forked from Roflin/gamenight
Gamenights also return their game list.
This commit is contained in:
parent
86cdbedd41
commit
2ba2026e21
25
backend/Cargo.lock
generated
25
backend/Cargo.lock
generated
@ -518,6 +518,7 @@ checksum = "f73fe65f54d1e12b726f517d3e2135ca3125a437b6d998caf1962961f7172d9e"
|
|||||||
dependencies = [
|
dependencies = [
|
||||||
"futures-channel",
|
"futures-channel",
|
||||||
"futures-core",
|
"futures-core",
|
||||||
|
"futures-executor",
|
||||||
"futures-io",
|
"futures-io",
|
||||||
"futures-sink",
|
"futures-sink",
|
||||||
"futures-task",
|
"futures-task",
|
||||||
@ -540,12 +541,34 @@ version = "0.3.21"
|
|||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "0c09fd04b7e4073ac7156a9539b57a484a8ea920f79c7c675d05d289ab6110d3"
|
checksum = "0c09fd04b7e4073ac7156a9539b57a484a8ea920f79c7c675d05d289ab6110d3"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "futures-executor"
|
||||||
|
version = "0.3.21"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "9420b90cfa29e327d0429f19be13e7ddb68fa1cccb09d65e5706b8c7a749b8a6"
|
||||||
|
dependencies = [
|
||||||
|
"futures-core",
|
||||||
|
"futures-task",
|
||||||
|
"futures-util",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "futures-io"
|
name = "futures-io"
|
||||||
version = "0.3.21"
|
version = "0.3.21"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "fc4045962a5a5e935ee2fdedaa4e08284547402885ab326734432bed5d12966b"
|
checksum = "fc4045962a5a5e935ee2fdedaa4e08284547402885ab326734432bed5d12966b"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "futures-macro"
|
||||||
|
version = "0.3.21"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "33c1e13800337f4d4d7a316bf45a567dbcb6ffe087f16424852d97e97a91f512"
|
||||||
|
dependencies = [
|
||||||
|
"proc-macro2",
|
||||||
|
"quote",
|
||||||
|
"syn",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "futures-sink"
|
name = "futures-sink"
|
||||||
version = "0.3.21"
|
version = "0.3.21"
|
||||||
@ -567,6 +590,7 @@ dependencies = [
|
|||||||
"futures-channel",
|
"futures-channel",
|
||||||
"futures-core",
|
"futures-core",
|
||||||
"futures-io",
|
"futures-io",
|
||||||
|
"futures-macro",
|
||||||
"futures-sink",
|
"futures-sink",
|
||||||
"futures-task",
|
"futures-task",
|
||||||
"memchr",
|
"memchr",
|
||||||
@ -584,6 +608,7 @@ dependencies = [
|
|||||||
"diesel",
|
"diesel",
|
||||||
"diesel-derive-enum",
|
"diesel-derive-enum",
|
||||||
"diesel_migrations",
|
"diesel_migrations",
|
||||||
|
"futures",
|
||||||
"jsonwebtoken",
|
"jsonwebtoken",
|
||||||
"local-ip-address",
|
"local-ip-address",
|
||||||
"password-hash",
|
"password-hash",
|
||||||
|
@ -23,3 +23,4 @@ validator = { version = "0.14", features = ["derive"] }
|
|||||||
rocket_cors = "0.6.0-alpha1"
|
rocket_cors = "0.6.0-alpha1"
|
||||||
local-ip-address = "0.4"
|
local-ip-address = "0.4"
|
||||||
uuid = { version = "0.8.2", features = ["v4", "serde"] }
|
uuid = { version = "0.8.2", features = ["v4", "serde"] }
|
||||||
|
futures = "0.3.21"
|
@ -1,3 +1,4 @@
|
|||||||
|
use crate::schema::DatabaseError;
|
||||||
use crate::schema::gamenight::*;
|
use crate::schema::gamenight::*;
|
||||||
use crate::schema::users::*;
|
use crate::schema::users::*;
|
||||||
use crate::schema::DbConn;
|
use crate::schema::DbConn;
|
||||||
@ -12,6 +13,7 @@ use serde::{Deserialize, Serialize};
|
|||||||
use std::borrow::Cow;
|
use std::borrow::Cow;
|
||||||
use uuid::Uuid;
|
use uuid::Uuid;
|
||||||
use validator::ValidateArgs;
|
use validator::ValidateArgs;
|
||||||
|
use futures::future::join_all;
|
||||||
|
|
||||||
#[derive(Debug, Responder)]
|
#[derive(Debug, Responder)]
|
||||||
pub enum ApiResponseVariant {
|
pub enum ApiResponseVariant {
|
||||||
