Adds the ability to add games with suggestions from known games. #3

Merged
Roflin merged 1 commits from game-adding-to-gamenight into main 2022-05-30 21:31:03 +02:00
18 changed files with 1240 additions and 168 deletions

42
backend/Cargo.lock generated
View File

@ -342,10 +342,12 @@ version = "1.4.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b28135ecf6b7d446b43e27e225622a038cc4e2930a1022f51cdb97ada19b8e4d"
dependencies = [
"bitflags",
"byteorder",
"diesel_derives",
"libsqlite3-sys",
"pq-sys",
"r2d2",
"uuid",
]
[[package]]
@ -583,7 +585,6 @@ dependencies = [
"diesel-derive-enum",
"diesel_migrations",
"jsonwebtoken",
"libsqlite3-sys",
"local-ip-address",
"password-hash",
"rand_core",
@ -592,6 +593,7 @@ dependencies = [
"rocket_dyn_templates",
"rocket_sync_db_pools",
"serde",
"uuid",
"validator",
]
@ -913,17 +915,6 @@ version = "0.2.121"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "efaa7b300f3b5fe8eb6bf21ce3895e1751d9665086af2d64b42f19701015ff4f"
[[package]]
name = "libsqlite3-sys"
version = "0.18.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1e704a02bcaecd4a08b93a23f6be59d0bd79cd161e0963e9499165a0a35df7bd"
dependencies = [
"cc",
"pkg-config",
"vcpkg",
]
[[package]]
name = "local-ip-address"
version = "0.4.4"
@ -1392,12 +1383,6 @@ version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8b870d8c151b6f2fb93e84a13146138f05d02ed11c7e7c54f8826aaaf7c9f184"
[[package]]
name = "pkg-config"
version = "0.3.24"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "58893f751c9b0412871a09abd62ecd2a00298c6c83befa223ef98c52aef40cbe"
[[package]]
name = "polyval"
version = "0.5.3"
@ -1416,6 +1401,15 @@ version = "0.2.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "eb9f9e6e233e5c4a35559a617bf40a4ec447db2e84c20b55a6f83167b7e57872"
[[package]]
name = "pq-sys"
version = "0.4.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6ac25eee5a0582f45a67e837e350d784e7003bd29a5f460796772061ca49ffda"
dependencies = [
"vcpkg",
]
[[package]]
name = "proc-macro-error"
version = "1.0.4"
@ -2274,6 +2268,16 @@ dependencies = [
"percent-encoding",
]
[[package]]
name = "uuid"
version = "0.8.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bc5cf98d8186244414c848017f0e2676b3fcb46807f6668a97dfe67359a3c4b7"
dependencies = [
"getrandom",
"serde",
]
[[package]]
name = "validator"
version = "0.14.0"

View File

@ -8,9 +8,8 @@ edition = "2018"
[dependencies]
rocket = { version = "0.5.0-rc.2", features = ["default", "json"] }
libsqlite3-sys = { version = ">=0.8.0, <0.19.0", features = ["bundled"] }
rocket_sync_db_pools = { version = "0.1.0-rc.2", features = ["diesel_sqlite_pool"] }
diesel = { version = "1.4.8", features = ["sqlite"] }
rocket_sync_db_pools = { version = "0.1.0-rc.2", features = ["diesel_postgres_pool"] }
diesel = {version = "1.4.8", features = ["uuidv07", "r2d2", "postgres"]}
diesel_migrations = "1.4.0"
rocket_dyn_templates = { version = "0.1.0-rc.2", features = ["handlebars"] }
chrono = "0.4.19"
@ -18,8 +17,9 @@ serde = "1.0.136"
password-hash = "0.4"
argon2 = "0.4"
rand_core = { version = "0.6", features = ["std"] }
diesel-derive-enum = { version = "1.1", features = ["sqlite"] }
diesel-derive-enum = { version = "1.1", features = ["postgres"] }
jsonwebtoken = "8.1"
validator = { version = "0.14", features = ["derive"] }
rocket_cors = "0.6.0-alpha1"
local-ip-address = "0.4"
uuid = { version = "0.8.2", features = ["v4", "serde"] }

