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43 Commits
main ... main

Author SHA1 Message Date
Dennis Brentjes 9e84a62c41 Added Avanlonia frontend. 2023-08-15 11:31:58 +02:00
Dennis Brentjes 22f05c00c1 Added a client (From generator) and a basic login page to test it. 2023-04-30 20:51:42 +02:00
Dennis Brentjes b2aba31264 Added initial Uno Platform frontend project. 2023-04-30 17:23:00 +02:00
Dennis Brentjes 1296f363af Re-added auto migrations 2023-03-30 17:08:44 +02:00
Dennis Brentjes 70ae15f655 Fixes the ugly Register User post handler. 2023-03-30 09:32:24 +02:00
Dennis Brentjes 3509a70a6a Abstracted away getting a PgConnection with expect(). 2023-03-26 11:25:15 +02:00
Dennis Brentjes 217e5ee64b Adds get for a single gamenight. 2023-03-25 23:32:41 +01:00
Dennis Brentjes 5216f55a14 Adds the post gamenight handler. 2023-03-25 22:44:58 +01:00
Dennis Brentjes 534e6867d8 Adds user authorization to the actix backend. 2023-03-25 19:20:38 +01:00
Dennis Brentjes 1c8110cdb0 Added Login and Register handlers for actix backend 2023-03-24 22:28:18 +01:00
Dennis Brentjes d961896242 Started reimplementation of the Rest api in actix-web 2023-03-17 22:20:26 +01:00
Roflin 7741c1dbae Merge pull request 'Adds an AdminPanel with currently active registration tokens.' (#9) from admin-panel into main
Reviewed-on: Roflin/gamenight#9
2022-06-05 16:15:50 +02:00
Dennis Brentjes 65d2dece55 Adds an AdminPanel with currently active registration tokens. 2022-06-04 21:57:54 +02:00
Dennis Brentjes 34737bfb6b Updates all libraries and some cleanup in the Rust part. 2022-06-04 13:10:09 +02:00
Roflin 5ace39d820 Merge pull request 'join_gamenight' (#8) from join_gamenight into main
Reviewed-on: Roflin/gamenight#8
2022-06-03 19:47:02 +02:00
Dennis Brentjes b7f981e3a6 Adds the ability to join or leave a gamenight. 2022-05-31 21:27:35 +02:00
Dennis Brentjes f7f9f7456b Adds a Apihelper to cleanup the react components. 2022-05-31 19:56:44 +02:00
Roflin cfaa6ebdb1 Merge pull request 'Adds some basic styling' (#7) from some-styling-work into main
Reviewed-on: Roflin/gamenight#7
2022-05-30 21:35:58 +02:00
Roflin 8a318e877f Merge pull request 'gamenight-participants' (#6) from gamenight-participants into main
Reviewed-on: Roflin/gamenight#6
2022-05-30 21:32:47 +02:00
Roflin bcfcf66df5 Merge pull request 'Adds the ability to add games with suggestions from known games.' (#3) from game-adding-to-gamenight into main
Reviewed-on: Roflin/gamenight#3
2022-05-30 21:31:01 +02:00
Dennis Brentjes 83a0b5ad9d Adds some basic styling 2022-05-29 18:26:08 +02:00
Dennis Brentjes 9de8ffaa2d Some Cleaup. 2022-05-29 10:46:05 +02:00
Dennis Brentjes 102a3e6082 Formatting commit 2022-05-29 10:33:55 +02:00
Dennis Brentjes 639405bf9f Adds a details page for a single gamenight. 2022-05-29 10:33:19 +02:00
Dennis Brentjes 2ba2026e21 Gamenights also return their game list. 2022-05-29 10:33:19 +02:00
Dennis Brentjes 86cdbedd41 Adds the participants part of the API. 2022-05-29 10:33:19 +02:00
Dennis Brentjes 836a4ab59f Formatting commit. 2022-05-29 10:33:19 +02:00
Dennis Brentjes 5c27be0191 Schema rewrite to split up the schema.rs file. 2022-05-29 10:33:19 +02:00
Dennis Brentjes 1a6ead4760 Adds the ability to add games with suggestions from known games. 2022-05-29 10:32:20 +02:00
Roflin 5ffeea6553 Merge pull request 'initial-frontend-work' (#2) from initial-frontend-work into main
Reviewed-on: Roflin/gamenight#2
2022-05-27 20:30:06 +02:00
Dennis Brentjes cc26aed9a5 Reworked the database code to make use of the ? operator. 2022-05-14 23:44:40 +02:00
Dennis Brentjes 92e0257e74 Added gamenight owners and some ui and api functions to delete gamenights. 2022-05-14 23:36:35 +02:00
Dennis Brentjes 0a214ca388 Fixes the infinite loop and refactores some statechanges into useEffect hooks 2022-05-01 17:51:28 +02:00
Dennis Brentjes 2cfaf2b4cc Adds an add gamenight control and fixes the fetch gamenight Effect,
Introduces an infinite fetch gamenights loop
2022-04-29 22:40:10 +02:00
Dennis Brentjes bf796201bf move to function based react components 2022-04-29 20:27:54 +02:00
Dennis Brentjes 56d0889963 A start on a frontend application in React. 2022-04-23 23:30:26 +02:00
Roflin d80f705b5d Merge pull request 'Added a user system with no proper user validation but working authorisation.' (#1) from user-system into main
Reviewed-on: Roflin/gamenight#1
2022-04-23 13:17:28 +02:00
Dennis Brentjes aab60dcc11 Fixes 3 potential panics when querying the user and pwd table. 2022-04-21 21:51:57 +02:00
Dennis Brentjes b5e9420c1f Makes seperate function for authorized and unauthorized request. 2022-04-21 21:35:14 +02:00
Dennis Brentjes 5f73d556c6 Fixes the review comments 2022-04-21 20:02:15 +02:00
Dennis Brentjes 81e65b1619 Ran rust fmt. 2022-04-21 19:12:16 +02:00
Dennis Brentjes df8b553345 Adds some validation to new user registration. 2022-04-21 18:51:13 +02:00
Dennis Brentjes af0dcee159 Added a user system with no proper user validation but working authorisation. 2022-04-20 22:28:00 +02:00
260 changed files with 41873 additions and 1472 deletions

3
.gitignore vendored
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/target
.vscode
Rocket.toml
*.sqlite

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[package]
name = "gamenight"
version = "0.1.0"
authors = ["Dennis Brentjes <d.brentjes@gmail.com>"]
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
rocket = { version = "0.5.0-rc.1", features = ["default", "json"] }
libsqlite3-sys = { version = ">=0.8.0, <0.19.0", features = ["bundled"] }
rocket_sync_db_pools = { version = "0.1.0-rc.1", features = ["diesel_sqlite_pool"] }
diesel = { version = "1.4.8", features = ["sqlite"] }
diesel_migrations = "1.4.0"
rocket_dyn_templates = { version = "0.1.0-rc.1", features = ["handlebars"] }
chrono = "0.4.19"
serde = "1.0.136"

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FrontendAvalonia/.gitignore vendored Normal file
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<Application xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="FrontendAvalonia.App">
<Application.Styles>
<FluentTheme Mode="Light"/>
</Application.Styles>
</Application>

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using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
namespace FrontendAvalonia;
public partial class App : Application
{
public override void Initialize()
{
AvaloniaXamlLoader.Load(this);
}
public override void OnFrameworkInitializationCompleted()
{
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
desktop.MainWindow = new MainWindow();
}
base.OnFrameworkInitializationCompleted();
}
}

