forked from Roflin/gamenight
		
	Merge pull request 'gamenight-participants' (#6) from gamenight-participants into main
Reviewed-on: Roflin/gamenight#6
This commit is contained in:
		
						commit
						8a318e877f
					
				
							
								
								
									
										25
									
								
								backend/Cargo.lock
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										25
									
								
								backend/Cargo.lock
									
									
									
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							@ -518,6 +518,7 @@ checksum = "f73fe65f54d1e12b726f517d3e2135ca3125a437b6d998caf1962961f7172d9e"
 | 
			
		||||
dependencies = [
 | 
			
		||||
 "futures-channel",
 | 
			
		||||
 "futures-core",
 | 
			
		||||
 "futures-executor",
 | 
			
		||||
 "futures-io",
 | 
			
		||||
 "futures-sink",
 | 
			
		||||
 "futures-task",
 | 
			
		||||
@ -540,12 +541,34 @@ version = "0.3.21"
 | 
			
		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
 | 
			
		||||
checksum = "0c09fd04b7e4073ac7156a9539b57a484a8ea920f79c7c675d05d289ab6110d3"
 | 
			
		||||
 | 
			
		||||
[[package]]
 | 
			
		||||
name = "futures-executor"
 | 
			
		||||
version = "0.3.21"
 | 
			
		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
 | 
			
		||||
checksum = "9420b90cfa29e327d0429f19be13e7ddb68fa1cccb09d65e5706b8c7a749b8a6"
 | 
			
		||||
dependencies = [
 | 
			
		||||
 "futures-core",
 | 
			
		||||
 "futures-task",
 | 
			
		||||
 "futures-util",
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
[[package]]
 | 
			
		||||
name = "futures-io"
 | 
			
		||||
version = "0.3.21"
 | 
			
		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
 | 
			
		||||
checksum = "fc4045962a5a5e935ee2fdedaa4e08284547402885ab326734432bed5d12966b"
 | 
			
		||||
 | 
			
		||||
[[package]]
 | 
			
		||||
name = "futures-macro"
 | 
			
		||||
version = "0.3.21"
 | 
			
		||||
source = "registry+https://github.com/rust-lang/crates.io-index"
 | 
			
		||||
checksum = "33c1e13800337f4d4d7a316bf45a567dbcb6ffe087f16424852d97e97a91f512"
 | 
			
		||||
dependencies = [
 | 
			
		||||
 "proc-macro2",
 | 
			
		||||
 "quote",
 | 
			
		||||
 "syn",
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
[[package]]
 | 
			
		||||
name = "futures-sink"
 | 
			
		||||
version = "0.3.21"
 | 
			
		||||
@ -567,6 +590,7 @@ dependencies = [
 | 
			
		||||
 "futures-channel",
 | 
			
		||||
 "futures-core",
 | 
			
		||||
 "futures-io",
 | 
			
		||||
 "futures-macro",
 | 
			
		||||
 "futures-sink",
 | 
			
		||||
 "futures-task",
 | 
			
		||||
 "memchr",
 | 
			
		||||
@ -584,6 +608,7 @@ dependencies = [
 | 
			
		||||
 "diesel",
 | 
			
		||||
 "diesel-derive-enum",
 | 
			
		||||
 "diesel_migrations",
 | 
			
		||||
 "futures",
 | 
			
		||||
 "jsonwebtoken",
 | 
			
		||||
 "local-ip-address",
 | 
			
		||||
 "password-hash",
 | 
			
		||||
 | 
			
		||||
@ -22,4 +22,5 @@ jsonwebtoken = "8.1"
 | 
			
		||||
validator = { version = "0.14", features = ["derive"] }
 | 
			
		||||
rocket_cors = "0.6.0-alpha1"
 | 
			
		||||
local-ip-address = "0.4"
 | 
			
		||||
uuid = { version = "0.8.2", features = ["v4", "serde"] }
 | 
			
		||||
uuid = { version = "0.8.2", features = ["v4", "serde"] }
 | 
			
		||||
futures = "0.3.21"
 | 
			
		||||
@ -0,0 +1,3 @@
 | 
			
		||||
-- This file should undo anything in `up.sql`
 | 
			
		||||
 | 
			
		||||
drop table gamenight_participants;
 | 
			
		||||
@ -0,0 +1,9 @@
 | 
			
		||||
-- Your SQL goes here
 | 
			
		||||
 | 
			
		||||
create table gamenight_participants (
 | 
			
		||||
    gamenight_id UUID NOT NULL,
 | 
			
		||||
    user_id UUID NOT NULL,
 | 
			
		||||
    CONSTRAINT FK_gamenight_id FOREIGN KEY (gamenight_id) REFERENCES gamenight(id) ON DELETE CASCADE,
 | 
			
		||||
    CONSTRAINT FK_user_id FOREIGN KEY (user_id) REFERENCES users(id) ON DELETE CASCADE,
 | 
			
		||||
    PRIMARY KEY(gamenight_id, user_id)
 | 
			
		||||
)
 | 
			
		||||
@ -1,35 +1,24 @@
 | 
			
		||||
use uuid::Uuid;
 | 
			
		||||
use crate::schema;
 | 
			
		||||
use crate::schema::gamenight::*;
 | 
			
		||||
use crate::schema::users::*;
 | 
			
		||||
use crate::schema::DatabaseError;
 | 
			
		||||
use crate::schema::DbConn;
 | 
			
		||||
use crate::AppConfig;
 | 
			
		||||
use chrono::Utc;
 | 
			
		||||
use jsonwebtoken::decode;
 | 
			
		||||
use jsonwebtoken::encode;
 | 
			
		||||
use jsonwebtoken::DecodingKey;
 | 
			
		||||
use jsonwebtoken::Validation;
 | 
			
		||||
use jsonwebtoken::{EncodingKey, Header};
 | 
			
		||||
use futures::future::join_all;
 | 
			
		||||
use jsonwebtoken::{decode, encode, DecodingKey, EncodingKey, Header, Validation};
 | 
			
		||||
use rocket::http::Status;
 | 
			
		||||
use rocket::request::Outcome;
 | 
			
		||||
use rocket::request::{FromRequest, Request};
 | 
			
		||||
use rocket::request::{FromRequest, Outcome, Request};
 | 
			
		||||
use rocket::serde::json::{json, Json, Value};
 | 
			
		||||
use rocket::State;
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use std::borrow::Cow;
 | 
			
		||||
use uuid::Uuid;
 | 
			
		||||
use validator::ValidateArgs;
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Responder)]
 | 
			
		||||
pub enum ApiResponseVariant {
 | 
			
		||||
    Status(Status),
 | 
			
		||||
    //    Redirect(Redirect),
 | 
			
		||||
    Value(Value),
 | 
			
		||||
    //    Flash(Flash<Redirect>)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Serialize, Deserialize)]
 | 
			
		||||
pub struct UserWithToken {
 | 
			
		||||
    #[serde(flatten)]
 | 
			
		||||
    pub user: schema::User,
 | 
			
		||||
    pub jwt: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug)]
 | 
			
		||||
@ -40,9 +29,9 @@ struct ApiResponse {
 | 
			
		||||
    #[serde(skip_serializing_if = "Option::is_none")]
 | 
			
		||||
    user: Option<UserWithToken>,
 | 
			
		||||
    #[serde(skip_serializing_if = "Option::is_none")]
 | 
			
		||||
    gamenights: Option<Vec<schema::GameNight>>,
 | 
			
		||||
    gamenights: Option<Vec<GamenightOutput>>,
 | 
			
		||||
    #[serde(skip_serializing_if = "Option::is_none")]
 | 
			
		||||
    games: Option<Vec<schema::Game>>,
 | 
			
		||||
    games: Option<Vec<Game>>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl ApiResponse {
 | 
			
		||||
@ -67,20 +56,20 @@ impl ApiResponse {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn login_response(user: schema::User, jwt: String) -> Self {
 | 
			
		||||
    fn login_response(user: User, jwt: String) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            result: Self::SUCCES_RESULT,
 | 
			
		||||
            message: None,
 | 
			
		||||
            user: Some(UserWithToken {
 | 
			
		||||
                user: user,
 | 
			
		||||
                jwt: jwt
 | 
			
		||||
                jwt: jwt,
 | 
			
		||||
            }),
 | 
			
		||||
            gamenights: None,
 | 
			
		||||
            games: None,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn gamenight_response(gamenights: Vec<schema::GameNight>) -> Self {
 | 
			