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@ -1,12 +1,12 @@
-- Your SQL goes here
CREATE TABLE gamenight (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
game text TEXT NOT NULL,
datetime TEXT NOT NULL
id UUID NOT NULL PRIMARY KEY,
name VARCHAR NOT NULL,
datetime VARCHAR NOT NULL
);
CREATE TABLE known_games (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
game TEXT UNIQUE NOT NULL
id UUID NOT NULL PRIMARY KEY,
name VARCHAR UNIQUE NOT NULL
);

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@ -1,4 +1,4 @@
-- This file should undo anything in `up.sql`
drop table pwd;
drop table user;
drop table users;

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@ -1,19 +1,26 @@
CREATE TABLE user (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
username TEXT UNIQUE NOT NULL,
email TEXT UNIQUE NOT NULL,
role TEXT NOT NULL
CREATE TABLE users (
id UUID NOT NULL PRIMARY KEY,
username VARCHAR UNIQUE NOT NULL,
email VARCHAR UNIQUE NOT NULL,
role VARCHAR NOT NULL
);
CREATE TABLE pwd (
user_id INTEGER NOT NULL PRIMARY KEY,
password TEXT NOT NULL,
CONSTRAINT FK_UserId FOREIGN KEY (user_id) REFERENCES user(id) ON DELETE CASCADE
user_id UUID NOT NULL PRIMARY KEY,
password VARCHAR NOT NULL,
CONSTRAINT FK_UserId FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE
);
--Initialize default admin user, with password "gamenight!"
INSERT INTO user (id, username, role)
values(-1, 'admin', 'admin');
CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
DO $$
DECLARE
admin_uuid uuid = uuid_generate_v4();
BEGIN
INSERT INTO users (id, username, email, role)
values(admin_uuid, 'admin', '', 'admin');
insert INTO pwd (user_id, password)
values(admin_uuid, '$argon2id$v=19$m=4096,t=3,p=1$zEdUjCAnZqd8DziYWzlFHw$YBLQhKvYIZBY43B8zM6hyBvLKuqTeh0EM5pKOfbWQSI');
END $$;
insert INTO pwd (id, pwd)
values(-1, '$argon2id$v=19$m=4096,t=3,p=1$zEdUjCAnZqd8DziYWzlFHw$YBLQhKvYIZBY43B8zM6hyBvLKuqTeh0EM5pKOfbWQSI');

View File

@ -1,19 +1,19 @@
ALTER TABLE gamenight RENAME TO _gamenight_old;
CREATE TABLE gamenight (
id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
game text TEXT NOT NULL,
datetime TEXT NOT NULL,
owner_id INTEGER NOT NULL,
CONSTRAINT FK_OwnerId FOREIGN KEY (owner_id) REFERENCES user(id) ON DELETE CASCADE
id UUID NOT NULL PRIMARY KEY,
name VARCHAR NOT NULL,
datetime VARCHAR NOT NULL,
owner_id UUID NOT NULL,
CONSTRAINT FK_OwnerId FOREIGN KEY (owner_id) REFERENCES users(id) ON DELETE CASCADE
);
PRAGMA foreign_keys=off;
SET session_replication_role = 'replica';
INSERT INTO gamenight (id, game, datetime, owner_id)
select id, game, datetime, -1
INSERT INTO gamenight (id, name, datetime, owner_id)
select id, name, datetime, '00000000-0000-0000-0000-000000000000'
FROM _gamenight_old;
drop table _gamenight_old;
PRAGMA foreign_keys=on;
SET session_replication_role = 'origin';

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@ -0,0 +1,3 @@
-- This file should undo anything in `up.sql`
drop table gamenight_gamelist;