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<Project>
<PropertyGroup>
<Nullable>enable</Nullable>
<AvaloniaVersion>11.0.0-rc1.1</AvaloniaVersion>
</PropertyGroup>
</Project>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0-android</TargetFramework>
<SupportedOSPlatformVersion>21</SupportedOSPlatformVersion>
<Nullable>enable</Nullable>
<ApplicationId>com.CompanyName.FrontendAvalonia</ApplicationId>
<ApplicationVersion>1</ApplicationVersion>
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<AndroidPackageFormat>apk</AndroidPackageFormat>
<AndroidEnableProfiledAot>False</AndroidEnableProfiledAot>
</PropertyGroup>
<ItemGroup>
<AndroidResource Include="Icon.png">
<Link>Resources\drawable\Icon.png</Link>
</AndroidResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia.Android" Version="11.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FrontendAvalonia\FrontendAvalonia.csproj" />
</ItemGroup>
</Project>

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using Android.App;
using Android.Content.PM;
using Avalonia.Android;
namespace FrontendAvalonia.Android;
[Activity(Label = "FrontendAvalonia.Android", Theme = "@style/MyTheme.NoActionBar", Icon = "@drawable/icon", LaunchMode = LaunchMode.SingleTop, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize | ConfigChanges.UiMode)]
public class MainActivity : AvaloniaMainActivity
{
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:installLocation="auto">
<uses-permission android:name="android.permission.INTERNET" />
<application android:label="FrontendAvalonia" android:icon="@drawable/Icon" />
</manifest>

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<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<color android:color="@color/splash_background"/>
</item>
<item android:drawable="@drawable/icon"
android:width="120dp"
android:height="120dp"
android:gravity="center" />
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="splash_background">#212121</color>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="splash_background">#FFFFFF</color>
</resources>

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<?xml version="1.0" encoding="utf-8" ?>
<resources>
<style name="MyTheme">
</style>
<style name="MyTheme.NoActionBar" parent="@style/Theme.AppCompat.NoActionBar">
<item name="android:windowActionBar">false</item>
<item name="android:windowNoTitle">true</item>
</style>
<style name="MyTheme.Splash" parent ="MyTheme.NoActionBar">
<item name="android:windowBackground">@drawable/splash_screen</item>
<item name="android:windowContentOverlay">@null</item>
</style>
</resources>

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//using Android.App;
//using Android.Content;
//using Android.OS;
//using Application = Android.App.Application;
//using Avalonia;
//using Avalonia.Android;
//using Avalonia.ReactiveUI;
//namespace FrontendAvalonia.Android;
//[Activity(Theme = "@style/MyTheme.Splash", MainLauncher = true, NoHistory = true)]
//public class SplashActivity : AvaloniaSplashActivity<App>
//{
// protected override AppBuilder CustomizeAppBuilder(AppBuilder builder)
// {
// return base.CustomizeAppBuilder(builder)
// .WithInterFont()
// .UseReactiveUI();
// }
// protected override void OnCreate(Bundle? savedInstanceState)
// {
// base.OnCreate(savedInstanceState);
// }
// protected override void OnResume()
// {
// base.OnResume();
// StartActivity(new Intent(Application.Context, typeof(MainActivity)));
// }
//}

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<svg width="35" height="35" viewBox="0 0 35 35" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M30.4661 34.928C30.5364 34.928 30.6052 34.928 30.6754 34.928C32.8596 34.928 34.654 33.2918 34.9053 31.1752L34.9356 16.9955C34.6872 7.56697 26.9662 0 17.4777 0C7.83263 0 0.0137329 7.8189 0.0137329 17.464C0.0137329 27.0059 7.66618 34.7631 17.1687 34.928H30.4661Z" fill="white"/>
<path fill-rule="evenodd" clip-rule="evenodd" d="M17.5239 5.948C12.0268 5.948 7.42967 9.80117 6.286 14.954C7.38092 15.2609 8.18385 16.2664 8.18385 17.4593C8.18385 18.6523 7.38092 19.6577 6.286 19.9647C7.42966 25.1175 12.0268 28.9706 17.5239 28.9706C19.525 28.9706 21.4068 28.4601 23.0462 27.562V28.8927H29.0352V17.9365C29.0407 17.7908 29.0352 17.6063 29.0352 17.4593C29.0352 11.1018 23.8814 5.948 17.5239 5.948ZM12.0098 17.4593C12.0098 14.414 14.4786 11.9452 17.5239 11.9452C20.5693 11.9452 23.038 14.414 23.038 17.4593C23.038 20.5047 20.5693 22.9734 17.5239 22.9734C14.4786 22.9734 12.0098 20.5047 12.0098 17.4593Z" fill="#8B44AC"/>
<path d="M7.36841 17.4517C7.36841 18.4691 6.54368 19.2938 5.52631 19.2938C4.50894 19.2938 3.6842 18.4691 3.6842 17.4517C3.6842 16.4343 4.50894 15.6096 5.52631 15.6096C6.54368 15.6096 7.36841 16.4343 7.36841 17.4517Z" fill="#8B44AC"/>
</svg>

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:root {
--sat: env(safe-area-inset-top);
--sar: env(safe-area-inset-right);
--sab: env(safe-area-inset-bottom);
--sal: env(safe-area-inset-left);
}
/* HTML styles for the splash screen */
.highlight {
color: white;
font-size: 2.5rem;
display: block;
}
.purple {
color: #8b44ac;
}
.icon {
opacity: 0.05;
height: 35%;
width: 35%;
position: absolute;
background-repeat: no-repeat;
right: 0px;
bottom: 0px;
margin-right: 3%;
margin-bottom: 5%;
z-index: 5000;
background-position: right bottom;
pointer-events: none;
}
#avalonia-splash a {
color: whitesmoke;
text-decoration: none;
}
.center {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
}
#avalonia-splash {
position: relative;
height: 100%;
width: 100%;
color: whitesmoke;
background: #1b2a4e;
font-family: 'Nunito', sans-serif;
background-position: center;
background-size: cover;
background-repeat: no-repeat;
justify-content: center;
align-items: center;
}
.splash-close {
animation: fadeout 0.25s linear forwards;
}
@keyframes fadeout {
0% {
opacity: 100%;
}
100% {
opacity: 0;
visibility: collapse;
}
}

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<!DOCTYPE html>
<html>
<head>
<title>FrontendAvalonia.Browser</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<base href="/" />
<link rel="modulepreload" href="./main.js" />
<link rel="modulepreload" href="./dotnet.js" />
<link rel="modulepreload" href="./avalonia.js" />
<link rel="stylesheet" href="./app.css" />
</head>
<body style="margin: 0px; overflow: hidden">
<div id="out">
<div id="avalonia-splash">
<div class="center">
<h2 class="purple">
Powered by
<a class="highlight" href="https://www.avaloniaui.net/" target="_blank">Avalonia UI</a>
</h2>
</div>
<img class="icon" src="Logo.svg" alt="Avalonia Logo" />
</div>
</div>
<script type='module' src="./main.js"></script>
</body>
</html>

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import { dotnet } from './dotnet.js'
const is_browser = typeof window != "undefined";
if (!is_browser) throw new Error(`Expected to be running in a browser`);
const dotnetRuntime = await dotnet
.withDiagnosticTracing(false)
.withApplicationArgumentsFromQuery()
.create();
const config = dotnetRuntime.getConfig();
await dotnetRuntime.runMainAndExit(config.mainAssemblyName, [window.location.search]);

