37 lines
1.0 KiB
Rust

use super::{exit::Exit, add_gamenight::AddGamenight, list_gamenights::ListGamenights, login::Login, main_menu::MainMenu, *};
#[derive(Clone)]
pub struct Main {
login: Box<dyn for<'a> Flow<'a>>,
main_menu: MainMenu
}
impl Main {
pub fn new() -> Self {
let mut main_menu = MainMenu::new();
main_menu.menu.push(Box::new(ListGamenights::new()));
main_menu.menu.push(Box::new(AddGamenight::new()));
main_menu.menu.push(Box::new(Exit::new()));
Self {
login: Box::new(Login::new()),
main_menu: main_menu
}
}
}
#[async_trait]
impl<'a> Flow<'a> for Main {
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
let (_outcome, state) = self.login.run(state).await?;
let (_outcome, state) = self.main_menu.run(state).await?;
Ok((FlowOutcome::Successful, state))
}
}
impl Display for Main {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "main")
}
}