forked from Roflin/gamenight
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767
backend/Cargo.lock
generated
767
backend/Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
@@ -7,18 +7,20 @@ edition = "2018"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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rocket = { version = "0.5.0-rc.1", features = ["default", "json"] }
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libsqlite3-sys = { version = ">=0.8.0, <0.19.0", features = ["bundled"] }
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rocket_sync_db_pools = { version = "0.1.0-rc.1", features = ["diesel_sqlite_pool"] }
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diesel = { version = "1.4.8", features = ["sqlite"] }
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rocket = { version = "0.5.0-rc.2", features = ["default", "json"] }
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rocket_sync_db_pools = { version = "0.1.0-rc.2", features = ["diesel_postgres_pool"] }
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rocket_dyn_templates = { version = "0.1.0-rc.2", features = ["handlebars"] }
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diesel = {version = "1.4.8", features = ["uuidv07", "r2d2", "postgres", "chrono"]}
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diesel_migrations = "1.4.0"
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rocket_dyn_templates = { version = "0.1.0-rc.1", features = ["handlebars"] }
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chrono = "0.4.19"
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diesel-derive-enum = { version = "1.1", features = ["postgres"] }
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chrono = {version = "0.4.19", features = ["serde"] }
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serde = "1.0.136"
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password-hash = "0.4"
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argon2 = "0.4"
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rand_core = { version = "0.6", features = ["std"] }
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diesel-derive-enum = { version = "1.1", features = ["sqlite"] }
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jsonwebtoken = "8.1"
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validator = { version = "0.14", features = ["derive"] }
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validator = { version = "0.15", features = ["derive"] }
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uuid = { version = "0.8.2", features = ["v4", "serde"] }
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futures = "0.3.21"
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rand = "0.8.5"
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base64 = "0.13.0"
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@@ -1,12 +1,12 @@
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-- Your SQL goes here
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CREATE TABLE gamenight (
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id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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game text TEXT NOT NULL,
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datetime TEXT NOT NULL
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id UUID NOT NULL PRIMARY KEY,
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name VARCHAR NOT NULL,
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datetime VARCHAR NOT NULL
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);
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CREATE TABLE known_games (
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id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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game TEXT UNIQUE NOT NULL
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id UUID NOT NULL PRIMARY KEY,
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name VARCHAR UNIQUE NOT NULL
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);
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@@ -1,4 +1,4 @@
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-- This file should undo anything in `up.sql`
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drop table pwd;
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drop table user;
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drop table users;
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@@ -1,12 +1,26 @@
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CREATE TABLE user (
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id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT,
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username TEXT UNIQUE NOT NULL,
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email TEXT UNIQUE NOT NULL,
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role TEXT NOT NULL
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CREATE TABLE users (
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id UUID NOT NULL PRIMARY KEY,
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username VARCHAR UNIQUE NOT NULL,
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email VARCHAR UNIQUE NOT NULL,
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role VARCHAR NOT NULL
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);
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CREATE TABLE pwd (
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user_id INTEGER NOT NULL PRIMARY KEY,
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password TEXT NOT NULL,
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FOREIGN KEY (user_id) REFERENCES user(id) ON DELETE CASCADE
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user_id UUID NOT NULL PRIMARY KEY,
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password VARCHAR NOT NULL,
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CONSTRAINT FK_UserId FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE
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);
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--Initialize default admin user, with password "gamenight!"
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CREATE EXTENSION IF NOT EXISTS "uuid-ossp";
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DO $$
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DECLARE
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admin_uuid uuid = uuid_generate_v4();
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BEGIN
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INSERT INTO users (id, username, email, role)
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values(admin_uuid, 'admin', '', 'admin');
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insert INTO pwd (user_id, password)
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values(admin_uuid, '$argon2id$v=19$m=4096,t=3,p=1$zEdUjCAnZqd8DziYWzlFHw$YBLQhKvYIZBY43B8zM6hyBvLKuqTeh0EM5pKOfbWQSI');
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END $$;
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@@ -0,0 +1,4 @@
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-- This file should undo anything in `up.sql`
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ALTER TABLE gamenight
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DROP COLUMN owner_id;
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19
backend/migrations/2022-05-14-104118_gamenight_owners/up.sql
Normal file
19
backend/migrations/2022-05-14-104118_gamenight_owners/up.sql
Normal file
@@ -0,0 +1,19 @@
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ALTER TABLE gamenight RENAME TO _gamenight_old;
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CREATE TABLE gamenight (
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id UUID NOT NULL PRIMARY KEY,
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name VARCHAR NOT NULL,
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datetime VARCHAR NOT NULL,
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owner_id UUID NOT NULL,
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CONSTRAINT FK_OwnerId FOREIGN KEY (owner_id) REFERENCES users(id) ON DELETE CASCADE
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);
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SET session_replication_role = 'replica';
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INSERT INTO gamenight (id, name, datetime, owner_id)
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select id, name, datetime, '00000000-0000-0000-0000-000000000000'
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FROM _gamenight_old;
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drop table _gamenight_old;
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SET session_replication_role = 'origin';
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@@ -0,0 +1,3 @@
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-- This file should undo anything in `up.sql`
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drop table gamenight_gamelist;
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@@ -0,0 +1,9 @@
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-- Your SQL goes here
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create table gamenight_gamelist (
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gamenight_id UUID NOT NULL,
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game_id UUID NOT NULL,
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CONSTRAINT FK_gamenight_id FOREIGN KEY (gamenight_id) REFERENCES gamenight(id) ON DELETE CASCADE,
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CONSTRAINT FK_game_id FOREIGN KEY (game_id) REFERENCES known_games(id) ON DELETE CASCADE,
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PRIMARY KEY(gamenight_id, game_id)
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);
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@@ -0,0 +1,3 @@
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-- This file should undo anything in `up.sql`
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drop table gamenight_participants;
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@@ -0,0 +1,9 @@
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-- Your SQL goes here
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create table gamenight_participants (
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gamenight_id UUID NOT NULL,
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user_id UUID NOT NULL,
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CONSTRAINT FK_gamenight_id FOREIGN KEY (gamenight_id) REFERENCES gamenight(id) ON DELETE CASCADE,
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CONSTRAINT FK_user_id FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE,
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PRIMARY KEY(gamenight_id, user_id)
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)
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@@ -0,0 +1,6 @@
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-- This file should undo anything in `up.sql`
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drop table registration_tokens;
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ALTER TABLE gamenight
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ALTER datetime TYPE VARCHAR;
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@@ -0,0 +1,11 @@
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-- Your SQL goes here
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create table registration_tokens (
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id UUID PRIMARY KEY,
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token CHARACTER(32) NOT NULL,
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single_use BOOLEAN NOT NULL,
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expires TIMESTAMPTZ
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);
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ALTER TABLE gamenight
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ALTER datetime TYPE TIMESTAMPTZ using datetime::timestamp;
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@@ -1,27 +1,41 @@
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use crate::schema;
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use crate::schema::admin::RegistrationToken;
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use crate::schema::gamenight::*;
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use crate::schema::users::*;
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use crate::schema::DatabaseError;
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use crate::schema::DbConn;
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use crate::AppConfig;
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use chrono::DateTime;
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use chrono::Utc;
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use jsonwebtoken::decode;
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use jsonwebtoken::encode;
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use jsonwebtoken::DecodingKey;
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use jsonwebtoken::Validation;
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use jsonwebtoken::{EncodingKey, Header};
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use futures::future::join_all;
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use jsonwebtoken::{decode, encode, DecodingKey, EncodingKey, Header, Validation};
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use rocket::http::Status;
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use rocket::request::Outcome;
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use rocket::request::{FromRequest, Request};
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use rocket::request::{FromRequest, Outcome, Request};
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use rocket::serde::json::{json, Json, Value};
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use rocket::State;
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use serde::{Deserialize, Serialize};
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use std::borrow::Cow;
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use uuid::Uuid;
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use validator::ValidateArgs;
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#[derive(Debug, Responder)]
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pub enum ApiResponseVariant {
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Status(Status),
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// Redirect(Redirect),
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Value(Value),
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// Flash(Flash<Redirect>)
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}
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#[derive(Serialize, Deserialize, Debug)]
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pub enum ApiData {
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#[serde(rename = "user")]
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User(UserWithToken),
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#[serde(rename = "gamenights")]
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Gamenights(Vec<GamenightOutput>),
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#[serde(rename = "gamenight")]
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Gamenight(GamenightOutput),
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#[serde(rename = "games")]
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Games(Vec<Game>),
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#[serde(rename = "registration_tokens")]
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RegistrationTokens(Vec<RegistrationToken>),
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}
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#[derive(Serialize, Deserialize, Debug)]
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@@ -29,8 +43,8 @@ struct ApiResponse {
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result: Cow<'static, str>,