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<RuntimeIdentifier>browser-wasm</RuntimeIdentifier>
<WasmMainJSPath>AppBundle\main.js</WasmMainJSPath>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<WasmExtraFilesToDeploy Include="AppBundle\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia.Browser" Version="11.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FrontendAvalonia\FrontendAvalonia.csproj" />
</ItemGroup>
</Project>

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using System.Runtime.Versioning;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Browser;
using Avalonia.ReactiveUI;
using FrontendAvalonia;
[assembly: SupportedOSPlatform("browser")]
internal partial class Program
{
private static async Task Main(string[] args) => await BuildAvaloniaApp()
.WithInterFont()
.UseReactiveUI()
.StartBrowserAppAsync("out");
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>();
}

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{
"profiles": {
"FrontendAvalonia.Browser": {
"commandName": "Project",
"launchBrowser": true,
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"applicationUrl": "https://localhost:5001;http://localhost:5000",
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/debug?browser={browserInspectUri}"
}
}
}

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{
"wasmHostProperties": {
"perHostConfig": [
{
"name": "browser",
"html-path": "index.html",
"Host": "browser"
}
]
}
}

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@ -0,0 +1 @@
<EFBFBD><01>g/<2F>L<><4C><EFBFBD>Ѓ^/<2F>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<!--If you are willing to use Windows/MacOS native APIs you will need to create 3 projects.
One for Windows with net7.0-windows TFM, one for MacOS with net7.0-macos and one with net7.0 TFM for Linux.-->
<TargetFramework>net7.0</TargetFramework>
<Nullable>enable</Nullable>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia.Desktop" Version="11.0.3" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FrontendAvalonia\FrontendAvalonia.csproj" />
</ItemGroup>
</Project>

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using System;
using Avalonia;
using Avalonia.ReactiveUI;
namespace FrontendAvalonia.Desktop;
class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args) => BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args);
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.WithInterFont()
.LogToTrace()
.UseReactiveUI();
}

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{
"profiles": {
"FrontendAvalonia.Desktop": {
"commandName": "Project"
},
"WSL": {
"commandName": "WSL2",
"distributionName": ""
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<!-- This manifest is used on Windows only.
Don't remove it as it might cause problems with window transparency and embeded controls.
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
<assemblyIdentity version="1.0.0.0" name="FrontendAvalonia.Desktop"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
</assembly>

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>
<BuiltInComInteropSupport>true</BuiltInComInteropSupport>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<ProjectCapability Include="Avalonia"/>
<TrimmerRootAssembly Include="Avalonia.Themes.Fluent" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="0.10.21" />
<PackageReference Include="Avalonia.Desktop" Version="0.10.21" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="0.10.21" />
<PackageReference Include="XamlNameReferenceGenerator" Version="1.6.1" />
</ItemGroup>
</Project>

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@ -0,0 +1,23 @@
using Foundation;
using UIKit;
using Avalonia;
using Avalonia.Controls;
using Avalonia.iOS;
using Avalonia.Media;
using Avalonia.ReactiveUI;
namespace FrontendAvalonia.iOS;
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register("AppDelegate")]
public partial class AppDelegate : AvaloniaAppDelegate<App>
{
protected override AppBuilder CustomizeAppBuilder(AppBuilder builder)
{
return base.CustomizeAppBuilder(builder)
.WithInterFont()
.UseReactiveUI();
}
}

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@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>

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@ -0,0 +1,22 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0-ios</TargetFramework>
<SupportedOSPlatformVersion>10.0</SupportedOSPlatformVersion>
<ProvisioningType>manual</ProvisioningType>
<Nullable>enable</Nullable>
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
<!-- These properties need to be set in order to run on a real iDevice -->
<!--<RuntimeIdentifier>ios-arm64</RuntimeIdentifier>-->
<!--<CodesignKey></CodesignKey>-->
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia.iOS" Version="11.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\FrontendAvalonia\FrontendAvalonia.csproj" />
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>FrontendAvalonia</string>
<key>CFBundleIdentifier</key>
<string>companyName.FrontendAvalonia</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>MinimumOSVersion</key>
<string>10.0</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIStatusBarHidden</key>
<true/>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>

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@ -0,0 +1,14 @@
using UIKit;
namespace FrontendAvalonia.iOS;
public class Application
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

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@ -0,0 +1,43 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="3.0" toolsVersion="6214" systemVersion="14A314h" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6207" />
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1" />
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner" />
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder" />
<view contentMode="scaleToFill" id="iN0-l3-epB">
<rect key="frame" x="0.0" y="0.0" width="480" height="480" />
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES" />
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2022 " textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines"
minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="20" y="439" width="441" height="21" />
<fontDescription key="fontDescription" type="system" pointSize="17" />
<color key="textColor" cocoaTouchSystemColor="darkTextColor" />
<nil key="highlightedColor" />
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="FrontendAvalonia" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines"
minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX">
<rect key="frame" x="20" y="140" width="441" height="43" />
<fontDescription key="fontDescription" type="boldSystem" pointSize="36" />
<color key="textColor" cocoaTouchSystemColor="darkTextColor" />
<nil key="highlightedColor" />
</label>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite" />
<constraints>
<constraint firstItem="kId-c2-rCX" firstAttribute="centerY" secondItem="iN0-l3-epB" secondAttribute="bottom" multiplier="1/3" constant="1" id="5cJ-9S-tgC" />
<constraint firstAttribute="centerX" secondItem="kId-c2-rCX" secondAttribute="centerX" id="Koa-jz-hwk" />
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l" />
<constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0" />
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9" />
<constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g" />
</constraints>
<nil key="simulatedStatusBarMetrics" />
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics" />
<point key="canvasLocation" x="548" y="455" />
</view>
</objects>
</document>

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@ -0,0 +1,54 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32811.315
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrontendAvalonia", "FrontendAvalonia\FrontendAvalonia.csproj", "{EBFA8512-1EA5-4D8C-B4AC-AB5B48A6D568}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrontendAvalonia.Desktop", "FrontendAvalonia.Desktop\FrontendAvalonia.Desktop.csproj", "{ABC31E74-02FF-46EB-B3B2-4E6AE43B456C}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrontendAvalonia.Browser", "FrontendAvalonia.Browser\FrontendAvalonia.Browser.csproj", "{1C1A049E-235C-4CD0-B6FA-D53AC418F4DA}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrontendAvalonia.iOS", "FrontendAvalonia.iOS\FrontendAvalonia.iOS.csproj", "{EBD9022F-BC83-4846-9A11-6F7F3772DC64}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FrontendAvalonia.Android", "FrontendAvalonia.Android\FrontendAvalonia.Android.csproj", "{7AD1DAC8-7FBE-49D5-8614-7321233DB82E}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{3DA99C4E-89E3-4049-9C22-0A7EC60D83D8}"
ProjectSection(SolutionItems) = preProject
Directory.Build.props = Directory.Build.props
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EBFA8512-1EA5-4D8C-B4AC-AB5B48A6D568}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EBFA8512-1EA5-4D8C-B4AC-AB5B48A6D568}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EBFA8512-1EA5-4D8C-B4AC-AB5B48A6D568}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EBFA8512-1EA5-4D8C-B4AC-AB5B48A6D568}.Release|Any CPU.Build.0 = Release|Any CPU
{ABC31E74-02FF-46EB-B3B2-4E6AE43B456C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{ABC31E74-02FF-46EB-B3B2-4E6AE43B456C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{ABC31E74-02FF-46EB-B3B2-4E6AE43B456C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{ABC31E74-02FF-46EB-B3B2-4E6AE43B456C}.Release|Any CPU.Build.0 = Release|Any CPU
{1C1A049E-235C-4CD0-B6FA-D53AC418F4DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1C1A049E-235C-4CD0-B6FA-D53AC418F4DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1C1A049E-235C-4CD0-B6FA-D53AC418F4DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1C1A049E-235C-4CD0-B6FA-D53AC418F4DA}.Release|Any CPU.Build.0 = Release|Any CPU
{EBD9022F-BC83-4846-9A11-6F7F3772DC64}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{EBD9022F-BC83-4846-9A11-6F7F3772DC64}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EBD9022F-BC83-4846-9A11-6F7F3772DC64}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EBD9022F-BC83-4846-9A11-6F7F3772DC64}.Release|Any CPU.Build.0 = Release|Any CPU
{7AD1DAC8-7FBE-49D5-8614-7321233DB82E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7AD1DAC8-7FBE-49D5-8614-7321233DB82E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7AD1DAC8-7FBE-49D5-8614-7321233DB82E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7AD1DAC8-7FBE-49D5-8614-7321233DB82E}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {83CB65B8-011F-4ED7-BCD3-A6CFA935EF7E}
EndGlobalSection
EndGlobal

