Converted the Api to a Restful api.

This commit is contained in:
2026-01-22 22:51:03 +01:00
parent 79ba1e1b44
commit 9d3c5afb07
50 changed files with 2194 additions and 1939 deletions
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,30 @@
/*
* Gamenight
*
* Api specification for a Gamenight server
*
* The version of the OpenAPI document: 1.0
* Contact: dennis@brentj.es
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct EditGameRequestBody {
#[serde(rename = "id")]
pub id: String,
#[serde(rename = "name")]
pub name: String,
}
impl EditGameRequestBody {
pub fn new(id: String, name: String) -> EditGameRequestBody {
EditGameRequestBody {
id,
name,
}
}
}
+4 -8
View File
@@ -4,8 +4,8 @@ pub mod add_gamenight_request_body;
pub use self::add_gamenight_request_body::AddGamenightRequestBody;
pub mod add_location_request_body;
pub use self::add_location_request_body::AddLocationRequestBody;
pub mod authorize_location_request_body;
pub use self::authorize_location_request_body::AuthorizeLocationRequestBody;
pub mod edit_game_request_body;
pub use self::edit_game_request_body::EditGameRequestBody;
pub mod failure;
pub use self::failure::Failure;
pub mod game;
@@ -16,24 +16,20 @@ pub mod gamenight;
pub use self::gamenight::Gamenight;
pub mod gamenight_id;
pub use self::gamenight_id::GamenightId;
pub mod get_gamenight_request_body;
pub use self::get_gamenight_request_body::GetGamenightRequestBody;
pub mod location;
pub use self::location::Location;
pub mod location_id;
pub use self::location_id::LocationId;
pub mod login;
pub use self::login::Login;
pub mod own_game_request_body;
pub use self::own_game_request_body::OwnGameRequestBody;
pub mod own_game;
pub use self::own_game::OwnGame;
pub mod owned_game;
pub use self::owned_game::OwnedGame;
pub mod participants;
pub use self::participants::Participants;
pub mod registration;
pub use self::registration::Registration;
pub mod rename_game_request_body;
pub use self::rename_game_request_body::RenameGameRequestBody;
pub mod token;
pub use self::token::Token;
pub mod user;
@@ -0,0 +1,30 @@
/*
* Gamenight
*
* Api specification for a Gamenight server
*
* The version of the OpenAPI document: 1.0
* Contact: dennis@brentj.es
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct OwnGame {
#[serde(rename = "user_id")]
pub user_id: String,
#[serde(rename = "location_id", skip_serializing_if = "Option::is_none")]
pub location_id: Option<String>,
}
impl OwnGame {
pub fn new(user_id: String) -> OwnGame {
OwnGame {
user_id,
location_id: None,
}
}
}
@@ -13,6 +13,8 @@ use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct OwnedGame {
#[serde(rename = "user_id")]
pub user_id: String,
#[serde(rename = "game_id")]
pub game_id: String,
#[serde(rename = "location_id", skip_serializing_if = "Option::is_none")]
@@ -20,8 +22,9 @@ pub struct OwnedGame {
}
impl OwnedGame {
pub fn new(game_id: String) -> OwnedGame {
pub fn new(user_id: String, game_id: String) -> OwnedGame {
OwnedGame {
user_id,
game_id,
location_id: None,
}