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@ -0,0 +1,9 @@
-- Your SQL goes here
create table gamenight_gamelist (
gamenight_id UUID NOT NULL,
game_id UUID NOT NULL,
CONSTRAINT FK_gamenight_id FOREIGN KEY (gamenight_id) REFERENCES gamenight(id) ON DELETE CASCADE,
CONSTRAINT FK_game_id FOREIGN KEY (game_id) REFERENCES known_games(id) ON DELETE CASCADE,
PRIMARY KEY(gamenight_id, game_id)
);

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@ -1,3 +1,4 @@
use uuid::Uuid;
use crate::schema;
use crate::schema::DbConn;
use crate::AppConfig;
@ -40,6 +41,8 @@ struct ApiResponse {
user: Option<UserWithToken>,
#[serde(skip_serializing_if = "Option::is_none")]
gamenights: Option<Vec<schema::GameNight>>,
#[serde(skip_serializing_if = "Option::is_none")]
games: Option<Vec<schema::Game>>,
}
impl ApiResponse {
@ -51,6 +54,7 @@ impl ApiResponse {
message: None,
user: None,
gamenights: None,
games: None,
};
fn error(message: String) -> Self {
@ -59,6 +63,7 @@ impl ApiResponse {
message: Some(Cow::Owned(message)),
user: None,
gamenights: None,
games: None,
}
}
@ -71,6 +76,7 @@ impl ApiResponse {
jwt: jwt
}),
gamenights: None,
games: None,
}
}
@ -80,6 +86,17 @@ impl ApiResponse {
message: None,
user: None,
gamenights: Some(gamenights),
games: None,
}
}
fn games_response(games: Vec<schema::Game>) -> Self {
Self {
result: Self::SUCCES_RESULT,
message: None,
user: None,
gamenights: None,
games: Some(games),
}
}
}
@ -143,27 +160,55 @@ pub async fn gamenights_unauthorized() -> ApiResponseVariant {
ApiResponseVariant::Status(Status::Unauthorized)
}
#[post("/gamenight", format = "application/json", data = "<gamenight_json>")]
pub async fn gamenight_post_json(
#[derive(Debug, Serialize, Deserialize, Clone)]
pub struct GameNightInput {
pub name: String,
pub datetime: String,
pub owner_id: Option<Uuid>,
pub game_list: Vec<schema::Game>,
}
impl Into<schema::GameNight> for GameNightInput {
fn into(self) -> schema::GameNight {
schema::GameNight {
id: Uuid::new_v4(),
name: self.name,
datetime: self.datetime,
owner_id: self.owner_id.unwrap()
}
}
}
#[post("/gamenights", format = "application/json", data = "<gamenight_json>")]
pub async fn gamenights_post_json(
conn: DbConn,
user: schema::User,
gamenight_json: Json<schema::GameNightNoId>,
gamenight_json: Json<GameNightInput>,
) -> ApiResponseVariant {
let mut gamenight = gamenight_json.into_inner();
gamenight.owner_id = Some(user.id);
match schema::insert_gamenight(conn, gamenight).await {
let mut mutable_game_list = gamenight.game_list.clone();
match schema::add_unknown_games(&conn, &mut mutable_game_list).await {
Ok(_) => (),
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
};
match schema::insert_gamenight(conn, gamenight.clone().into(), mutable_game_list).await {
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
}
}
#[post("/gamenight", rank = 2)]
pub async fn gamenight_post_json_unauthorized() -> ApiResponseVariant {
#[post("/gamenights", rank = 2)]
pub async fn gamenights_post_json_unauthorized() -> ApiResponseVariant {
ApiResponseVariant::Status(Status::Unauthorized)
}
#[delete("/gamenight", format = "application/json", data = "<delete_gamenight_json>")]
pub async fn gamenight_delete_json(
#[delete("/gamenights", format = "application/json", data = "<delete_gamenight_json>")]
pub async fn gamenights_delete_json(
conn: DbConn,
user: schema::User,
delete_gamenight_json: Json<schema::DeleteGameNight>
@ -190,8 +235,8 @@ pub async fn gamenight_delete_json(
}
#[delete("/gamenight", rank = 2)]
pub async fn gamenight_delete_json_unauthorized() -> ApiResponseVariant {
#[delete("/gamenights", rank = 2)]
pub async fn gamenights_delete_json_unauthorized() -> ApiResponseVariant {
ApiResponseVariant::Status(Status::Unauthorized)
}
@ -221,7 +266,7 @@ pub async fn register_post_json(
#[derive(Debug, Serialize, Deserialize)]
struct Claims {
exp: i64,
uid: i32,
uid: Uuid,
role: schema::Role,
}
@ -261,3 +306,17 @@ pub async fn login_post_json(
}
}
}
#[get("/games")]
pub async fn games(conn: DbConn, _user: schema::User) -> ApiResponseVariant {
match schema::get_all_known_games(&conn).await {
Ok(games) => ApiResponseVariant::Value(json!(ApiResponse::games_response(games))),
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
}
}
#[get("/games", rank = 2)]
pub async fn games_unauthorized() -> ApiResponseVariant {
ApiResponseVariant::Status(Status::Unauthorized)
}

