forked from Roflin/gamenight
Adds the ability to join or leave a gamenight.
This commit is contained in:
parent
f7f9f7456b
commit
b7f981e3a6
@ -31,6 +31,8 @@ struct ApiResponse {
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
gamenights: Option<Vec<GamenightOutput>>,
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
gamenight: Option<GamenightOutput>,
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
games: Option<Vec<Game>>,
|
||||
}
|
||||
|
||||
@ -43,6 +45,7 @@ impl ApiResponse {
|
||||
message: None,
|
||||
user: None,
|
||||
gamenights: None,
|
||||
gamenight: None,
|
||||
games: None,
|
||||
};
|
||||
|
||||
@ -52,6 +55,7 @@ impl ApiResponse {
|
||||
message: Some(Cow::Owned(message)),
|
||||
user: None,
|
||||
gamenights: None,
|
||||
gamenight: None,
|
||||
games: None,
|
||||
}
|
||||
}
|
||||
@ -65,16 +69,29 @@ impl ApiResponse {
|
||||
jwt: jwt,
|
||||
}),
|
||||
gamenights: None,
|
||||
gamenight: None,
|
||||
games: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn gamenight_response(gamenights: Vec<GamenightOutput>) -> Self {
|
||||
fn gamenights_response(gamenights: Vec<GamenightOutput>) -> Self {
|
||||
Self {
|
||||
result: Self::SUCCES_RESULT,
|
||||
message: None,
|
||||
user: None,
|
||||
gamenights: Some(gamenights),
|
||||
gamenight: None,
|
||||
games: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn gamenight_response(gamenight: GamenightOutput) -> Self {
|
||||
Self {
|
||||
result: Self::SUCCES_RESULT,
|
||||
message: None,
|
||||
user: None,
|
||||
gamenights: None,
|
||||
gamenight: Some(gamenight),
|
||||
games: None,
|
||||
}
|
||||
}
|
||||
@ -85,6 +102,7 @@ impl ApiResponse {
|
||||
message: None,
|
||||
user: None,
|
||||
gamenights: None,
|
||||
gamenight: None,
|
||||
games: Some(games),
|
||||
}
|
||||
}
|
||||
@ -140,6 +158,63 @@ pub struct GamenightOutput {
|
||||
participants: Vec<User>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct GamenightUpdate {
|
||||
action: String
|
||||
}
|
||||
|
||||
#[patch("/gamenights/<gamenight_id>", format = "application/json", data = "<patch_json>")]
|
||||
pub async fn patch_gamenight(conn: DbConn, user: User, gamenight_id: String, patch_json: Json<GamenightUpdate>) -> ApiResponseVariant {
|
||||
let uuid = Uuid::parse_str(&gamenight_id).unwrap();
|
||||
let patch = patch_json.into_inner();
|
||||
match patch.action.as_str() {
|
||||
"RemoveParticipant" => {
|
||||
let entry = GamenightParticipantsEntry {
|
||||
gamenight_id: uuid,
|
||||
user_id: user.id
|
||||
};
|
||||
match remove_participant(&conn, entry).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
|
||||
}
|
||||
}
|
||||
"AddParticipant" => {
|
||||
let entry = GamenightParticipantsEntry {
|
||||
gamenight_id: uuid,
|
||||
user_id: user.id
|
||||
};
|
||||
match add_participant(&conn, entry).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
|
||||
}
|
||||
}
|
||||
_ => ApiResponseVariant::Value(json!(ApiResponse::SUCCES))
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/gamenights/<gamenight_id>")]
|
||||
pub async fn gamenight(conn: DbConn, _user: User, gamenight_id: String) -> ApiResponseVariant {
|
||||
let uuid = Uuid::parse_str(&gamenight_id).unwrap();
|
||||
let gamenight = match get_gamenight(&conn, uuid).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
let games = match get_games_of_gamenight(&conn, uuid).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
let participants = match load_participants(&conn, uuid).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
let gamenight_output = GamenightOutput {
|
||||
gamenight: gamenight,
|
||||
game_list: games,
|
||||
participants: participants
|
||||
};
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(gamenight_output)))
|
||||
}
|
||||
|
||||
#[get("/gamenights")]
|
||||
pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
|
||||
let gamenights = match get_all_gamenights(&conn).await {
|
||||
@ -164,7 +239,7 @@ pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
|
||||
.collect();
|
||||
|
||||
match game_results {
|
||||
Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(result))),
|
||||
Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenights_response(result))),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
@ -220,7 +295,7 @@ pub async fn gamenights_post_json(
|
||||
gamenight_id: gamenight_id,
|
||||
user_id: user.id,
|
||||
};
|
||||
match insert_participant(&conn, participant).await {
|
||||
match add_participant(&conn, participant).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
@ -375,7 +450,7 @@ pub async fn post_participants(
|
||||
_user: User,
|
||||
entry_json: Json<GamenightParticipantsEntry>,
|
||||
) -> ApiResponseVariant {
|
||||
match insert_participant(&conn, entry_json.into_inner()).await {
|
||||
match add_participant(&conn, entry_json.into_inner()).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
||||
}
|
||||
|
@ -50,6 +50,8 @@ async fn rocket() -> _ {
|
||||
.mount(
|
||||
"/api",
|
||||
routes![
|
||||
api::gamenight,
|
||||
api::patch_gamenight,
|
||||
api::gamenights,
|
||||
api::gamenights_unauthorized,
|
||||
api::gamenights_post_json,
|
||||
|
@ -110,9 +110,9 @@ pub async fn insert_gamenight(
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<Gamenight, DatabaseError> {
|
||||
pub async fn get_gamenight(conn: &DbConn, gamenight_id: Uuid) -> Result<Gamenight, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| gamenight::table.find(game_id).first(c))
|
||||
.run(move |c| gamenight::table.find(gamenight_id).first(c))
|
||||
.await?)