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#[serde(skip_serializing_if = "Option::is_none")]
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message: Option<Cow<'static, str>>,
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#[serde(skip_serializing_if = "Option::is_none")]
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jwt: Option<Cow<'static, str>>,
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#[serde(flatten, skip_serializing_if = "Option::is_none")]
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data: Option<ApiData>,
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}
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impl ApiResponse {
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@@ -40,22 +54,57 @@ impl ApiResponse {
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const SUCCES: Self = Self {
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result: Self::SUCCES_RESULT,
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message: None,
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jwt: None,
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data: None,
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};
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fn error(message: String) -> Self {
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Self {
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result: Self::FAILURE_RESULT,
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message: Some(Cow::Owned(message)),
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jwt: None,
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data: None,
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}
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}
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fn login_response(jwt: String) -> Self {
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fn login_response(user: User, jwt: String) -> Self {
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Self {
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result: Self::SUCCES_RESULT,
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message: None,
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jwt: Some(Cow::Owned(jwt)),
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data: Some(ApiData::User(UserWithToken {
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user: user,
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jwt: jwt,
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})),
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}
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}
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fn gamenights_response(gamenights: Vec<GamenightOutput>) -> Self {
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Self {
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result: Self::SUCCES_RESULT,
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message: None,
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data: Some(ApiData::Gamenights(gamenights)),
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}
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}
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fn gamenight_response(gamenight: GamenightOutput) -> Self {
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Self {
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result: Self::SUCCES_RESULT,
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message: None,
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data: Some(ApiData::Gamenight(gamenight)),
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}
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}
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fn games_response(games: Vec<Game>) -> Self {
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Self {
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result: Self::SUCCES_RESULT,
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message: None,
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data: Some(ApiData::Games(games)),
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}
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}
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fn registration_tokens_response(tokens: Vec<RegistrationToken>) -> Self {
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Self {
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result: Self::SUCCES_RESULT,
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message: None,
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data: Some(ApiData::RegistrationTokens(tokens)),
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}
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}
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}
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@@ -69,15 +118,13 @@ const AUTH_HEADER: &str = "Authorization";
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const BEARER: &str = "Bearer ";
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#[rocket::async_trait]
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impl<'r> FromRequest<'r> for schema::User {
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impl<'r> FromRequest<'r> for User {
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type Error = ApiError;
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async fn from_request(req: &'r Request<'_>) -> Outcome<Self, Self::Error> {
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let header = match req.headers().get_one(AUTH_HEADER) {
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Some(header) => header,
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None => {
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return Outcome::Forward(())
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}
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None => return Outcome::Forward(()),
|
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};
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if !header.starts_with(BEARER) {
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@@ -92,21 +139,119 @@ impl<'r> FromRequest<'r> for schema::User {
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&Validation::default(),
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) {
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Ok(token) => token,
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Err(_) => {
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return Outcome::Forward(())
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}
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Err(_) => return Outcome::Forward(()),
|
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};
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let id = token.claims.uid;
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let conn = req.guard::<DbConn>().await.unwrap();
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return Outcome::Success(schema::get_user(conn, id).await);
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return match get_user(&conn, id).await {
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Ok(o) => Outcome::Success(o),
|
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Err(_) => Outcome::Forward(()),
|
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};
|
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}
|
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}
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|
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#[derive(Debug, Serialize, Deserialize)]
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pub struct GamenightOutput {
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#[serde(flatten)]
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gamenight: Gamenight,
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game_list: Vec<Game>,
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participants: Vec<User>,
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}
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|
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#[derive(Debug, Serialize, Deserialize)]
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pub struct GamenightUpdate {
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action: String,
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}
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|
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#[patch(
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"/gamenights/<gamenight_id>",
|
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format = "application/json",
|
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data = "<patch_json>"
|
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)]
|
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pub async fn patch_gamenight(
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conn: DbConn,
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user: User,
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gamenight_id: String,
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patch_json: Json<GamenightUpdate>,
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) -> ApiResponseVariant {
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let uuid = Uuid::parse_str(&gamenight_id).unwrap();
|
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let patch = patch_json.into_inner();
|
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match patch.action.as_str() {
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"RemoveParticipant" => {
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let entry = GamenightParticipantsEntry {
|
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gamenight_id: uuid,
|
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user_id: user.id,
|
||||
};
|
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match remove_participant(&conn, entry).await {
|
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Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
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"AddParticipant" => {
|
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let entry = GamenightParticipantsEntry {
|
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gamenight_id: uuid,
|
||||
user_id: user.id,
|
||||
};
|
||||
match add_participant(&conn, entry).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
_ => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/gamenights/<gamenight_id>")]
|
||||
pub async fn gamenight(conn: DbConn, _user: User, gamenight_id: String) -> ApiResponseVariant {
|
||||
let uuid = Uuid::parse_str(&gamenight_id).unwrap();
|
||||
let gamenight = match get_gamenight(&conn, uuid).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
let games = match get_games_of_gamenight(&conn, uuid).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
let participants = match load_participants(&conn, uuid).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
let gamenight_output = GamenightOutput {
|
||||
gamenight: gamenight,
|
||||
game_list: games,
|
||||
participants: participants,
|
||||
};
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(gamenight_output)));
|
||||
}
|
||||
|
||||
#[get("/gamenights")]
|
||||
pub async fn gamenights(conn: DbConn, _user: schema::User) -> ApiResponseVariant {
|
||||
let gamenights = schema::get_all_gamenights(conn).await;
|
||||
ApiResponseVariant::Value(json!(gamenights))
|
||||
pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
|
||||
let gamenights = match get_all_gamenights(&conn).await {
|
||||
Ok(result) => result,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
|
||||
let conn_ref = &conn;
|
||||
|
||||
let game_results: Result<Vec<GamenightOutput>, DatabaseError> =
|
||||
join_all(gamenights.iter().map(|gn| async move {
|
||||
let games = get_games_of_gamenight(conn_ref, gn.id).await?;
|
||||
let participants = load_participants(conn_ref, gn.id).await?;
|
||||
Ok(GamenightOutput {
|
||||
gamenight: gn.clone(),
|
||||
game_list: games,
|
||||
participants: participants,
|
||||
})
|
||||
}))
|
||||
.await
|
||||
.into_iter()
|
||||
.collect();
|
||||
|
||||
match game_results {
|
||||
Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenights_response(result))),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/gamenights", rank = 2)]
|
||||
@@ -114,25 +259,127 @@ pub async fn gamenights_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[post("/gamenight", format = "application/json", data = "<gamenight_json>")]
|
||||
pub async fn gamenight_post_json(
|
||||
conn: DbConn,
|
||||
user: Option<schema::User>,
|
||||
gamenight_json: Json<schema::GameNightNoId>,
|
||||
) -> ApiResponseVariant {
|
||||
if user.is_some() {
|
||||
schema::insert_gamenight(conn, gamenight_json.into_inner()).await;
|
||||
ApiResponseVariant::Value(json!(ApiResponse::SUCCES))
|
||||
} else {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct GamenightInput {
|
||||
pub name: String,
|
||||
pub datetime: DateTime<Utc>,
|
||||
pub owner_id: Option<Uuid>,
|
||||
pub game_list: Vec<Game>,
|
||||
}
|
||||
|
||||
impl Into<Gamenight> for GamenightInput {
|
||||
fn into(self) -> Gamenight {
|
||||
Gamenight {
|
||||
id: Uuid::new_v4(),
|
||||
name: self.name,
|
||||
datetime: self.datetime,
|
||||
owner_id: self.owner_id.unwrap(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/register", format = "application/json", data = "<register_json>")]
|
||||
#[post("/gamenights", format = "application/json", data = "<gamenight_json>")]
|
||||
pub async fn gamenights_post_json(
|
||||
conn: DbConn,
|
||||
user: User,
|
||||
gamenight_json: Json<GamenightInput>,
|
||||
) -> ApiResponseVariant {
|
||||
let mut gamenight = gamenight_json.into_inner();
|
||||
gamenight.owner_id = Some(user.id);
|
||||
|
||||
let mut mutable_game_list = gamenight.game_list.clone();
|
||||
|
||||
match add_unknown_games(&conn, &mut mutable_game_list).await {
|
||||
Ok(_) => (),
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
|
||||
let gamenight_id = match insert_gamenight(&conn, gamenight.clone().into(), mutable_game_list)
|
||||
.await
|
||||
{
|
||||
Ok(id) => id,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
|
||||
let participant = GamenightParticipantsEntry {
|
||||
gamenight_id: gamenight_id,
|
||||
user_id: user.id,
|
||||
};
|
||||
match add_participant(&conn, participant).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/gamenights", rank = 2)]
|
||||
pub async fn gamenights_post_json_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[delete(
|
||||
"/gamenights",
|
||||
format = "application/json",
|
||||
data = "<delete_gamenight_json>"
|
||||
)]
|
||||
pub async fn gamenights_delete_json(
|
||||
conn: DbConn,
|
||||
user: User,
|
||||
delete_gamenight_json: Json<DeleteGamenight>,
|
||||
) -> ApiResponseVariant {
|
||||
if user.role == Role::Admin {
|
||||
if let Err(error) = delete_gamenight(&conn, delete_gamenight_json.game_id).await {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())));
|
||||
}
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::SUCCES));
|
||||
}
|
||||
|
||||
match get_gamenight(&conn, delete_gamenight_json.game_id).await {
|
||||
Ok(gamenight) => {
|
||||
if user.id == gamenight.owner_id {
|
||||
if let Err(error) = delete_gamenight(&conn, delete_gamenight_json.game_id).await {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())));
|
||||
}
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::SUCCES));
|
||||
}
|
||||
}
|
||||
Err(error) => {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
|
||||
}
|
||||
}
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[delete("/gamenights", rank = 2)]
|
||||
pub async fn gamenights_delete_json_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[post(
|
||||
"/register/<registration_token>",
|
||||
format = "application/json",
|
||||
data = "<register_json>"
|
||||
)]
|
||||
pub async fn register_post_json(
|
||||
conn: DbConn,
|
||||
register_json: Json<schema::Register>,
|
||||
config: &State<AppConfig>,
|
||||
register_json: Json<Register>,
|
||||
registration_token: String,
|
||||
) -> ApiResponseVariant {
|
||||
let token = match schema::admin::get_registration_token(&conn, registration_token).await {
|
||||
Ok(res) => res,
|
||||
Err(error) => {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