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@ -0,0 +1 @@
ю╪Сбк╣ B╨NХся_н≤

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@ -0,0 +1,28 @@
<Application xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:FrontendAvalonia"
xmlns:viewModels="clr-namespace:FrontendAvalonia.ViewModels"
xmlns:views="clr-namespace:FrontendAvalonia.Views"
x:Class="FrontendAvalonia.App"
RequestedThemeVariant="Default">
<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
<Application.Styles>
<Style Selector="MenuItem" x:DataType="viewModels:MenuItemViewModel">
<Setter Property="Header" Value="{Binding Header}"/>
<Setter Property="ItemsSource" Value="{Binding Items}"/>
<Setter Property="Command" Value="{Binding Command}"/>
<Setter Property="CommandParameter" Value="{Binding CommandParameter}"/>
</Style>
</Application.Styles>
<Application.DataTemplates>
<DataTemplate DataType="viewModels:AddGamenightViewModel">
<views:AddGamenight></views:AddGamenight>
</DataTemplate>
</Application.DataTemplates>
<Application.Styles>
<FluentTheme />
</Application.Styles>
</Application>

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@ -0,0 +1,71 @@
using System;
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
using FrontendAvalonia.Extensions;
using FrontendAvalonia.Models;
using FrontendAvalonia.Services.GamenightApi;
using FrontendAvalonia.ViewModels;
using FrontendAvalonia.Views;
using ReactiveUI;
using Refit;
using Splat;
namespace FrontendAvalonia;
public partial class App : Application
{
public override void Initialize()
{
AvaloniaXamlLoader.Load(this);
}
public override void OnFrameworkInitializationCompleted()
{
var mutable = Locator.CurrentMutable;
var locator = Locator.Current ?? throw new InvalidOperationException("Locator should not be null here.");
mutable.RegisterLazySingleton(() => new GamenightModel());
mutable.RegisterLazySingleton<IScreen>(() => new MainScreenViewModel());
mutable.RegisterLazySingleton(() => RestService.For<IGamenight>("http://localhost:8080"));
mutable.Register(() => new AddGamenightViewModel(
locator.GetRequiredService<IGamenight>(),
locator.GetRequiredService<GamenightModel>()));
mutable.Register(() => new LoginViewModel(
locator.GetRequiredService<IScreen>(),
locator.GetRequiredService<IGamenight>(),
locator.GetRequiredService<GamenightModel>()));
mutable.Register(() => new GamenightsViewModel(
locator.GetRequiredService<IScreen>(),
locator.GetRequiredService<IGamenight>(),
locator.GetRequiredService<GamenightModel>(),
locator.GetRequiredService<LoginViewModel>()));
mutable.Register(() => new MainViewModel(
locator.GetRequiredService<IScreen>(),
locator.GetRequiredService<GamenightModel>(),
locator.GetRequiredService<IGamenight>(),
locator.GetRequiredService<LoginViewModel>(),
locator.GetRequiredService<GamenightsViewModel>()));
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
desktop.MainWindow = new MainWindow
{
DataContext = Locator.Current.GetService<MainViewModel>()
};
}
else if (ApplicationLifetime is ISingleViewApplicationLifetime singleViewPlatform)
{
singleViewPlatform.MainView = new MainView
{
DataContext = Locator.Current.GetService<MainViewModel>()
};
}
Locator.Current.GetService<IScreen>()?.Router.Navigate.Execute(Locator.Current.GetService<GamenightsViewModel>() ?? throw new InvalidOperationException("Could not find initial viewmodel to navigate to"));
base.OnFrameworkInitializationCompleted();
}
}

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After

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using Splat;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FrontendAvalonia.Extensions
{
public static class SplatExtensions
{
public static T GetRequiredService<T>(this IReadonlyDependencyResolver resolver, string? contract = null)
{
if (resolver is null)
{
throw new ArgumentNullException(nameof(resolver));
}
return resolver.GetService<T>(contract) ?? throw new InvalidOperationException($"Service {typeof(T).Name} was required but was not registered.");
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
</PropertyGroup>
<ItemGroup>
<AvaloniaResource Include="Assets\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Avalonia" Version="11.0.3" />
<PackageReference Include="Avalonia.Themes.Fluent" Version="11.0.3" />
<PackageReference Include="Avalonia.Fonts.Inter" Version="11.0.3" />
<PackageReference Include="Avalonia.ReactiveUI" Version="11.0.3" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Condition="'$(Configuration)' == 'Debug'" Include="Avalonia.Diagnostics" Version="11.0.3" />
<PackageReference Include="Refit" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="Services\GamenightApi\Gamenight.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Gamenight.yaml</DependentUpon>
</Compile>
<Compile Update="Views\LoginView.axaml.cs">
<DependentUpon>LoginView.axaml</DependentUpon>
</Compile>
<Compile Update="Views\GamenightsView.axaml.cs">
<DependentUpon>GamenightsView.axaml</DependentUpon>
</Compile>
<Compile Update="Views\AddGamenight.axaml.cs">
<DependentUpon>AddGamenight.axaml</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Update="Services\GamenightApi\Gamenight.yaml">
<Generator>RefitterCodeGenerator</Generator>
<LastGenOutput>Gamenight.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>

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@ -0,0 +1,16 @@

using ReactiveUI;
namespace FrontendAvalonia.Models
{
public class GamenightModel : ReactiveObject
{
private string? _userToken;
public string? UserToken
{
get => _userToken;
set => this.RaiseAndSetIfChanged(ref _userToken, value);
}
}
}