		||||
    fn gamenight_response(gamenights: Vec<GamenightOutput>) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            result: Self::SUCCES_RESULT,
 | 
			
		||||
            message: None,
 | 
			
		||||
@ -90,7 +79,7 @@ impl ApiResponse {
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fn games_response(games: Vec<schema::Game>) -> Self {
 | 
			
		||||
    fn games_response(games: Vec<Game>) -> Self {
 | 
			
		||||
        Self {
 | 
			
		||||
            result: Self::SUCCES_RESULT,
 | 
			
		||||
            message: None,
 | 
			
		||||
@ -110,15 +99,13 @@ const AUTH_HEADER: &str = "Authorization";
 | 
			
		||||
const BEARER: &str = "Bearer ";
 | 
			
		||||
 | 
			
		||||
#[rocket::async_trait]
 | 
			
		||||
impl<'r> FromRequest<'r> for schema::User {
 | 
			
		||||
impl<'r> FromRequest<'r> for User {
 | 
			
		||||
    type Error = ApiError;
 | 
			
		||||
 | 
			
		||||
    async fn from_request(req: &'r Request<'_>) -> Outcome<Self, Self::Error> {
 | 
			
		||||
        let header = match req.headers().get_one(AUTH_HEADER) {
 | 
			
		||||
            Some(header) => header,
 | 
			
		||||
            None => {
 | 
			
		||||
                return Outcome::Forward(())
 | 
			
		||||
            }
 | 
			
		||||
            None => return Outcome::Forward(()),
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        if !header.starts_with(BEARER) {
 | 
			
		||||
@ -133,25 +120,52 @@ impl<'r> FromRequest<'r> for schema::User {
 | 
			
		||||
            &Validation::default(),
 | 
			
		||||
        ) {
 | 
			
		||||
            Ok(token) => token,
 | 
			
		||||
            Err(_) => {
 | 
			
		||||
                return Outcome::Forward(())
 | 
			
		||||
            }
 | 
			
		||||
            Err(_) => return Outcome::Forward(()),
 | 
			
		||||
        };
 | 
			
		||||
        let id = token.claims.uid;
 | 
			
		||||
 | 
			
		||||
        let conn = req.guard::<DbConn>().await.unwrap();
 | 
			
		||||
        return match schema::get_user(conn, id).await {
 | 
			
		||||
        return match get_user(conn, id).await {
 | 
			
		||||
            Ok(o) => Outcome::Success(o),
 | 
			
		||||
            Err(_) => Outcome::Forward(())
 | 
			
		||||
        }
 | 
			
		||||
            Err(_) => Outcome::Forward(()),
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Serialize, Deserialize)]
 | 
			
		||||
pub struct GamenightOutput {
 | 
			
		||||
    #[serde(flatten)]
 | 
			
		||||
    gamenight: Gamenight,
 | 
			
		||||
    game_list: Vec<Game>,
 | 
			
		||||
    participants: Vec<User>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[get("/gamenights")]
 | 
			
		||||
pub async fn gamenights(conn: DbConn, _user: schema::User) -> ApiResponseVariant {
 | 
			
		||||
    match schema::get_all_gamenights(conn).await {
 | 
			
		||||
        Ok(gamenights) => ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(gamenights))),
 | 
			
		||||
        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
pub async fn gamenights(conn: DbConn, _user: User) -> ApiResponseVariant {
 | 
			
		||||
    let gamenights = match get_all_gamenights(&conn).await {
 | 
			
		||||
        Ok(result) => result,
 | 
			
		||||
        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    let conn_ref = &conn;
 | 
			
		||||
 | 
			
		||||
    let game_results: Result<Vec<GamenightOutput>, DatabaseError> =
 | 
			
		||||
        join_all(gamenights.iter().map(|gn| async move {
 | 
			
		||||
            let games = get_games_of_gamenight(conn_ref, gn.id).await?;
 | 
			
		||||
            let participants = load_participants(conn_ref, gn.id).await?;
 | 
			
		||||
            Ok(GamenightOutput {
 | 
			
		||||
                gamenight: gn.clone(),
 | 
			
		||||
                game_list: games,
 | 
			
		||||
                participants: participants,
 | 
			
		||||
            })
 | 
			
		||||
        }))
 | 
			
		||||
        .await
 | 
			
		||||
        .into_iter()
 | 
			
		||||
        .collect();
 | 
			
		||||
 | 
			
		||||
    match game_results {
 | 
			
		||||
        Ok(result) => ApiResponseVariant::Value(json!(ApiResponse::gamenight_response(result))),
 | 
			
		||||
        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -161,21 +175,20 @@ pub async fn gamenights_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Serialize, Deserialize, Clone)]
 | 
			
		||||
pub struct GameNightInput {
 | 
			
		||||
pub struct GamenightInput {
 | 
			
		||||
    pub name: String,
 | 
			
		||||
    pub datetime: String,
 | 
			
		||||
    pub owner_id: Option<Uuid>,
 | 
			
		||||
    pub game_list: Vec<schema::Game>,
 | 
			
		||||
    pub game_list: Vec<Game>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl Into<schema::GameNight> for GameNightInput {
 | 
			
		||||
 | 
			
		||||
    fn into(self) -> schema::GameNight { 
 | 
			
		||||
        schema::GameNight {
 | 
			
		||||
impl Into<Gamenight> for GamenightInput {
 | 
			
		||||
    fn into(self) -> Gamenight {
 | 
			
		||||
        Gamenight {
 | 
			
		||||
            id: Uuid::new_v4(),
 | 
			
		||||
            name: self.name,
 | 
			
		||||
            datetime: self.datetime,
 | 
			
		||||
            owner_id: self.owner_id.unwrap()
 | 
			
		||||
            owner_id: self.owner_id.unwrap(),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -183,22 +196,33 @@ impl Into<schema::GameNight> for GameNightInput {
 | 
			
		||||
#[post("/gamenights", format = "application/json", data = "<gamenight_json>")]
 | 
			
		||||
pub async fn gamenights_post_json(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    user: schema::User,
 | 
			
		||||
    gamenight_json: Json<GameNightInput>,
 | 
			
		||||
    user: User,
 | 
			
		||||
    gamenight_json: Json<GamenightInput>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
    let mut gamenight = gamenight_json.into_inner();
 | 
			
		||||
    gamenight.owner_id = Some(user.id);
 | 
			
		||||
 | 
			
		||||
    let mut mutable_game_list = gamenight.game_list.clone();
 | 
			
		||||
 | 
			
		||||
    match schema::add_unknown_games(&conn, &mut mutable_game_list).await {
 | 
			
		||||
    match add_unknown_games(&conn, &mut mutable_game_list).await {
 | 
			
		||||
        Ok(_) => (),
 | 
			
		||||
        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
 | 
			
		||||
        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    match schema::insert_gamenight(conn, gamenight.clone().into(), mutable_game_list).await {
 | 
			
		||||
    let gamenight_id = match insert_gamenight(&conn, gamenight.clone().into(), mutable_game_list)
 | 
			
		||||
        .await
 | 
			
		||||
    {
 | 
			
		||||
        Ok(id) => id,
 | 
			
		||||
        Err(err) => return ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    let participant = GamenightParticipantsEntry {
 | 
			
		||||
        gamenight_id: gamenight_id,
 | 
			
		||||
        user_id: user.id,
 | 
			
		||||
    };
 | 
			
		||||
    match insert_participant(&conn, participant).await {
 | 
			
		||||
        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
 | 
			
		||||
        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string())))
 | 
			
		||||
        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -207,44 +231,46 @@ pub async fn gamenights_post_json_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[delete("/gamenights", format = "application/json", data = "<delete_gamenight_json>")]
 | 
			
		||||
#[delete(
 | 
			
		||||
    "/gamenights",
 | 
			
		||||
    format = "application/json",
 | 
			
		||||
    data = "<delete_gamenight_json>"
 | 
			
		||||
)]
 | 
			
		||||
pub async fn gamenights_delete_json(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    user: schema::User,
 | 
			
		||||
    delete_gamenight_json: Json<schema::DeleteGameNight>
 | 
			
		||||
    user: User,
 | 
			
		||||
    delete_gamenight_json: Json<DeleteGamenight>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
    if user.role == schema::Role::Admin {
 | 
			