@ -27,7 +29,7 @@ struct ApiResponse {
|
|||||||
#[serde(skip_serializing_if = "Option::is_none")]
|
#[serde(skip_serializing_if = "Option::is_none")]
|
||||||
user: Option<UserWithToken>,
|
user: Option<UserWithToken>,
|
||||||
#[serde(skip_serializing_if = "Option::is_none")]
|
#[serde(skip_serializing_if = "Option::is_none")]
|
||||||
gamenights: Option<Vec<GameNight>>,
|
gamenights: Option<Vec<GamenightOutput>>,
|
||||||
#[serde(skip_serializing_if = "Option::is_none")]
|
#[serde(skip_serializing_if = "Option::is_none")]
|
||||||
games: Option<Vec<Game>>,
|
games: Option<Vec<Game>>,
|
||||||
}
|
}
|
||||||
@ -67,7 +69,7 @@ impl ApiResponse {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn gamenight_response(gamenights: Vec<GameNight>) -> Self {
|
fn gamenight_response(gamenights: Vec<GamenightOutput>) -> Self {
|
||||||
Self {
|
Self {
|
||||||
result: Self::SUCCES_RESULT,
|
result: Self::SUCCES_RESULT,
|
||||||
message: None,
|
message: None,
|
||||||
@ -130,13 +132,33 @@ impl<'r> FromRequest<'r> for User {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Debug, Serialize, Deserialize)]
|
||||||
|
pub struct GamenightOutput {
|
||||||
|
#[serde(flatten)]
|
||||||
|
gamenight: Gamenight,
|
||||||
|
game_list: Vec<Game>,
|
||||||
|
}
|
||||||
|
|
||||||
#[get("/gamenights")]
|
#[get("/gamenights")]
|
||||||
pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
|
pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
|
||||||
match get_all_gamenights(conn).await {
|
let gamenights = match get_all_gamenights(&conn).await {
|
||||||
Ok(gamenights) => {
|
Ok(result) => result,
|
||||||
ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(gamenights)))
|
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
|
||||||
}
|
};
|
||||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
|
||||||
|
let conn_ref = &conn;
|
||||||
|
|
||||||
|
let game_results : Result<Vec<GamenightOutput>, DatabaseError> = join_all(gamenights.iter().map(|gn| async move {
|
||||||
|
let games = get_games_of_gamenight(conn_ref, gn.id).await?;
|
||||||
|
Ok(GamenightOutput{
|
||||||
|
gamenight: gn.clone(),
|
||||||
|
game_list: games
|
||||||
|
})
|
||||||
|
})).await.into_iter().collect();
|
||||||
|
|
||||||
|
match game_results {
|
||||||
|
Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(result))),
|
||||||
|
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -146,16 +168,16 @@ pub async fn gamenights_unauthorized() -> ApiResponseVariant {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||||
pub struct GameNightInput {
|
pub struct GamenightInput {
|
||||||
pub name: String,
|
pub name: String,
|
||||||
pub datetime: String,
|
pub datetime: String,
|
||||||
pub owner_id: Option<Uuid>,
|
pub owner_id: Option<Uuid>,
|
||||||
pub game_list: Vec<Game>,
|
pub game_list: Vec<Game>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Into<GameNight> for GameNightInput {
|
impl Into<Gamenight> for GamenightInput {
|
||||||
fn into(self) -> GameNight {
|
fn into(self) -> Gamenight {
|
||||||
GameNight {
|
Gamenight {
|
||||||
id: Uuid::new_v4(),
|
id: Uuid::new_v4(),
|
||||||
name: self.name,
|
name: self.name,
|
||||||
datetime: self.datetime,
|
datetime: self.datetime,
|
||||||
@ -168,7 +190,7 @@ impl Into<GameNight> for GameNightInput {
|
|||||||
pub async fn gamenights_post_json(
|
pub async fn gamenights_post_json(
|
||||||
conn: DbConn,
|
conn: DbConn,
|
||||||
user: User,
|
user: User,
|
||||||
gamenight_json: Json<GameNightInput>,
|
gamenight_json: Json<GamenightInput>,
|
||||||
) -> ApiResponseVariant {
|
) -> ApiResponseVariant {
|
||||||
let mut gamenight = gamenight_json.into_inner();
|
let mut gamenight = gamenight_json.into_inner();
|
||||||