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@ -0,0 +1,240 @@
//----------------------
// <auto-generated>
// Generated REST API Client Code Generator v1.7.17.0 on 6/26/2023 11:20:46 AM
// Using the tool Refitter v0.6.0
// </auto-generated>
//----------------------
// <auto-generated>
// This code was generated by Refitter.
// </auto-generated>
using Refit;
using System.Collections.Generic;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
namespace FrontendAvalonia.Services.GamenightApi
{
public interface IGamenight
{
/// <summary>
/// Submit your credentials to get a JWT-token to use with the rest of the api.
/// </summary>
[Post("/token")]
Task<IApiResponse<Token>> GetToken([Body] object body, CancellationToken cancellationToken = default);
/// <summary>
/// Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.
/// </summary>
[Post("/user")]
Task PostRegister([Body] object body, CancellationToken cancellationToken = default);
/// <summary>
/// Retrieve the list of gamenights on this gamenight server. Requires authorization.
/// </summary>
[Get("/gamenights")]
Task<IApiResponse<ICollection<Gamenight>>> GetGamenights(CancellationToken cancellationToken = default);
/// <summary>
/// Add a gamenight by providing a name and a date, only available when providing an JWT token.
/// </summary>
[Post("/gamenight")]
Task PostGamenight([Body] object body, [Authorize("Bearer")] string token, CancellationToken cancellationToken = default);
[Get("/gamenight")]
Task<IApiResponse<Gamenight>> GetGamenight([Body] object body, CancellationToken cancellationToken = default);
}
}
//----------------------
// <auto-generated>
// Generated using the NSwag toolchain v13.19.0.0 (NJsonSchema v10.9.0.0 (Newtonsoft.Json v13.0.3.0)) (http://NSwag.org)
// </auto-generated>
//----------------------
#pragma warning disable 108 // Disable "CS0108 '{derivedDto}.ToJson()' hides inherited member '{dtoBase}.ToJson()'. Use the new keyword if hiding was intended."
#pragma warning disable 114 // Disable "CS0114 '{derivedDto}.RaisePropertyChanged(String)' hides inherited member 'dtoBase.RaisePropertyChanged(String)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword."
#pragma warning disable 472 // Disable "CS0472 The result of the expression is always 'false' since a value of type 'Int32' is never equal to 'null' of type 'Int32?'
#pragma warning disable 612 // Disable "CS0612 '...' is obsolete"
#pragma warning disable 1573 // Disable "CS1573 Parameter '...' has no matching param tag in the XML comment for ...
#pragma warning disable 1591 // Disable "CS1591 Missing XML comment for publicly visible type or member ..."
#pragma warning disable 8073 // Disable "CS8073 The result of the expression is always 'false' since a value of type 'T' is never equal to 'null' of type 'T?'"
#pragma warning disable 3016 // Disable "CS3016 Arrays as attribute arguments is not CLS-compliant"
#pragma warning disable 8603 // Disable "CS8603 Possible null reference return"
namespace FrontendAvalonia.Services.GamenightApi
{
using System = global::System;
[System.CodeDom.Compiler.GeneratedCode("NJsonSchema", "13.19.0.0 (NJsonSchema v10.9.0.0 (Newtonsoft.Json v13.0.3.0))")]
public partial class Gamenight
{
[JsonPropertyName("id")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Id { get; set; }
[JsonPropertyName("name")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Name { get; set; }
[JsonPropertyName("datetime")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Datetime { get; set; }
[JsonPropertyName("owner_id")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Owner_id { get; set; }
private IDictionary<string, object> _additionalProperties;
[JsonExtensionData]
public IDictionary<string, object> AdditionalProperties
{
get { return _additionalProperties ?? (_additionalProperties = new Dictionary<string, object>()); }
set { _additionalProperties = value; }
}
}
[System.CodeDom.Compiler.GeneratedCode("NJsonSchema", "13.19.0.0 (NJsonSchema v10.9.0.0 (Newtonsoft.Json v13.0.3.0))")]
public partial class Failure
{
[JsonPropertyName("message")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
public string Message { get; set; }
private IDictionary<string, object> _additionalProperties;
[JsonExtensionData]
public IDictionary<string, object> AdditionalProperties
{
get { return _additionalProperties ?? (_additionalProperties = new Dictionary<string, object>()); }
set { _additionalProperties = value; }
}
}
[System.CodeDom.Compiler.GeneratedCode("NJsonSchema", "13.19.0.0 (NJsonSchema v10.9.0.0 (Newtonsoft.Json v13.0.3.0))")]
public partial class Token
{
[JsonPropertyName("jwt_token")]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingDefault)]
public string Jwt_token { get; set; }
private IDictionary<string, object> _additionalProperties;
[JsonExtensionData]
public IDictionary<string, object> AdditionalProperties
{
get { return _additionalProperties ?? (_additionalProperties = new Dictionary<string, object>()); }
set { _additionalProperties = value; }
}
}
[System.CodeDom.Compiler.GeneratedCode("NJsonSchema", "13.19.0.0 (NJsonSchema v10.9.0.0 (Newtonsoft.Json v13.0.3.0))")]
public partial class Login
{
[JsonPropertyName("username")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Username { get; set; }
[JsonPropertyName("password")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Password { get; set; }
private IDictionary<string, object> _additionalProperties;
[JsonExtensionData]
public IDictionary<string, object> AdditionalProperties
{
get { return _additionalProperties ?? (_additionalProperties = new Dictionary<string, object>()); }
set { _additionalProperties = value; }
}
}
[System.CodeDom.Compiler.GeneratedCode("NJsonSchema", "13.19.0.0 (NJsonSchema v10.9.0.0 (Newtonsoft.Json v13.0.3.0))")]
public partial class Registration
{
[JsonPropertyName("username")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Username { get; set; }
[JsonPropertyName("email")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Email { get; set; }
[JsonPropertyName("password")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Password { get; set; }
[JsonPropertyName("password_repeat")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Password_repeat { get; set; }
[JsonPropertyName("registration_token")]
[JsonIgnore(Condition = JsonIgnoreCondition.Never)]
[System.ComponentModel.DataAnnotations.Required(AllowEmptyStrings = true)]
public string Registration_token { get; set; }
private IDictionary<string, object> _additionalProperties;
[JsonExtensionData]
public IDictionary<string, object> AdditionalProperties
{
get { return _additionalProperties ?? (_additionalProperties = new Dictionary<string, object>()); }
set { _additionalProperties = value; }
}
}
}
#pragma warning restore 108
#pragma warning restore 114
#pragma warning restore 472
#pragma warning restore 612
#pragma warning restore 1573
#pragma warning restore 1591
#pragma warning restore 8073
#pragma warning restore 3016
#pragma warning restore 8603