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@ -58,12 +58,14 @@ async fn rocket() -> _ {
routes![
api::gamenights,
api::gamenights_unauthorized,
api::gamenight_post_json,
api::gamenight_post_json_unauthorized,
api::gamenights_post_json,
api::gamenights_post_json_unauthorized,
api::register_post_json,
api::login_post_json,
api::gamenight_delete_json,
api::gamenight_delete_json_unauthorized
api::gamenights_delete_json,
api::gamenights_delete_json_unauthorized,
api::games,
api::games_unauthorized,
],
);

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@ -1,4 +1,4 @@
use crate::diesel::BoolExpressionMethods;
use uuid::Uuid;
use crate::diesel::Connection;
use crate::diesel::ExpressionMethods;
use crate::diesel::QueryDsl;
@ -9,7 +9,6 @@ use argon2::{
password_hash::{rand_core::OsRng, PasswordHasher},
Argon2,
};
use diesel::dsl::count;
use diesel::RunQueryDsl;
use diesel_derive_enum::DbEnum;
use rocket::{Build, Rocket};
@ -19,10 +18,10 @@ use std::ops::Deref;
use validator::{Validate, ValidationError};
#[database("gamenight_database")]
pub struct DbConn(diesel::SqliteConnection);
pub struct DbConn(diesel::PgConnection);
impl Deref for DbConn {
type Target = rocket_sync_db_pools::Connection<DbConn, diesel::SqliteConnection>;
type Target = rocket_sync_db_pools::Connection<DbConn, diesel::PgConnection>;
fn deref(&self) -> &Self::Target {
&self.0
@ -31,36 +30,40 @@ impl Deref for DbConn {
table! {
gamenight (id) {
id -> Integer,
game -> Text,
datetime -> Text,
owner_id -> Integer,
id -> diesel::sql_types::Uuid,
name -> VarChar,
datetime -> VarChar,
owner_id -> Uuid,
}
}
table! {
known_games (game) {
id -> Integer,
game -> Text,
known_games (id) {
id -> diesel::sql_types::Uuid,
name -> VarChar,
}
}
table! {
use diesel::sql_types::Integer;
use diesel::sql_types::Text;
use super::RoleMapping;
user(id) {
id -> Integer,
username -> Text,
email -> Text,
role -> RoleMapping,
users(id) {
id -> diesel::sql_types::Uuid,
username -> VarChar,
email -> VarChar,
role -> crate::schema::RoleMapping,
}
}
table! {
pwd(user_id) {
user_id -> Integer,
password -> Text,
user_id -> diesel::sql_types::Uuid,
password -> VarChar,
}
}
table! {
gamenight_gamelist(gamenight_id, game_id) {
gamenight_id -> diesel::sql_types::Uuid,
game_id -> diesel::sql_types::Uuid,
}
}
@ -98,21 +101,31 @@ pub async fn get_all_gamenights(conn: DbConn) -> Result<Vec<GameNight>, Database
).await?)
}
pub async fn insert_gamenight(conn: DbConn, new_gamenight: GameNightNoId) -> Result<usize, DatabaseError> {
Ok(conn.run(|c|
pub async fn insert_gamenight(conn: DbConn, new_gamenight: GameNight, game_list: Vec<Game>) -> Result<usize, DatabaseError> {
Ok(conn.run(move |c|
c.transaction(|| {
diesel::insert_into(gamenight::table)
.values(new_gamenight)
.values(&new_gamenight)
.execute(c)?;
let entries: Vec<GamenightGameListEntry> = game_list.iter().map(
|g| GamenightGameListEntry { gamenight_id: new_gamenight.id.clone(), game_id: g.id.clone() }
).collect();