|
||||
}
|
||||
};
|
||||
|
||||
if let Some(expiry) = token.expires {
|
||||
if expiry < Utc::now() {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(
|
||||
"Registration token has expired".to_string()
|
||||
)));
|
||||
}
|
||||
}
|
||||
|
||||
let register = register_json.into_inner();
|
||||
let register_clone = register.clone();
|
||||
match conn
|
||||
@@ -143,28 +390,60 @@ pub async fn register_post_json(
|
||||
Err(error) => {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
|
||||
}
|
||||
};
|
||||
|
||||
let user = match insert_user(&conn, register).await {
|
||||
Ok(user) => user,
|
||||
Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
};
|
||||
|
||||
if token.single_use {
|
||||
match schema::admin::delete_registration_token(&conn, token.id).await {
|
||||
Ok(_) => (),
|
||||
Err(err) => {
|
||||
return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
match schema::insert_user(conn, register).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
match create_jwt_token(&user, config) {
|
||||
Ok(token) => ApiResponseVariant::Value(json!(ApiResponse::login_response(user, token))),
|
||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
struct Claims {
|
||||
exp: i64,
|
||||
uid: i32,
|
||||
role: schema::Role,
|
||||
uid: Uuid,
|
||||
role: Role,
|
||||
}
|
||||
|
||||
fn create_jwt_token(
|
||||
user: &User,
|
||||
config: &State<AppConfig>,
|
||||
) -> Result<String, jsonwebtoken::errors::Error> {
|
||||
let my_claims = Claims {
|
||||
exp: Utc::now().timestamp() + chrono::Duration::days(7).num_seconds(),
|
||||
uid: user.id,
|
||||
role: user.role,
|
||||
};
|
||||
|
||||
let secret = &config.inner().jwt_secret;
|
||||
encode(
|
||||
&Header::default(),
|
||||
&my_claims,
|
||||
&EncodingKey::from_secret(secret.as_bytes()),
|
||||
)
|
||||
}
|
||||
|
||||
#[post("/login", format = "application/json", data = "<login_json>")]
|
||||
pub async fn login_post_json(
|
||||
conn: DbConn,
|
||||
config: &State<AppConfig>,
|
||||
login_json: Json<schema::Login>,
|
||||
login_json: Json<Login>,
|
||||
) -> ApiResponseVariant {
|
||||
match schema::login(conn, login_json.into_inner()).await {
|
||||
match login(conn, login_json.into_inner()).await {
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
Ok(login_result) => {
|
||||
if !login_result.result {
|
||||
@@ -173,19 +452,11 @@ pub async fn login_post_json(
|
||||
))));
|
||||
}
|
||||
|
||||
let my_claims = Claims {
|
||||
exp: Utc::now().timestamp() + chrono::Duration::days(7).num_seconds(),
|
||||
uid: login_result.id.unwrap(),
|
||||
role: login_result.role.unwrap(),
|
||||
};
|
||||
|
||||
let secret = &config.inner().jwt_secret;
|
||||
match encode(
|
||||
&Header::default(),
|
||||
&my_claims,
|
||||
&EncodingKey::from_secret(secret.as_bytes()),
|
||||
) {
|
||||
Ok(token) => ApiResponseVariant::Value(json!(ApiResponse::login_response(token))),
|
||||
let user = login_result.user.unwrap();
|
||||
match create_jwt_token(&user, config) {
|
||||
Ok(token) => {
|
||||
ApiResponseVariant::Value(json!(ApiResponse::login_response(user, token)))
|
||||
}
|
||||
Err(error) => {
|
||||
ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
|
||||
}
|
||||
@@ -193,3 +464,155 @@ pub async fn login_post_json(
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/games")]
|
||||
pub async fn games(conn: DbConn, _user: User) -> ApiResponseVariant {
|
||||
match get_all_known_games(&conn).await {
|
||||
Ok(games) => ApiResponseVariant::Value(json!(ApiResponse::games_response(games))),
|
||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/games", rank = 2)]
|
||||
pub async fn games_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[get(
|
||||
"/participants",
|
||||
format = "application/json",
|
||||
data = "<gamenight_id_json>"
|
||||
)]
|
||||
pub async fn get_participants(
|
||||
conn: DbConn,
|
||||
_user: User,
|
||||
gamenight_id_json: Json<GamenightId>,
|
||||
) -> ApiResponseVariant {
|
||||
match load_participants(&conn, gamenight_id_json.into_inner().gamenight_id).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/participants", rank = 2)]
|
||||
pub async fn get_participants_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[post("/participants", format = "application/json", data = "<entry_json>")]
|
||||
pub async fn post_participants(
|
||||
conn: DbConn,
|
||||
_user: User,
|
||||
entry_json: Json<GamenightParticipantsEntry>,
|
||||
) -> ApiResponseVariant {
|
||||
match add_participant(&conn, entry_json.into_inner()).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/participants", rank = 2)]
|
||||
pub async fn post_participants_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[delete("/participants", format = "application/json", data = "<entry_json>")]
|
||||
pub async fn delete_participants(
|
||||
conn: DbConn,
|
||||
_user: User,
|
||||
entry_json: Json<GamenightParticipantsEntry>,
|
||||
) -> ApiResponseVariant {
|
||||
match remove_participant(&conn, entry_json.into_inner()).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[delete("/participants", rank = 2)]
|
||||
pub async fn delete_participants_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
pub struct RegistrationTokenData {
|
||||
single_use: bool,
|
||||
expires: Option<DateTime<Utc>>,
|
||||
}
|
||||
|
||||
impl Into<RegistrationToken> for RegistrationTokenData {
|
||||
fn into(self) -> RegistrationToken {
|
||||
use rand::Rng;
|
||||
let random_bytes = rand::thread_rng().gen::<[u8; 24]>();
|
||||
RegistrationToken {
|
||||
id: Uuid::new_v4(),
|
||||
token: base64::encode_config(random_bytes, base64::URL_SAFE),
|
||||
single_use: self.single_use,
|
||||
expires: self.expires,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[post(
|
||||
"/admin/registration_tokens",
|
||||
format = "application/json",
|
||||
data = "<token_json>"
|
||||
)]
|
||||
pub async fn add_registration_token(
|
||||
conn: DbConn,
|
||||
user: User,
|
||||
token_json: Json<RegistrationTokenData>,
|
||||
) -> ApiResponseVariant {
|
||||
if user.role != Role::Admin {
|
||||
return ApiResponseVariant::Status(Status::Unauthorized);
|
||||
}
|
||||
|
||||
match schema::admin::add_registration_token(&conn, token_json.into_inner().into()).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/admin/registration_tokens", rank = 2)]
|
||||
pub async fn add_registration_token_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[get("/admin/registration_tokens")]
|
||||
pub async fn get_registration_tokens(conn: DbConn, user: User) -> ApiResponseVariant {
|
||||
if user.role != Role::Admin {
|
||||
return ApiResponseVariant::Status(Status::Unauthorized);
|
||||
}
|
||||
|
||||
match schema::admin::get_all_registration_tokens(&conn).await {
|
||||
Ok(results) => {
|
||||
ApiResponseVariant::Value(json!(ApiResponse::registration_tokens_response(results)))
|
||||
}
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/admin/registration_tokens", rank = 2)]
|
||||
pub async fn get_registration_tokens_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
#[delete("/admin/registration_tokens/<gamenight_id>")]
|
||||
pub async fn delete_registration_tokens(
|
||||
conn: DbConn,
|
||||
user: User,
|
||||
gamenight_id: String,
|
||||
) -> ApiResponseVariant {
|
||||
if user.role != Role::Admin {
|
||||
return ApiResponseVariant::Status(Status::Unauthorized);
|
||||
}
|
||||
|
||||
let uuid = Uuid::parse_str(&gamenight_id).unwrap();
|
||||
match schema::admin::delete_registration_token(&conn, uuid).await {
|
||||
Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
|
||||
Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
|
||||
}
|
||||
}
|
||||
#[delete("/admin/registration_tokens", rank = 2)]
|
||||
pub async fn delete_registration_tokens_unauthorized() -> ApiResponseVariant {
|
||||
ApiResponseVariant::Status(Status::Unauthorized)
|
||||
}
|
||||
|
||||
@@ -33,7 +33,7 @@ impl Default for AppConfig {
|
||||
}
|
||||
|
||||
#[launch]
|
||||
fn rocket() -> _ {
|
||||
async fn rocket() -> _ {
|
||||
let figment = Figment::from(rocket::Config::default())
|
||||
.merge(Serialized::defaults(AppConfig::default()))
|
||||
.merge(Toml::file("App.toml").nested())
|
||||
@@ -43,25 +43,37 @@ fn rocket() -> _ {
|
||||
let rocket = rocket::custom(figment)
|
||||
.attach(schema::DbConn::fairing())
|
||||
.attach(Template::fairing())
|
||||
.attach(site::CORS)
|
||||
.attach(AdHoc::on_ignite("Run Migrations", schema::run_migrations))
|
||||
.attach(AdHoc::config::<AppConfig>())
|
||||
.mount(
|
||||
"/",
|
||||
routes![
|
||||
site::index,
|
||||
site::gamenights,
|
||||
site::add_game_night,
|
||||
site::register
|
||||
],
|
||||
)
|
||||
.mount("/", routes![site::index, site::files])
|
||||
.mount(
|
||||
"/api",
|
||||
routes![
|
||||
api::gamenight,
|
||||
api::patch_gamenight,
|
||||
api::gamenights,
|
||||
api::gamenights_unauthorized,
|
||||
api::gamenight_post_json,
|
||||
api::gamenights_post_json,
|
||||
api::gamenights_post_json_unauthorized,
|
||||
api::register_post_json,
|
||||
api::login_post_json
|
||||
api::login_post_json,
|
||||
api::gamenights_delete_json,
|
||||
api::gamenights_delete_json_unauthorized,
|
||||
api::games,
|
||||
api::games_unauthorized,
|
||||
api::get_participants,
|
||||
api::get_participants_unauthorized,
|
||||
api::post_participants,
|
||||
api::post_participants_unauthorized,
|
||||
api::delete_participants,
|
||||
api::delete_participants_unauthorized,
|
||||
api::add_registration_token,
|
||||
api::add_registration_token_unauthorized,
|
||||
api::get_registration_tokens,
|
||||
api::get_registration_tokens_unauthorized,
|
||||
api::delete_registration_tokens,
|
||||
api::delete_registration_tokens_unauthorized,
|
||||
],
|
||||
);
|
||||
|
||||
|
||||
@@ -1,319 +0,0 @@
|
||||
use crate::diesel::BoolExpressionMethods;
|
||||
use crate::diesel::Connection;
|
||||
use crate::diesel::ExpressionMethods;
|
||||
use crate::diesel::QueryDsl;
|
||||
use argon2::password_hash::SaltString;
|
||||
use argon2::PasswordHash;
|
||||
use argon2::PasswordVerifier;
|
||||
use argon2::{
|
||||
password_hash::{rand_core::OsRng, PasswordHasher},
|
||||
Argon2,
|
||||
};
|
||||
use diesel::dsl::count;
|
||||
use diesel::RunQueryDsl;
|
||||
use diesel_derive_enum::DbEnum;
|
||||
use rocket::{Build, Rocket};
|
||||
use rocket_sync_db_pools::database;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::ops::Deref;
|
||||
use validator::{Validate, ValidationError};
|
||||
|
||||
#[database("gamenight_database")]
|
||||
pub struct DbConn(diesel::SqliteConnection);
|
||||
|
||||
impl Deref for DbConn {
|
||||
type Target = rocket_sync_db_pools::Connection<DbConn, diesel::SqliteConnection>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
gamenight (id) {
|
||||
id -> Integer,
|
||||
game -> Text,
|
||||
datetime -> Text,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
known_games (game) {
|
||||
id -> Integer,
|
||||
game -> Text,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
use diesel::sql_types::Integer;
|
||||
use diesel::sql_types::Text;
|
||||
use super::RoleMapping;
|
||||
user(id) {
|
||||
id -> Integer,
|
||||
username -> Text,
|
||||
email -> Text,
|
||||
role -> RoleMapping,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
pwd(user_id) {
|
||||
user_id -> Integer,
|
||||
password -> Text,
|
||||
}
|
||||
}
|
||||
|
||||
allow_tables_to_appear_in_same_query!(gamenight, known_games,);
|
||||
|
||||
pub enum DatabaseError {
|
||||
Hash(password_hash::Error),
|
||||
Query(String),
|
||||
}
|
||||
|
||||
impl std::fmt::Display for DatabaseError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> {
|
||||
match self {
|
||||
DatabaseError::Hash(err) => write!(f, "{}", err),
|
||||
DatabaseError::Query(err) => write!(f, "{}", err),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn get_all_gamenights(conn: DbConn) -> Vec<GameNight> {
|
||||
conn.run(|c| gamenight::table.load::<GameNight>(c).unwrap())
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn insert_gamenight(conn: DbConn, new_gamenight: GameNightNoId) -> () {
|
||||
conn.run(|c| {
|
||||
diesel::insert_into(gamenight::table)
|
||||
.values(new_gamenight)
|
||||
.execute(c)
|
||||
.unwrap()
|
||||
})
|
||||
.await;
|
||||
}
|
||||
|
||||
pub async fn insert_user(conn: DbConn, new_user: Register) -> Result<(), DatabaseError> {
|
||||
let salt = SaltString::generate(&mut OsRng);
|
||||
|
||||
let argon2 = Argon2::default();
|
||||
|
||||
let password_hash = match argon2.hash_password(new_user.password.as_bytes(), &salt) {
|
||||
Ok(hash) => hash.to_string(),
|
||||
Err(error) => return Err(DatabaseError::Hash(error)),
|
||||
};
|
||||
|
||||
let user_insert_result = conn
|
||||
.run(move |c| {
|
||||
c.transaction(|| {
|
||||
diesel::insert_into(user::table)
|
||||
.values((
|
||||
user::username.eq(&new_user.username),
|
||||
user::email.eq(&new_user.email),
|
||||
user::role.eq(Role::User),
|
||||
))
|
||||
.execute(c)?;
|
||||
|
||||
let ids: Vec<i32> = match user::table
|
||||
.filter(
|
||||
user::username
|
||||
.eq(&new_user.username)
|
||||
.and(user::email.eq(&new_user.email)),
|
||||
)
|
||||
.select(user::id)
|
||||
.get_results(c)
|
||||
{
|
||||
Ok(id) => id,
|
||||
Err(e) => return Err(e),
|
||||
};
|
||||
|
||||
diesel::insert_into(pwd::table)
|
||||
.values((pwd::user_id.eq(ids[0]), pwd::password.eq(&password_hash)))
|
||||
.execute(c)
|
||||
})
|
||||
})
|
||||
.await;
|
||||
|
||||
match user_insert_result {
|
||||
Err(e) => Err(DatabaseError::Query(e.to_string())),
|
||||
_ => Ok(()),
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseError> {
|
||||
conn.run(move |c| -> Result<LoginResult, DatabaseError> {
|
||||
let id: i32 = match user::table
|
||||
.filter(user::username.eq(&login.username))
|
||||
.or_filter(user::email.eq(&login.username))
|
||||
.select(user::id)
|
||||
.first(c)
|
||||
{
|
||||
Ok(id) => id,
|
||||
Err(error) => return Err(DatabaseError::Query(error.to_string())),
|
||||
};
|
||||
|
||||
let pwd: String = match pwd::table
|
||||
.filter(pwd::user_id.eq(id))
|
||||
.select(pwd::password)
|
||||
.first(c)
|
||||
{
|
||||
Ok(pwd) => pwd,
|
||||
Err(error) => return Err(DatabaseError::Query(error.to_string())),
|
||||
};
|
||||
|
||||
let parsed_hash = match PasswordHash::new(&pwd) {
|
||||
Ok(hash) => hash,
|
||||
Err(error) => return Err(DatabaseError::Hash(error)),
|
||||
};
|
||||
|
||||
if Argon2::default()
|
||||
.verify_password(&login.password.as_bytes(), &parsed_hash)
|
||||
.is_ok()
|
||||
{
|
||||
let role: Role = match user::table
|
||||
.filter(user::id.eq(id))
|
||||
.select(user::role)
|
||||
.first(c)
|
||||
{
|
||||
Ok(role) => role,
|
||||
Err(error) => return Err(DatabaseError::Query(error.to_string())),
|
||||
};
|
||||
|
||||
Ok(LoginResult {
|
||||
result: true,
|
||||
id: Some(id),
|
||||
role: Some(role),
|
||||
})
|
||||
} else {
|
||||
Ok(LoginResult {
|
||||
result: false,
|
||||
id: None,
|
||||
role: None,
|
||||
})
|
||||
}
|
||||
})
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn get_user(conn: DbConn, id: i32) -> User {
|
||||
conn.run(move |c| user::table.filter(user::id.eq(id)).first(c).unwrap())
|
||||
.await
|
||||
}
|
||||
|
||||
pub fn unique_username(
|
||||
username: &String,
|
||||
conn: &diesel::SqliteConnection,
|
||||
) -> Result<(), ValidationError> {
|
||||
match user::table
|
||||
.select(count(user::username))
|
||||
.filter(user::username.eq(username))
|
||||
.execute(conn)
|
||||
{
|
||||
Ok(0) => Ok(()),
|
||||
Ok(_) => Err(ValidationError::new("User already exists")),
|
||||
Err(_) => Err(ValidationError::new("Database error while validating user")),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unique_email(
|
||||
email: &String,
|
||||
conn: &diesel::SqliteConnection,
|
||||
) -> Result<(), ValidationError> {
|
||||
match user::table
|
||||
.select(count(user::email))
|
||||
.filter(user::email.eq(email))
|
||||
.execute(conn)
|
||||
{
|
||||
Ok(0) => Ok(()),
|
||||
Ok(_) => Err(ValidationError::new("email already exists")),
|
||||
Err(_) => Err(ValidationError::new(
|
||||
"Database error while validating email",
|
||||
)),
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn run_migrations(rocket: Rocket<Build>) -> Rocket<Build> {
|
||||
// This macro from `diesel_migrations` defines an `embedded_migrations`
|
||||
// module containing a function named `run`. This allows the example to be
|
||||
// run and tested without any outside setup of the database.