		||||
        if let Err(error) = schema::delete_gamenight(&conn, delete_gamenight_json.game_id).await {
 | 
			
		||||
            return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
    if user.role == Role::Admin {
 | 
			
		||||
        if let Err(error) = delete_gamenight(&conn, delete_gamenight_json.game_id).await {
 | 
			
		||||
            return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())));
 | 
			
		||||
        }
 | 
			
		||||
        return ApiResponseVariant::Value(json!(ApiResponse::SUCCES))
 | 
			
		||||
        return ApiResponseVariant::Value(json!(ApiResponse::SUCCES));
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    match schema::get_gamenight(&conn, delete_gamenight_json.game_id).await {
 | 
			
		||||
 | 
			
		||||
    match get_gamenight(&conn, delete_gamenight_json.game_id).await {
 | 
			
		||||
        Ok(gamenight) => {
 | 
			
		||||
            if user.id == gamenight.owner_id {
 | 
			
		||||
                if let Err(error) = schema::delete_gamenight(&conn, delete_gamenight_json.game_id).await {
 | 
			
		||||
                    return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
                if let Err(error) = delete_gamenight(&conn, delete_gamenight_json.game_id).await {
 | 
			
		||||
                    return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())));
 | 
			
		||||
                }
 | 
			
		||||
                return ApiResponseVariant::Value(json!(ApiResponse::SUCCES))
 | 
			
		||||
                return ApiResponseVariant::Value(json!(ApiResponse::SUCCES));
 | 
			
		||||
            }
 | 
			
		||||
        },
 | 
			
		||||
        Err(error) => return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
        }
 | 
			
		||||
        Err(error) => {
 | 
			
		||||
            return ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#[delete("/gamenights", rank = 2)]
 | 
			
		||||
pub async fn gamenights_delete_json_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[post("/register", format = "application/json", data = "<register_json>")]
 | 
			
		||||
pub async fn register_post_json(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    register_json: Json<schema::Register>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
pub async fn register_post_json(conn: DbConn, register_json: Json<Register>) -> ApiResponseVariant {
 | 
			
		||||
    let register = register_json.into_inner();
 | 
			
		||||
    let register_clone = register.clone();
 | 
			
		||||
    match conn
 | 
			
		||||
@ -257,7 +283,7 @@ pub async fn register_post_json(
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    match schema::insert_user(conn, register).await {
 | 
			
		||||
    match insert_user(conn, register).await {
 | 
			
		||||
        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
 | 
			
		||||
        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
@ -267,16 +293,16 @@ pub async fn register_post_json(
 | 
			
		||||
struct Claims {
 | 
			
		||||
    exp: i64,
 | 
			
		||||
    uid: Uuid,
 | 
			
		||||
    role: schema::Role,
 | 
			
		||||
    role: Role,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[post("/login", format = "application/json", data = "<login_json>")]
 | 
			
		||||
pub async fn login_post_json(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    config: &State<AppConfig>,
 | 
			
		||||
    login_json: Json<schema::Login>,
 | 
			
		||||
    login_json: Json<Login>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
    match schema::login(conn, login_json.into_inner()).await {
 | 
			
		||||
    match login(conn, login_json.into_inner()).await {
 | 
			
		||||
        Err(err) => ApiResponseVariant::Value(json!(ApiResponse::error(err.to_string()))),
 | 
			
		||||
        Ok(login_result) => {
 | 
			
		||||
            if !login_result.result {
 | 
			
		||||
@ -298,7 +324,9 @@ pub async fn login_post_json(
 | 
			
		||||
                &my_claims,
 | 
			
		||||
                &EncodingKey::from_secret(secret.as_bytes()),
 | 
			
		||||
            ) {
 | 
			
		||||
                Ok(token) => ApiResponseVariant::Value(json!(ApiResponse::login_response(user, token))),
 | 
			
		||||
                Ok(token) => {
 | 
			
		||||
                    ApiResponseVariant::Value(json!(ApiResponse::login_response(user, token)))
 | 
			
		||||
                }
 | 
			
		||||
                Err(error) => {
 | 
			
		||||
                    ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
                }
 | 
			
		||||
@ -308,10 +336,10 @@ pub async fn login_post_json(
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[get("/games")]
 | 
			
		||||
pub async fn games(conn: DbConn, _user: schema::User) -> ApiResponseVariant {
 | 
			
		||||
    match schema::get_all_known_games(&conn).await {
 | 
			
		||||
pub async fn games(conn: DbConn, _user: User) -> ApiResponseVariant {
 | 
			
		||||
    match get_all_known_games(&conn).await {
 | 
			
		||||
        Ok(games) => ApiResponseVariant::Value(json!(ApiResponse::games_response(games))),
 | 
			
		||||
        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string())))
 | 
			
		||||
        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -320,3 +348,57 @@ pub async fn games_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[get(
 | 
			
		||||
    "/participants",
 | 
			
		||||
    format = "application/json",
 | 
			
		||||
    data = "<gamenight_id_json>"
 | 
			
		||||
)]
 | 
			
		||||
pub async fn get_participants(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    _user: User,
 | 
			
		||||
    gamenight_id_json: Json<GamenightId>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
    match load_participants(&conn, gamenight_id_json.into_inner().gamenight_id).await {
 | 
			
		||||
        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
 | 
			
		||||
        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[get("/participants", rank = 2)]
 | 
			
		||||
pub async fn get_participants_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[post("/participants", format = "application/json", data = "<entry_json>")]
 | 
			
		||||
pub async fn post_participants(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    _user: User,
 | 
			
		||||
    entry_json: Json<GamenightParticipantsEntry>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
    match insert_participant(&conn, entry_json.into_inner()).await {
 | 
			
		||||
        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
 | 
			
		||||
        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[post("/participants", rank = 2)]
 | 
			
		||||
pub async fn post_participants_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[delete("/participants", format = "application/json", data = "<entry_json>")]
 | 
			
		||||
pub async fn delete_participants(
 | 
			
		||||
    conn: DbConn,
 | 
			
		||||
    _user: User,
 | 
			
		||||
    entry_json: Json<GamenightParticipantsEntry>,
 | 
			
		||||
) -> ApiResponseVariant {
 | 
			
		||||
    match remove_participant(&conn, entry_json.into_inner()).await {
 | 
			
		||||
        Ok(_) => ApiResponseVariant::Value(json!(ApiResponse::SUCCES)),
 | 
			
		||||
        Err(error) => ApiResponseVariant::Value(json!(ApiResponse::error(error.to_string()))),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[delete("/participants", rank = 2)]
 | 
			
		||||
pub async fn delete_participants_unauthorized() -> ApiResponseVariant {
 | 
			
		||||
    ApiResponseVariant::Status(Status::Unauthorized)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -46,13 +46,7 @@ async fn rocket() -> _ {
 | 
			
		||||
        .attach(AdHoc::on_ignite("Run Migrations", schema::run_migrations))
 | 
			
		||||
        .attach(AdHoc::config::<AppConfig>())
 | 
			
		||||
        .attach(site::make_cors())
 | 
			
		||||
        .mount(
 | 
			
		||||
            "/",
 | 
			
		||||
            routes![
 | 
			
		||||
                site::index,
 | 
			
		||||
                site::files
 | 
			
		||||
            ],
 | 
			
		||||
        )
 | 
			
		||||
        .mount("/", routes![site::index, site::files])
 | 
			
		||||
        .mount(
 | 
			
		||||
            "/api",
 | 
			
		||||
            routes![
 | 
			
		||||
@ -66,6 +60,12 @@ async fn rocket() -> _ {
 | 
			
		||||
                api::gamenights_delete_json_unauthorized,
 | 
			
		||||
                api::games,
 | 
			
		||||
                api::games_unauthorized,
 | 
			
		||||
                api::get_participants,
 | 
			
		||||
                api::get_participants_unauthorized,
 | 
			
		||||
                api::post_participants,
 | 
			
		||||
                api::post_participants_unauthorized,
 | 
			
		||||
                api::delete_participants,
 | 
			
		||||
                api::delete_participants_unauthorized,
 | 
			
		||||
            ],
 | 
			
		||||
        );
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -1,360 +0,0 @@
 | 
			