diesel::insert_into(gamenight_gamelist::table)
.values(entries)
.execute(c)
})
).await?)
}
pub async fn get_gamenight(conn: &DbConn, game_id: i32) -> Result<GameNight, DatabaseError> {
pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<GameNight, DatabaseError> {
Ok(conn.run(move |c|
gamenight::table.find(game_id).first(c)
).await?)
}
pub async fn delete_gamenight(conn: &DbConn, game_id: i32) -> Result<usize, DatabaseError> {
pub async fn delete_gamenight(conn: &DbConn, game_id: Uuid) -> Result<usize, DatabaseError> {
Ok(conn.run(move |c|
diesel::delete(
gamenight::table.filter(
@ -131,25 +144,22 @@ pub async fn insert_user(conn: DbConn, new_user: Register) -> Result<usize, Data
Ok(conn.run(move |c| {
c.transaction(|| {
diesel::insert_into(user::table)
.values((
user::username.eq(&new_user.username),
user::email.eq(&new_user.email),
user::role.eq(Role::User),
))
let id = Uuid::new_v4();
diesel::insert_into(users::table)
.values(User {
id: id.clone(),
username: new_user.username,
email: new_user.email,
role: Role::User
})
.execute(c)?;
let id: i32 = user::table
.filter(
user::username
.eq(&new_user.username)
.and(user::email.eq(&new_user.email)),
)
.select(user::id)
.first(c)?;
diesel::insert_into(pwd::table)
.values((pwd::user_id.eq(id), pwd::password.eq(&password_hash)))
.values(Pwd {
user_id: id,
password: password_hash
})
.execute(c)
})
})
@ -158,10 +168,10 @@ pub async fn insert_user(conn: DbConn, new_user: Register) -> Result<usize, Data
pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseError> {
conn.run(move |c| -> Result<LoginResult, DatabaseError> {
let id: i32 = user::table
.filter(user::username.eq(&login.username))
.or_filter(user::email.eq(&login.username))
.select(user::id)
let id: Uuid = users::table
.filter(users::username.eq(&login.username))
.or_filter(users::email.eq(&login.username))
.select(users::id)
.first(c)?;
let pwd: String = pwd::table
@ -175,7 +185,7 @@ pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseEr
.verify_password(&login.password.as_bytes(), &parsed_hash)
.is_ok()
{
let user: User = user::table.find(id).first(c)?;
let user: User = users::table.find(id).first(c)?;
Ok(LoginResult {
result: true,
@ -191,19 +201,46 @@ pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseEr
.await
}
pub async fn get_user(conn: DbConn, id: i32) -> Result<User, DatabaseError> {
Ok(conn.run(move |c| user::table.filter(user::id.eq(id)).first(c))
pub async fn get_user(conn: DbConn, id: Uuid) -> Result<User, DatabaseError> {
Ok(conn.run(move |c| users::table.filter(users::id.eq(id)).first(c))
.await?)
}
pub async fn get_all_known_games(conn: &DbConn) -> Result<Vec<Game>, DatabaseError> {
Ok(conn.run(|c|
known_games::table.load::<Game>(c)
).await?)
}
pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
Ok(conn.run(|c|
diesel::insert_into(known_games::table)
.values(game)
.execute(c)
).await?)
}
pub async fn add_unknown_games(conn: &DbConn, games: &mut Vec<Game>) -> Result<(), DatabaseError> {
