
conn.run(move |c| register_clone.validate_args((c, c)))
.await?;
schema::insert_user(conn, register).await?;
Ok(json!(ApiResponse::SUCCES))
}
#[derive(Debug, Serialize, Deserialize)]
struct Claims {
exp: i64,
uid: i32,
role: schema::Role,
}
#[post("/login", format = "application/json", data = "<login_json>")]
pub async fn login_post_json(
conn: DbConn,
config: &State<AppConfig>,
login_json: Json<schema::Login>,
) -> Result<json::Value, ApiError> {
let login_result = schema::login(conn, login_json.into_inner()).await?;
if !login_result.result {
return Err(ApiError::Unauthorized);
}
let my_claims = Claims {
exp: Utc::now().timestamp() + chrono::Duration::days(7).num_seconds(),
uid: login_result.id.unwrap(),
role: login_result.role.unwrap(),
};
let secret = &config.inner().jwt_secret;
match encode(
&Header::default(),
&my_claims,
&EncodingKey::from_secret(secret.as_bytes()),
) {
Ok(token) => Ok(json!(ApiResponse::login_response(token))),
Err(error) => Err(ApiError::RequestError(error.to_string())),
}
}

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#[macro_use]
extern crate rocket;
#[macro_use]
extern crate diesel_migrations;
#[macro_use]
extern crate diesel;
use rocket::{
fairing::AdHoc,
figment::{
providers::{Env, Format, Serialized, Toml},
Figment, Profile,
},
};
use rocket_dyn_templates::Template;
use serde::{Deserialize, Serialize};
mod api;
pub mod schema;
mod site;
#[derive(Debug, Deserialize, Serialize)]
pub struct AppConfig {
jwt_secret: String,
}
impl Default for AppConfig {
fn default() -> AppConfig {
AppConfig {
jwt_secret: String::from("secret"),
}
}
}
#[launch]
fn rocket() -> _ {
let figment = Figment::from(rocket::Config::default())
.merge(Serialized::defaults(AppConfig::default()))
.merge(Toml::file("App.toml").nested())
.merge(Env::prefixed("APP_").global())
.select(Profile::from_env_or("APP_PROFILE", "default"));
let rocket = rocket::custom(figment)
.attach(schema::DbConn::fairing())
.attach(Template::fairing())
.attach(AdHoc::on_ignite("Run Migrations", schema::run_migrations))
.attach(AdHoc::config::<AppConfig>())
.mount(
"/",
routes![
site::index,
site::gamenights,
site::add_game_night,
site::register
],
)
.mount(
"/api",
routes![
api::gamenights,
api::gamenights_unauthorized,
api::gamenight_post_json,
api::register_post_json,
api::login_post_json
],
);
rocket
}

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use crate::diesel::BoolExpressionMethods;
use crate::diesel::Connection;
use crate::diesel::ExpressionMethods;
use crate::diesel::QueryDsl;
use argon2::password_hash::SaltString;
use argon2::PasswordHash;
use argon2::PasswordVerifier;
use argon2::{
password_hash::{rand_core::OsRng, PasswordHasher},
Argon2,
};
use diesel::dsl::count;
use diesel::RunQueryDsl;
use diesel_derive_enum::DbEnum;
use rocket::{Build, Rocket};
use rocket_sync_db_pools::database;
use serde::{Deserialize, Serialize};
use std::ops::Deref;
use validator::{Validate, ValidationError};
#[database("gamenight_database")]
pub struct DbConn(diesel::SqliteConnection);
impl Deref for DbConn {
type Target = rocket_sync_db_pools::Connection<DbConn, diesel::SqliteConnection>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
table! {
gamenight (id) {
id -> Integer,
game -> Text,
datetime -> Text,
}
}
table! {
known_games (game) {
id -> Integer,
game -> Text,
}
}
table! {
use diesel::sql_types::Integer;
use diesel::sql_types::Text;
use super::RoleMapping;
user(id) {
id -> Integer,
username -> Text,
email -> Text,
role -> RoleMapping,
}
}
table! {
pwd(user_id) {
user_id -> Integer,
password -> Text,
}
}
allow_tables_to_appear_in_same_query!(gamenight, known_games,);
pub enum DatabaseError {
Hash(password_hash::Error),
Query(String),
}
impl std::fmt::Display for DatabaseError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> {
match self {
DatabaseError::Hash(err) => write!(f, "{}", err),
DatabaseError::Query(err) => write!(f, "{}", err),
}
}
}
pub async fn get_all_gamenights(conn: DbConn) -> Vec<GameNight> {
conn.run(|c| gamenight::table.load::<GameNight>(c).unwrap())
.await
}
pub async fn insert_gamenight(conn: DbConn, new_gamenight: GameNightNoId) -> () {
conn.run(|c| {
diesel::insert_into(gamenight::table)
.values(new_gamenight)
.execute(c)
.unwrap()
})
.await;
}
pub async fn insert_user(conn: DbConn, new_user: Register) -> Result<(), DatabaseError> {
let salt = SaltString::generate(&mut OsRng);
let argon2 = Argon2::default();
let password_hash = match argon2.hash_password(new_user.password.as_bytes(), &salt) {
Ok(hash) => hash.to_string(),
Err(error) => return Err(DatabaseError::Hash(error)),
};
let user_insert_result = conn
.run(move |c| {
c.transaction(|| {
diesel::insert_into(user::table)
.values((
user::username.eq(&new_user.username),
user::email.eq(&new_user.email),
user::role.eq(Role::User),
))
.execute(c)?;
let ids: Vec<i32> = match user::table
.filter(
user::username
.eq(&new_user.username)
.and(user::email.eq(&new_user.email)),
)
.select(user::id)
.get_results(c)
{
Ok(id) => id,
Err(e) => return Err(e),
};
diesel::insert_into(pwd::table)
.values((pwd::user_id.eq(ids[0]), pwd::password.eq(&password_hash)))
.execute(c)
})
})
.await;
match user_insert_result {
Err(e) => Err(DatabaseError::Query(e.to_string())),
_ => Ok(()),
}
}
pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseError> {
conn.run(move |c| -> Result<LoginResult, DatabaseError> {
let id: i32 = match user::table
.filter(user::username.eq(&login.username))
.or_filter(user::email.eq(&login.username))
.select(user::id)
.first(c)
{
Ok(id) => id,
Err(error) => return Err(DatabaseError::Query(error.to_string())),
};
let pwd: String = match pwd::table
.filter(pwd::user_id.eq(id))
.select(pwd::password)
.first(c)
{
Ok(pwd) => pwd,
Err(error) => return Err(DatabaseError::Query(error.to_string())),
};
let parsed_hash = match PasswordHash::new(&pwd) {
Ok(hash) => hash,
Err(error) => return Err(DatabaseError::Hash(error)),
};
if Argon2::default()
.verify_password(&login.password.as_bytes(), &parsed_hash)
.is_ok()
{
let role: Role = match user::table
.filter(user::id.eq(id))
.select(user::role)
.first(c)
{
Ok(role) => role,
Err(error) => return Err(DatabaseError::Query(error.to_string())),
};
Ok(LoginResult {
result: true,
id: Some(id),
role: Some(role),
})
} else {
Ok(LoginResult {
result: false,
id: None,
role: None,
})
}
})
.await
}
pub async fn get_user(conn: DbConn, id: i32) -> User {
conn.run(move |c| user::table.filter(user::id.eq(id)).first(c).unwrap())
.await
}
pub fn unique_username(
username: &String,
conn: &diesel::SqliteConnection,
) -> Result<(), ValidationError> {
match user::table
.select(count(user::username))
.filter(user::username.eq(username))
.execute(conn)
{
Ok(0) => Ok(()),
Ok(_) => Err(ValidationError::new("User already exists")),
Err(_) => Err(ValidationError::new("Database error while validating user")),
}
}
pub fn unique_email(
email: &String,
conn: &diesel::SqliteConnection,
) -> Result<(), ValidationError> {
match user::table
.select(count(user::email))
.filter(user::email.eq(email))
.execute(conn)
{
Ok(0) => Ok(()),
Ok(_) => Err(ValidationError::new("email already exists")),
Err(_) => Err(ValidationError::new(
"Database error while validating email",
)),
}
}
pub async fn run_migrations(rocket: Rocket<Build>) -> Rocket<Build> {
// This macro from `diesel_migrations` defines an `embedded_migrations`
// module containing a function named `run`. This allows the example to be
// run and tested without any outside setup of the database.
embed_migrations!();
let conn = DbConn::get_one(&rocket).await.expect("database connection");
conn.run(|c| embedded_migrations::run(c))
.await
.expect("can run migrations");
rocket
}
#[derive(Debug, Serialize, Deserialize, DbEnum, Clone)]
pub enum Role {
Admin,
User,
}
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[table_name = "user"]
pub struct User {
pub id: i32,
pub username: String,
pub email: String,
pub role: Role,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Insertable)]
#[table_name = "known_games"]
pub struct GameNoId {
pub game: String,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
pub struct Game {
pub id: i32,
pub game: String,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Insertable)]
#[table_name = "gamenight"]
pub struct GameNightNoId {
pub game: String,
pub datetime: String,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
pub struct GameNight {
pub id: i32,
pub game: String,
pub datetime: String,
}
#[derive(Serialize, Deserialize, Debug, Validate, Clone)]
pub struct Register {
#[validate(
length(min = 1),
custom(function = "unique_username", arg = "&'v_a diesel::SqliteConnection")
)]
pub username: String,
#[validate(
email,
custom(function = "unique_email", arg = "&'v_a diesel::SqliteConnection")
)]
pub email: String,
#[validate(length(min = 10), must_match = "password_repeat")]
pub password: String,
pub password_repeat: String,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct Login {
pub username: String,
pub password: String,
}
#[derive(Serialize, Deserialize, Debug)]
pub struct LoginResult {
pub result: bool,
pub id: Option<i32>,
pub role: Option<Role>,
}