		||||
use uuid::Uuid;
 | 
			
		||||
use crate::diesel::Connection;
 | 
			
		||||
use crate::diesel::ExpressionMethods;
 | 
			
		||||
use crate::diesel::QueryDsl;
 | 
			
		||||
use argon2::password_hash::SaltString;
 | 
			
		||||
use argon2::PasswordHash;
 | 
			
		||||
use argon2::PasswordVerifier;
 | 
			
		||||
use argon2::{
 | 
			
		||||
    password_hash::{rand_core::OsRng, PasswordHasher},
 | 
			
		||||
    Argon2,
 | 
			
		||||
};
 | 
			
		||||
use diesel::RunQueryDsl;
 | 
			
		||||
use diesel_derive_enum::DbEnum;
 | 
			
		||||
use rocket::{Build, Rocket};
 | 
			
		||||
use rocket_sync_db_pools::database;
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use std::ops::Deref;
 | 
			
		||||
use validator::{Validate, ValidationError};
 | 
			
		||||
 | 
			
		||||
#[database("gamenight_database")]
 | 
			
		||||
pub struct DbConn(diesel::PgConnection);
 | 
			
		||||
 | 
			
		||||
impl Deref for DbConn {
 | 
			
		||||
    type Target = rocket_sync_db_pools::Connection<DbConn, diesel::PgConnection>;
 | 
			
		||||
 | 
			
		||||
    fn deref(&self) -> &Self::Target {
 | 
			
		||||
        &self.0
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    gamenight (id) {
 | 
			
		||||
        id -> diesel::sql_types::Uuid,
 | 
			
		||||
        name -> VarChar,
 | 
			
		||||
        datetime -> VarChar,
 | 
			
		||||
        owner_id -> Uuid,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    known_games (id) {
 | 
			
		||||
        id -> diesel::sql_types::Uuid,
 | 
			
		||||
        name -> VarChar,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    users(id) {
 | 
			
		||||
        id -> diesel::sql_types::Uuid,
 | 
			
		||||
        username -> VarChar,
 | 
			
		||||
        email -> VarChar,
 | 
			
		||||
        role -> crate::schema::RoleMapping,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    pwd(user_id) {
 | 
			
		||||
        user_id -> diesel::sql_types::Uuid,
 | 
			
		||||
        password -> VarChar,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    gamenight_gamelist(gamenight_id, game_id) {
 | 
			
		||||
        gamenight_id -> diesel::sql_types::Uuid,
 | 
			
		||||
        game_id -> diesel::sql_types::Uuid,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
allow_tables_to_appear_in_same_query!(gamenight, known_games,);
 | 
			
		||||
 | 
			
		||||
pub enum DatabaseError {
 | 
			
		||||
    Hash(password_hash::Error),
 | 
			
		||||
    Query(String),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl From<diesel::result::Error> for DatabaseError {
 | 
			
		||||
    fn from(error: diesel::result::Error) -> Self { 
 | 
			
		||||
        Self::Query(error.to_string())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl From<password_hash::Error> for DatabaseError {
 | 
			
		||||
    fn from(error: password_hash::Error) -> Self {
 | 
			
		||||
        Self::Hash(error)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl std::fmt::Display for DatabaseError {
 | 
			
		||||
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> {
 | 
			
		||||
        match self {
 | 
			
		||||
            DatabaseError::Hash(err) => write!(f, "{}", err),
 | 
			
		||||
            DatabaseError::Query(err) => write!(f, "{}", err),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_all_gamenights(conn: DbConn) -> Result<Vec<GameNight>, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(|c| 
 | 
			
		||||
        gamenight::table.load::<GameNight>(c)
 | 
			
		||||
    ).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn insert_gamenight(conn: DbConn, new_gamenight: GameNight, game_list: Vec<Game>) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(move |c|
 | 
			
		||||
        c.transaction(|| {
 | 
			
		||||
            diesel::insert_into(gamenight::table)
 | 
			
		||||
                .values(&new_gamenight)
 | 
			
		||||
                .execute(c)?;
 | 
			
		||||
 | 
			
		||||
            let entries: Vec<GamenightGameListEntry> = game_list.iter().map(
 | 
			
		||||
                |g| GamenightGameListEntry { gamenight_id: new_gamenight.id.clone(), game_id: g.id.clone() }
 | 
			
		||||
            ).collect();
 | 
			
		||||
 | 
			
		||||
            diesel::insert_into(gamenight_gamelist::table)
 | 
			
		||||
                .values(entries)
 | 
			
		||||
                .execute(c)
 | 
			
		||||
        })
 | 
			
		||||
    ).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<GameNight, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(move |c|
 | 
			
		||||
        gamenight::table.find(game_id).first(c)
 | 
			
		||||
    ).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn delete_gamenight(conn: &DbConn, game_id: Uuid) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(move |c|
 | 
			
		||||
        diesel::delete(
 | 
			
		||||
            gamenight::table.filter(
 | 
			
		||||
                gamenight::id.eq(game_id)
 | 
			
		||||
            )
 | 
			
		||||
        ).execute(c) 
 | 
			
		||||
    ).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn insert_user(conn: DbConn, new_user: Register) -> Result<usize, DatabaseError> {
 | 
			
		||||
    let salt = SaltString::generate(&mut OsRng);
 | 
			
		||||
 | 
			
		||||
    let argon2 = Argon2::default();
 | 
			
		||||
 | 
			
		||||
    let password_hash = argon2.hash_password(new_user.password.as_bytes(), &salt)?.to_string();
 | 
			
		||||
 | 
			
		||||
    Ok(conn.run(move |c| {
 | 
			
		||||
        c.transaction(|| {
 | 
			
		||||
            let id = Uuid::new_v4();
 | 
			
		||||
 | 
			
		||||
            diesel::insert_into(users::table)
 | 
			
		||||
                .values(User {
 | 
			
		||||
                        id: id.clone(),
 | 
			
		||||
                        username: new_user.username,
 | 
			
		||||
                        email: new_user.email,
 | 
			
		||||
                        role: Role::User
 | 
			
		||||
                    })
 | 
			
		||||
                .execute(c)?;
 | 
			
		||||
 | 
			
		||||
            diesel::insert_into(pwd::table)
 | 
			
		||||
                .values(Pwd {
 | 
			
		||||
                    user_id: id,
 | 
			
		||||
                    password: password_hash
 | 
			
		||||
                })
 | 
			
		||||
                .execute(c)
 | 
			
		||||
        })
 | 
			
		||||
    })
 | 
			
		||||
    .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseError> {
 | 
			
		||||
    conn.run(move |c| -> Result<LoginResult, DatabaseError> {
 | 
			
		||||
        let id: Uuid = users::table
 | 
			
		||||
            .filter(users::username.eq(&login.username))
 | 
			
		||||
            .or_filter(users::email.eq(&login.username))
 | 
			
		||||
            .select(users::id)
 | 
			
		||||
            .first(c)?;
 | 
			
		||||
 | 
			
		||||
        let pwd: String = pwd::table
 | 
			
		||||
            .filter(pwd::user_id.eq(id))
 | 
			
		||||
            .select(pwd::password)
 | 
			
		||||
            .first(c)?;
 | 
			
		||||
 | 
			
		||||
        let parsed_hash = PasswordHash::new(&pwd)?;
 | 
			
		||||
 | 
			
		||||
        if Argon2::default()
 | 
			
		||||
            .verify_password(&login.password.as_bytes(), &parsed_hash)
 | 
			
		||||
            .is_ok()
 | 
			
		||||
        {
 | 
			
		||||
            let user: User = users::table.find(id).first(c)?;
 | 
			
		||||
 | 
			
		||||
            Ok(LoginResult {
 | 
			
		||||
                result: true,
 | 
			
		||||
                user : Some(user)
 | 
			
		||||
            })
 | 
			
		||||
        } else {
 | 
			
		||||
            Ok(LoginResult {
 | 
			
		||||
                result: false,
 | 
			
		||||
                user: None
 | 
			
		||||
            })
 | 
			
		||||
        }
 | 
			
		||||
    })
 | 
			
		||||
    .await
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_user(conn: DbConn, id: Uuid) -> Result<User, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(move |c| users::table.filter(users::id.eq(id)).first(c))
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_all_known_games(conn: &DbConn) -> Result<Vec<Game>, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(|c| 
 | 
			