|
||||
embed_migrations!();
|
||||
|
||||
let conn = DbConn::get_one(&rocket).await.expect("database connection");
|
||||
conn.run(|c| embedded_migrations::run(c))
|
||||
.await
|
||||
.expect("can run migrations");
|
||||
|
||||
rocket
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, DbEnum, Clone)]
|
||||
pub enum Role {
|
||||
Admin,
|
||||
User,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
|
||||
#[table_name = "user"]
|
||||
pub struct User {
|
||||
pub id: i32,
|
||||
pub username: String,
|
||||
pub email: String,
|
||||
pub role: Role,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, FromForm, Insertable)]
|
||||
#[table_name = "known_games"]
|
||||
pub struct GameNoId {
|
||||
pub game: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
|
||||
pub struct Game {
|
||||
pub id: i32,
|
||||
pub game: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, FromForm, Insertable)]
|
||||
#[table_name = "gamenight"]
|
||||
pub struct GameNightNoId {
|
||||
pub game: String,
|
||||
pub datetime: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, FromForm, Queryable)]
|
||||
pub struct GameNight {
|
||||
pub id: i32,
|
||||
pub game: String,
|
||||
pub datetime: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Validate, Clone)]
|
||||
pub struct Register {
|
||||
#[validate(
|
||||
length(min = 1),
|
||||
custom(function = "unique_username", arg = "&'v_a diesel::SqliteConnection")
|
||||
)]
|
||||
pub username: String,
|
||||
#[validate(
|
||||
email,
|
||||
custom(function = "unique_email", arg = "&'v_a diesel::SqliteConnection")
|
||||
)]
|
||||
pub email: String,
|
||||
#[validate(length(min = 10), must_match = "password_repeat")]
|
||||
pub password: String,
|
||||
pub password_repeat: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct Login {
|
||||
pub username: String,
|
||||
pub password: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct LoginResult {
|
||||
pub result: bool,
|
||||
pub id: Option<i32>,
|
||||
pub role: Option<Role>,
|
||||
}
|
||||
67
backend/src/schema/admin.rs
Normal file
67
backend/src/schema/admin.rs
Normal file
@@ -0,0 +1,67 @@
|
||||
use crate::schema::{DatabaseError, DbConn};
|
||||
use chrono::DateTime;
|
||||
use chrono::Utc;
|
||||
use diesel::{ExpressionMethods, QueryDsl, RunQueryDsl};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use uuid::Uuid;
|
||||
|
||||
table! {
|
||||
registration_tokens (id) {
|
||||
id -> diesel::sql_types::Uuid,
|
||||
token -> Char,
|
||||
single_use -> Bool,
|
||||
expires -> Nullable<Timestamptz>,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
|
||||
#[table_name = "registration_tokens"]
|
||||
pub struct RegistrationToken {
|
||||
pub id: Uuid,
|
||||
pub token: String,
|
||||
pub single_use: bool,
|
||||
pub expires: Option<DateTime<Utc>>,
|
||||
}
|
||||
|
||||
pub async fn get_all_registration_tokens(
|
||||
conn: &DbConn,
|
||||
) -> Result<Vec<RegistrationToken>, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(|c| registration_tokens::table.load::<RegistrationToken>(c))
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn add_registration_token(
|
||||
conn: &DbConn,
|
||||
token: RegistrationToken,
|
||||
) -> Result<usize, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(|c| {
|
||||
diesel::insert_into(registration_tokens::table)
|
||||
.values(token)
|
||||
.execute(c)
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn delete_registration_token(conn: &DbConn, id: Uuid) -> Result<usize, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| {
|
||||
diesel::delete(registration_tokens::table.filter(registration_tokens::id.eq(id)))
|
||||
.execute(c)
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn get_registration_token(
|
||||
conn: &DbConn,
|
||||
token: String,
|
||||
) -> Result<RegistrationToken, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(|c| {
|
||||
registration_tokens::table
|
||||
.filter(registration_tokens::token.eq(token))
|
||||
.first(c)
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
215
backend/src/schema/gamenight.rs
Normal file
215
backend/src/schema/gamenight.rs
Normal file
@@ -0,0 +1,215 @@
|
||||
use crate::schema::users::{users, User};
|
||||
use crate::schema::{DatabaseError, DbConn};
|
||||
use chrono::{DateTime, Utc};
|
||||
use diesel::{Connection, ExpressionMethods, QueryDsl, RunQueryDsl};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use uuid::Uuid;
|
||||
|
||||
table! {
|
||||
gamenight (id) {
|
||||
id -> diesel::sql_types::Uuid,
|
||||
name -> VarChar,
|
||||
datetime -> Timestamptz,
|
||||
owner_id -> Uuid,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
known_games (id) {
|
||||
id -> diesel::sql_types::Uuid,
|
||||
name -> VarChar,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
gamenight_gamelist(gamenight_id, game_id) {
|
||||
gamenight_id -> diesel::sql_types::Uuid,
|
||||
game_id -> diesel::sql_types::Uuid,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
gamenight_participants(gamenight_id, user_id) {
|
||||
gamenight_id -> diesel::sql_types::Uuid,
|
||||
user_id -> diesel::sql_types::Uuid,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Queryable, Clone, Insertable)]
|
||||
#[table_name = "known_games"]
|
||||
pub struct Game {
|
||||
pub id: Uuid,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable, Clone)]
|
||||
#[table_name = "gamenight"]
|
||||
pub struct Gamenight {
|
||||
pub id: Uuid,
|
||||
pub name: String,
|
||||
pub datetime: DateTime<Utc>,
|
||||
pub owner_id: Uuid,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
|
||||
#[table_name = "gamenight_gamelist"]
|
||||
pub struct GamenightGameListEntry {
|
||||
pub gamenight_id: Uuid,
|
||||
pub game_id: Uuid,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable, Identifiable)]
|
||||
#[table_name = "gamenight_participants"]
|
||||
#[primary_key(gamenight_id, user_id)]
|
||||
pub struct GamenightParticipantsEntry {
|
||||
pub gamenight_id: Uuid,
|
||||
pub user_id: Uuid,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Queryable)]
|
||||
pub struct DeleteGamenight {
|
||||
pub game_id: Uuid,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Queryable)]
|
||||
pub struct GamenightId {
|
||||
pub gamenight_id: Uuid,
|
||||
}
|
||||
|
||||
pub async fn get_all_gamenights(conn: &DbConn) -> Result<Vec<Gamenight>, DatabaseError> {
|
||||
Ok(conn.run(|c| gamenight::table.load::<Gamenight>(c)).await?)
|
||||
}
|
||||
|
||||
pub async fn insert_gamenight(
|
||||
conn: &DbConn,
|
||||
new_gamenight: Gamenight,
|
||||
game_list: Vec<Game>,
|
||||
) -> Result<Uuid, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| {
|
||||
c.transaction::<_, DatabaseError, _>(|| {
|
||||
let id: Uuid = diesel::insert_into(gamenight::table)
|
||||
.values(&new_gamenight)
|
||||
.returning(gamenight::id)
|
||||
.get_result(c)?;
|
||||
|
||||
let entries: Vec<GamenightGameListEntry> = game_list
|
||||
.iter()
|
||||
.map(|g| GamenightGameListEntry {
|
||||
gamenight_id: new_gamenight.id.clone(),
|
||||
game_id: g.id.clone(),
|
||||
})
|
||||
.collect();
|
||||
|
||||
diesel::insert_into(gamenight_gamelist::table)
|
||||
.values(entries)
|
||||
.execute(c)?;
|
||||
|
||||
Ok(id)
|
||||
})
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn get_gamenight(conn: &DbConn, gamenight_id: Uuid) -> Result<Gamenight, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| gamenight::table.find(gamenight_id).first(c))
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn delete_gamenight(conn: &DbConn, game_id: Uuid) -> Result<usize, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| diesel::delete(gamenight::table.filter(gamenight::id.eq(game_id))).execute(c))
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn get_all_known_games(conn: &DbConn) -> Result<Vec<Game>, DatabaseError> {
|
||||
Ok(conn.run(|c| known_games::table.load::<Game>(c)).await?)
|
||||
}
|
||||
|
||||
pub async fn get_games_of_gamenight(
|
||||
conn: &DbConn,
|
||||
gamenight_id: Uuid,
|
||||
) -> Result<Vec<Game>, DatabaseError> {
|
||||
Ok(conn
|
||||
.run::<_, Result<Vec<Game>, _>>(move |c| {
|
||||
let linked_game_ids: Vec<GamenightGameListEntry> = gamenight_gamelist::table
|
||||
.filter(gamenight_gamelist::gamenight_id.eq(gamenight_id))
|
||||
.load::<GamenightGameListEntry>(c)?;
|
||||
|
||||
linked_game_ids
|
||||
.iter()
|
||||
.map(|l| {
|
||||
known_games::table
|
||||
.filter(known_games::id.eq(l.game_id))
|
||||
.first::<Game>(c)
|
||||
})
|
||||
.collect()
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(|c| {
|
||||
diesel::insert_into(known_games::table)
|
||||
.values(game)
|
||||
.execute(c)
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn add_unknown_games(conn: &DbConn, games: &mut Vec<Game>) -> Result<(), DatabaseError> {
|
||||
let all_games = get_all_known_games(conn).await?;
|
||||
for game in games.iter_mut() {
|
||||
if !all_games.iter().any(|g| g.name == game.name) {
|
||||
game.id = Uuid::new_v4();
|
||||
add_game(conn, game.clone()).await?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn load_participants(
|
||||
conn: &DbConn,
|
||||
gamenight_id: Uuid,
|
||||
) -> Result<Vec<User>, DatabaseError> {
|
||||
Ok(conn
|
||||
.run::<_, Result<Vec<User>, _>>(move |c| {
|
||||
let linked_participants = gamenight_participants::table
|
||||
.filter(gamenight_participants::gamenight_id.eq(gamenight_id))
|
||||
.load::<GamenightParticipantsEntry>(c)?;
|
||||
linked_participants
|
||||
.iter()
|
||||
.map(|l| {
|
||||
users::table
|
||||
.filter(users::id.eq(l.user_id))
|
||||
.first::<User>(c)
|
||||
})
|
||||
.collect()
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn add_participant(
|
||||
conn: &DbConn,
|
||||
participant: GamenightParticipantsEntry,
|
||||
) -> Result<usize, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| {
|
||||
diesel::insert_into(gamenight_participants::table)
|
||||
.values(&participant)
|
||||
.on_conflict_do_nothing()
|
||||
.execute(c)
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn remove_participant(
|
||||
conn: &DbConn,
|
||||
participant: GamenightParticipantsEntry,
|
||||
) -> Result<usize, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| diesel::delete(&participant).execute(c))
|
||||
.await?)
|
||||
}
|
||||
58
backend/src/schema/mod.rs
Normal file
58
backend/src/schema/mod.rs
Normal file
@@ -0,0 +1,58 @@
|
||||
pub mod admin;
|
||||
pub mod gamenight;
|
||||
pub mod users;
|
||||
|
||||
use rocket::{Build, Rocket};
|
||||
use rocket_sync_db_pools::database;
|
||||
use std::ops::Deref;
|
||||
|
||||
#[database("gamenight_database")]
|
||||
pub struct DbConn(diesel::PgConnection);
|
||||
|
||||
impl Deref for DbConn {
|
||||
type Target = rocket_sync_db_pools::Connection<DbConn, diesel::PgConnection>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
pub enum DatabaseError {
|
||||
Hash(password_hash::Error),
|
||||
Query(String),
|
||||
}
|
||||
|
||||
pub async fn run_migrations(rocket: Rocket<Build>) -> Rocket<Build> {
|
||||
// This macro from `diesel_migrations` defines an `embedded_migrations`
|
||||
// module containing a function named `run`. This allows the example to be
|
||||
// run and tested without any outside setup of the database.
|
||||
embed_migrations!();
|
||||
|
||||
let conn = DbConn::get_one(&rocket).await.expect("database connection");
|
||||
conn.run(|c| embedded_migrations::run(c))
|
||||
.await
|
||||
.expect("can run migrations");
|
||||
|
||||
rocket
|
||||
}
|
||||
|
||||
impl From<diesel::result::Error> for DatabaseError {
|
||||
fn from(error: diesel::result::Error) -> Self {
|
||||
Self::Query(error.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<password_hash::Error> for DatabaseError {
|
||||
fn from(error: password_hash::Error) -> Self {
|
||||
Self::Hash(error)
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Display for DatabaseError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> {
|
||||
match self {
|
||||
DatabaseError::Hash(err) => write!(f, "{}", err),
|
||||
DatabaseError::Query(err) => write!(f, "{}", err),
|
||||
}
|
||||
}
|
||||
}
|
||||
192
backend/src/schema/users.rs
Normal file
192
backend/src/schema/users.rs
Normal file
@@ -0,0 +1,192 @@
|
||||
use crate::schema::{DatabaseError, DbConn};
|
||||
use argon2::password_hash::SaltString;
|
||||
use argon2::PasswordHash;
|
||||
use argon2::PasswordVerifier;
|
||||
use argon2::{
|
||||
password_hash::{rand_core::OsRng, PasswordHasher},
|
||||
Argon2,
|
||||
};
|
||||
use diesel::{Connection, ExpressionMethods, QueryDsl, RunQueryDsl};
|
||||
use diesel_derive_enum::DbEnum;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use uuid::Uuid;
|
||||
use validator::{Validate, ValidationError};
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, DbEnum, Clone, Copy, PartialEq)]
|
||||
pub enum Role {
|
||||
Admin,
|
||||
User,
|
||||
}
|
||||
|
||||
table! {
|
||||
users(id) {
|
||||
id -> diesel::sql_types::Uuid,
|
||||
username -> VarChar,
|
||||
email -> VarChar,
|
||||
role -> crate::schema::users::RoleMapping,
|
||||
}
|
||||
}
|
||||
|
||||
table! {
|
||||
pwd(user_id) {
|
||||
user_id -> diesel::sql_types::Uuid,
|
||||
password -> VarChar,
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
|
||||
#[table_name = "pwd"]
|
||||
struct Pwd {
|
||||
user_id: Uuid,
|
||||
password: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
|
||||
#[table_name = "users"]
|
||||
pub struct User {
|
||||
pub id: Uuid,
|
||||
pub username: String,
|
||||
pub email: String,
|
||||
pub role: Role,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct UserWithToken {
|
||||
#[serde(flatten)]
|
||||
pub user: User,
|
||||
pub jwt: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct Login {
|
||||
pub username: String,
|
||||
pub password: String,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct LoginResult {
|
||||
pub result: bool,
|
||||
pub user: Option<User>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Validate, Clone)]
|
||||
pub struct Register {
|
||||
#[validate(
|
||||
length(min = 1),
|
||||
custom(function = "unique_username", arg = "&'v_a diesel::PgConnection")
|
||||
)]
|
||||
pub username: String,
|
||||
#[validate(
|
||||
email,
|
||||
custom(function = "unique_email", arg = "&'v_a diesel::PgConnection")
|
||||
)]
|
||||
pub email: String,
|
||||
#[validate(length(min = 10), must_match = "password_repeat")]
|
||||
pub password: String,
|
||||
pub password_repeat: String,
|
||||
}
|
||||
|
||||
pub async fn insert_user(conn: &DbConn, new_user: Register) -> Result<User, DatabaseError> {
|
||||
let salt = SaltString::generate(&mut OsRng);
|
||||
|
||||
let argon2 = Argon2::default();
|
||||
|
||||
let password_hash = argon2
|
||||
.hash_password(new_user.password.as_bytes(), &salt)?