let all_games = get_all_known_games(conn).await?;
for game in games.iter_mut() {
if !all_games.iter().any(|g| g.name == game.name) {
game.id = Uuid::new_v4();
add_game(conn, game.clone()).await?;
}
}
Ok(())
}
pub fn unique_username(
username: &String,
conn: &diesel::SqliteConnection,
conn: &diesel::PgConnection,
) -> Result<(), ValidationError> {
match user::table
.select(count(user::username))
.filter(user::username.eq(username))
.execute(conn)
match users::table
.count()
.filter(users::username.eq(username))
.get_result(conn)
{
Ok(0) => Ok(()),
Ok(_) => Err(ValidationError::new("User already exists")),
@ -213,12 +250,12 @@ pub fn unique_username(
pub fn unique_email(
email: &String,
conn: &diesel::SqliteConnection,
conn: &diesel::PgConnection,
) -> Result<(), ValidationError> {
match user::table
.select(count(user::email))
.filter(user::email.eq(email))
.execute(conn)
match users::table
.count()
.filter(users::email.eq(email))
.get_result(conn)
{
Ok(0) => Ok(()),
Ok(_) => Err(ValidationError::new("email already exists")),
@ -249,57 +286,60 @@ pub enum Role {
}
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[table_name = "user"]
#[table_name = "users"]
pub struct User {
pub id: i32,
pub id: Uuid,
pub username: String,
pub email: String,
pub role: Role,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Insertable)]
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
#[table_name = "pwd"]
struct Pwd {
user_id: Uuid,
password: String,
}
#[derive(Serialize, Deserialize, Debug, Queryable, Clone, Insertable)]
#[table_name = "known_games"]
pub struct GameNoId {
pub game: String,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
pub struct Game {
pub id: i32,
pub game: String,
pub id: Uuid,
pub name: String,
}
#[derive(Serialize, Deserialize, Debug, Insertable)]
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
#[table_name = "gamenight"]
pub struct GameNightNoId {
pub game: String,
pub datetime: String,
pub owner_id: Option<i32>
}
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
pub struct GameNight {
pub id: i32,
pub game: String,
pub id: Uuid,
pub name: String,
pub datetime: String,
pub owner_id: i32,
pub owner_id: Uuid,
}
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
#[table_name="gamenight_gamelist"]
pub struct GamenightGameListEntry {
pub gamenight_id: Uuid,
pub game_id: Uuid
}
#[derive(Serialize, Deserialize, Debug, Queryable)]
pub struct DeleteGameNight {
pub game_id: i32,
pub game_id: Uuid,
}
#[derive(Serialize, Deserialize, Debug, Validate, Clone)]
pub struct Register {
#[validate(
length(min = 1),
custom(function = "unique_username", arg = "&'v_a diesel::SqliteConnection")
custom(function = "unique_username", arg = "&'v_a diesel::PgConnection")
)]
pub username: String,
#[validate(
email,
custom(function = "unique_email", arg = "&'v_a diesel::SqliteConnection")
custom(function = "unique_email", arg = "&'v_a diesel::PgConnection")
)]
pub email: String,
#[validate(length(min = 10), must_match = "password_repeat")]