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use crate::schema;
use rocket::request::FlashMessage;
use rocket::response::Redirect;
use rocket_dyn_templates::Template;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
#[derive(Serialize, Deserialize, Debug)]
struct FlashData {
has_data: bool,
kind: Cow<'static, str>,
message: Cow<'static, str>,
}
impl FlashData {
const EMPTY: Self = Self {
has_data: false,
message: Cow::Borrowed(""),
kind: Cow::Borrowed(""),
};
}
#[derive(Serialize, Deserialize, Debug)]
struct GameNightsData {
gamenights: Vec<schema::GameNight>,
flash: FlashData,
}
#[get("/gamenights")]
pub async fn gamenights(conn: schema::DbConn) -> Template {
let gamenights = schema::get_all_gamenights(conn).await;
let data = GameNightsData {
gamenights: gamenights,
flash: FlashData::EMPTY,
};
Template::render("gamenights", &data)
}
#[get("/")]
pub async fn index() -> Redirect {
Redirect::to(uri!(gamenights))
}
#[derive(Serialize, Deserialize, Debug)]
struct GameNightAddData {
post_url: String,
flash: FlashData,
}
#[get("/gamenight/add")]
pub async fn add_game_night(flash: Option<FlashMessage<'_>>) -> Template {
let flash_data = match flash {
None => FlashData::EMPTY,
Some(flash) => FlashData {
has_data: true,
message: Cow::Owned(flash.message().to_string()),
kind: Cow::Owned(flash.kind().to_string()),
},
};
let data = GameNightAddData {
post_url: "/api/gamenight".to_string(),
flash: flash_data,
};
Template::render("gamenight_add", &data)
}
#[derive(Serialize, Deserialize, Debug)]
struct RegisterData {
flash: FlashData,
}
#[get("/register")]
pub async fn register(flash: Option<FlashMessage<'_>>) -> Template {
let flash_data = match flash {
None => FlashData::EMPTY,
Some(flash) => FlashData {
has_data: true,
message: Cow::Owned(flash.message().to_string()),
kind: Cow::Owned(flash.kind().to_string()),
},
};
let data = RegisterData { flash: flash_data };
Template::render("register", &data)
}

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{{#if has_data}}
<div>
<p>{{kind}}: {{message}}</p>
</div>
{{/if}}

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<html>
<head>
</head>
<body>
{{> flash flash }}
<form action="{{post_url}}" method="post">
<label for="game">Game:</label><br>
<input type="text" id="game" name="game"><br>
<label for="datetime">Wanneer:</label><br>
<input type="text" id="datetime" name="datetime">
<input type="submit" value="Submit">
</form>
</body>
</html>

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<html>
<head>
</head>
<body>
{{> flash flash }}
{{#each gamenights}}
<div>
<span>game: {{this.game}}</span>
<span>when: {{this.datetime}}</span>
</div>
{{/each}}
</body>
</html>

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<html>
<head>
</head>
<body>
{{> flash flash }}
<form action="/api/register" method="post">
<label for="username">Username:</label><br>
<input type="text" id="username" name="username" required><br>
<label for="email">Email:</label><br>
<input type="text" id="email" name="email" required><br>
<label for="password">Password:</label><br>
<input type="password" id="password" name="password" required><br>
<label for="password_repeat">Repeat password:</label><br>
<input type="password" id="password_repeat" name="password_repeat" required><br>
<input type="submit">
</form>
</body>
</html>

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services:
db:
container_name: pg_container
image: postgres
environment:
POSTGRES_USER: root
POSTGRES_PASSWORD: root
POSTGRES_DB: gamenight
ports:
- "5432:5432"
pgadmin:
container_name: pgadmin4_container
image: dpage/pgadmin4
environment:
PGADMIN_DEFAULT_EMAIL: admin@admin.com
PGADMIN_DEFAULT_PASSWORD: root
ports:
- "5050:80"