|
||||
.to_string();
|
||||
|
||||
Ok(conn
|
||||
.run(move |c| {
|
||||
c.transaction(|| {
|
||||
let id = Uuid::new_v4();
|
||||
|
||||
diesel::insert_into(users::table)
|
||||
.values(User {
|
||||
id: id.clone(),
|
||||
username: new_user.username,
|
||||
email: new_user.email,
|
||||
role: Role::User,
|
||||
})
|
||||
.execute(c)?;
|
||||
|
||||
diesel::insert_into(pwd::table)
|
||||
.values(Pwd {
|
||||
user_id: id,
|
||||
password: password_hash,
|
||||
})
|
||||
.execute(c)?;
|
||||
users::table.filter(users::id.eq(id)).first::<User>(c)
|
||||
})
|
||||
})
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseError> {
|
||||
conn.run(move |c| -> Result<LoginResult, DatabaseError> {
|
||||
let id: Uuid = users::table
|
||||
.filter(users::username.eq(&login.username))
|
||||
.or_filter(users::email.eq(&login.username))
|
||||
.select(users::id)
|
||||
.first(c)?;
|
||||
|
||||
let pwd: String = pwd::table
|
||||
.filter(pwd::user_id.eq(id))
|
||||
.select(pwd::password)
|
||||
.first(c)?;
|
||||
|
||||
let parsed_hash = PasswordHash::new(&pwd)?;
|
||||
|
||||
if Argon2::default()
|
||||
.verify_password(&login.password.as_bytes(), &parsed_hash)
|
||||
.is_ok()
|
||||
{
|
||||
let user: User = users::table.find(id).first(c)?;
|
||||
|
||||
Ok(LoginResult {
|
||||
result: true,
|
||||
user: Some(user),
|
||||
})
|
||||
} else {
|
||||
Ok(LoginResult {
|
||||
result: false,
|
||||
user: None,
|
||||
})
|
||||
}
|
||||
})
|
||||
.await
|
||||
}
|
||||
|
||||
pub async fn get_user(conn: &DbConn, id: Uuid) -> Result<User, DatabaseError> {
|
||||
Ok(conn
|
||||
.run(move |c| users::table.filter(users::id.eq(id)).first(c))
|
||||
.await?)
|
||||
}
|
||||
|
||||
pub fn unique_username(
|
||||
username: &String,
|
||||
conn: &diesel::PgConnection,
|
||||
) -> Result<(), ValidationError> {
|
||||
match users::table
|
||||
.count()
|
||||
.filter(users::username.eq(username))
|
||||
.get_result(conn)
|
||||
{
|
||||
Ok(0) => Ok(()),
|
||||
Ok(_) => Err(ValidationError::new("User already exists")),
|
||||
Err(_) => Err(ValidationError::new("Database error while validating user")),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unique_email(email: &String, conn: &diesel::PgConnection) -> Result<(), ValidationError> {
|
||||
match users::table
|
||||
.count()
|
||||
.filter(users::email.eq(email))
|
||||
.get_result(conn)
|
||||
{
|
||||
Ok(0) => Ok(()),
|
||||
Ok(_) => Err(ValidationError::new("email already exists")),
|
||||
Err(_) => Err(ValidationError::new(
|
||||
"Database error while validating email",
|
||||
)),
|
||||
}
|
||||
}
|
||||
@@ -1,90 +1,42 @@
|
||||
use crate::schema;
|
||||
use rocket::request::FlashMessage;
|
||||
use rocket::response::Redirect;
|
||||
use rocket_dyn_templates::Template;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::borrow::Cow;
|
||||
use rocket::fs::NamedFile;
|
||||
use rocket::{
|
||||
fairing::{Fairing, Info, Kind},
|
||||
http::Header,
|
||||
Request, Response,
|
||||
};
|
||||
use std::io;
|
||||
use std::path::{Path, PathBuf};
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
struct FlashData {
|
||||
has_data: bool,
|
||||
kind: Cow<'static, str>,
|
||||
message: Cow<'static, str>,
|
||||
pub struct CORS;
|
||||
|
||||
#[rocket::async_trait]
|
||||
impl Fairing for CORS {
|
||||
fn info(&self) -> Info {
|
||||
Info {
|
||||
name: "Attaching CORS headers to responses",
|
||||
kind: Kind::Response,
|
||||
}
|
||||
}
|
||||
|
||||
async fn on_response<'r>(&self, _request: &'r Request<'_>, response: &mut Response<'r>) {
|
||||
response.set_header(Header::new("Access-Control-Allow-Origin", "*"));
|
||||
response.set_header(Header::new(
|
||||
"Access-Control-Allow-Methods",
|
||||
"POST, GET, PATCH, OPTIONS",
|
||||
));
|
||||
response.set_header(Header::new("Access-Control-Allow-Headers", "*"));
|
||||
response.set_header(Header::new("Access-Control-Allow-Credentials", "true"));
|
||||
}
|
||||
}
|
||||
|
||||
impl FlashData {
|
||||
const EMPTY: Self = Self {
|
||||
has_data: false,
|
||||
message: Cow::Borrowed(""),
|
||||
kind: Cow::Borrowed(""),
|
||||
};
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
struct GameNightsData {
|
||||
gamenights: Vec<schema::GameNight>,
|
||||
flash: FlashData,
|
||||
}
|
||||
|
||||
#[get("/gamenights")]
|
||||
pub async fn gamenights(conn: schema::DbConn) -> Template {
|
||||
let gamenights = schema::get_all_gamenights(conn).await;
|
||||
|
||||
let data = GameNightsData {
|
||||
gamenights: gamenights,
|
||||
flash: FlashData::EMPTY,
|
||||
};
|
||||
|
||||
Template::render("gamenights", &data)
|
||||
#[get("/<file..>", rank = 10)]
|
||||
pub async fn files(file: PathBuf) -> Option<NamedFile> {
|
||||
NamedFile::open(Path::new("../frontend/build/").join(file))
|
||||
.await
|
||||
.ok()
|
||||
}
|
||||
|
||||
#[get("/")]
|
||||
pub async fn index() -> Redirect {
|
||||
Redirect::to(uri!(gamenights))
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
struct GameNightAddData {
|
||||
post_url: String,
|
||||
flash: FlashData,
|
||||
}
|
||||
|
||||
#[get("/gamenight/add")]
|
||||
pub async fn add_game_night(flash: Option<FlashMessage<'_>>) -> Template {
|
||||
let flash_data = match flash {
|
||||
None => FlashData::EMPTY,
|
||||
Some(flash) => FlashData {
|
||||
has_data: true,
|
||||
message: Cow::Owned(flash.message().to_string()),
|
||||
kind: Cow::Owned(flash.kind().to_string()),
|
||||
},
|
||||
};
|
||||
|
||||
let data = GameNightAddData {
|
||||
post_url: "/api/gamenight".to_string(),
|
||||
flash: flash_data,
|
||||
};
|
||||
|
||||
Template::render("gamenight_add", &data)
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
struct RegisterData {
|
||||
flash: FlashData,
|
||||
}
|
||||
|
||||
#[get("/register")]
|
||||
pub async fn register(flash: Option<FlashMessage<'_>>) -> Template {
|
||||
let flash_data = match flash {
|
||||
None => FlashData::EMPTY,
|
||||
Some(flash) => FlashData {
|
||||
has_data: true,
|
||||
message: Cow::Owned(flash.message().to_string()),
|
||||
kind: Cow::Owned(flash.kind().to_string()),
|
||||
},
|
||||
};
|
||||
|
||||
let data = RegisterData { flash: flash_data };
|
||||
|
||||
Template::render("register", &data)
|
||||
pub async fn index() -> io::Result<NamedFile> {
|
||||
NamedFile::open("../frontend/build/index.html").await
|
||||
}
|
||||
|
||||
23
docker-compose.yml
Normal file
23
docker-compose.yml
Normal file
@@ -0,0 +1,23 @@
|
||||
version: '3.8'
|
||||
|
||||
services:
|
||||
|
||||
db:
|
||||
container_name: pg_container
|
||||
image: postgres
|
||||
restart: always
|
||||
environment:
|
||||
POSTGRES_USER: root
|
||||
POSTGRES_PASSWORD: root
|
||||
POSTGRES_DB: gamenight
|
||||
ports:
|
||||
- "5432:5432"
|
||||
pgadmin:
|
||||
container_name: pgadmin4_container
|
||||
image: dpage/pgadmin4
|
||||
restart: always
|
||||
environment:
|
||||
PGADMIN_DEFAULT_EMAIL: admin@admin.com
|
||||
PGADMIN_DEFAULT_PASSWORD: root
|
||||
ports:
|
||||
- "5050:80"
|
||||
9434
frontend/package-lock.json
generated
9434
frontend/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -3,11 +3,20 @@
|
||||
"version": "0.1.0",
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"@emotion/react": "^11.9.0",
|
||||
"@emotion/styled": "^11.8.1",
|
||||
"@material-ui/icons": "^4.11.3",
|
||||
"@mui/icons-material": "^5.8.0",
|
||||
"@mui/material": "^5.8.0",
|
||||
"@mui/x-date-pickers": "^5.0.0-alpha.4",
|
||||
"@testing-library/jest-dom": "^5.16.4",
|
||||
"@testing-library/react": "^13.0.1",
|
||||
"@testing-library/user-event": "^13.5.0",
|
||||
"react": "^18.0.0",
|
||||
"react-dom": "^18.0.0",
|
||||
"date-fns": "^2.28.0",
|
||||
"moment": "^2.29.3",
|
||||
"react": "^18.1.0",
|
||||
"react-datetime": "^3.1.1",
|
||||
"react-dom": "^18.1.0",
|
||||
"react-scripts": "5.0.1",
|
||||
"web-vitals": "^2.1.4"
|
||||
},
|
||||
@@ -15,7 +24,16 @@
|
||||
"start": "react-scripts start",
|
||||
"build": "react-scripts build",
|
||||
"test": "react-scripts test",
|
||||
"eject": "react-scripts eject"
|
||||
"eject": "react-scripts eject",
|
||||
"watch": "npm-watch"
|
||||
},
|
||||
"watch": {
|
||||
"build": {
|
||||
"patterns": [
|
||||
"src/"
|
||||
],
|
||||
"extensions": "js,jsx"
|
||||
}
|
||||
},
|
||||
"eslintConfig": {
|
||||
"extends": [
|
||||
@@ -34,5 +52,9 @@
|
||||
"last 1 firefox version",
|
||||
"last 1 safari version"
|
||||
]
|
||||
},
|
||||
"devDependencies": {
|
||||
"dotenv-cli": "^5.1.0",
|
||||
"npm-watch": "^0.11.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
work correctly both with client-side routing and a non-root public URL.
|
||||
Learn how to configure a non-root public URL by running `npm run build`.
