gamenight/FrontendAvalonia/FrontendAvalonia.Desktop/FrontendAvalonia.Desktop.cs...

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<!--If you are willing to use Windows/MacOS native APIs you will need to create 3 projects.
One for Windows with net7.0-windows TFM, one for MacOS with net7.0-macos and one with net7.0 TFM for Linux.-->
<TargetFramework>net7.0</TargetFramework>
<Nullable>enable</Nullable>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia.Desktop" Version="11.0.3" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FrontendAvalonia\FrontendAvalonia.csproj" />
</ItemGroup>
</Project>