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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.js
# testing
/coverage
# production
/build
# misc
.DS_Store
.env.local
.env.development.local
.env.test.local
.env.production.local
npm-debug.log*
yarn-debug.log*
yarn-error.log*

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# Getting Started with Create React App
This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Available Scripts
In the project directory, you can run:
### `npm start`
Runs the app in the development mode.\
Open [http://localhost:3000](http://localhost:3000) to view it in your browser.
The page will reload when you make changes.\
You may also see any lint errors in the console.
### `npm test`
Launches the test runner in the interactive watch mode.\
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `npm run build`
Builds the app for production to the `build` folder.\
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.\
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `npm run eject`
**Note: this is a one-way operation. Once you `eject`, you can't go back!**
If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own.
You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).
### Code Splitting
This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting)
### Analyzing the Bundle Size
This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size)
### Making a Progressive Web App
This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app)
### Advanced Configuration
This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration)
### Deployment
This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment)
### `npm run build` fails to minify
This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)

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{
"name": "frontend",
"version": "0.1.0",
"private": true,
"dependencies": {
"@testing-library/jest-dom": "^5.16.4",
"@testing-library/react": "^13.0.1",
"@testing-library/user-event": "^13.5.0",
"react": "^18.0.0",
"react-dom": "^18.0.0",
"react-scripts": "5.0.1",
"web-vitals": "^2.1.4"
},
"scripts": {
"start": "react-scripts start",
"build": "react-scripts build",
"test": "react-scripts test",
"eject": "react-scripts eject"
},
"eslintConfig": {
"extends": [
"react-app",
"react-app/jest"
]
},
"browserslist": {
"production": [
">0.2%",
"not dead",
"not op_mini all"
],
"development": [
"last 1 chrome version",
"last 1 firefox version",
"last 1 safari version"
]
}
}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
-->
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>

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{
"short_name": "React App",
"name": "Create React App Sample",
"icons": [
{
"src": "favicon.ico",
"sizes": "64x64 32x32 24x24 16x16",
"type": "image/x-icon"
},
{
"src": "logo192.png",
"type": "image/png",
"sizes": "192x192"
},
{
"src": "logo512.png",
"type": "image/png",
"sizes": "512x512"
}
],
"start_url": ".",
"display": "standalone",
"theme_color": "#000000",
"background_color": "#ffffff"
}

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@ -0,0 +1,3 @@
# https://www.robotstxt.org/robotstxt.html
User-agent: *
Disallow:

38
frontend/src/App.css Normal file
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.App {
text-align: center;
}
.App-logo {
height: 40vmin;
pointer-events: none;
}
@media (prefers-reduced-motion: no-preference) {
.App-logo {
animation: App-logo-spin infinite 20s linear;
}
}
.App-header {
background-color: #282c34;
min-height: 100vh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
font-size: calc(10px + 2vmin);
color: white;
}
.App-link {
color: #61dafb;
}
@keyframes App-logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}

25
frontend/src/App.js Normal file
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import logo from './logo.svg';
import './App.css';
function App() {
return (
<div className="App">
<header className="App-header">
<img src={logo} className="App-logo" alt="logo" />
<p>
Edit <code>src/App.js</code> and save to reload.
</p>
<a
className="App-link"
href="https://reactjs.org"
target="_blank"
rel="noopener noreferrer"
>
Learn React
</a>
</header>
</div>
);
}
export default App;

8
frontend/src/App.test.js Normal file
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@ -0,0 +1,8 @@
import { render, screen } from '@testing-library/react';
import App from './App';
test('renders learn react link', () => {
render(<App />);
const linkElement = screen.getByText(/learn react/i);
expect(linkElement).toBeInTheDocument();
});

13
frontend/src/index.css Normal file
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@ -0,0 +1,13 @@
body {
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
code {
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
monospace;
}

17
frontend/src/index.js Normal file
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import React from 'react';
import ReactDOM from 'react-dom/client';
import './index.css';
import App from './App';
import reportWebVitals from './reportWebVitals';
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(
<React.StrictMode>
<App />
</React.StrictMode>
);
// If you want to start measuring performance in your app, pass a function
// to log results (for example: reportWebVitals(console.log))
// or send to an analytics endpoint. Learn more: https://bit.ly/CRA-vitals
reportWebVitals();

1
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@ -0,0 +1 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 841.9 595.3"><g fill="#61DAFB"><path d="M666.3 296.5c0-32.5-40.7-63.3-103.1-82.4 14.4-63.6 8-114.2-20.2-130.4-6.5-3.8-14.1-5.6-22.4-5.6v22.3c4.6 0 8.3.9 11.4 2.6 13.6 7.8 19.5 37.5 14.9 75.7-1.1 9.4-2.9 19.3-5.1 29.4-19.6-4.8-41-8.5-63.5-10.9-13.5-18.5-27.5-35.3-41.6-50 32.6-30.3 63.2-46.9 84-46.9V78c-27.5 0-63.5 19.6-99.9 53.6-36.4-33.8-72.4-53.2-99.9-53.2v22.3c20.7 0 51.4 16.5 84 46.6-14 14.7-28 31.4-41.3 49.9-22.6 2.4-44 6.1-63.6 11-2.3-10-4-19.7-5.2-29-4.7-38.2 1.1-67.9 14.6-75.8 3-1.8 6.9-2.6 11.5-2.6V78.5c-8.4 0-16 1.8-22.6 5.6-28.1 16.2-34.4 66.7-19.9 130.1-62.2 19.2-102.7 49.9-102.7 82.3 0 32.5 40.7 63.3 103.1 82.4-14.4 63.6-8 114.2 20.2 130.4 6.5 3.8 14.1 5.6 22.5 5.6 27.5 0 63.5-19.6 99.9-53.6 36.4 33.8 72.4 53.2 99.9 53.2 8.4 0 16-1.8 22.6-5.6 28.1-16.2 34.4-66.7 19.9-130.1 62-19.1 102.5-49.9 102.5-82.3zm-130.2-66.7c-3.7 12.9-8.3 26.2-13.5 39.5-4.1-8-8.4-16-13.1-24-4.6-8-9.5-15.8-14.4-23.4 14.2 2.1 27.9 4.7 41 7.9zm-45.8 106.5c-7.8 13.5-15.8 26.3-24.1 38.2-14.9 1.3-30 2-45.2 2-15.1 0-30.2-.7-45-1.9-8.3-11.9-16.4-24.6-24.2-38-7.6-13.1-14.5-26.4-20.8-39.8 6.2-13.4 13.2-26.8 20.7-39.9 7.8-13.5 15.8-26.3 24.1-38.2 14.9-1.3 30-2 45.2-2 15.1 0 30.2.7 45 1.9 8.3 11.9 16.4 24.6 24.2 38 7.6 13.1 14.5 26.4 20.8 39.8-6.3 13.4-13.2 26.8-20.7 39.9zm32.3-13c5.4 13.4 10 26.8 13.8 39.8-13.1 3.2-26.9 5.9-41.2 8 4.9-7.7 9.8-15.6 14.4-23.7 4.6-8 8.9-16.1 13-24.1zM421.2 430c-9.3-9.6-18.6-20.3-27.8-32 9 .4 18.2.7 27.5.7 9.4 0 18.7-.2 27.8-.7-9 11.7-18.3 22.4-27.5 32zm-74.4-58.9c-14.2-2.1-27.9-4.7-41-7.9 3.7-12.9 8.3-26.2 13.5-39.5 4.1 8 8.4 16 13.1 24 4.7 8 9.5 15.8 14.4 23.4zM420.7 163c9.3 9.6 18.6 20.3 27.8 32-9-.4-18.2-.7-27.5-.7-9.4 0-18.7.2-27.8.7 9-11.7 18.3-22.4 27.5-32zm-74 58.9c-4.9 7.7-9.8 15.6-14.4 23.7-4.6 8-8.9 16-13 24-5.4-13.4-10-26.8-13.8-39.8 13.1-3.1 26.9-5.8 41.2-7.9zm-90.5 125.2c-35.4-15.1-58.3-34.9-58.3-50.6 0-15.7 22.9-35.6 58.3-50.6 8.6-3.7 18-7 27.7-10.1 5.7 19.6 13.2 40 22.5 60.9-9.2 20.8-16.6 41.1-22.2 60.6-9.9-3.1-19.3-6.5-28-10.2zM310 490c-13.6-7.8-19.5-37.5-14.9-75.7 1.1-9.4 2.9-19.3 5.1-29.4 19.6 4.8 41 8.5 63.5 10.9 13.5 18.5 27.5 35.3 41.6 50-32.6 30.3-63.2 46.9-84 46.9-4.5-.1-8.3-1-11.3-2.7zm237.2-76.2c4.7 38.2-1.1 67.9-14.6 75.8-3 1.8-6.9 2.6-11.5 2.6-20.7 0-51.4-16.5-84-46.6 14-14.7 28-31.4 41.3-49.9 22.6-2.4 44-6.1 63.6-11 2.3 10.1 4.1 19.8 5.2 29.1zm38.5-66.7c-8.6 3.7-18 7-27.7 10.1-5.7-19.6-13.2-40-22.5-60.9 9.2-20.8 16.6-41.1 22.2-60.6 9.9 3.1 19.3 6.5 28.1 10.2 35.4 15.1 58.3 34.9 58.3 50.6-.1 15.7-23 35.6-58.4 50.6zM320.8 78.4z"/><circle cx="420.9" cy="296.5" r="45.7"/><path d="M520.5 78.1z"/></g></svg>