|
||||
-->
|
||||
<title>React App</title>
|
||||
<title>It's gamenight</title>
|
||||
</head>
|
||||
<body>
|
||||
<noscript>You need to enable JavaScript to run this app.</noscript>
|
||||
|
||||
@@ -28,6 +28,19 @@
|
||||
color: #61dafb;
|
||||
}
|
||||
|
||||
fieldset label {
|
||||
display: block;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
input {
|
||||
display: block;
|
||||
}
|
||||
|
||||
input[type=submit] {
|
||||
margin:5px;
|
||||
}
|
||||
|
||||
@keyframes App-logo-spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
|
||||
@@ -1,25 +1,159 @@
|
||||
import logo from './logo.svg';
|
||||
import './App.css';
|
||||
import React, { useState, useEffect, useCallback } from 'react';
|
||||
import MenuBar from './components/MenuBar';
|
||||
import Login from './components/Login';
|
||||
import Gamenights from './components/Gamenights';
|
||||
import Gamenight from './components/Gamenight';
|
||||
import AdminPanel from './components/AdminPanel';
|
||||
import Register from './components/Register';
|
||||
|
||||
import { get_gamenights, get_games, unpack_api_result, login } from './api/Api';
|
||||
|
||||
const localStorageUserKey = 'user';
|
||||
|
||||
function App() {
|
||||
return (
|
||||
const [user, setUser] = useState(null);
|
||||
const [gamenights, setGamenights] = useState([]);
|
||||
const [flashData, setFlashData] = useState({});
|
||||
const [games, setGames] = useState([]);
|
||||
const [activeGamenightId, setActiveGamenightId] = useState(null);
|
||||
const [appState, setAppState] = useState('LoggedOut')
|
||||
|
||||
const handleLogin = (input) => {
|
||||
unpack_api_result(login(input), setFlashData)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
setUser(result.user);
|
||||
localStorage.setItem(localStorageUserKey, JSON.stringify(result.user));
|
||||
setAppState('LoggedIn')
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
if(activeGamenightId !== null) {
|
||||
setAppState('GamenightDetails');
|
||||
} else {
|
||||
setAppState(user === null ? 'LoggedOut' : 'LoggedIn')
|
||||
}
|
||||
}, [activeGamenightId, user])
|
||||
|
||||
const onLogout = () => {
|
||||
setUser(null);
|
||||
localStorage.removeItem(localStorageUserKey);
|
||||
setAppState('LoggedOut')
|
||||
};
|
||||
|
||||
const onAdmin = () => {
|
||||
setAppState('AdminPanel')
|
||||
}
|
||||
|
||||
const onUser = () => {
|
||||
setAppState('UserPage')
|
||||
}
|
||||
|
||||
const onRegister = () => {
|
||||
setAppState('RegisterPage')
|
||||
}
|
||||
|
||||
const onReset = () => {
|
||||
setAppState(user === null ? 'LoggedOut' : 'LoggedIn')
|
||||
}
|
||||
|
||||
const onRegistered = (user) => {
|
||||
setUser(user);
|
||||
}
|
||||
|
||||
const setFlash = (data) => {
|
||||
setFlashData(data);
|
||||
};
|
||||
|
||||
const refetchGamenights = useCallback(() => {
|
||||
unpack_api_result(get_gamenights(user.jwt), setFlashData)
|
||||
.then(result => {
|
||||
if (result !== undefined) {
|
||||
setGamenights(result.gamenights);
|
||||
}
|
||||
});
|
||||
}, [user]);
|
||||
|
||||
useEffect(() => {
|
||||
if (appState === 'LoggedIn') {
|
||||
refetchGamenights()
|
||||
}
|
||||
}, [appState, refetchGamenights])
|
||||
|
||||
useEffect(() => {
|
||||
if (appState === 'LoggedIn') {
|
||||
unpack_api_result(get_games(user.jwt), setFlashData)
|
||||
.then(result => {
|
||||
if (result !== undefined) {
|
||||
setGames(result.games)
|
||||
}
|
||||
});
|
||||
}
|
||||
}, [appState, user])
|
||||
|
||||
useEffect(() => {
|
||||
setUser(JSON.parse(localStorage.getItem(localStorageUserKey)));
|
||||
}, []);
|
||||
|
||||
let mainview;
|
||||
if(appState === 'LoggedOut') {
|
||||
mainview = (
|
||||
<div className="App">
|
||||
<header className="App-header">
|
||||
<img src={logo} className="App-logo" alt="logo" />
|
||||
<p>
|
||||
Edit <code>src/App.js</code> and save to reload.
|
||||
</p>
|
||||
<a
|
||||
className="App-link"
|
||||
href="https://reactjs.org"
|
||||
target="_blank"
|
||||
rel="noopener noreferrer"
|
||||
>
|
||||
Learn React
|
||||
</a>
|
||||
</header>
|
||||
<Login onChange={handleLogin}/>
|
||||
</div>
|
||||
);
|
||||
} else if(appState === 'RegisterPage') {
|
||||
mainview = (
|
||||
<Register
|
||||
onRegistered={onRegistered}
|
||||
setFlash={setFlash}/>
|
||||
);
|
||||
} else if(appState === 'UserPage') {
|
||||
mainview = (
|
||||
<span>UserPage</span>
|
||||
)
|
||||
}else if(appState === 'GamenightDetails') {
|
||||
mainview = (
|
||||
<Gamenight
|
||||
gamenightId={activeGamenightId}
|
||||
onDismis={() => setActiveGamenightId(null)}
|
||||
setFlash={setFlash}
|
||||
user={user}
|
||||
/>)
|
||||
} else if(appState === 'LoggedIn') {
|
||||
mainview = (
|
||||
<Gamenights
|
||||
user={user}
|
||||
games={games}
|
||||
setFlash={setFlash}
|
||||
refetchGamenights={refetchGamenights}
|
||||
gamenights={gamenights}
|
||||
onSelectGamenight={(g) => setActiveGamenightId(g.id)}/>
|
||||
);
|
||||
} else if(appState === 'AdminPanel') {
|
||||
mainview = (
|
||||
<AdminPanel
|
||||
user={user}
|
||||
setFlash={setFlash}/>
|
||||
);
|
||||
}
|
||||
let page = (
|
||||
<>
|
||||
<MenuBar
|
||||
user={user}
|
||||
onUser={onUser}
|
||||
onRegister={onRegister}
|
||||
onAdmin={onAdmin}
|
||||
onLogout={onLogout}
|
||||
onReset={onReset}/>
|
||||
{mainview}
|
||||
</>
|
||||
);
|
||||
|
||||
return page;
|
||||
}
|
||||
|
||||
export default App;
|
||||
|
||||
126
frontend/src/api/Api.js
Normal file
126
frontend/src/api/Api.js
Normal file
@@ -0,0 +1,126 @@
|
||||
|
||||
import fetchResource from './FetchResource'
|
||||
|
||||
export function unpack_api_result(promise, onError) {
|
||||
return promise.then(result => {
|
||||
if(result.result !== 'Ok') {
|
||||
throw new Error(result.message);
|
||||
}
|
||||
return result;
|
||||
})
|
||||
.catch(error => {
|
||||
onError({
|
||||
type: 'Error',
|
||||
message: `${error.status === null ?? error.status} ${error.message}`
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
export function get_gamenights(token) {
|
||||
return fetchResource('api/gamenights', {
|
||||
method: 'GET',
|
||||
headers: {
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
export function get_gamenight(gamenight_id, token) {
|
||||
return fetchResource(`api/gamenights/${gamenight_id}`, {
|
||||
method: 'GET',
|
||||
headers: {
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
export function post_gamenight(input, token) {
|
||||
return fetchResource('api/gamenights', {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
body: JSON.stringify(input)
|
||||
});
|
||||
}
|
||||
|
||||
export function patch_gamenight(gamenight_id, input, token) {
|
||||
return fetchResource(`api/gamenights/${gamenight_id}`, {
|
||||
method: 'PATCH',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
body: JSON.stringify(input)
|
||||
})
|
||||
}
|
||||
|
||||
export function delete_gamenight(input, token) {
|
||||
return fetchResource('api/gamenights', {
|
||||
method: 'DELETE',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
body: JSON.stringify(input)
|
||||
});
|
||||
}
|
||||
|
||||
export function get_games(token) {
|
||||
return fetchResource('api/games', {
|
||||
method: 'GET',
|
||||
headers: {
|
||||
'Authorization': `Bearer ${token}`
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
export function login(body) {
|
||||
return fetchResource('api/login', {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json'
|
||||
},
|
||||
body: JSON.stringify(body)
|
||||
});
|
||||
}
|
||||
|
||||
export function get_registration_tokens(token) {
|
||||
return fetchResource('api/admin/registration_tokens', {
|
||||
method: 'GET',
|
||||
headers: {
|
||||
'Authorization': `Bearer ${token}`
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
export function add_registration_token(token, registration_token) {
|
||||
return fetchResource('api/admin/registration_tokens', {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
'Authorization': `Bearer ${token}`
|
||||
},
|
||||
body: JSON.stringify(registration_token)
|
||||
});
|
||||
}
|
||||
|
||||
export function delete_registration_token(token, registration_token_id) {
|
||||
return fetchResource(`api/admin/registration_tokens/${registration_token_id}`, {
|
||||
method: 'DELETE',
|
||||
headers: {
|
||||
'Authorization': `Bearer ${token}`,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
export function register(registration_token, input) {
|
||||
return fetchResource(`api/register/${registration_token}`, {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json'
|
||||
},
|
||||
body: JSON.stringify(input)
|
||||
});
|
||||
}
|
||||
73
frontend/src/api/FetchResource.js
Normal file
73
frontend/src/api/FetchResource.js
Normal file
@@ -0,0 +1,73 @@
|
||||
const API_URL = '';
|
||||
|
||||
function ApiError(message, data, status) {
|
||||
let response = null;
|
||||
let isObject = false;
|
||||
|
||||
try {
|
||||
response = JSON.parse(data);
|
||||
isObject = true;
|
||||
} catch (e) {
|
||||
response = data;
|
||||
}
|
||||
|
||||
this.response = response;
|
||||
this.message = message;
|
||||
this.status = status;
|
||||
this.toString = function () {
|
||||
return `${ this.message }\nResponse:\n${ isObject ? JSON.stringify(this.response, null, 2) : this.response }`;
|
||||
};
|
||||
}
|
||||
|
||||
const fetchResource = (path, userOptions = {}) => {
|
||||
const defaultOptions = {};
|
||||
const defaultHeaders = {};
|
||||
|
||||
const options = {
|
||||
...defaultOptions,
|
||||
...userOptions,
|
||||
headers: {
|
||||
...defaultHeaders,
|
||||
...userOptions.headers,
|
||||
},
|
||||
};
|
||||
|
||||
const url = `${ API_URL }/${ path }`;
|
||||
const isFile = options.body instanceof File;
|
||||
|
||||
if (options.body && typeof options.body === 'object' && !isFile) {
|
||||
options.body = JSON.stringify(options.body);
|
||||
}
|
||||
|
||||
let response = null;
|
||||
|
||||
return fetch(url, options)
|
||||
.then(responseObject => {
|
||||
response = responseObject;
|
||||
|
||||
if (response.status === 401) {
|
||||
}
|
||||
|
||||
if (response.status < 200 || response.status >= 300) {
|
||||
return response.text();
|
||||
}
|
||||
|
||||
return response.json();
|
||||
})
|
||||
.then(parsedResponse => {
|
||||
if (response.status < 200 || response.status >= 300) {
|
||||
throw parsedResponse;
|
||||
}
|
||||
|
||||
return parsedResponse;
|
||||
})
|
||||
.catch(error => {
|
||||
if (response) {