		||||
        known_games::table.load::<Game>(c)
 | 
			
		||||
    ).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(|c|
 | 
			
		||||
        diesel::insert_into(known_games::table)
 | 
			
		||||
            .values(game)
 | 
			
		||||
            .execute(c)
 | 
			
		||||
 | 
			
		||||
    ).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn add_unknown_games(conn: &DbConn, games: &mut Vec<Game>) -> Result<(), DatabaseError> {
 | 
			
		||||
    let all_games = get_all_known_games(conn).await?;
 | 
			
		||||
    for game in games.iter_mut() {
 | 
			
		||||
        if !all_games.iter().any(|g| g.name == game.name) {
 | 
			
		||||
            game.id = Uuid::new_v4();
 | 
			
		||||
            add_game(conn, game.clone()).await?;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Ok(())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
pub fn unique_username(
 | 
			
		||||
    username: &String,
 | 
			
		||||
    conn: &diesel::PgConnection,
 | 
			
		||||
) -> Result<(), ValidationError> {
 | 
			
		||||
    match users::table
 | 
			
		||||
        .count()
 | 
			
		||||
        .filter(users::username.eq(username))
 | 
			
		||||
        .get_result(conn)
 | 
			
		||||
    {
 | 
			
		||||
        Ok(0) => Ok(()),
 | 
			
		||||
        Ok(_) => Err(ValidationError::new("User already exists")),
 | 
			
		||||
        Err(_) => Err(ValidationError::new("Database error while validating user")),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn unique_email(
 | 
			
		||||
    email: &String,
 | 
			
		||||
    conn: &diesel::PgConnection,
 | 
			
		||||
) -> Result<(), ValidationError> {
 | 
			
		||||
    match users::table
 | 
			
		||||
        .count()
 | 
			
		||||
        .filter(users::email.eq(email))
 | 
			
		||||
        .get_result(conn)
 | 
			
		||||
    {
 | 
			
		||||
        Ok(0) => Ok(()),
 | 
			
		||||
        Ok(_) => Err(ValidationError::new("email already exists")),
 | 
			
		||||
        Err(_) => Err(ValidationError::new(
 | 
			
		||||
            "Database error while validating email",
 | 
			
		||||
        )),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn run_migrations(rocket: Rocket<Build>) -> Rocket<Build> {
 | 
			
		||||
    // This macro from `diesel_migrations` defines an `embedded_migrations`
 | 
			
		||||
    // module containing a function named `run`. This allows the example to be
 | 
			
		||||
    // run and tested without any outside setup of the database.
 | 
			
		||||
    embed_migrations!();
 | 
			
		||||
 | 
			
		||||
    let conn = DbConn::get_one(&rocket).await.expect("database connection");
 | 
			
		||||
    conn.run(|c| embedded_migrations::run(c))
 | 
			
		||||
        .await
 | 
			
		||||
        .expect("can run migrations");
 | 
			
		||||
 | 
			
		||||
    rocket
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Serialize, Deserialize, DbEnum, Clone, Copy, PartialEq)]
 | 
			
		||||
pub enum Role {
 | 
			
		||||
    Admin,
 | 
			
		||||
    User,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
 | 
			
		||||
#[table_name = "users"]
 | 
			
		||||
pub struct User {
 | 
			
		||||
    pub id: Uuid,
 | 
			
		||||
    pub username: String,
 | 
			
		||||
    pub email: String,
 | 
			
		||||
    pub role: Role,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
 | 
			
		||||
#[table_name = "pwd"]
 | 
			
		||||
struct Pwd {
 | 
			
		||||
    user_id: Uuid,
 | 
			
		||||
    password: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Clone, Insertable)]
 | 
			
		||||
#[table_name = "known_games"]
 | 
			
		||||
pub struct Game {
 | 
			
		||||
    pub id: Uuid,
 | 
			
		||||
    pub name: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
 | 
			
		||||
#[table_name = "gamenight"]
 | 
			
		||||
pub struct GameNight {
 | 
			
		||||
    pub id: Uuid,
 | 
			
		||||
    pub name: String,
 | 
			
		||||
    pub datetime: String,
 | 
			
		||||
    pub owner_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
 | 
			
		||||
#[table_name="gamenight_gamelist"]
 | 
			
		||||
pub struct GamenightGameListEntry {
 | 
			
		||||
    pub gamenight_id: Uuid,
 | 
			
		||||
    pub game_id: Uuid
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable)]
 | 
			
		||||
pub struct DeleteGameNight {
 | 
			
		||||
    pub game_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Validate, Clone)]
 | 
			
		||||
pub struct Register {
 | 
			
		||||
    #[validate(
 | 
			
		||||
        length(min = 1),
 | 
			
		||||
        custom(function = "unique_username", arg = "&'v_a diesel::PgConnection")
 | 
			
		||||
    )]
 | 
			
		||||
    pub username: String,
 | 
			
		||||
    #[validate(
 | 
			
		||||
        email,
 | 
			
		||||
        custom(function = "unique_email", arg = "&'v_a diesel::PgConnection")
 | 
			
		||||
    )]
 | 
			
		||||
    pub email: String,
 | 
			
		||||
    #[validate(length(min = 10), must_match = "password_repeat")]
 | 
			
		||||
    pub password: String,
 | 
			
		||||
    pub password_repeat: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug)]
 | 
			
		||||
pub struct Login {
 | 
			
		||||
    pub username: String,
 | 
			
		||||
    pub password: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug)]
 | 
			
		||||
pub struct LoginResult {
 | 
			
		||||
    pub result: bool,
 | 
			
		||||
    pub user: Option<User>,
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										219
									
								
								backend/src/schema/gamenight.rs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										219
									
								
								backend/src/schema/gamenight.rs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,219 @@
 | 
			
		||||
use crate::schema::users::{users, User};
 | 
			
		||||
use crate::schema::{DatabaseError, DbConn};
 | 
			
		||||
use diesel::{Connection, ExpressionMethods, QueryDsl, RunQueryDsl};
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use uuid::Uuid;
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    gamenight (id) {
 | 
			
		||||
        id -> diesel::sql_types::Uuid,
 | 
			
		||||
        name -> VarChar,
 | 
			
		||||
        datetime -> VarChar,
 | 
			
		||||
        owner_id -> Uuid,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    known_games (id) {
 | 
			
		||||
        id -> diesel::sql_types::Uuid,
 | 
			
		||||
        name -> VarChar,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    gamenight_gamelist(gamenight_id, game_id) {
 | 
			
		||||
        gamenight_id -> diesel::sql_types::Uuid,
 | 
			
		||||
        game_id -> diesel::sql_types::Uuid,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    gamenight_participants(gamenight_id, user_id) {
 | 
			
		||||
        gamenight_id -> diesel::sql_types::Uuid,
 | 
			
		||||
        user_id -> diesel::sql_types::Uuid,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Clone, Insertable)]
 | 
			
		||||
#[table_name = "known_games"]
 | 
			
		||||
pub struct Game {
 | 
			
		||||
    pub id: Uuid,
 | 
			
		||||
    pub name: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable, Clone)]
 | 
			
		||||
#[table_name = "gamenight"]
 | 
			
		||||
pub struct Gamenight {
 | 
			
		||||
    pub id: Uuid,
 | 
			
		||||
    pub name: String,
 | 
			
		||||
    pub datetime: String,
 | 
			
		||||
    pub owner_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable)]
 | 
			
		||||
#[table_name = "gamenight_gamelist"]
 | 
			
		||||
pub struct GamenightGameListEntry {
 | 
			
		||||
    pub gamenight_id: Uuid,
 | 
			
		||||
    pub game_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable, Insertable, Identifiable)]
 | 
			
		||||
#[table_name = "gamenight_participants"]
 | 
			
		||||
#[primary_key(gamenight_id, user_id)]
 | 
			
		||||
pub struct GamenightParticipantsEntry {
 | 
			
		||||
    pub gamenight_id: Uuid,
 | 
			
		||||
    pub user_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable)]
 | 
			
		||||
pub struct DeleteGamenight {
 | 
			
		||||
    pub game_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Queryable)]
 | 
			
		||||
pub struct GamenightId {
 | 
			
		||||
    pub gamenight_id: Uuid,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_all_gamenights(conn: &DbConn) -> Result<Vec<Gamenight>, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(|c| gamenight::table.load::<Gamenight>(c)).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn insert_gamenight(
 | 
			