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const reportWebVitals = onPerfEntry => {
if (onPerfEntry && onPerfEntry instanceof Function) {
import('web-vitals').then(({ getCLS, getFID, getFCP, getLCP, getTTFB }) => {
getCLS(onPerfEntry);
getFID(onPerfEntry);
getFCP(onPerfEntry);
getLCP(onPerfEntry);
getTTFB(onPerfEntry);
});
}
};
export default reportWebVitals;

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@ -0,0 +1,5 @@
// jest-dom adds custom jest matchers for asserting on DOM nodes.
// allows you to do things like:
// expect(element).toHaveTextContent(/react/i)
// learn more: https://github.com/testing-library/jest-dom
import '@testing-library/jest-dom';

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@ -1,9 +0,0 @@
/target/
git_push.sh
**/*.rs.bk
Cargo.lock
docs
src
.travis.yml
.openapi-generator
.openapi-generator-ignore

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@ -1,14 +0,0 @@
[package]
name = "gamenight-api-client-rs"
version = "0.1.0"
authors = ["dennis@brentj.es"]
description = "Api specifaction for a Gamenight server"
license = "MIT"
edition = "2021"
[dependencies]
serde = { version = "^1.0", features = ["derive"] }
serde_json = "^1.0"
serde_repr = "^0.1"
url = "^2.5"
reqwest = { version = "^0.12", default-features = false, features = ["json", "multipart"] }

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@ -1,60 +0,0 @@
# Rust API client for gamenight-api-client-rs
Api specifaction for a Gamenight server
For more information, please visit [https://brentj.es](https://brentj.es)
## Overview
This API client was generated by the [OpenAPI Generator](https://openapi-generator.tech) project. By using the [openapi-spec](https://openapis.org) from a remote server, you can easily generate an API client.
- API version: 1.0
- Package version: 0.1.0
- Generator version: 7.13.0
- Build package: `org.openapitools.codegen.languages.RustClientCodegen`
## Installation
Put the package under your project folder in a directory named `gamenight-api-client-rs` and add the following to `Cargo.toml` under `[dependencies]`:
```
gamenight-api-client-rs = { path = "./gamenight-api-client-rs" }
```
## Documentation for API Endpoints
All URIs are relative to *http://localhost:8080*
Class | Method | HTTP request | Description
------------ | ------------- | ------------- | -------------
*DefaultApi* | [**get_gamenight**](docs/DefaultApi.md#get_gamenight) | **GET** /gamenight |
*DefaultApi* | [**get_gamenights**](docs/DefaultApi.md#get_gamenights) | **GET** /gamenights | Your GET endpoint
*DefaultApi* | [**get_token**](docs/DefaultApi.md#get_token) | **GET** /token |
*DefaultApi* | [**post_gamenight**](docs/DefaultApi.md#post_gamenight) | **POST** /gamenight |
*DefaultApi* | [**post_register**](docs/DefaultApi.md#post_register) | **POST** /user |
*DefaultApi* | [**user_get**](docs/DefaultApi.md#user_get) | **GET** /user |
## Documentation For Models
- [AddGamenightRequestBody](docs/AddGamenightRequestBody.md)
- [Failure](docs/Failure.md)
- [Gamenight](docs/Gamenight.md)
- [GetGamenightRequest](docs/GetGamenightRequest.md)
- [GetToken401Response](docs/GetToken401Response.md)
- [Login](docs/Login.md)
- [Registration](docs/Registration.md)
- [Token](docs/Token.md)
- [User](docs/User.md)
To get access to the crate's generated documentation, use:
```
cargo doc --open
```
## Author
dennis@brentj.es

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@ -1,9 +0,0 @@
use std::process::Command;
fn main() {
let _ =
Command::new("openapi-generator")
.args(["generate", "-i", "../backend-actix/gamenight-api.yaml", "-g", "rust", "--additional-properties=withSeparateModelsAndApi=true,modelPackage=gamenight_model,apiPackage=gamenight_api,packageName=gamenight-api-client-rs,packageVersion=0.1.0"])
.output()
.expect("Failed to generate models sources for the gamenight API");
}