23
docker-compose.yml Normal file
View File

@ -0,0 +1,23 @@
version: '3.8'
services:
db:
container_name: pg_container
image: postgres
restart: always
environment:
POSTGRES_USER: root
POSTGRES_PASSWORD: root
POSTGRES_DB: gamenight
ports:
- "5432:5432"
pgadmin:
container_name: pgadmin4_container
image: dpage/pgadmin4
restart: always
environment:
PGADMIN_DEFAULT_EMAIL: admin@admin.com
PGADMIN_DEFAULT_PASSWORD: root
ports:
- "5050:80"

View File

@ -8,6 +8,11 @@
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"@testing-library/react": "^13.0.1",
"@testing-library/user-event": "^13.5.0",
@ -2171,6 +2176,174 @@
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}
},
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},
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}
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},
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}
}
},
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@ -2732,6 +2905,259 @@
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"react-transition-group": {
"version": "4.4.2",
"resolved": "https://registry.npmjs.org/react-transition-group/-/react-transition-group-4.4.2.tgz",
"integrity": "sha512-/RNYfRAMlZwDSr6z4zNKV6xu53/e2BuaBbGhbyYIXTrmgu/bGHzmqOs7mJSJBHy9Ud+ApHx3QjrkKSp1pxvlFg==",
"requires": {
"@babel/runtime": "^7.5.5",
"dom-helpers": "^5.0.1",
"loose-envify": "^1.4.0",
"prop-types": "^15.6.2"
}
},
"readable-stream": {
"version": "3.6.0",
"resolved": "https://registry.npmjs.org/readable-stream/-/readable-stream-3.6.0.tgz",
@ -26269,6 +27080,11 @@
"postcss-selector-parser": "^6.0.4"
}
},
"stylis": {
"version": "4.0.13",
"resolved": "https://registry.npmjs.org/stylis/-/stylis-4.0.13.tgz",
"integrity": "sha512-xGPXiFVl4YED9Jh7Euv2V220mriG9u4B2TA6Ybjc1catrstKD2PpIdU3U0RKpkVBC2EhmL/F0sPCr9vrFTNRag=="
},
"supports-color": {
"version": "7.2.0",
"resolved": "https://registry.npmjs.org/supports-color/-/supports-color-7.2.0.tgz",

View File

@ -3,6 +3,11 @@
"version": "0.1.0",
"private": true,
"dependencies": {
"@emotion/react": "^11.9.0",
"@emotion/styled": "^11.8.1",
"@material-ui/icons": "^4.11.3",
"@mui/icons-material": "^5.8.0",
"@mui/material": "^5.8.0",
"@testing-library/jest-dom": "^5.16.4",
"@testing-library/react": "^13.0.1",
"@testing-library/user-event": "^13.5.0",
@ -21,7 +26,12 @@
"watch": "npm-watch"
},
"watch": {
"build": "src/"
"build": {
"patterns": [
"src/"
],
"extensions": "js,jsx"
}
},
"eslintConfig": {
"extends": [

View File

@ -12,6 +12,7 @@ function App() {
const [user, setUser] = useState(null);
const [gamenights, setGamenights] = useState([]);
const [flashData, setFlashData] = useState({});
const [games, setGames] = useState([]);
const handleLogin = (input) => {
const requestOptions = {
@ -68,6 +69,27 @@ function App() {
}
}, [user])
useEffect(() => {
if (user !== null) {
const requestOptions = {
method: 'GET',
headers: { 'Authorization': `Bearer ${user.jwt}` },
};
fetch('api/games', requestOptions)
.then(response => response.json())
.then(data => {
if(data.result === "Ok") {
setGames(data.games)
} else {
setFlashData({
type: "Error",
message: data.message
});
}
});
}
}, [user])
useEffect(() => {
setUser(JSON.parse(localStorage.getItem(localStorageUserKey)));
}, []);
@ -82,7 +104,7 @@ function App() {
return (
<>
<MenuBar user={user} onLogout={onLogout} />
<AddGameNight user={user} setFlash={setFlash} refetchGamenights={refetchGamenights} />
<AddGameNight user={user} games={games} setFlash={setFlash} refetchGamenights={refetchGamenights} />
<Gamenights user={user} setFlash={setFlash} refetchGamenights={refetchGamenights} gamenights={gamenights} />
</>
);