		||||
    conn: &DbConn,
 | 
			
		||||
    new_gamenight: Gamenight,
 | 
			
		||||
    game_list: Vec<Game>,
 | 
			
		||||
) -> Result<Uuid, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| {
 | 
			
		||||
            c.transaction::<_, DatabaseError, _>(|| {
 | 
			
		||||
                let id: Uuid = diesel::insert_into(gamenight::table)
 | 
			
		||||
                    .values(&new_gamenight)
 | 
			
		||||
                    .returning(gamenight::id)
 | 
			
		||||
                    .get_result(c)?;
 | 
			
		||||
 | 
			
		||||
                let entries: Vec<GamenightGameListEntry> = game_list
 | 
			
		||||
                    .iter()
 | 
			
		||||
                    .map(|g| GamenightGameListEntry {
 | 
			
		||||
                        gamenight_id: new_gamenight.id.clone(),
 | 
			
		||||
                        game_id: g.id.clone(),
 | 
			
		||||
                    })
 | 
			
		||||
                    .collect();
 | 
			
		||||
 | 
			
		||||
                diesel::insert_into(gamenight_gamelist::table)
 | 
			
		||||
                    .values(entries)
 | 
			
		||||
                    .execute(c)?;
 | 
			
		||||
 | 
			
		||||
                Ok(id)
 | 
			
		||||
            })
 | 
			
		||||
        })
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_gamenight(conn: &DbConn, game_id: Uuid) -> Result<Gamenight, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| gamenight::table.find(game_id).first(c))
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn delete_gamenight(conn: &DbConn, game_id: Uuid) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| diesel::delete(gamenight::table.filter(gamenight::id.eq(game_id))).execute(c))
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_all_known_games(conn: &DbConn) -> Result<Vec<Game>, DatabaseError> {
 | 
			
		||||
    Ok(conn.run(|c| known_games::table.load::<Game>(c)).await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_games_of_gamenight(
 | 
			
		||||
    conn: &DbConn,
 | 
			
		||||
    gamenight_id: Uuid,
 | 
			
		||||
) -> Result<Vec<Game>, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run::<_, Result<Vec<Game>, _>>(move |c| {
 | 
			
		||||
            let linked_game_ids: Vec<GamenightGameListEntry> = gamenight_gamelist::table
 | 
			
		||||
                .filter(gamenight_gamelist::gamenight_id.eq(gamenight_id))
 | 
			
		||||
                .load::<GamenightGameListEntry>(c)?;
 | 
			
		||||
 | 
			
		||||
            linked_game_ids
 | 
			
		||||
                .iter()
 | 
			
		||||
                .map(|l| {
 | 
			
		||||
                    known_games::table
 | 
			
		||||
                        .filter(known_games::id.eq(l.game_id))
 | 
			
		||||
                        .first::<Game>(c)
 | 
			
		||||
                })
 | 
			
		||||
                .collect()
 | 
			
		||||
        })
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn add_game(conn: &DbConn, game: Game) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(|c| {
 | 
			
		||||
            diesel::insert_into(known_games::table)
 | 
			
		||||
                .values(game)
 | 
			
		||||
                .execute(c)
 | 
			
		||||
        })
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn add_unknown_games(conn: &DbConn, games: &mut Vec<Game>) -> Result<(), DatabaseError> {
 | 
			
		||||
    let all_games = get_all_known_games(conn).await?;
 | 
			
		||||
    for game in games.iter_mut() {
 | 
			
		||||
        if !all_games.iter().any(|g| g.name == game.name) {
 | 
			
		||||
            game.id = Uuid::new_v4();
 | 
			
		||||
            add_game(conn, game.clone()).await?;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    Ok(())
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn load_participants(
 | 
			
		||||
    conn: &DbConn,
 | 
			
		||||
    gamenight_id: Uuid,
 | 
			
		||||
) -> Result<Vec<User>, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run::<_, Result<Vec<User>, _>>(move |c| {
 | 
			
		||||
            let linked_participants = gamenight_participants::table
 | 
			
		||||
                .filter(gamenight_participants::gamenight_id.eq(gamenight_id))
 | 
			
		||||
                .load::<GamenightParticipantsEntry>(c)?;
 | 
			
		||||
            linked_participants
 | 
			
		||||
                .iter()
 | 
			
		||||
                .map(|l| {
 | 
			
		||||
                    users::table
 | 
			
		||||
                        .filter(users::id.eq(l.user_id))
 | 
			
		||||
                        .first::<User>(c)
 | 
			
		||||
                })
 | 
			
		||||
                .collect()
 | 
			
		||||
        })
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn insert_participant(
 | 
			
		||||
    conn: &DbConn,
 | 
			
		||||
    participant: GamenightParticipantsEntry,
 | 
			
		||||
) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| {
 | 
			
		||||
            diesel::insert_into(gamenight_participants::table)
 | 
			
		||||
                .values(&participant)
 | 
			
		||||
                .execute(c)
 | 
			
		||||
        })
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl From<GamenightParticipantsEntry> for (Uuid, Uuid) {
 | 
			
		||||
    fn from(entry: GamenightParticipantsEntry) -> Self {
 | 
			
		||||
        (entry.gamenight_id, entry.user_id)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn remove_participant(
 | 
			
		||||
    conn: &DbConn,
 | 
			
		||||
    participant: GamenightParticipantsEntry,
 | 
			
		||||
) -> Result<usize, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| diesel::delete(&participant).execute(c))
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										57
									
								
								backend/src/schema/mod.rs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										57
									
								
								backend/src/schema/mod.rs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,57 @@
 | 
			
		||||
pub mod gamenight;
 | 
			
		||||
pub mod users;
 | 
			
		||||
 | 
			
		||||
use rocket::{Build, Rocket};
 | 
			
		||||
use rocket_sync_db_pools::database;
 | 
			
		||||
use std::ops::Deref;
 | 
			
		||||
 | 
			
		||||
#[database("gamenight_database")]
 | 
			
		||||
pub struct DbConn(diesel::PgConnection);
 | 
			
		||||
 | 
			
		||||
impl Deref for DbConn {
 | 
			
		||||
    type Target = rocket_sync_db_pools::Connection<DbConn, diesel::PgConnection>;
 | 
			
		||||
 | 
			
		||||
    fn deref(&self) -> &Self::Target {
 | 
			
		||||
        &self.0
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub enum DatabaseError {
 | 
			
		||||
    Hash(password_hash::Error),
 | 
			
		||||
    Query(String),
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn run_migrations(rocket: Rocket<Build>) -> Rocket<Build> {
 | 
			
		||||
    // This macro from `diesel_migrations` defines an `embedded_migrations`
 | 
			
		||||
    // module containing a function named `run`. This allows the example to be
 | 
			
		||||
    // run and tested without any outside setup of the database.
 | 
			
		||||
    embed_migrations!();
 | 
			
		||||
 | 
			
		||||
    let conn = DbConn::get_one(&rocket).await.expect("database connection");
 | 
			
		||||
    conn.run(|c| embedded_migrations::run(c))
 | 
			
		||||
        .await
 | 
			
		||||
        .expect("can run migrations");
 | 
			
		||||
 | 
			
		||||
    rocket
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl From<diesel::result::Error> for DatabaseError {
 | 
			
		||||
    fn from(error: diesel::result::Error) -> Self {
 | 
			
		||||
        Self::Query(error.to_string())
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl From<password_hash::Error> for DatabaseError {
 | 
			
		||||
    fn from(error: password_hash::Error) -> Self {
 | 
			
		||||
        Self::Hash(error)
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl std::fmt::Display for DatabaseError {
 | 
			
		||||
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::result::Result<(), std::fmt::Error> {
 | 
			
		||||
        match self {
 | 
			
		||||
            DatabaseError::Hash(err) => write!(f, "{}", err),
 | 
			
		||||
            DatabaseError::Query(err) => write!(f, "{}", err),
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										191
									
								
								backend/src/schema/users.rs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										191
									
								
								backend/src/schema/users.rs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,191 @@
 | 
			