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@ -1,57 +0,0 @@
#!/bin/sh
# ref: https://help.github.com/articles/adding-an-existing-project-to-github-using-the-command-line/
#
# Usage example: /bin/sh ./git_push.sh wing328 openapi-petstore-perl "minor update" "gitlab.com"
git_user_id=$1
git_repo_id=$2
release_note=$3
git_host=$4
if [ "$git_host" = "" ]; then
git_host="github.com"
echo "[INFO] No command line input provided. Set \$git_host to $git_host"
fi
if [ "$git_user_id" = "" ]; then
git_user_id="GIT_USER_ID"
echo "[INFO] No command line input provided. Set \$git_user_id to $git_user_id"
fi
if [ "$git_repo_id" = "" ]; then
git_repo_id="GIT_REPO_ID"
echo "[INFO] No command line input provided. Set \$git_repo_id to $git_repo_id"
fi
if [ "$release_note" = "" ]; then
release_note="Minor update"
echo "[INFO] No command line input provided. Set \$release_note to $release_note"
fi
# Initialize the local directory as a Git repository
git init
# Adds the files in the local repository and stages them for commit.
git add .
# Commits the tracked changes and prepares them to be pushed to a remote repository.
git commit -m "$release_note"
# Sets the new remote
git_remote=$(git remote)
if [ "$git_remote" = "" ]; then # git remote not defined
if [ "$GIT_TOKEN" = "" ]; then
echo "[INFO] \$GIT_TOKEN (environment variable) is not set. Using the git credential in your environment."
git remote add origin https://${git_host}/${git_user_id}/${git_repo_id}.git
else
git remote add origin https://${git_user_id}:"${GIT_TOKEN}"@${git_host}/${git_user_id}/${git_repo_id}.git
fi
fi
git pull origin master
# Pushes (Forces) the changes in the local repository up to the remote repository
echo "Git pushing to https://${git_host}/${git_user_id}/${git_repo_id}.git"
git push origin master 2>&1 | grep -v 'To https'

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@ -1 +0,0 @@
target

1503
gamenight-cli/Cargo.lock generated

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@ -1,12 +0,0 @@
[package]
name = "gamenight-cli"
version = "0.1.0"
edition = "2024"
[dependencies]
gamenight-api-client-rs = { path = "../gamenight-api-client-rs" }
tokio = { version = "1", features = ["full"] }
inquire = { version = "0.7.5", features = ["date"] }
async-trait = "0.1"
dyn-clone = "1.0"
chrono = "0.4"

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@ -1,27 +0,0 @@
use std::fmt::Display;
use chrono::{DateTime, Local};
use gamenight_api_client_rs::models;
#[derive(Clone)]
pub struct Gamenight {
pub name: String,
pub start_time: DateTime<Local>
}
impl From<models::Gamenight> for Gamenight {
fn from(value: models::Gamenight) -> Self {
Self {
name: value.name,
start_time: DateTime::parse_from_rfc3339(&value.datetime).unwrap().into()
}
}
}
impl Display for Gamenight {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
writeln!(f, r#"
Name: {}
When: {}
"#, self.name, self.start_time.format("%d-%m-%Y %H:%M"))
}
}

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@ -1 +0,0 @@
pub mod gamenight;

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@ -1,49 +0,0 @@
use gamenight_api_client_rs::{apis::default_api::post_gamenight, models};
use inquire::{CustomType, DateSelect, Text};
use chrono::{self, Local, NaiveTime};
use super::*;
#[derive(Clone)]
pub struct AddGamenight {
}
impl AddGamenight {
pub fn new() -> Self {
Self {}
}
}
#[async_trait]
impl<'a> Flow<'a> for AddGamenight {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let mut add_gamenight = models::AddGamenightRequestBody::new();
add_gamenight.name = Some(Text::new("What should we call your gamenight")
.prompt()?);
let naive_date = DateSelect::new("When is your gamenight")
.prompt()?;
let naive_time = CustomType::<NaiveTime>::new("At What time")
.prompt()?;
add_gamenight.datetime = Some(naive_date
.and_time(naive_time)
.and_local_timezone(Local)
.earliest()
.unwrap()
.to_utc()
.to_rfc3339());
post_gamenight(&state.configuration, Some(add_gamenight)).await?;
Ok((FlowOutcome::Successful, state))
}
}
impl Display for AddGamenight {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Add Gamenight.")
}
}

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@ -1,25 +0,0 @@
use super::*;
#[derive(Clone)]
pub struct Exit {
}
impl Exit {
pub fn new() -> Self {
Self{}
}
}
#[async_trait]
impl<'a> Flow<'a> for Exit {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
Ok((FlowOutcome::Abort, state))
}
}
impl Display for Exit {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Exit")
}
}

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@ -1,42 +0,0 @@
use gamenight_api_client_rs::apis::default_api::get_gamenights;
use inquire::Select;
use crate::flows::view_gamenight::ViewGamenight;
use super::{exit::Exit, *};
#[derive(Clone)]
pub struct ListGamenights {
}
impl ListGamenights {
pub fn new() -> Self {
Self {}
}
}
#[async_trait]
impl<'a> Flow<'a> for ListGamenights {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let response = get_gamenights(&state.configuration).await?;
let mut view_flows = response.into_iter().map(|gamenight| -> Box<dyn Flow<'a> + Send> {
Box::new(ViewGamenight::new(gamenight.into()))
}).collect::<Vec<Box<dyn Flow<'a> + Send>>>();
view_flows.push(Box::new(Exit::new()));
let choice = Select::new("What gamenight would you like to view?", view_flows)
.prompt_skippable()?;
handle_choice_option(&choice, self, state).await
}
}
impl Display for ListGamenights {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "List all gamenights")
}
}

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@ -1,44 +0,0 @@
use async_trait::async_trait;
use gamenight_api_client_rs::{apis::{configuration::Configuration, default_api::get_token}, models};
use inquire::{Password, Text};
use super::*;
#[derive(Clone)]
pub struct Login {
}
impl Login {
pub fn new() -> Self {
Self {}
}
}
#[async_trait]
impl<'a> Flow<'a> for Login {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let configuration = Configuration::new();
let username = Text::new("What is your login?").prompt()?;
let password = Password::new("what is your password?")
.without_confirmation()
.prompt()?;
let login = models::Login::new(username, password);
let result = get_token(&configuration, Some(login)).await?;
if let Some(token) = result.jwt_token {
state.configuration.bearer_access_token = Some(token);
Ok((FlowOutcome::Successful, state))
} else {
Err(FlowError{error: "Unexpected response".to_string()})
}
}
}
impl Display for Login {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Login")
}
}

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@ -1,42 +0,0 @@
use super::{exit::Exit, add_gamenight::AddGamenight, list_gamenights::ListGamenights, login::Login, main_menu::MainMenu, *};
#[derive(Clone)]
pub struct Main {
login: Box<dyn for<'a> Flow<'a>>,
main_menu: MainMenu
}
impl Main {
pub fn new() -> Self {
let mut main_menu = MainMenu::new();
main_menu.menu.push(Box::new(ListGamenights::new()));
main_menu.menu.push(Box::new(AddGamenight::new()));
main_menu.menu.push(Box::new(Exit::new()));
Self {
login: Box::new(Login::new()),
main_menu
}
}
}
impl Default for Main {
fn default() -> Self {
Self::new()
}
}
#[async_trait]
impl<'a> Flow<'a> for Main {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let (_outcome, state) = self.login.run(state).await?;
let (_outcome, state) = self.main_menu.run(state).await?;
Ok((FlowOutcome::Successful, state))
}
}
impl Display for Main {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "main")
}
}