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@ -0,0 +1,224 @@
openapi: 3.0.0
x-stoplight:
id: w776sltk0h1bo
info:
title: Gamenight
version: '1.0'
contact:
name: Dennis Brentjes
email: dennis@brentj.es
url: 'https://brentj.es'
description: Api specifaction for a Gamenight server
license:
name: MIT
servers:
- url: 'http://localhost:8080'
description: Gamenight
paths:
/token:
post:
summary: ''
operationId: get-token
responses:
'200':
$ref: '#/components/responses/TokenResponse'
'401':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/LoginRequest'
description: Submit your credentials to get a JWT-token to use with the rest of the api.
parameters: []
/user:
post:
summary: ''
operationId: post-register
requestBody:
$ref: '#/components/requestBodies/RegisterRequest'
responses:
'200':
description: ''
'422':
$ref: '#/components/responses/FailureResponse'
description: 'Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.'
parameters: []
/gamenights:
get:
summary: Your GET endpoint
responses:
'200':
$ref: '#/components/responses/GamenightsResponse'
'400':
$ref: '#/components/responses/FailureResponse'
'401':
$ref: '#/components/responses/FailureResponse'
operationId: get-gamenights
security:
- JWT-Auth: []
description: Retrieve the list of gamenights on this gamenight server. Requires authorization.
/gamenight:
post:
summary: ''
operationId: post-gamenight
responses:
'200':
description: OK
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
security:
- JWT-Auth: []
requestBody:
$ref: '#/components/requestBodies/AddGamenight'
description: 'Add a gamenight by providing a name and a date, only available when providing an JWT token.'
get:
summary: ''
operationId: get-gamenight
responses:
'200':
$ref: '#/components/responses/GamenightResponse'
'401':
$ref: '#/components/responses/FailureResponse'
'422':
$ref: '#/components/responses/FailureResponse'
requestBody:
$ref: '#/components/requestBodies/GetGamenight'
security:
- JWT-Auth: []
components:
schemas:
Gamenight:
title: Gamenight
x-stoplight:
id: 0nmru75ph5wh3
type: object
properties:
id:
type: string
name:
type: string
datetime:
type: string
owner_id:
type: string
required:
- id
- name
- datetime
- owner_id
Failure:
title: Failure
type: object
properties:
message:
type: string
description: ''
Token:
title: Token
x-stoplight:
id: 8pz19kigm1jer
type: object
properties:
jwt_token:
type: string
Login:
title: Login
type: object
properties:
username:
type: string
password:
type: string
required:
- username
- password
Registration:
title: Registration
type: object
properties:
username:
type: string
email:
type: string
password:
type: string
password_repeat:
type: string
registration_token:
type: string
required:
- username
- email
- password
- password_repeat
- registration_token
requestBodies:
LoginRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/Login'
RegisterRequest:
content:
application/json:
schema:
$ref: '#/components/schemas/Registration'
AddGamenight:
content:
application/json:
schema:
type: object
properties:
name:
type: string
datetime:
type: string
GetGamenight:
content:
application/json:
schema:
type: object
properties:
id:
type: string
responses:
TokenResponse:
description: Example response
content:
application/json:
schema:
$ref: '#/components/schemas/Token'
FailureResponse:
description: Example response
content:
application/json:
schema:
$ref: '#/components/schemas/Failure'
application/xml:
schema:
type: object
properties:
message:
type: string
required:
- message
GamenightsResponse:
description: Example response
content:
application/json:
schema:
type: array
items:
$ref: '#/components/schemas/Gamenight'
GamenightResponse:
description: Example response
content:
application/json:
schema:
$ref: '#/components/schemas/Gamenight'
securitySchemes:
JWT-Auth:
type: http
scheme: bearer
bearerFormat: JWT
description: ''

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using System;
using System.Runtime.Serialization;
using Avalonia.Controls;
using Avalonia.Controls.Templates;
using FrontendAvalonia.ViewModels;
using FrontendAvalonia.Views;
using ReactiveUI;
namespace FrontendAvalonia;
public class ViewLocator : IViewLocator
{
public IViewFor? ResolveView<T>(T? viewModel, string? contract = null)
{
return viewModel switch
{
GamenightsViewModel context => new GamenightsView { DataContext = context },
LoginViewModel context => new LoginView { DataContext = context },
_ => throw new InvalidOperationException($"Cannot find view for {viewModel?.GetType().Name}")
};
}
}

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using System;
using System.Runtime.InteropServices.JavaScript;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Input;
using FrontendAvalonia.Models;
using FrontendAvalonia.Services.GamenightApi;
using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class AddGamenightViewModel : ViewModelBase
{
private IGamenight Gamenight { get; }
private GamenightModel GamenightModel { get; }
private bool _expanded;
public bool Expanded
{
get => _expanded;
set => this.RaiseAndSetIfChanged(ref _expanded, value);
}
public AddGamenightViewModel(IGamenight gamenight, GamenightModel gamenightModel)
{
Gamenight = gamenight;
GamenightModel = gamenightModel;
StartDate = DateTime.Now.Date;
EndDate = DateTime.Now.Date;
AddCommand = ReactiveCommand.CreateFromTask(AddGamenight);
}
private async Task AddGamenight(CancellationToken ct)
{
var body = new Gamenight
{
Name = Name,
Datetime = (StartDate + StartTime).ToString("u").Replace(" ", "T"),
};
await Gamenight.PostGamenight(body, GamenightModel.UserToken, ct);
}
private string _name = string.Empty;
public string Name
{
get => _name;
set => this.RaiseAndSetIfChanged(ref _name, value);
}
private DateTimeOffset _startDate;
public DateTimeOffset StartDate
{
get => _startDate;
set => this.RaiseAndSetIfChanged(ref _startDate, value);
}
private TimeSpan _startTime;
public TimeSpan StartTime
{
get => _startTime;
set => this.RaiseAndSetIfChanged(ref _startTime, value);
}
private DateTimeOffset _endDate;
public DateTimeOffset EndDate
{
get => _endDate;
set => this.RaiseAndSetIfChanged(ref _endDate, value);
}
private TimeSpan _endTime;
public TimeSpan EndTime
{
get => _endTime;
set => this.RaiseAndSetIfChanged(ref _endTime, value);
}
public ICommand AddCommand { get; }
}

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using System;
using System.Collections.Generic;
using System.Linq;
using DynamicData.Binding;
using FrontendAvalonia.Models;
using FrontendAvalonia.Services.GamenightApi;
using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class GamenightsViewModel : PageViewModelBase
{
private IGamenight Gamenight { get; }
private GamenightModel Model { get; }
private LoginViewModel LoginViewModel { get; }
public AddGamenightViewModel AddGamenightViewModel { get; }
private ObservableCollectionExtended<ReactiveObject> _gamenightItems = new ObservableCollectionExtended<ReactiveObject>();
public ObservableCollectionExtended<ReactiveObject> GamenightItems {
get => _gamenightItems;
set => this.RaiseAndSetIfChanged(ref _gamenightItems, value);
}
public GamenightsViewModel(IScreen screen, IGamenight gamenight, GamenightModel model, LoginViewModel loginViewModel)
: base(screen)
{
Gamenight = gamenight;
Model = model;
LoginViewModel = loginViewModel;
AddGamenightViewModel = new AddGamenightViewModel(Gamenight, model);
this._gamenightItems.Add(AddGamenightViewModel);
this.WhenActivated(OnActivated);
}
private IEnumerable<IDisposable> OnActivated()
{
if (Model.UserToken == null)
{
HostScreen.Router.Navigate.Execute(LoginViewModel);
}
return Enumerable.Empty<IDisposable>();
}
}

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using System.Threading.Tasks;
using System.Windows.Input;
using FrontendAvalonia.Models;
using FrontendAvalonia.Services.GamenightApi;
using FrontendAvalonia.Views;
using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class LoginViewModel : PageViewModelBase
{
private IGamenight GamenightApi { get; }
private GamenightModel Model { get; }
public string Username { get; set; } = string.Empty;
public string Password { get; set; } = string.Empty;
public ICommand LoginCommand { get; }
public LoginViewModel(IScreen screen, IGamenight gamenightApi, GamenightModel model)
:base(screen)
{
GamenightApi = gamenightApi;
Model = model;
LoginCommand = ReactiveCommand.CreateFromTask(Login);
}
private async Task Login()
{
var result = await GamenightApi.GetToken(new Login { Username = Username, Password = Password });
if (result is { IsSuccessStatusCode: true })
{
Model.UserToken = result.Content?.Jwt_token;
HostScreen.Router.NavigateBack.Execute();
}
}
}

