Files
gamenight/gamenight-api-client-rs/src/models/owned_game.rs
T

34 lines
767 B
Rust

/*
* Gamenight
*
* Api specification for a Gamenight server
*
* The version of the OpenAPI document: 1.0
* Contact: dennis@brentj.es
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct OwnedGame {
#[serde(rename = "user_id")]
pub user_id: String,
#[serde(rename = "game_id")]
pub game_id: String,
#[serde(rename = "location_id", skip_serializing_if = "Option::is_none")]
pub location_id: Option<String>,
}
impl OwnedGame {
pub fn new(user_id: String, game_id: String) -> OwnedGame {
OwnedGame {
user_id,
game_id,
location_id: None,
}
}
}