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@ -1,42 +0,0 @@
use inquire::{ui::RenderConfig, Select};
use super::*;
#[derive(Clone)]
pub struct MainMenu {
pub menu: Vec<Box<dyn for<'a> Flow<'a> + Send>>
}
impl MainMenu {
pub fn new() -> Self {
MainMenu {
menu: vec![]
}
}
}
unsafe impl Send for MainMenu {
}
#[async_trait]
impl<'a> Flow<'a> for MainMenu {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let choice = Select::new("What would you like to do?", self.menu.clone())
.with_help_message("Select the action you want to take or quit the program")
.with_render_config(RenderConfig {
option_index_prefix: inquire::ui::IndexPrefix::Simple,
..Default::default()
})
.prompt_skippable()?;
handle_choice_option(&choice, self, state).await
}
}
impl Display for MainMenu {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Main menu")
}
}

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@ -1,99 +0,0 @@
use std::fmt::Display;
use async_trait::async_trait;
use chrono::ParseError;
use gamenight_api_client_rs::apis::configuration::Configuration;
use inquire::InquireError;
use dyn_clone::DynClone;
pub mod main;
mod login;
mod main_menu;
mod exit;
mod list_gamenights;
mod add_gamenight;
mod view_gamenight;
pub struct GamenightState {
configuration: Configuration,
}
impl GamenightState {
pub fn new() -> Self{
Self {
configuration: Configuration::new()
}
}
}
impl Default for GamenightState {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug)]
pub struct FlowError {
pub error: String
}
impl From<InquireError> for FlowError {
fn from(value: InquireError) -> Self {
Self {
error: value.to_string()
}
}
}
impl<T> From<gamenight_api_client_rs::apis::Error<T>> for FlowError {
fn from(value: gamenight_api_client_rs::apis::Error<T>) -> Self {
Self {
error: value.to_string()
}
}
}
impl From<ParseError> for FlowError {
fn from(value: ParseError) -> Self {
Self {
error: value.to_string()
}
}
}
#[derive(PartialEq)]
pub enum FlowOutcome {
Successful,
Bool(bool),
String(String),
Abort
}
type FlowResult<'a> = Result<(FlowOutcome, &'a mut GamenightState), FlowError>;
dyn_clone::clone_trait_object!(for<'a> Flow<'a>);
#[async_trait]
pub trait Flow<'a>: Sync + DynClone + Send + Display {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a>;
}
async fn handle_choice<'a>(choice: &Box<dyn Flow<'a> + Send>, flow: &dyn Flow<'a>, state: &'a mut GamenightState) -> FlowResult<'a> {
let (outcome, new_state) = choice.run(state).await?;
if outcome == FlowOutcome::Abort {
Ok((FlowOutcome::Successful, new_state))
}
else {
flow.run(new_state).await
}
}
async fn handle_choice_option<'a>(choice: &Option<Box<dyn Flow<'a> + Send>>, flow: &dyn Flow<'a>, state: &'a mut GamenightState) -> FlowResult<'a> {
if let Some(choice) = choice {
handle_choice(choice, flow, state).await
}
else {
Ok((FlowOutcome::Abort, state))
}
}

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@ -1,41 +0,0 @@
use inquire::Select;
use crate::{domain::gamenight::Gamenight, flows::exit::Exit};
use super::*;
#[derive(Clone)]
pub struct ViewGamenight {
gamenight: Gamenight
}
impl ViewGamenight {
pub fn new(gamenight: Gamenight) -> Self {
Self {
gamenight
}
}
}
#[async_trait]
impl<'a> Flow<'a> for ViewGamenight {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
print!("{}", self.gamenight);
let options: Vec<Box<dyn Flow<'a> + Send>> = vec![
Box::new(Exit::new())
];
let choice = Select::new("What do you want to do:", options)
.prompt_skippable()?;
handle_choice_option(&choice, self, state).await
}
}
impl Display for ViewGamenight {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{} {}", self.gamenight.name, self.gamenight.start_time.format("%d-%m-%Y %H:%M"))
}
}

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@ -1,15 +0,0 @@
pub mod flows;
pub mod domain;
use flows::{main::Main, Flow, GamenightState};
#[tokio::main]
async fn main() {
let mut state = GamenightState::new();
let mainflow = Main::new();
if let Err(x) = mainflow.run(&mut state).await {
println!("{}", x.error);
}
}

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@ -1 +0,0 @@
target

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@ -1,15 +0,0 @@
[package]
name = "gamenight-database"
version = "0.1.0"
edition = "2024"
[dependencies]
diesel = { version = "2.0", features = ["postgres", "r2d2", "uuid", "chrono"] }
diesel-derive-enum = { version = "2.0", features = ["postgres"] }
diesel_migrations = "2.0"
argon2 = { version = "0.5", features = ["std"] }
uuid = { version = "1.17.0", features = ["serde", "v4"] }
serde = { version = "1.0", features = ["derive"] }
chrono = { version = "0.4", features = ["serde"] }
rand_core = "0.9"

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@ -1,2 +0,0 @@
[print_schema]
file = "src/schema/schema.rs"

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@ -1,12 +0,0 @@
-- Your SQL goes here
CREATE TABLE gamenight (
id UUID NOT NULL PRIMARY KEY,
name VARCHAR NOT NULL,
datetime VARCHAR NOT NULL
);
CREATE TABLE known_games (
id UUID NOT NULL PRIMARY KEY,
name VARCHAR UNIQUE NOT NULL
);

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@ -1,28 +0,0 @@
CREATE TYPE Role AS ENUM ('user', 'admin');
CREATE TABLE users (
id UUID NOT NULL PRIMARY KEY,
username VARCHAR UNIQUE NOT NULL,
email VARCHAR UNIQUE NOT NULL,
role Role NOT NULL
);
CREATE TABLE pwd (
user_id UUID NOT NULL PRIMARY KEY,
password VARCHAR NOT NULL,
CONSTRAINT FK_UserId FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE
);
--Initialize default admin user, with password "gamenight!"
CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
DO $$
DECLARE
admin_uuid uuid = uuid_generate_v4();
BEGIN
INSERT INTO users (id, username, email, role)
values(admin_uuid, 'admin', '', 'admin');
insert INTO pwd (user_id, password)
values(admin_uuid, '$argon2id$v=19$m=4096,t=3,p=1$zEdUjCAnZqd8DziYWzlFHw$YBLQhKvYIZBY43B8zM6hyBvLKuqTeh0EM5pKOfbWQSI');
END $$;

