forked from Roflin/gamenight
43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using Android.App;
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using Android.Content;
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using Android.OS;
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using Android.Runtime;
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using Android.Views;
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using Android.Widget;
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using Com.Nostra13.Universalimageloader.Core;
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using Microsoft.UI.Xaml.Media;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace FrontendPlatformUno.Droid
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{
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[global::Android.App.ApplicationAttribute(
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Label = "@string/ApplicationName",
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Icon = "@mipmap/iconapp",
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LargeHeap = true,
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HardwareAccelerated = true,
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Theme = "@style/AppTheme"
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)]
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public class Application : Microsoft.UI.Xaml.NativeApplication
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{
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public Application(IntPtr javaReference, JniHandleOwnership transfer)
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: base(() => new AppHead(), javaReference, transfer)
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{
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ConfigureUniversalImageLoader();
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}
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private static void ConfigureUniversalImageLoader()
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{
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// Create global configuration and initialize ImageLoader with this config
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ImageLoaderConfiguration config = new ImageLoaderConfiguration
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.Builder(Context)
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.Build();
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ImageLoader.Instance.Init(config);
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ImageSource.DefaultImageLoader = ImageLoader.Instance.LoadImageAsync;
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}
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}
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} |