gamenight.owner_id = Some(user.id);
|
gamenight.owner_id = Some(user.id);
|
||||||
@ -205,7 +227,7 @@ pub async fn gamenights_post_json_unauthorized() -> ApiResponseVariant {
|
|||||||
pub async fn gamenights_delete_json(
|
pub async fn gamenights_delete_json(
|
||||||
conn: DbConn,
|
conn: DbConn,
|
||||||
user: User,
|
user: User,
|
||||||
delete_gamenight_json: Json<DeleteGameNight>,
|
delete_gamenight_json: Json<DeleteGamenight>,
|
||||||
) -> ApiResponseVariant {
|
) -> ApiResponseVariant {
|
||||||
if user.role == Role::Admin {
|
if user.role == Role::Admin {
|
||||||
if let Err(error) = delete_gamenight(&conn, delete_gamenight_json.game_id).await {
|
if let Err(error) = delete_gamenight(&conn, delete_gamenight_json.game_id).await {
|
||||||
|
@ -40,9 +40,9 @@ pub struct Game {
|
|||||||
pub name: String,
|
pub name: String,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
|
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable, Clone)]
|
||||||
#[table_name = "gamenight"]
|
#[table_name = "gamenight"]
|
||||||
pub struct GameNight {
|
pub struct Gamenight {
|
||||||
pub id: Uuid,
|
pub id: Uuid,
|
||||||
pub name: String,
|
pub name: String,
|
||||||
pub datetime: String,
|
pub datetime: String,
|
||||||
@ -65,7 +65,7 @@ pub struct GamenightParticipantsEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Serialize, Deserialize, Debug, Queryable)]
|
#[derive(Serialize, Deserialize, Debug, Queryable)]
|
||||||
pub struct DeleteGameNight {
|
pub struct DeleteGamenight {
|
||||||
pub game_id: Uuid,
|
pub game_id: Uuid,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -74,13 +74,13 @@ pub struct GamenightId {
|
|||||||
pub gamenight_id: Uuid,
|
pub gamenight_id: Uuid,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_all_gamenights(conn: DbConn) -> Result<Vec<GameNight>, DatabaseError> {
|
pub async fn get_all_gamenights(conn: &DbConn) -> Result<Vec<Gamenight>, DatabaseError> {
|
||||||
Ok(conn.run(|c| gamenight::table.load::<GameNight>(c)).await?)
|
Ok(conn.run(|c| gamenight::table.load::<Gamenight>(c)).await?)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn insert_gamenight(
|
pub async fn insert_gamenight(
|
||||||
conn: &DbConn,
|
conn: &DbConn,
|
||||||
new_gamenight: GameNight,
|
new_gamenight: Gamenight,
|
||||||
game_list: Vec<Game>,
|
game_list: Vec<Game>,
|
||||||
) -> Result<Uuid, DatabaseError> {
|
) -> Result<Uuid, DatabaseError> {
|
||||||
Ok(conn
|
Ok(conn
|
||||||
@ -109,7 +109,7 @@ pub async fn insert_gamenight(
|
|||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<GameNight, DatabaseError> {
|
pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<Gamenight, DatabaseError> {
|
||||||
Ok(conn
|
Ok(conn
|
||||||
.run(move |c| gamenight::table.find(game_id).first(c))
|
.run(move |c| gamenight::table.find(game_id).first(c))
|
||||||
.await?)
|
.await?)
|
||||||
@ -125,6 +125,20 @@ pub async fn get_all_known_games(conn: &DbConn) -> Result<Vec<Game>, DatabaseErr
|
|||||||
Ok(conn.run(|c| known_games::table.load::<Game>(c)).await?)
|
Ok(conn.run(|c| known_games::table.load::<Game>(c)).await?)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub async fn get_games_of_gamenight(conn: &DbConn, gamenight_id: Uuid) -> Result<Vec<Game>, DatabaseError> {
|
||||||
|
Ok(conn.run::<_, Result<Vec<Game>, _>>(move |c| {
|
||||||
|
let linked_game_ids: Vec<GamenightGameListEntry> = gamenight_gamelist::table
|
||||||
|
.filter(gamenight_gamelist::gamenight_id.eq(gamenight_id))
|
||||||
|
.load::<GamenightGameListEntry>(c)?;
|
||||||
|
|
||||||
|
linked_game_ids.iter().map(|l| {
|
||||||
|
known_games::table
|
||||||
|
.filter(known_games::id.eq(l.game_id))
|
||||||
|
.first::<Game>(c)
|
||||||
|
}).collect()
|
||||||
|
}).await?)