|
||||
}
|
||||
|
||||
@ -190,7 +190,7 @@ pub async fn load_participants(
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn insert_participant(
|
||||
pub async fn add_participant(
|
||||
conn: &DbConn,
|
||||
participant: GamenightParticipantsEntry,
|
||||
) -> Result<usize, DatabaseError> {
|
||||
@ -198,6 +198,7 @@ pub async fn insert_participant(
|
||||
.run(move |c| {
|
||||
diesel::insert_into(gamenight_participants::table)
|
||||
.values(&participant)
|
||||
.on_conflict_do_nothing()
|
||||
.execute(c)
|
||||
})
|
||||
.await?)
|
||||
|
@ -15,7 +15,7 @@ function App() {
|
||||
const [gamenights, setGamenights] = useState([]);
|
||||
const [flashData, setFlashData] = useState({});
|
||||
const [games, setGames] = useState([]);
|
||||
const [activeGamenight, setActiveGamenight] = useState(null);
|
||||
const [activeGamenightId, setActiveGamenightId] = useState(null);
|
||||
|
||||
const POST_HEADER = {'Content-Type': 'application/json'};
|
||||
const AUTH_HEADER = {'Authorization': `Bearer ${user?.jwt}`};
|
||||
@ -42,7 +42,7 @@ function App() {
|
||||
};
|
||||
|
||||
const dismissActiveGamenight = () => {
|
||||
setActiveGamenight(null);
|
||||
setActiveGamenightId(null);
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
@ -72,7 +72,7 @@ function App() {
|
||||
);
|
||||
} else {
|
||||
let mainview;
|
||||
if(activeGamenight === null) {
|
||||
if(activeGamenightId === null) {
|
||||
mainview = (
|
||||
<Gamenights
|
||||
user={user}
|
||||
@ -80,13 +80,15 @@ function App() {
|
||||
setFlash={setFlash}
|
||||
refetchGamenights={refetchGamenights}
|
||||
gamenights={gamenights}
|
||||
onSelectGamenight={(g) => setActiveGamenight(g)}/>
|
||||
onSelectGamenight={(g) => setActiveGamenightId(g.id)}/>
|
||||
)
|
||||
} else {
|
||||
mainview = (
|
||||
<Gamenight
|
||||
gamenight={activeGamenight}
|
||||
gamenightId={activeGamenightId}
|
||||
onDismis={dismissActiveGamenight}
|
||||
setFlash={setFlash}
|
||||
user={user}
|
||||
/>)
|
||||
}
|
||||
|
||||
|
@ -28,6 +28,15 @@ export function get_gamenights(token) {
|
||||
});
|
||||
}
|
||||
|
||||
export function get_gamenight(gamenight_id, token) {
|
||||
return fetchResource(`api/gamenights/${gamenight_id}`, {
|
||||
method: 'GET',
|
||||
headers: {
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
export function post_gamenight(input, token) {
|
||||
return fetchResource('api/gamenights', {
|
||||
method: 'POST',
|
||||
@ -39,6 +48,17 @@ export function post_gamenight(input, token) {
|
||||
});
|
||||
}
|
||||
|
||||
export function patch_gamenight(gamenight_id, input, token) {
|
||||
return fetchResource(`api/gamenights/${gamenight_id}`, {
|
||||
method: 'PATCH',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
body: JSON.stringify(input)
|
||||
})
|
||||
}
|
||||
|
||||
export function delete_gamenight(input, token) {
|
||||
return fetchResource('api/gamenights', {
|
||||
method: 'DELETE',
|
||||
|
@ -21,9 +21,7 @@ function ApiError(message, data, status) {
|
||||
|
||||
const fetchResource = (path, userOptions = {}) => {
|
||||
const defaultOptions = {};
|
||||
const defaultHeaders = {
|
||||
'Content-Type': 'application/json'
|
||||
};
|
||||
const defaultHeaders = {};
|
||||
|
||||
const options = {
|
||||
...defaultOptions,
|
||||
|
@ -1,4 +1,4 @@