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@ -1,4 +0,0 @@
-- This file should undo anything in `up.sql`
ALTER TABLE gamenight
DROP COLUMN owner_id;

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@ -1,19 +0,0 @@
ALTER TABLE gamenight RENAME TO _gamenight_old;
CREATE TABLE gamenight (
id UUID NOT NULL PRIMARY KEY,
name VARCHAR NOT NULL,
datetime VARCHAR NOT NULL,
owner_id UUID NOT NULL,
CONSTRAINT FK_OwnerId FOREIGN KEY (owner_id) REFERENCES users(id) ON DELETE CASCADE
);
SET session_replication_role = 'replica';
INSERT INTO gamenight (id, name, datetime, owner_id)
select id, name, datetime, '00000000-0000-0000-0000-000000000000'
FROM _gamenight_old;
drop table _gamenight_old;
SET session_replication_role = 'origin';

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@ -1,3 +0,0 @@
-- This file should undo anything in `up.sql`
drop table gamenight_gamelist;

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@ -1,9 +0,0 @@
-- Your SQL goes here
create table gamenight_gamelist (
gamenight_id UUID NOT NULL,
game_id UUID NOT NULL,
CONSTRAINT FK_gamenight_id FOREIGN KEY (gamenight_id) REFERENCES gamenight(id) ON DELETE CASCADE,
CONSTRAINT FK_game_id FOREIGN KEY (game_id) REFERENCES known_games(id) ON DELETE CASCADE,
PRIMARY KEY(gamenight_id, game_id)
);

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@ -1,3 +0,0 @@
-- This file should undo anything in `up.sql`
drop table gamenight_participant;

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@ -1,9 +0,0 @@
-- Your SQL goes here
create table gamenight_participant (
gamenight_id UUID NOT NULL,
user_id UUID NOT NULL,
CONSTRAINT FK_gamenight_id FOREIGN KEY (gamenight_id) REFERENCES gamenight(id) ON DELETE CASCADE,
CONSTRAINT FK_user_id FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE,
PRIMARY KEY(gamenight_id, user_id)
)

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@ -1,6 +0,0 @@
-- This file should undo anything in `up.sql`
drop table registration_tokens;
ALTER TABLE gamenight
ALTER datetime TYPE VARCHAR;

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@ -1,11 +0,0 @@
-- Your SQL goes here
create table registration_tokens (
id UUID PRIMARY KEY,
token CHARACTER(32) NOT NULL,
single_use BOOLEAN NOT NULL,
expires TIMESTAMPTZ
);
ALTER TABLE gamenight
ALTER datetime TYPE TIMESTAMPTZ using datetime::timestamp;

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@ -1,13 +0,0 @@
pub struct DatabaseError(pub String);
impl From<diesel::result::Error> for DatabaseError {
fn from(value: diesel::result::Error) -> Self {
DatabaseError(value.to_string())
}
}
impl From<argon2::password_hash::Error> for DatabaseError {
fn from(value: argon2::password_hash::Error) -> Self {
DatabaseError(value.to_string())
}
}

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@ -1,28 +0,0 @@
use chrono::{DateTime, Utc};
use diesel::{Insertable, Queryable, PgConnection, RunQueryDsl, insert_into, QueryDsl};
use serde::{Serialize, Deserialize};
use uuid::Uuid;
use crate::schema::gamenight;
use super::error::DatabaseError;
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[diesel(table_name = gamenight)]
pub struct Gamenight {
pub id: Uuid,
pub name: String,
pub datetime: DateTime<Utc>,
pub owner_id: Uuid,
}
pub fn gamenights(conn: &mut PgConnection) -> Result<Vec::<Gamenight>, DatabaseError> {
Ok(gamenight::table.load::<Gamenight>(conn)?)
}
pub fn add_gamenight(conn: &mut PgConnection, gamenight: Gamenight) -> Result<usize, DatabaseError> {
Ok(insert_into(gamenight::table).values(&gamenight).execute(conn)?)
}
pub fn get_gamenight(conn: &mut PgConnection, id: Uuid) -> Result<Gamenight, DatabaseError> {
Ok(gamenight::table.find(id).first(conn)?)
}

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@ -1,24 +0,0 @@
use diesel::{ExpressionMethods, Insertable, QueryDsl, Queryable, RunQueryDsl};
use serde::{Serialize, Deserialize};
use uuid::Uuid;
use crate::schema::gamenight_participant;
use super::error::DatabaseError;
use super::DbConnection;
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[diesel(belongs_to(Gamenight))]
#[diesel(belongs_to(User))]
#[diesel(table_name = gamenight_participant)]
pub struct GamenightParticipant {
pub gamenight_id: Uuid,
pub user_id: Uuid,
}
pub fn get_participants(conn: &mut DbConnection, id: &Uuid) -> Result<Vec<Uuid>, DatabaseError> {
Ok(gamenight_participant::table
.filter(gamenight_participant::gamenight_id.eq(&id))
.select(gamenight_participant::user_id)
.get_results(conn)?)
}

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@ -1,46 +0,0 @@
pub mod user;
pub mod error;
pub mod schema;
pub mod gamenight;
pub mod gamenight_participants;
use diesel::r2d2::ConnectionManager;
use diesel::r2d2::ManageConnection;
use diesel::r2d2::Pool;
use diesel::r2d2::PooledConnection;
use diesel::PgConnection;
use diesel_migrations::embed_migrations;
use diesel_migrations::EmbeddedMigrations;
use diesel_migrations::MigrationHarness;
pub use user::login;
pub use user::register;
pub use gamenight::gamenights;
pub use gamenight_participants::get_participants;
pub const MIGRATIONS: EmbeddedMigrations = embed_migrations!();
pub type DbConnection = PgConnection;
pub type DbPool = Pool<ConnectionManager<DbConnection>>;
pub fn run_migration(conn: &mut DbConnection) {
conn.run_pending_migrations(MIGRATIONS).unwrap();
}
pub fn get_connection_pool(url: &str) -> DbPool {
let manager = ConnectionManager::<PgConnection>::new(url);
// Refer to the `r2d2` documentation for more methods to use
// when building a connection pool
Pool::builder()
.test_on_check_out(true)
.build(manager)
.expect("Could not build connection pool")
}
pub trait GetConnection<T> where T: ManageConnection {
fn get_conn(&self) -> PooledConnection<T>;
}
impl<T: ManageConnection> GetConnection<T> for Pool<T> {
fn get_conn(&self) -> PooledConnection<T> {
self.get().expect("Couldn't get db connection from pool")
}
}