|
||||||
|
}
|
||||||
|
|
||||||
pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
|
pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
|
||||||
Ok(conn
|
Ok(conn
|
||||||
.run(|c| {
|
.run(|c| {
|
||||||
|
@ -2,8 +2,9 @@ import './App.css';
|
|||||||
import React, { useState, useEffect } from 'react';
|
import React, { useState, useEffect } from 'react';
|
||||||
import MenuBar from './components/MenuBar';
|
import MenuBar from './components/MenuBar';
|
||||||
import Login from './components/Login';
|
import Login from './components/Login';
|
||||||
import Gamenights from './components/Gamenights'
|
import Gamenights from './components/Gamenights';
|
||||||
import AddGameNight from './components/AddGameNight'
|
import AddGameNight from './components/AddGameNight';
|
||||||
|
import Gamenight from './components/Gamenight';
|
||||||
|
|
||||||
const localStorageUserKey = 'user';
|
const localStorageUserKey = 'user';
|
||||||
|
|
||||||
@ -13,6 +14,7 @@ function App() {
|
|||||||
const [gamenights, setGamenights] = useState([]);
|
const [gamenights, setGamenights] = useState([]);
|
||||||
const [flashData, setFlashData] = useState({});
|
const [flashData, setFlashData] = useState({});
|
||||||
const [games, setGames] = useState([]);
|
const [games, setGames] = useState([]);
|
||||||
|
const [activeGamenight, setActiveGamenight] = useState(null);
|
||||||
|
|
||||||
const handleLogin = (input) => {
|
const handleLogin = (input) => {
|
||||||
const requestOptions = {
|
const requestOptions = {
|
||||||
@ -94,6 +96,9 @@ function App() {
|
|||||||
setUser(JSON.parse(localStorage.getItem(localStorageUserKey)));
|
setUser(JSON.parse(localStorage.getItem(localStorageUserKey)));
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
|
|
||||||
|
console.log(activeGamenight);
|
||||||
|
|
||||||
if(user === null) {
|
if(user === null) {
|
||||||
return (
|
return (
|
||||||
<div className="App">
|
<div className="App">
|
||||||
@ -101,11 +106,29 @@ function App() {
|
|||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
|
let mainview;
|
||||||
|
if(activeGamenight === null) {
|
||||||
|
mainview = <>
|
||||||
|
<AddGameNight user={user} games={games} setFlash={setFlash} refetchGamenights={refetchGamenights} />
|
||||||
|
<Gamenights
|
||||||
|
user={user}
|
||||||
|
setFlash={setFlash}
|
||||||
|
refetchGamenights={refetchGamenights}
|
||||||
|
gamenights={gamenights}
|
||||||
|
setActiveGamenight={setActiveGamenight}/>
|
||||||
|
</>
|
||||||
|
} else {
|
||||||
|
mainview = <Gamenight
|
||||||
|
gamenight={activeGamenight}
|
||||||
|
onDismis={setActiveGamenight}
|
||||||
|
/>
|
||||||
|
}
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<>
|
<>
|
||||||
<MenuBar user={user} onLogout={onLogout} />
|
<MenuBar user={user} onLogout={onLogout} />
|
||||||
<AddGameNight user={user} games={games} setFlash={setFlash} refetchGamenights={refetchGamenights} />
|
{mainview}
|
||||||
<Gamenights user={user} setFlash={setFlash} refetchGamenights={refetchGamenights} gamenights={gamenights} />
|
|
||||||
</>
|
</>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
27
frontend/src/components/Gamenight.jsx
Normal file
27
frontend/src/components/Gamenight.jsx
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
import * as React from 'react';
|
||||||
|
|
||||||
|
function Gamenight(props) {
|
||||||
|
|
||||||
|
console.log(props.gamenight);
|
||||||
|
|
||||||
|
let games = props.gamenight.game_list.map(g =>
|
||||||
|
(
|
||||||
|
<li>
|
||||||
|
<span>{g.name}</span>
|
||||||
|
</li>
|
||||||
|
)
|
||||||
|
);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div>
|
||||||
|
<button onClick={props.onDismis(null)}>x</button>
|
||||||
|
<h3>{props.gamenight.name}</h3>
|
||||||
|
<span>{props.gamenight.datetime}</span>
|
||||||
|
<ul>
|
||||||
|
{games}
|
||||||
|
</ul>
|
||||||
|
</div>
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
export default Gamenight
|
@ -33,7 +33,7 @@ function Gamenights(props) {
|
|||||||
|
|
||||||
let gamenights = props.gamenights.map(g =>
|
let gamenights = props.gamenights.map(g =>
|
||||||
(
|
(
|
||||||
<li>
|
<li onClick={(e) => {console.log(g); props.setActiveGamenight(g);}}>
|
||||||
<span>{g.name}</span>
|
<span>{g.name}</span>
|
||||||
{(props.user.id === g.owner_id || props.user.role === "Admin") &&
|
{(props.user.id === g.owner_id || props.user.role === "Admin") &&
|
||||||
<button onClick={() =>DeleteGameNight(g.id, g.owner)}>
|
<button onClick={() =>DeleteGameNight(g.id, g.owner)}>
|
||||||
|
Loading…
Reference in New Issue
Block a user