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using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class MainScreenViewModel : IScreen
{
public RoutingState Router { get; } = new();
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reactive;
using System.Threading.Tasks;
using System.Windows.Input;
using Avalonia.Controls;
using Avalonia.Input;
using DynamicData.Binding;
using FrontendAvalonia.Models;
using FrontendAvalonia.Services.GamenightApi;
using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class MainViewModel : PageViewModelBase
{
private GamenightModel GamenightModel { get; }
private List<MenuItemViewModel> _MenuItems = new();
public List<MenuItemViewModel> MenuItems
{
get => _MenuItems;
set => this.RaiseAndSetIfChanged(ref _MenuItems, value);
}
public IGamenight? Gamenight { get; }
private LoginViewModel LoginViewModel { get; }
private GamenightsViewModel GamenightsViewModel { get; }
public MainViewModel(IScreen screen, GamenightModel gamenightModel, IGamenight gamenight, LoginViewModel loginViewModel, GamenightsViewModel gamenightsViewModel)
:base(screen)
{
GamenightModel = gamenightModel;
MenuItems = new List<MenuItemViewModel>();
Gamenight = gamenight;
LoginViewModel = loginViewModel;
GamenightsViewModel = gamenightsViewModel;
gamenightModel.WhenAnyValue(m => m.UserToken).Subscribe(CreateMenuItems);
}
private Task NavigateToLoginPage()
{
return Task.FromResult(HostScreen.Router.Navigate.Execute(LoginViewModel));
}
private Task NavigateToGamenightsPage()
{
return Task.FromResult(HostScreen.Router.NavigateAndReset.Execute(GamenightsViewModel));
}
private void CreateMenuItems(string? userToken)
{
if (userToken != null)
{
MenuItems = new List<MenuItemViewModel>
{
new()
{
Header = "_Logout",
Command = ReactiveCommand.Create(async () =>
{
GamenightModel.UserToken = null;
await NavigateToGamenightsPage();
}),
CommandParameter = null!,
Items = new List<MenuItemViewModel>(),
}
};
}
else
{
MenuItems = new List<MenuItemViewModel>
{
new()
{
Header = "_Login",
Command = ReactiveCommand.CreateFromTask(NavigateToLoginPage),
CommandParameter = null!,
Items = new List<MenuItemViewModel>(),
}
};
}
}
// The command that navigates a user back.
public ReactiveCommand<Unit, IRoutableViewModel?> GoBack => HostScreen.Router.NavigateBack;
}

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using System.Collections.Generic;
using System.Windows.Input;
using ReactiveUI;
namespace FrontendAvalonia.ViewModels
{
public class MenuItemViewModel : ViewModelBase
{
public string Header { get; set; } = "Placeholder";
public ICommand Command { get; set; } = ReactiveCommand.Create(() => { });
public object? CommandParameter { get; set; } = null;
public IList<MenuItemViewModel> Items { get; set; } = new List<MenuItemViewModel>();
}
}

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@ -0,0 +1,16 @@
using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class PageViewModelBase : ViewModelBase, IRoutableViewModel, IActivatableViewModel
{
public PageViewModelBase(IScreen screen)
{
UrlPathSegment = GetType().Name.Replace("ViewModel", "");
HostScreen = screen;
}
public string? UrlPathSegment { get; }
public IScreen HostScreen { get; }
public ViewModelActivator Activator { get; } = new();
}

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@ -0,0 +1,8 @@
using Microsoft.CodeAnalysis.CSharp.Syntax;
using ReactiveUI;
namespace FrontendAvalonia.ViewModels;
public class ViewModelBase : ReactiveObject
{
}

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<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:FrontendAvalonia.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="FrontendAvalonia.Views.AddGamenight"
x:DataType="viewModels:AddGamenightViewModel">
<Design.DataContext>
<viewModels:AddGamenightViewModel />
</Design.DataContext>
<Grid RowDefinitions="Auto,Auto,Auto,Auto,Auto,Auto,Auto,Auto,Auto" ColumnDefinitions="1*, 8*, 1*">
<Label Grid.Column="1" Grid.Row="0" HorizontalAlignment="Left" Content="Name"/>
<TextBox Grid.Column="1" Grid.Row="1" HorizontalAlignment="Left" MinWidth="300" Text="{Binding Name, Mode=TwoWay}"/>
<Label Grid.Column="1" Grid.Row="2" HorizontalAlignment="Left" Content="Start"/>
<DatePicker Grid.Column="1" Grid.Row="3" HorizontalAlignment="Left" SelectedDate="{Binding StartDate, Mode=TwoWay}"/>
<TimePicker Grid.Column="1" Grid.Row="4" HorizontalAlignment="Left" ClockIdentifier="24HourClock" SelectedTime="{Binding StartTime, Mode=TwoWay}"/>
<Label Grid.Column="1" Grid.Row="5" HorizontalAlignment="Left" Content="Start"/>
<DatePicker Grid.Column="1" Grid.Row="6" HorizontalAlignment="Left" SelectedDate="{Binding EndDate, Mode=TwoWay}"/>
<TimePicker Grid.Column="1" Grid.Row="7" HorizontalAlignment="Left" ClockIdentifier="24HourClock" SelectedTime="{Binding EndTime, Mode=TwoWay}"/>
<Button Grid.Column="1" Grid.Row="8" HorizontalAlignment="Left" Command="{Binding AddCommand}" Content="Add"/>
</Grid>
</UserControl>

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using Avalonia.ReactiveUI;
using FrontendAvalonia.ViewModels;
namespace FrontendAvalonia.Views;
public partial class AddGamenight : ReactiveUserControl<AddGamenightViewModel>
{
public AddGamenight()
{
InitializeComponent();
}
}

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@ -0,0 +1,16 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:FrontendAvalonia.ViewModels"
xmlns:views="clr-namespace:FrontendAvalonia.Views"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="FrontendAvalonia.Views.GamenightsView"
x:DataType="viewModels:GamenightsViewModel">
<Design.DataContext>
<viewModels:GamenightsViewModel />
</Design.DataContext>
<Grid>
<ItemsControl ItemsSource="{Binding GamenightItems}"></ItemsControl>
</Grid>
</UserControl>

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@ -0,0 +1,14 @@
using Avalonia.ReactiveUI;
using FrontendAvalonia.ViewModels;
using ReactiveUI;
namespace FrontendAvalonia.Views;
public partial class GamenightsView : ReactiveUserControl<GamenightsViewModel>
{
public GamenightsView()
{
this.WhenActivated(disposables => { });
InitializeComponent();
}
}

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@ -0,0 +1,19 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:FrontendAvalonia.ViewModels"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="FrontendAvalonia.Views.LoginView"
x:DataType="viewModels:LoginViewModel">
<Design.DataContext>
<viewModels:LoginViewModel />
</Design.DataContext>
<StackPanel Orientation="Vertical" VerticalAlignment="Center" Width="300">
<TextBlock>Login view</TextBlock>
<TextBox Text="{Binding Username}"/>
<TextBox Text="{Binding Password}" PasswordChar="*"/>
<Button IsDefault="True" Command="{Binding LoginCommand}">Login!</Button>
</StackPanel>
</UserControl>

View File

@ -0,0 +1,14 @@
using Avalonia.ReactiveUI;
using FrontendAvalonia.ViewModels;
using ReactiveUI;
namespace FrontendAvalonia.Views;
public partial class LoginView : ReactiveUserControl<LoginViewModel>
{
public LoginView()
{
this.WhenActivated(disposables => { });
InitializeComponent();
}
}