|
||||
throw new ApiError(`Request failed with status ${ response.status }.`, error, response.status);
|
||||
} else {
|
||||
throw new ApiError(error.toString(), null, 'REQUEST_FAILED');
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
export default fetchResource;
|
||||
116
frontend/src/components/AddGameNight.jsx
Normal file
116
frontend/src/components/AddGameNight.jsx
Normal file
@@ -0,0 +1,116 @@
|
||||
import React, { useEffect, useState } from 'react';
|
||||
import AddIcon from '@mui/icons-material/Add';
|
||||
import IconButton from '@mui/material/IconButton';
|
||||
import TextField from '@mui/material/TextField';
|
||||
import Stack from '@mui/material/Stack';
|
||||
import Button from '@mui/material/Button';
|
||||
import { DateTimePicker } from '@mui/x-date-pickers';
|
||||
import { AdapterDateFns } from '@mui/x-date-pickers/AdapterDateFns';
|
||||
import { LocalizationProvider } from '@mui/x-date-pickers/LocalizationProvider';
|
||||
|
||||
import GameAdder from './GameAdder';
|
||||
import { post_gamenight, unpack_api_result} from '../api/Api';
|
||||
|
||||
function AddGameNight(props) {
|
||||
const [expanded, setExpanded] = useState(false);
|
||||
const [gameName, setGameName] = useState("");
|
||||
const [date, setDate] = useState(Date.now());
|
||||
const [gameList, setGameList] = useState([]);
|
||||
|
||||
const handleNameChange = (event) => {
|
||||
setGameName(event.target.value);
|
||||
};
|
||||
|
||||
const onDateChange = (date) => {
|
||||
setDate(date);
|
||||
};
|
||||
|
||||
const onGamesListChange = (gameList) => {
|
||||
setGameList(gameList);
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if(!expanded) {
|
||||
setGameName("");
|
||||
setDate(null);
|
||||
}
|
||||
}, [expanded]);
|
||||
|
||||
const handleAddGamenight = (event) => {
|
||||
event.preventDefault();
|
||||
if (props.user !== null) {
|
||||
let input = {
|
||||
name: gameName,
|
||||
datetime: date,
|
||||
game_list: gameList,
|
||||
}
|
||||
|
||||
unpack_api_result(post_gamenight(input, props.user.jwt), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
setExpanded(false);
|
||||
setGameName("");
|
||||
setDate(null);
|
||||
}
|
||||
})
|
||||
.then(() => props.refetchGamenights());
|
||||
}
|
||||
};
|
||||
|
||||
if(expanded) {
|
||||
return (
|
||||
<LocalizationProvider dateAdapter={AdapterDateFns}>
|
||||
<div className="Add-GameNight">
|
||||
<form autoComplete="off" onSubmit={e => { e.preventDefault(); }}>
|
||||
<fieldset>
|
||||
<legend>Gamenight</legend>
|
||||
|
||||
<TextField
|
||||
id="game-name"
|
||||
label="Name"
|
||||
variant="standard"
|
||||
value={gameName}
|
||||
onChange={handleNameChange}/>
|
||||
|
||||
<DateTimePicker
|
||||
label="Gamenight date and time"
|
||||
variant="standard"
|
||||
value={date}
|
||||
onChange={onDateChange}
|
||||
inputFormat="dd-MM-yyyy HH:mm"
|
||||
renderInput={(params) => <TextField {...params} />}/>
|
||||
|
||||
<GameAdder games={props.games} onChange={onGamesListChange}/>
|
||||
|
||||
<Stack direction="row" spacing={2}>
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="success"
|
||||
onClick={handleAddGamenight}>
|
||||
Create
|
||||
</Button>
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="error"
|
||||
onClick={() => setExpanded(false)}>
|
||||
Discard
|
||||
</Button>
|
||||
</Stack>
|
||||
</fieldset>
|
||||
</form>
|
||||
</div>
|
||||
</LocalizationProvider>
|
||||
);
|
||||
} else {
|
||||
return (
|
||||
<IconButton
|
||||
aria-label="add"
|
||||
color="success"
|
||||
onClick={(e) => setExpanded(true)}>
|
||||
<AddIcon />
|
||||
</IconButton>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default AddGameNight
|
||||
190
frontend/src/components/AdminPanel.jsx
Normal file
190
frontend/src/components/AdminPanel.jsx
Normal file
@@ -0,0 +1,190 @@
|
||||
import {useState, useEffect, useCallback} from 'react';
|
||||
import Checkbox from '@mui/material/Checkbox';
|
||||
import Table from '@mui/material/Table';
|
||||
import TableBody from '@mui/material/TableBody';
|
||||
import TableCell from '@mui/material/TableCell';
|
||||
import TableContainer from '@mui/material/TableContainer';
|
||||
import TableHead from '@mui/material/TableHead';
|
||||
import TablePagination from '@mui/material/TablePagination';
|
||||
import TableRow from '@mui/material/TableRow';
|
||||
import Button from '@mui/material/Button';
|
||||
import TextField from '@mui/material/TextField';
|
||||
import IconButton from '@mui/material/IconButton';
|
||||
import DeleteIcon from '@mui/icons-material/Delete';
|
||||
import { DateTimePicker } from '@mui/x-date-pickers';
|
||||
import { AdapterDateFns } from '@mui/x-date-pickers/AdapterDateFns';
|
||||
import { LocalizationProvider } from '@mui/x-date-pickers/LocalizationProvider';
|
||||
|
||||
import moment from 'moment';
|
||||
import {get_registration_tokens, add_registration_token, delete_registration_token, unpack_api_result} from '../api/Api';
|
||||
|
||||
function AdminPanel(props) {
|
||||
|
||||
const [page, setPage] = useState(0);
|
||||
const [rowsPerPage, setRowsPerPage] = useState(10);
|
||||
const [registrationTokens, setRegistrationTokens] = useState([]);
|
||||
const [expires, setExpires] = useState(null);
|
||||
const [isSingleUse, setIsSingleUse] = useState(false);
|
||||
|
||||
const handleChangePage = (event, newPage) => {
|
||||
setPage(newPage);
|
||||
};
|
||||
|
||||
const handleChangeRowsPerPage = (event) => {
|
||||
setRowsPerPage(+event.target.value);
|
||||
setPage(0);
|
||||
};
|
||||
|
||||
const refetchTokens = useCallback(() => {
|
||||
if(props.user !== null) {
|
||||
unpack_api_result(get_registration_tokens(props.user.jwt), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
setRegistrationTokens(result.registration_tokens);
|
||||
}
|
||||
});
|
||||
}
|
||||
}, [props.setFlash, props.user]);
|
||||
|
||||
const deleteToken = (id) => {
|
||||
if(props.user !== null) {
|
||||
unpack_api_result(delete_registration_token(props.user.jwt, id), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
refetchTokens();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
const handleAddToken = () => {
|
||||
let input = {
|
||||
single_use: isSingleUse,
|
||||
expires: expires,
|
||||
}
|
||||
|
||||
if(props.user !== null) {
|
||||
unpack_api_result(add_registration_token(props.user.jwt, input), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
refetchTokens();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
refetchTokens()
|
||||
}, [refetchTokens])
|
||||
|
||||
let columns = [
|
||||
{
|
||||
id: 'single_use',
|
||||
label: 'Single Use',
|
||||
minWidth: 30,
|
||||
format: value => (value ? "Yes" : "No")
|
||||
},
|
||||
{ id: 'token', label: 'Token', minwidht: 300},
|
||||
{
|
||||
id: 'expires',
|
||||
label: 'Expires',
|
||||
minwidth: 200,
|
||||
format: value => (moment(value).format('LL HH:mm'))
|
||||
},
|
||||
{
|
||||
id: 'delete_button',
|
||||
label: '',
|
||||
minwidth: 20,
|
||||
}
|
||||
];
|
||||
|
||||
return (
|
||||
<>
|
||||
<LocalizationProvider dateAdapter={AdapterDateFns}>
|
||||
<div className="Add-GameNight">
|
||||
<form autoComplete="off" onSubmit={e => { e.preventDefault(); }}>
|
||||
<DateTimePicker
|
||||
label="Token expires at"
|
||||
variant="standard"
|
||||
value={expires}
|
||||
onChange={setExpires}
|
||||
inputFormat="dd-MM-yyyy HH:mm"
|
||||
renderInput={(params) => <TextField {...params} />}/>
|
||||
|
||||
<Checkbox
|
||||
label="Single use"
|
||||
value={isSingleUse}
|
||||
onChange={(e) => setIsSingleUse(e.target.checked)}/>
|
||||
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="success"
|
||||
onClick={handleAddToken}>
|
||||
Create
|
||||
</Button>
|
||||
</form>
|
||||
</div>
|
||||
</LocalizationProvider>
|
||||
|
||||
<TableContainer sx={{ maxHeight: 440 }}>
|
||||
<Table stickyHeader>
|
||||
<TableHead>
|
||||
<TableRow>
|
||||
{columns.map((column) => (
|
||||
<TableCell
|
||||
key={column.id}
|
||||
align={column.align}
|
||||
style={{ minWidth: column.minWidth }}
|
||||
>
|
||||
{column.label}
|
||||
</TableCell>
|
||||
))}
|
||||
</TableRow>
|
||||
</TableHead>
|
||||
<TableBody>
|
||||
{registrationTokens
|
||||
.slice(page * rowsPerPage, page * rowsPerPage + rowsPerPage)
|
||||
.map((row) => {
|
||||
return (
|
||||
<TableRow hover role="checkbox" tabIndex={-1} key={row.code}>
|
||||
{columns.map((column) => {
|
||||
const value = row[column.id];
|
||||
return (
|
||||
<TableCell key={column.id} align={column.align}>
|
||||
{column.format
|
||||
? column.format(value)
|
||||
: value}
|
||||
</TableCell>
|
||||
);
|
||||
})}
|
||||
<TableCell>
|
||||
<IconButton
|
||||
edge="end"
|
||||
color="error"
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
deleteToken(row.id)
|
||||
}}>
|
||||
<DeleteIcon />
|
||||
</IconButton>
|
||||
</TableCell>
|
||||
</TableRow>
|
||||
);
|
||||
})}
|
||||
</TableBody>
|
||||
</Table>
|
||||
</TableContainer>
|
||||
{registrationTokens.length > rowsPerPage && <TablePagination
|
||||
rowsPerPageOptions={[10, 25, 100]}
|
||||
component="div"
|
||||
count={registrationTokens.length}
|
||||
rowsPerPage={rowsPerPage}
|
||||
page={page}
|
||||
onPageChange={handleChangePage}
|
||||
onRowsPerPageChange={handleChangeRowsPerPage}/>
|
||||
}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
export default AdminPanel
|
||||
60
frontend/src/components/GameAdder.jsx
Normal file
60
frontend/src/components/GameAdder.jsx
Normal file
@@ -0,0 +1,60 @@
|
||||
import * as React from 'react';
|
||||
import TextField from '@mui/material/TextField';
|
||||
import Chip from '@mui/material/Chip';
|
||||
import Autocomplete from '@mui/material/Autocomplete';
|
||||
|
||||
export default function GameAdder(props) {
|
||||
|
||||
const [value, setValue] = React.useState([]);
|
||||
|
||||
const emptyUuid = "00000000-0000-0000-0000-000000000000";
|
||||
|
||||
return (
|
||||
<Autocomplete
|
||||
multiple
|
||||
id="tags-filled"
|
||||
options={props.games}
|
||||
value={value}
|
||||
getOptionLabel={(option) => option.name}
|
||||
freeSolo
|
||||
selectOnFocus
|
||||
renderTags={(value, getTagProps) =>
|
||||
value.map((option, index) => (
|
||||
<Chip variant="outlined" label={option.name} {...getTagProps({ index })} />
|
||||
))
|
||||
}
|
||||
renderInput={(params) => (
|
||||
<TextField
|
||||
{...params}
|
||||
variant="filled"
|
||||
label="What games do you like to play?"