|
||||
import React, { useState } from 'react';
|
||||
import React, { useState, useEffect } from 'react';
|
||||
import List from '@mui/material/List';
|
||||
import ListItem from '@mui/material/ListItem';
|
||||
import ListItemText from '@mui/material/ListItemText';
|
||||
@ -6,15 +6,26 @@ import ListSubheader from '@mui/material/ListSubheader';
|
||||
import ArrowBackIcon from '@mui/icons-material/ArrowBack';
|
||||
import IconButton from '@mui/material/IconButton';
|
||||
import Typography from '@mui/material/Typography';
|
||||
import Button from '@mui/material/Button';
|
||||
|
||||
import moment from 'moment';
|
||||
|
||||
import {unpack_api_result, get_gamenight, patch_gamenight} from '../api/Api';
|
||||
|
||||
function Gamenight(props) {
|
||||
|
||||
const [dense, setDense] = useState(true);
|
||||
const [gamenight, setGamenight] = useState(null);
|
||||
|
||||
let games = props.gamenight.game_list.map(g =>
|
||||
const fetchGamenight = () => {
|
||||
if (props.user !== null) {
|
||||
unpack_api_result(get_gamenight(props.gamenightId, props.user.jwt), props.setFlash)
|
||||
.then(result => setGamenight(result.gamenight));
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(fetchGamenight, []);
|
||||
|
||||
let games = gamenight?.game_list.map(g =>
|
||||
(
|
||||
<ListItem>
|
||||
<ListItemText
|
||||
@ -24,7 +35,7 @@ function Gamenight(props) {
|
||||
)
|
||||
);
|
||||
|
||||
let participants = props.gamenight.participants.map(p =>
|
||||
const participants = gamenight?.participants.map(p =>
|
||||
(
|
||||
<ListItem>
|
||||
<ListItemText
|
||||
@ -32,7 +43,46 @@ function Gamenight(props) {
|
||||
/>
|
||||
</ListItem>
|
||||
)
|
||||
)
|
||||
);
|
||||
|
||||
const Join = () => {
|
||||
const input = {
|
||||
action: 'AddParticipant'
|
||||
};
|
||||
|
||||
unpack_api_result(patch_gamenight(gamenight.id, input, props.user.jwt), props.setFlash)
|
||||
.then(() => fetchGamenight());
|
||||
};
|
||||
|
||||
const Leave = () => {
|
||||
const input = {
|
||||
action: 'RemoveParticipant',
|
||||
};
|
||||
|
||||
unpack_api_result(patch_gamenight(gamenight.id, input, props.user.jwt), props.setFlash)
|
||||
.then(() => fetchGamenight());
|
||||
};
|
||||
|
||||
let join_or_leave_button;
|
||||
if(gamenight?.participants.find(p => p.id === props.user.id) === undefined) {
|
||||
join_or_leave_button = (
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="success"
|
||||
onClick={Join}>
|
||||
Join
|
||||
</Button>
|
||||
)
|
||||
} else {
|
||||
join_or_leave_button = (
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="error"
|
||||
onClick={Leave}>
|
||||
Leave
|
||||
</Button>
|
||||
)
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
@ -43,10 +93,10 @@ function Gamenight(props) {
|
||||
</IconButton>
|
||||
|
||||
<Typography type="h3">
|
||||
{props.gamenight.name}
|
||||
{gamenight?.name}
|
||||
</Typography>
|
||||
<Typography type="body1">
|
||||
When: {moment(props.gamenight.datetime).format('LL HH:mm')}
|
||||
When: {moment(gamenight?.datetime).format('LL HH:mm')}
|
||||
</Typography>
|
||||
|
||||
<List
|
||||
@ -69,6 +119,7 @@ function Gamenight(props) {
|
||||
}>
|
||||
{participants}
|
||||
</List>
|
||||
{join_or_leave_button}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user