		||||
use crate::schema::{DatabaseError, DbConn};
 | 
			
		||||
use argon2::password_hash::SaltString;
 | 
			
		||||
use argon2::PasswordHash;
 | 
			
		||||
use argon2::PasswordVerifier;
 | 
			
		||||
use argon2::{
 | 
			
		||||
    password_hash::{rand_core::OsRng, PasswordHasher},
 | 
			
		||||
    Argon2,
 | 
			
		||||
};
 | 
			
		||||
use diesel::{Connection, ExpressionMethods, QueryDsl, RunQueryDsl};
 | 
			
		||||
use diesel_derive_enum::DbEnum;
 | 
			
		||||
use serde::{Deserialize, Serialize};
 | 
			
		||||
use uuid::Uuid;
 | 
			
		||||
use validator::{Validate, ValidationError};
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Serialize, Deserialize, DbEnum, Clone, Copy, PartialEq)]
 | 
			
		||||
pub enum Role {
 | 
			
		||||
    Admin,
 | 
			
		||||
    User,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    users(id) {
 | 
			
		||||
        id -> diesel::sql_types::Uuid,
 | 
			
		||||
        username -> VarChar,
 | 
			
		||||
        email -> VarChar,
 | 
			
		||||
        role -> crate::schema::users::RoleMapping,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
table! {
 | 
			
		||||
    pwd(user_id) {
 | 
			
		||||
        user_id -> diesel::sql_types::Uuid,
 | 
			
		||||
        password -> VarChar,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
 | 
			
		||||
#[table_name = "pwd"]
 | 
			
		||||
struct Pwd {
 | 
			
		||||
    user_id: Uuid,
 | 
			
		||||
    password: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Insertable, Queryable)]
 | 
			
		||||
#[table_name = "users"]
 | 
			
		||||
pub struct User {
 | 
			
		||||
    pub id: Uuid,
 | 
			
		||||
    pub username: String,
 | 
			
		||||
    pub email: String,
 | 
			
		||||
    pub role: Role,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Debug, Serialize, Deserialize)]
 | 
			
		||||
pub struct UserWithToken {
 | 
			
		||||
    #[serde(flatten)]
 | 
			
		||||
    pub user: User,
 | 
			
		||||
    pub jwt: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug)]
 | 
			
		||||
pub struct Login {
 | 
			
		||||
    pub username: String,
 | 
			
		||||
    pub password: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug)]
 | 
			
		||||
pub struct LoginResult {
 | 
			
		||||
    pub result: bool,
 | 
			
		||||
    pub user: Option<User>,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[derive(Serialize, Deserialize, Debug, Validate, Clone)]
 | 
			
		||||
pub struct Register {
 | 
			
		||||
    #[validate(
 | 
			
		||||
        length(min = 1),
 | 
			
		||||
        custom(function = "unique_username", arg = "&'v_a diesel::PgConnection")
 | 
			
		||||
    )]
 | 
			
		||||
    pub username: String,
 | 
			
		||||
    #[validate(
 | 
			
		||||
        email,
 | 
			
		||||
        custom(function = "unique_email", arg = "&'v_a diesel::PgConnection")
 | 
			
		||||
    )]
 | 
			
		||||
    pub email: String,
 | 
			
		||||
    #[validate(length(min = 10), must_match = "password_repeat")]
 | 
			
		||||
    pub password: String,
 | 
			
		||||
    pub password_repeat: String,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn insert_user(conn: DbConn, new_user: Register) -> Result<usize, DatabaseError> {
 | 
			
		||||
    let salt = SaltString::generate(&mut OsRng);
 | 
			
		||||
 | 
			
		||||
    let argon2 = Argon2::default();
 | 
			
		||||
 | 
			
		||||
    let password_hash = argon2
 | 
			
		||||
        .hash_password(new_user.password.as_bytes(), &salt)?
 | 
			
		||||
        .to_string();
 | 
			
		||||
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| {
 | 
			
		||||
            c.transaction(|| {
 | 
			
		||||
                let id = Uuid::new_v4();
 | 
			
		||||
 | 
			
		||||
                diesel::insert_into(users::table)
 | 
			
		||||
                    .values(User {
 | 
			
		||||
                        id: id.clone(),
 | 
			
		||||
                        username: new_user.username,
 | 
			
		||||
                        email: new_user.email,
 | 
			
		||||
                        role: Role::User,
 | 
			
		||||
                    })
 | 
			
		||||
                    .execute(c)?;
 | 
			
		||||
 | 
			
		||||
                diesel::insert_into(pwd::table)
 | 
			
		||||
                    .values(Pwd {
 | 
			
		||||
                        user_id: id,
 | 
			
		||||
                        password: password_hash,
 | 
			
		||||
                    })
 | 
			
		||||
                    .execute(c)
 | 
			
		||||
            })
 | 
			
		||||
        })
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn login(conn: DbConn, login: Login) -> Result<LoginResult, DatabaseError> {
 | 
			
		||||
    conn.run(move |c| -> Result<LoginResult, DatabaseError> {
 | 
			
		||||
        let id: Uuid = users::table
 | 
			
		||||
            .filter(users::username.eq(&login.username))
 | 
			
		||||
            .or_filter(users::email.eq(&login.username))
 | 
			
		||||
            .select(users::id)
 | 
			
		||||
            .first(c)?;
 | 
			
		||||
 | 
			
		||||
        let pwd: String = pwd::table
 | 
			
		||||
            .filter(pwd::user_id.eq(id))
 | 
			
		||||
            .select(pwd::password)
 | 
			
		||||
            .first(c)?;
 | 
			
		||||
 | 
			
		||||
        let parsed_hash = PasswordHash::new(&pwd)?;
 | 
			
		||||
 | 
			
		||||
        if Argon2::default()
 | 
			
		||||
            .verify_password(&login.password.as_bytes(), &parsed_hash)
 | 
			
		||||
            .is_ok()
 | 
			
		||||
        {
 | 
			
		||||
            let user: User = users::table.find(id).first(c)?;
 | 
			
		||||
 | 
			
		||||
            Ok(LoginResult {
 | 
			
		||||
                result: true,
 | 
			
		||||
                user: Some(user),
 | 
			
		||||
            })
 | 
			
		||||
        } else {
 | 
			
		||||
            Ok(LoginResult {
 | 
			
		||||
                result: false,
 | 
			
		||||
                user: None,
 | 
			
		||||
            })
 | 
			
		||||
        }
 | 
			
		||||
    })
 | 
			
		||||
    .await
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub async fn get_user(conn: DbConn, id: Uuid) -> Result<User, DatabaseError> {
 | 
			
		||||
    Ok(conn
 | 
			
		||||
        .run(move |c| users::table.filter(users::id.eq(id)).first(c))
 | 
			
		||||
        .await?)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn unique_username(
 | 
			
		||||
    username: &String,
 | 
			
		||||
    conn: &diesel::PgConnection,
 | 
			
		||||
) -> Result<(), ValidationError> {
 | 
			
		||||
    match users::table
 | 
			
		||||
        .count()
 | 
			
		||||
        .filter(users::username.eq(username))
 | 
			
		||||
        .get_result(conn)
 | 
			
		||||
    {
 | 
			
		||||
        Ok(0) => Ok(()),
 | 
			
		||||
        Ok(_) => Err(ValidationError::new("User already exists")),
 | 
			
		||||
        Err(_) => Err(ValidationError::new("Database error while validating user")),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
pub fn unique_email(email: &String, conn: &diesel::PgConnection) -> Result<(), ValidationError> {
 | 
			
		||||
    match users::table
 | 
			
		||||
        .count()
 | 
			
		||||
        .filter(users::email.eq(email))
 | 
			
		||||
        .get_result(conn)
 | 
			
		||||
    {
 | 
			
		||||
        Ok(0) => Ok(()),
 | 
			
		||||
        Ok(_) => Err(ValidationError::new("email already exists")),
 | 
			
		||||
        Err(_) => Err(ValidationError::new(
 | 
			
		||||
            "Database error while validating email",
 | 
			
		||||
        )),
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@ -1,20 +1,19 @@
 | 
			
		||||
use local_ip_address::local_ip;
 | 
			
		||||
use rocket::fs::NamedFile;
 | 
			
		||||
use rocket::http::Method;
 | 
			
		||||
use rocket_cors::{AllowedHeaders, AllowedOrigins, Cors, CorsOptions};
 | 
			
		||||
use std::io;
 | 
			
		||||
use std::path::{Path, PathBuf};
 | 
			
		||||
use local_ip_address::local_ip;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
pub fn make_cors() -> Cors {
 | 
			