|
||||
placeholder="monopoly"
|
||||
/>
|
||||
)}
|
||||
onChange={(event, newValue) => {
|
||||
newValue = newValue.map(option => {
|
||||
if (typeof option === 'string') {
|
||||
var match = props.games.find(g => g.name.toLowerCase() === option.toLowerCase());
|
||||
if(match !== undefined) {
|
||||
return match
|
||||
} else {
|
||||
return {id: emptyUuid, name: option};
|
||||
}
|
||||
}
|
||||
else {
|
||||
return option;
|
||||
}
|
||||
});
|
||||
|
||||
newValue = newValue.filter((value, index, self) =>
|
||||
index === self.findIndex((t) => (
|
||||
t.id === value.id && t.name === value.name
|
||||
))
|
||||
);
|
||||
setValue(newValue);
|
||||
props.onChange(newValue);
|
||||
}}
|
||||
|
||||
/>
|
||||
);
|
||||
}
|
||||
139
frontend/src/components/Gamenight.jsx
Normal file
139
frontend/src/components/Gamenight.jsx
Normal file
@@ -0,0 +1,139 @@
|
||||
import React, { useState, useEffect, useCallback } from 'react';
|
||||
import List from '@mui/material/List';
|
||||
import ListItem from '@mui/material/ListItem';
|
||||
import ListItemText from '@mui/material/ListItemText';
|
||||
import ListSubheader from '@mui/material/ListSubheader';
|
||||
import ArrowBackIcon from '@mui/icons-material/ArrowBack';
|
||||
import IconButton from '@mui/material/IconButton';
|
||||
import Typography from '@mui/material/Typography';
|
||||
import Button from '@mui/material/Button';
|
||||
|
||||
import moment from 'moment';
|
||||
import {unpack_api_result, get_gamenight, patch_gamenight} from '../api/Api';
|
||||
|
||||
function Gamenight(props) {
|
||||
|
||||
const dense = true;
|
||||
const [gamenight, setGamenight] = useState(null);
|
||||
|
||||
const fetchGamenight = useCallback(() => {
|
||||
if (props.user !== null) {
|
||||
unpack_api_result(get_gamenight(props.gamenightId, props.user.jwt), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
setGamenight(result.gamenight);
|
||||
}
|
||||
});
|
||||
}
|
||||
}, [props.gamenightId, props.user, props.setFlash]);
|
||||
|
||||
useEffect(fetchGamenight, [fetchGamenight]);
|
||||
|
||||
let games = gamenight?.game_list.map(g =>
|
||||
(
|
||||
<ListItem>
|
||||
<ListItemText
|
||||
primary={g.name}
|
||||
/>
|
||||
</ListItem>
|
||||
)
|
||||
);
|
||||
|
||||
const participants = gamenight?.participants.map(p =>
|
||||
(
|
||||
<ListItem>
|
||||
<ListItemText
|
||||
primary={p.username}
|
||||
/>
|
||||
</ListItem>
|
||||
)
|
||||
);
|
||||
|
||||
const Join = () => {
|
||||
const input = {
|
||||
action: 'AddParticipant'
|
||||
};
|
||||
|
||||
unpack_api_result(patch_gamenight(gamenight.id, input, props.user.jwt), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
fetchGamenight();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
const Leave = () => {
|
||||
const input = {
|
||||
action: 'RemoveParticipant',
|
||||
};
|
||||
|
||||
unpack_api_result(patch_gamenight(gamenight.id, input, props.user.jwt), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
fetchGamenight();
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
let join_or_leave_button;
|
||||
if(gamenight?.participants.find(p => p.id === props.user.id) === undefined) {
|
||||
join_or_leave_button = (
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="success"
|
||||
onClick={Join}>
|
||||
Join
|
||||
</Button>
|
||||
)
|
||||
} else {
|
||||
join_or_leave_button = (
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="error"
|
||||
onClick={Leave}>
|
||||
Leave
|
||||
</Button>
|
||||
)
|
||||
}
|
||||
|
||||
return (
|
||||
<div>
|
||||
<IconButton
|
||||
aria-label="back"
|
||||
onClick={(e) => props.onDismis()}>
|
||||
<ArrowBackIcon />
|
||||
</IconButton>
|
||||
|
||||
<Typography type="h3">
|
||||
{gamenight?.name}
|
||||
</Typography>
|
||||
<Typography type="body1">
|
||||
When: {moment(gamenight?.datetime).format('LL HH:mm')}
|
||||
</Typography>
|
||||
|
||||
<List
|
||||
dense={dense}
|
||||
aria-labelledby="games-subheader"
|
||||
subheader={
|
||||
<ListSubheader component="div" id="games-subheader">
|
||||
Games:
|
||||
</ListSubheader>
|
||||
}>
|
||||
{games}
|
||||
</List>
|
||||
<List
|
||||
dense={dense}
|
||||
aria-labelledby="participants-subheader"
|
||||
subheader={
|
||||
<ListSubheader component="div" id="participants-subheader">
|
||||
Participants:
|
||||
</ListSubheader>
|
||||
}>
|
||||
{participants}
|
||||
</List>
|
||||
{join_or_leave_button}
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
export default Gamenight
|
||||
79
frontend/src/components/Gamenights.jsx
Normal file
79
frontend/src/components/Gamenights.jsx
Normal file
@@ -0,0 +1,79 @@
|
||||
import * as React from 'react';
|
||||
import List from '@mui/material/List';
|
||||
import ListItem from '@mui/material/ListItem';
|
||||
import ListItemAvatar from '@mui/material/ListItemAvatar';
|
||||
import ListItemText from '@mui/material/ListItemText';
|
||||
import Avatar from '@mui/material/Avatar';
|
||||
import IconButton from '@mui/material/IconButton';
|
||||
import GamesIcon from '@mui/icons-material/Games';
|
||||
import DeleteIcon from '@mui/icons-material/Delete';
|
||||
|
||||
import AddGameNight from './AddGameNight';
|
||||
import {delete_gamenight, unpack_api_result} from '../api/Api';
|
||||
|
||||
function Gamenights(props) {
|
||||
const dense = true;
|
||||
|
||||
const DeleteGamenight = (game_id) => {
|
||||
if (props.user !== null) {
|
||||
const input = { game_id: game_id };
|
||||
unpack_api_result(delete_gamenight(input, props.user.jwt), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
console.log("hello?");
|
||||
props.refetchGamenights();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
let gamenights = props.gamenights.map(g => {
|
||||
let secondaryAction;
|
||||
if(props.user.id === g.owner_id || props.user.role === 'Admin') {
|
||||
secondaryAction = (
|
||||
<IconButton
|
||||
edge="end"
|
||||
aria-label="delete"
|
||||
color="error"
|
||||
onClick={(e) => {
|
||||
e.stopPropagation();
|
||||
DeleteGamenight(g.id)
|
||||
}}>
|
||||
<DeleteIcon />
|
||||
</IconButton>
|
||||
)
|
||||
}
|
||||
return (
|
||||
<ListItem
|
||||
component="nav"
|
||||
onClick={(e) => props.onSelectGamenight(g)}
|
||||
secondaryAction={
|
||||
secondaryAction
|
||||
}>
|
||||
<ListItemAvatar>
|
||||
<Avatar>
|
||||
<GamesIcon />
|
||||
</Avatar>
|
||||
</ListItemAvatar>
|
||||
<ListItemText
|
||||
primary={g.name}
|
||||
/>
|
||||
</ListItem>
|
||||
)
|
||||
});
|
||||
|
||||
return (
|
||||
<>
|
||||
<AddGameNight
|
||||
user={props.user}
|
||||
games={props.games}
|
||||
setFlash={props.setFlash}
|
||||
refetchGamenights={props.refetchGamenights} />
|
||||
<List dense={dense}>
|
||||
{gamenights}
|
||||
</List>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
export default Gamenights
|
||||
42
frontend/src/components/Login.jsx
Normal file
42
frontend/src/components/Login.jsx
Normal file
@@ -0,0 +1,42 @@
|
||||
import React, { useState } from 'react';
|
||||
|
||||
function Login(props) {
|
||||
const [username, setUsername] = useState("");
|
||||
const [password, setPassword] = useState("");
|
||||
|
||||
const handleUsernameChange = (event) => {
|
||||
setUsername(event.target.value);
|
||||
};
|
||||
|
||||
const handlePasswordChange = (event) => {
|
||||
setPassword(event.target.value);
|
||||
};
|
||||
|
||||
const handleLogin = (event) => {
|
||||
props.onChange({ username: username, password: password });
|
||||
event.preventDefault();
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="Login-Component">
|
||||
<form onSubmit={handleLogin}>
|
||||
<fieldset>
|
||||
<legend>Login</legend>
|
||||
|
||||
<label for="username">Username:</label>
|
||||
<input id="username" name="username" type="text"
|
||||
value={username}
|
||||
onChange={handleUsernameChange} />
|
||||
<label for="password">Password:</label>
|
||||
<input id="password" name="password" type="password"
|
||||
value={password}
|
||||
onChange={handlePasswordChange} />
|
||||
|
||||
<input type="submit" value="Submit" />
|
||||
</fieldset>
|
||||
</form>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default Login
|
||||
79
frontend/src/components/MenuBar.jsx
Normal file
79
frontend/src/components/MenuBar.jsx
Normal file
@@ -0,0 +1,79 @@
|
||||
import * as React from 'react';
|
||||
import AppBar from '@mui/material/AppBar';
|
||||
import Toolbar from '@mui/material/Toolbar';
|
||||
import Typography from '@mui/material/Typography';
|
||||
import Button from '@mui/material/Button';
|
||||
import IconButton from '@mui/material/IconButton';
|
||||
import MenuIcon from '@mui/icons-material/Menu';
|
||||
|
||||
function MenuBar(props) {
|
||||
|
||||
|
||||
|
||||
let userButton = null;
|
||||
let logoutButton = null;
|
||||
let adminPanelButton = null;
|
||||
let registerButton = null;
|
||||
if (props.user !== null) {
|
||||
userButton = (
|
||||
<Button
|
||||
color="inherit"
|
||||
onClick={props.onUser}>
|
||||
{props.user.username}
|
||||
</Button>
|
||||
);
|
||||
logoutButton = (
|
||||
<Button
|
||||
color="inherit"
|
||||
onClick={props.onLogout}>
|
||||
Logout
|
||||
</Button>
|
||||
);
|
||||
if (props.user.role === 'Admin') {
|
||||
adminPanelButton = (
|
||||
<Button
|
||||
color="inherit"
|
||||
onClick={props.onAdmin}>
|
||||
AdminPanel
|
||||
</Button>
|
||||
);
|
||||
}
|
||||
} else {
|
||||
registerButton = (
|
||||
<Button
|
||||
color="inherit"
|
||||
onClick={props.onRegister}>
|
||||
Register
|
||||
</Button>
|
||||
)
|
||||
}
|
||||
|
||||
return (
|
||||
<AppBar position="static">
|
||||
<Toolbar>
|
||||
<IconButton
|
||||
size="large"
|
||||
edge="start"
|
||||
color="inherit"
|
||||
aria-label="menu"
|
||||
sx={{ mr: 2 }}>
|
||||
<MenuIcon />
|
||||
</IconButton>
|
||||
<Typography
|
||||
style={{cursor:'pointer'}}
|
||||
variant="h6"
|
||||
component="div"
|
||||
sx={{ flexGrow: 1 }}
|
||||
onClick={props.onReset}>
|
||||
Gamenight!
|
||||
</Typography>
|
||||
{userButton !== null && userButton}
|
||||
{registerButton !== null && registerButton}
|
||||
{adminPanelButton !== null && adminPanelButton}
|
||||
{logoutButton !== null && logoutButton}
|
||||
</Toolbar>
|
||||
</AppBar>
|
||||
);
|
||||
}
|
||||
|
||||
export default MenuBar;
|
||||
98
frontend/src/components/Register.jsx
Normal file
98
frontend/src/components/Register.jsx
Normal file
@@ -0,0 +1,98 @@
|
||||
import {useState} from 'react';
|
||||
import FormControl from '@mui/material/FormControl';
|
||||
import Input from '@mui/material/Input';
|
||||
import FormHelperText from '@mui/material/FormHelperText';
|
||||
import Button from '@mui/material/Button';
|
||||
|
||||
import {register, unpack_api_result} from '../api/Api';
|
||||
|
||||
function Register(props) {
|
||||
const [registrationToken, setRegistrationToken] = useState("");
|
||||
const [username, setUsername] = useState("");
|
||||
const [email, setEmail] = useState("");
|
||||
const [password, setPassword] = useState("");
|
||||
const [passwordRepeat, setPasswordRepeat] = useState("");
|
||||
|
||||
const onRegister = () => {
|
||||
let input = {
|
||||
username,
|
||||
email,
|
||||
password,
|
||||
password_repeat: passwordRepeat
|
||||
}
|
||||
|
||||
unpack_api_result(register(registrationToken, input), props.setFlash)
|
||||
.then(result => {
|
||||
if(result !== undefined) {
|
||||
props.onRegistered(result.user);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
return (
|
||||
<FormControl>
|
||||
<Input
|
||||
id="registration_token"
|
||||
aria-describedby="registration_token-helper-text"
|
||||
value={registrationToken}
|
||||
onChange={(e) => {setRegistrationToken(e.target.value)}} />
|
||||
<FormHelperText
|
||||
id="registration_token-helper-text">
|
||||
Registration token given by a gamenight admin
|
||||
</FormHelperText>
|
||||
|
||||
<Input
|
||||
id="username"
|
||||
aria-describedby="email-helper-text"
|
||||
value={username}
|
||||
onChange={(e) => {setUsername(e.target.value)}} />
|
||||
<FormHelperText
|
||||
id="username-helper-text">
|
||||
Username to display everywhere
|
||||
</FormHelperText>
|
||||
|
||||
<Input
|
||||
id="email"
|
||||
aria-describedby="email-helper-text"
|
||||
value={email}
|
||||
onChange={(e) => {setEmail(e.target.value)}} />
|
||||
<FormHelperText
|
||||
id="email-helper-text">
|
||||
E-mail used for notifications and password resets
|
||||
</FormHelperText>
|
||||
|
||||
<Input
|
||||
id="password"
|
||||
type="password"
|
||||
aria-describedby="password-helper-text"
|
||||
value={password}
|
||||
onChange={(e) => {setPassword(e.target.value)}} />
|
||||
<FormHelperText
|
||||
id="password-helper-text">
|
||||
Password atleast 10 characters long
|
||||
</FormHelperText>
|
||||
|
||||
<Input
|
||||
id="password_repeat"
|
||||
type="password"
|
||||
aria-describedby="password_repeat-helper-text"
|
||||
value={passwordRepeat}
|
||||
onChange={(e) => {setPasswordRepeat(e.target.value)}} />
|
||||
<FormHelperText
|
||||
id="password_repeat-helper-text">
|
||||
Confirm your password
|
||||
</FormHelperText>
|
||||
|
||||
<Button
|
||||
variant="outlined"
|
||||
color="success"
|
||||
onClick={onRegister}>
|
||||
Register
|
||||
</Button>
|
||||
|
||||
</FormControl>
|
||||
|
||||
);
|
||||
}
|
||||
|
||||
export default Register;
|
||||
Reference in New Issue
Block a user