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@ -1,83 +0,0 @@
// @generated automatically by Diesel CLI.
pub mod sql_types {
#[derive(diesel::sql_types::SqlType)]
#[diesel(postgres_type(name = "role"))]
pub struct Role;
}
diesel::table! {
gamenight (id) {
id -> Uuid,
name -> Varchar,
datetime -> Timestamptz,
owner_id -> Uuid,
}
}
diesel::table! {
gamenight_gamelist (gamenight_id, game_id) {
gamenight_id -> Uuid,
game_id -> Uuid,
}
}
diesel::table! {
gamenight_participant (gamenight_id, user_id) {
gamenight_id -> Uuid,
user_id -> Uuid,
}
}
diesel::table! {
known_games (id) {
id -> Uuid,
name -> Varchar,
}
}
diesel::table! {
pwd (user_id) {
user_id -> Uuid,
password -> Varchar,
}
}
diesel::table! {
registration_tokens (id) {
id -> Uuid,
#[max_length = 32]
token -> Bpchar,
single_use -> Bool,
expires -> Nullable<Timestamptz>,
}
}
diesel::table! {
use diesel::sql_types::*;
use super::sql_types::Role;
users (id) {
id -> Uuid,
username -> Varchar,
email -> Varchar,
role -> Role,
}
}
diesel::joinable!(gamenight -> users (owner_id));
diesel::joinable!(gamenight_gamelist -> gamenight (gamenight_id));
diesel::joinable!(gamenight_gamelist -> known_games (game_id));
diesel::joinable!(gamenight_participant -> gamenight (gamenight_id));
diesel::joinable!(gamenight_participant -> users (user_id));
diesel::joinable!(pwd -> users (user_id));
diesel::allow_tables_to_appear_in_same_query!(
gamenight,
gamenight_gamelist,
gamenight_participant,
known_games,
pwd,
registration_tokens,
users,
);

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@ -1,83 +0,0 @@
// @generated automatically by Diesel CLI.
pub mod sql_types {
#[derive(diesel::sql_types::SqlType)]
#[diesel(postgres_type(name = "role"))]
pub struct Role;
}
diesel::table! {
gamenight (id) {
id -> Uuid,
name -> Varchar,
datetime -> Timestamptz,
owner_id -> Uuid,
}
}
diesel::table! {
gamenight_gamelist (gamenight_id, game_id) {
gamenight_id -> Uuid,
game_id -> Uuid,
}
}
diesel::table! {
gamenight_participant (gamenight_id, user_id) {
gamenight_id -> Uuid,
user_id -> Uuid,
}
}
diesel::table! {
known_games (id) {
id -> Uuid,
name -> Varchar,
}
}
diesel::table! {
pwd (user_id) {
user_id -> Uuid,
password -> Varchar,
}
}
diesel::table! {
registration_tokens (id) {
id -> Uuid,
#[max_length = 32]
token -> Bpchar,
single_use -> Bool,
expires -> Nullable<Timestamptz>,
}
}
diesel::table! {
use diesel::sql_types::*;
use super::sql_types::Role;
users (id) {
id -> Uuid,
username -> Varchar,
email -> Varchar,
role -> Role,
}
}
diesel::joinable!(gamenight -> users (owner_id));
diesel::joinable!(gamenight_gamelist -> gamenight (gamenight_id));
diesel::joinable!(gamenight_gamelist -> known_games (game_id));
diesel::joinable!(gamenight_participant -> gamenight (gamenight_id));
diesel::joinable!(gamenight_participant -> users (user_id));
diesel::joinable!(pwd -> users (user_id));
diesel::allow_tables_to_appear_in_same_query!(
gamenight,
gamenight_gamelist,
gamenight_participant,
known_games,
pwd,
registration_tokens,
users,
);

View File

@ -1,140 +0,0 @@
use argon2::password_hash::Salt;
use diesel::Connection;
use serde::{Serialize, Deserialize};
use uuid::Uuid;
use diesel::{ExpressionMethods, QueryDsl, RunQueryDsl, Insertable, Queryable};
use diesel_derive_enum::DbEnum;
use argon2::password_hash::SaltString;
use argon2::PasswordHash;
use argon2::PasswordVerifier;
use argon2::Argon2;
use argon2::password_hash::PasswordHasher;
use argon2::password_hash::rand_core::OsRng;
use argon2::password_hash::rand_core::RngCore;
use crate::DbConnection;
use super::schema::{pwd, users};
pub use super::error::DatabaseError;
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[diesel(table_name = pwd)]
struct Pwd {
user_id: Uuid,
password: String,
}
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[diesel(table_name = users)]
pub struct User {
pub id: Uuid,
pub username: String,
pub email: String,
pub role: Role,
}
#[derive(DbEnum, Debug, Serialize, Deserialize, Clone, Copy, PartialEq)]
#[ExistingTypePath = "crate::schema::sql_types::Role"]
pub enum Role {
Admin,
User
}
pub struct LoginUser {
pub username: String,
pub password: String
}
#[derive(Serialize, Deserialize)]
pub struct LoginResult {
pub result: bool,
pub user: Option<User>,
}
#[derive(Serialize, Deserialize)]
pub struct RegisterResult {
pub result: bool,
}
#[derive(Serialize, Deserialize)]
pub struct Register {
pub username: String,
pub email: String,
pub password: String
}
pub fn login(conn: &mut DbConnection, user: LoginUser) -> Result<Option<User>, DatabaseError> {
let id: Uuid = users::table
.filter(users::username.eq(&user.username))
.or_filter(users::email.eq(&user.username))
.select(users::id)
.first(conn)?;
let pwd: String = pwd::table
.filter(pwd::user_id.eq(id))
.select(pwd::password)
.first(conn)?;
let parsed_hash = PasswordHash::new(&pwd)?;
if Argon2::default()
.verify_password(user.password.as_bytes(), &parsed_hash)
.is_ok()
{
Ok(Some(users::table.find(id).first(conn)?))
} else {
Ok(None)
}
}
pub fn get_user(conn: &mut DbConnection, id: Uuid) -> Result<User, DatabaseError> {
Ok(users::table.find(id).first(conn)?)
}
pub fn register(conn: &mut DbConnection, register: Register) -> Result<(), DatabaseError> {
let mut bytes = [0u8; Salt::RECOMMENDED_LENGTH];
OsRng.try_fill_bytes(&mut bytes).unwrap();
let salt = SaltString::encode_b64(&bytes).unwrap();
let argon2 = Argon2::default();
let password_hash = argon2
.hash_password(register.password.as_bytes(), &salt)?
.to_string();
conn.transaction(|c| {
let id = Uuid::new_v4();
diesel::insert_into(users::table)
.values(User {
id,
username: register.username,
email: register.email,
role: Role::User,
})
.execute(c)?;
diesel::insert_into(pwd::table)
.values(Pwd {
user_id: id,
password: password_hash,
})
.execute(c)?;
Ok(())
})
}
pub fn count_users_with_username(conn: &mut DbConnection, username: &String) -> Result<i64, DatabaseError> {
Ok(users::table
.count()
.filter(users::username.eq(username))
.get_result::<i64>(conn)?)
}
pub fn count_users_with_email(conn: &mut DbConnection, email: &String) -> Result<i64, DatabaseError> {
Ok(users::table
.count()
.filter(users::email.eq(email))
.get_result::<i64>(conn)?)
}