		||||
    let allowed_origins = AllowedOrigins::some_exact(&[
 | 
			
		||||
        "http://localhost:3000",
 | 
			
		||||
        "http://127.0.0.1:3000",
 | 
			
		||||
        &format!("http://{}:8000",local_ip().unwrap())[..],
 | 
			
		||||
        &format!("http://{}:8000", local_ip().unwrap())[..],
 | 
			
		||||
        "http://localhost:8000",
 | 
			
		||||
        "http://0.0.0.0:8000",
 | 
			
		||||
    ]);
 | 
			
		||||
    
 | 
			
		||||
 | 
			
		||||
    CorsOptions {
 | 
			
		||||
        allowed_origins,
 | 
			
		||||
        allowed_methods: vec![Method::Get].into_iter().map(From::from).collect(), // 1.
 | 
			
		||||
 | 
			
		||||
@ -2,8 +2,9 @@ import './App.css';
 | 
			
		||||
import React, { useState, useEffect } from 'react';
 | 
			
		||||
import MenuBar from './components/MenuBar';
 | 
			
		||||
import Login from './components/Login';
 | 
			
		||||
import Gamenights from './components/Gamenights'
 | 
			
		||||
import AddGameNight from './components/AddGameNight'
 | 
			
		||||
import Gamenights from './components/Gamenights';
 | 
			
		||||
import AddGameNight from './components/AddGameNight';
 | 
			
		||||
import Gamenight from './components/Gamenight';
 | 
			
		||||
 | 
			
		||||
const localStorageUserKey = 'user';
 | 
			
		||||
 | 
			
		||||
@ -13,6 +14,7 @@ function App() {
 | 
			
		||||
  const [gamenights, setGamenights] = useState([]);
 | 
			
		||||
  const [flashData, setFlashData] = useState({});
 | 
			
		||||
  const [games, setGames] = useState([]);
 | 
			
		||||
  const [activeGamenight, setActiveGamenight] = useState(null);
 | 
			
		||||
 | 
			
		||||
  const handleLogin = (input) => {
 | 
			
		||||
    const requestOptions = {
 | 
			
		||||
@ -48,6 +50,10 @@ function App() {
 | 
			
		||||
    setUser({...user});
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  const dismissActiveGamenight = () => {
 | 
			
		||||
    setActiveGamenight(null);
 | 
			
		||||
  };
 | 
			
		||||
 | 
			
		||||
  useEffect(() => {
 | 
			
		||||
    if (user !== null) {
 | 
			
		||||
      const requestOptions = {
 | 
			
		||||
@ -101,11 +107,29 @@ function App() {
 | 
			
		||||
      </div>
 | 
			
		||||
    );
 | 
			
		||||
  } else {
 | 
			
		||||
 | 
			
		||||
    let mainview;
 | 
			
		||||
    if(activeGamenight === null) {
 | 
			
		||||
      mainview = <>
 | 
			
		||||
        <AddGameNight user={user} games={games} setFlash={setFlash} refetchGamenights={refetchGamenights} />
 | 
			
		||||
        <Gamenights 
 | 
			
		||||
          user={user}
 | 
			
		||||
          setFlash={setFlash}
 | 
			
		||||
          refetchGamenights={refetchGamenights}
 | 
			
		||||
          gamenights={gamenights}
 | 
			
		||||
          onSelectGamenight={(g) => setActiveGamenight(g)}/>
 | 
			
		||||
      </>
 | 
			
		||||
    } else {
 | 
			
		||||
      mainview = <Gamenight
 | 
			
		||||
        gamenight={activeGamenight}
 | 
			
		||||
        onDismis={dismissActiveGamenight}
 | 
			
		||||
      />
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return (
 | 
			
		||||
      <>
 | 
			
		||||
        <MenuBar user={user} onLogout={onLogout} />
 | 
			
		||||
        <AddGameNight user={user} games={games} setFlash={setFlash} refetchGamenights={refetchGamenights} />
 | 
			
		||||
        <Gamenights user={user} setFlash={setFlash} refetchGamenights={refetchGamenights} gamenights={gamenights} />
 | 
			
		||||
        {mainview}
 | 
			
		||||
      </>
 | 
			
		||||
    );
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@ -2,21 +2,13 @@ import React, { useEffect, useState } from 'react';
 | 
			
		||||
import DateTime from 'react-datetime';
 | 
			
		||||
import GameAdder from './GameAdder';
 | 
			
		||||
 | 
			
		||||
import Autocomplete from '@mui/material/Autocomplete';
 | 
			
		||||
 | 
			
		||||
import "react-datetime/css/react-datetime.css";
 | 
			
		||||
 | 
			
		||||
function AddGameNight(props) {
 | 
			
		||||
  const [expanded, setExpanded] = useState(false);
 | 
			
		||||
  const [gameName, setGameName] = useState("");
 | 
			
		||||
  const [date, setDate] = useState(Date.now());
 | 
			
		||||
  const [gameList, setGameList] = useState([]); 
 | 
			
		||||
  
 | 
			
		||||
  const emptyUuid = "00000000-0000-0000-0000-000000000000";
 | 
			
		||||
 | 
			
		||||
  //temp hack: 
 | 
			
		||||
  props.games = [{id: emptyUuid, name: "mystic vale"}, {id: emptyUuid, name: "Crew"}];
 | 
			
		||||
 | 
			
		||||
  const [gameList, setGameList] = useState([]);
 | 
			
		||||
 | 
			
		||||
  const handleNameChange = (event) => {
 | 
			
		||||
    setGameName(event.target.value);
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										38
									
								
								frontend/src/components/Gamenight.jsx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								frontend/src/components/Gamenight.jsx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,38 @@
 | 
			
		||||
import * as React from 'react';
 | 
			
		||||
 | 
			
		||||
function Gamenight(props) {
 | 
			
		||||
 | 
			
		||||
    let games = props.gamenight.game_list.map(g =>
 | 
			
		||||
      (
 | 
			
		||||
        <li>
 | 
			
		||||
          <span>{g.name}</span>
 | 
			
		||||
        </li>
 | 
			
		||||
      )
 | 
			
		||||
    );
 | 
			
		||||
 | 
			
		||||
    let participants = props.gamenight.participants.map(p =>
 | 
			
		||||
      (
 | 
			
		||||
        <li>
 | 
			
		||||
          <span>{p.username}</span>
 | 
			
		||||
        </li>
 | 
			
		||||
      )
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
    return (
 | 
			
		||||
      <div>
 | 
			
		||||
        <h3>{props.gamenight.name}</h3>
 | 
			
		||||
        <button onClick={(e) => props.onDismis()}>x</button>
 | 
			
		||||
        <span>{props.gamenight.datetime}</span>
 | 
			
		||||
        <h4>Games:</h4>
 | 
			
		||||
        <ul>
 | 
			
		||||
          {games}
 | 
			
		||||
        </ul>
 | 
			
		||||
        <h4>Participants:</h4>
 | 
			
		||||
        <ul>
 | 
			
		||||
          {participants}
 | 
			
		||||
        </ul>
 | 
			
		||||
      </div>
 | 
			
		||||
    )
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export default Gamenight
 | 
			
		||||
@ -29,16 +29,16 @@ function Gamenights(props) {
 | 
			
		||||
        })
 | 
			
		||||
        .then(() => props.refetchGamenights());
 | 
			
		||||
    }
 | 
			
		||||
  }  
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  let gamenights = props.gamenights.map(g =>
 | 
			
		||||
    (
 | 
			
		||||
      <li>
 | 
			
		||||
      <li onClick={(e) => props.onSelectGamenight(g)}>
 | 
			
		||||
        <span>{g.name}</span>
 | 
			
		||||
        {(props.user.id === g.owner_id || props.user.role === "Admin") && 
 | 
			
		||||
          <button onClick={() =>DeleteGameNight(g.id, g.owner)}>
 | 
			
		||||
            x
 | 
			
		||||
          </button>
 | 
			
		||||
          <button onClick={(e) => {
 | 
			
		||||
            e.stopPropagation();
 | 
			
		||||
            DeleteGameNight(g.id, g.owner)}}>x</button>
 | 
			
		||||
        }
 | 
			
		||||
      </li>
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user