View File

@ -1,5 +1,8 @@
import React, { useEffect, useState } from 'react';
import DateTime from 'react-datetime';
import GameAdder from './GameAdder';
import Autocomplete from '@mui/material/Autocomplete';
import "react-datetime/css/react-datetime.css";
@ -7,15 +10,26 @@ function AddGameNight(props) {
const [expanded, setExpanded] = useState(false);
const [gameName, setGameName] = useState("");
const [date, setDate] = useState(Date.now());
const [gameList, setGameList] = useState([]);
const emptyUuid = "00000000-0000-0000-0000-000000000000";
//temp hack:
props.games = [{id: emptyUuid, name: "mystic vale"}, {id: emptyUuid, name: "Crew"}];
const handleNameChange = (event) => {
setGameName(event.target.value);
};
const handleDateChange = (event) => {
setDate(event.target.value);
const onDateChange = (date) => {
setDate(date);
};
const onGamesListChange = (gameList) => {
setGameList(gameList);
}
useEffect(() => {
if(!expanded) {
setGameName("");
@ -27,8 +41,9 @@ function AddGameNight(props) {
event.preventDefault();
if (props.user !== null) {
let input = {
game: gameName,
name: gameName,
datetime: date,
game_list: gameList,
}
const requestOptions = {
@ -40,7 +55,7 @@ function AddGameNight(props) {
body: JSON.stringify(input)
};
fetch('api/gamenight', requestOptions)
fetch('api/gamenights', requestOptions)
.then(response => response.json())
.then(data => {
if(data.result !== "Ok") {
@ -62,7 +77,7 @@ function AddGameNight(props) {
if(expanded) {
return (
<div className="Add-GameNight">
<form>
<form autoComplete="off" onSubmit={e => { e.preventDefault(); }}>
<fieldset>
<legend>Gamenight</legend>
@ -71,7 +86,9 @@ function AddGameNight(props) {
value={gameName}
onChange={handleNameChange} />
<label for="datetime">date:</label>
<DateTime id="datetime" onChange={(value) => { setDate(value) }} value={date} />
<DateTime id="datetime" onChange={onDateChange} value={date} />
<GameAdder games={props.games} onChange={onGamesListChange}/>
<button onClick={handleAddGamenight}>Submit</button>
</fieldset>

View File

@ -0,0 +1,60 @@
import * as React from 'react';
import TextField from '@mui/material/TextField';
import Chip from '@mui/material/Chip';
import Autocomplete from '@mui/material/Autocomplete';
export default function GameAdder(props) {
const [value, setValue] = React.useState([]);
const emptyUuid = "00000000-0000-0000-0000-000000000000";
return (
<Autocomplete
multiple
id="tags-filled"
options={props.games}
value={value}
getOptionLabel={(option) => option.name}
freeSolo
selectOnFocus
renderTags={(value, getTagProps) =>
value.map((option, index) => (
<Chip variant="outlined" label={option.name} {...getTagProps({ index })} />
))
}
renderInput={(params) => (
<TextField
{...params}
variant="filled"
label="What games do you like to play?"
placeholder="monopoly"
/>
)}
onChange={(event, newValue) => {
newValue = newValue.map(option => {
if (typeof option === 'string') {
var match = props.games.find(g => g.name.toLowerCase() === option.toLowerCase());
if(match !== undefined) {
return match
} else {
return {id: emptyUuid, name: option};
}
}
else {
return option;
}
});
newValue = newValue.filter((value, index, self) =>
index === self.findIndex((t) => (
t.id === value.id && t.name === value.name
))
);
setValue(newValue);
props.onChange(newValue);
}}
/>
);
}

View File

@ -17,7 +17,7 @@ function Gamenights(props) {
body: JSON.stringify(input)
};
fetch('api/gamenight', requestOptions)
fetch('api/gamenights', requestOptions)
.then(response => response.json())
.then(data => {
if(data.result !== "Ok") {
@ -34,7 +34,7 @@ function Gamenights(props) {
let gamenights = props.gamenights.map(g =>
(
<li>
<span>{g.game}</span>
<span>{g.name}</span>
{(props.user.id === g.owner_id || props.user.role === "Admin") &&
<button onClick={() =>DeleteGameNight(g.id, g.owner)}>
x