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@ -0,0 +1,47 @@
<UserControl xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:FrontendAvalonia.ViewModels"
xmlns:reactiveUi="http://reactiveui.net"
xmlns:frontendAvalonia="clr-namespace:FrontendAvalonia"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="FrontendAvalonia.Views.MainView"
x:DataType="viewModels:MainViewModel">
<Design.DataContext>
<viewModels:MainViewModel />
</Design.DataContext>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<DockPanel Grid.Row="0">
<Menu ItemsSource="{Binding MenuItems}"/>
</DockPanel>
<reactiveUi:RoutedViewHost Grid.Row="1" Router="{Binding HostScreen.Router}" >
<reactiveUi:RoutedViewHost.DefaultContent>
<TextBlock Text="Default content"
HorizontalAlignment="Center"
VerticalAlignment="Center" />
</reactiveUi:RoutedViewHost.DefaultContent>
<reactiveUi:RoutedViewHost.ViewLocator>
<frontendAvalonia:ViewLocator />
</reactiveUi:RoutedViewHost.ViewLocator>
</reactiveUi:RoutedViewHost>
<StackPanel Grid.Row="2" Orientation="Horizontal" Margin="15">
<StackPanel.Styles>
<Style Selector="StackPanel > :is(Control)">
<Setter Property="Margin" Value="2"/>
</Style>
<Style Selector="StackPanel > TextBlock">
<Setter Property="VerticalAlignment" Value="Center"/>
</Style>
</StackPanel.Styles>
<Button Content="Go back" Command="{Binding GoBack}" />
<TextBlock Text="{Binding HostScreen.Router.NavigationStack.Count}" />
</StackPanel>
</Grid>
</UserControl>

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@ -0,0 +1,14 @@
using Avalonia.ReactiveUI;
using FrontendAvalonia.ViewModels;
using ReactiveUI;
namespace FrontendAvalonia.Views;
public partial class MainView : ReactiveUserControl<MainViewModel>
{
public MainView()
{
this.WhenActivated(disposables => { });
InitializeComponent();
}
}

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@ -0,0 +1,12 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:vm="using:FrontendAvalonia.ViewModels"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:views="clr-namespace:FrontendAvalonia.Views"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="FrontendAvalonia.Views.MainWindow"
Icon="/Assets/avalonia-logo.ico"
Title="FrontendAvalonia">
<views:MainView />
</Window>

View File

@ -0,0 +1,11 @@
using Avalonia.Controls;
namespace FrontendAvalonia.Views;
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}

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@ -0,0 +1,9 @@
<Window xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
x:Class="FrontendAvalonia.MainWindow"
Title="FrontendAvalonia">
Welcome to Avalonia!
</Window>

View File

@ -0,0 +1,11 @@
using Avalonia.Controls;
namespace FrontendAvalonia;
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}

View File

@ -0,0 +1,20 @@
using Avalonia;
using System;
namespace FrontendAvalonia;
class Program
{
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args) => BuildAvaloniaApp()
.StartWithClassicDesktopLifetime(args);
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.LogToTrace();
}

View File

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<!-- This manifest is used on Windows only.
Don't remove it as it might cause problems with window transparency and embeded controls.
For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
<assemblyIdentity version="1.0.0.0" name="AvaloniaTest.Desktop"/>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on
and is designed to work with. Uncomment the appropriate elements
and Windows will automatically select the most compatible environment. -->
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
</assembly>

3
FrontendPlatformUno/.gitignore vendored Normal file
View File

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**/bin
**/obj
.vs

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{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.NetCore.Component.SDK",
"Microsoft.NetCore.Component.DevelopmentTools",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions",
"Microsoft.NetCore.Component.Web",
"Microsoft.Net.ComponentGroup.DevelopmentPrerequisites",
"Microsoft.VisualStudio.Component.TextTemplating",
"Microsoft.VisualStudio.Component.IISExpress",
"Component.Microsoft.Web.LibraryManager",
"Microsoft.VisualStudio.ComponentGroup.Web",
"Microsoft.VisualStudio.Component.Web",
"Microsoft.VisualStudio.ComponentGroup.Web.Client",
"Microsoft.VisualStudio.Workload.NetWeb",
"Microsoft.VisualStudio.ComponentGroup.Azure.Prerequisites",
"Microsoft.VisualStudio.Workload.Azure",
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
"Microsoft.VisualStudio.Component.ManagedDesktop.Prerequisites",
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
"Microsoft.VisualStudio.ComponentGroup.MSIX.Packaging",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.Component.NetFX.Native",
"Microsoft.VisualStudio.Component.Graphics",
"Component.OpenJDK",
"Microsoft.VisualStudio.Component.MonoDebugger",
"Microsoft.VisualStudio.Component.Merq",
"Component.Xamarin.RemotedSimulator",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.TemplateEngine",
"Component.Xamarin",
"Component.Android.SDK32",
"Microsoft.VisualStudio.Workload.NetCrossPlat",
"Microsoft.VisualStudio.Workload.NetCoreTools",
"Microsoft.VisualStudio.ComponentGroup.Maui.All"
]
}

View File

@ -0,0 +1,59 @@
<Project ToolsVersion="15.0">
<PropertyGroup>
<LangVersion>11</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<DebugType>portable</DebugType>
<DebugSymbols>True</DebugSymbols>
<SynthesizeLinkMetadata>true</SynthesizeLinkMetadata>
<TreatWarningsAsErrors>True</TreatWarningsAsErrors>
<NoWarn>$(NoWarn);Uno0001;CS1998;CA1416;NU1507</NoWarn>
<DefaultLanguage>en</DefaultLanguage>
<IsAndroid>false</IsAndroid>
<IsIOS>false</IsIOS>
<IsMac>false</IsMac>
<IsMacCatalyst>false</IsMacCatalyst>
<IsWinAppSdk>false</IsWinAppSdk>
</PropertyGroup>
<Choose>
<When Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">
<PropertyGroup>
<IsAndroid>true</IsAndroid>
<SupportedOSPlatformVersion>21.0</SupportedOSPlatformVersion>
</PropertyGroup>
</When>
<When Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">
<PropertyGroup>
<IsIOS>true</IsIOS>
<SupportedOSPlatformVersion>14.2</SupportedOSPlatformVersion>
<RuntimeIdentifier Condition="'$(RuntimeIdentifier)'==''">iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
</When>
<When Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'macos'">
<PropertyGroup>
<IsMac>true</IsMac>
<SupportedOSPlatformVersion>10.14</SupportedOSPlatformVersion>
<RuntimeIdentifier Condition="'$(RuntimeIdentifier)'==''">osx-x64</RuntimeIdentifier>
</PropertyGroup>
</When>
<When Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">
<PropertyGroup>
<IsMacCatalyst>true</IsMacCatalyst>
<SupportedOSPlatformVersion>14.0</SupportedOSPlatformVersion>
<RuntimeIdentifier Condition="'$(RuntimeIdentifier)'==''">maccatalyst-x64</RuntimeIdentifier>
</PropertyGroup>
</When>
<When Condition="$(TargetFramework.Contains('windows10'))">
<PropertyGroup>
<IsWinAppSdk>true</IsWinAppSdk>
<SupportedOSPlatformVersion>10.0.18362.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion>10.0.18362.0</TargetPlatformMinVersion>
</PropertyGroup>
</When>
</Choose>
</Project>

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@ -0,0 +1,2 @@
<Project ToolsVersion="15.0">
</Project>

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@ -0,0 +1,17 @@
<local:App x:Class="FrontendPlatformUno.AppHead"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wasm="http://platform.uno/wasm"
xmlns:local="using:FrontendPlatformUno"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="wasm">
<local:App.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="ms-appx:///FrontendPlatformUno/AppResources.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</local:App.Resources>
</local:App>

View File

@ -0,0 +1,14 @@
namespace FrontendPlatformUno
{
public sealed partial class AppHead : App
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public AppHead()
{
this.InitializeComponent();
}
}
}

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<mask
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transform="translate(27.404,20.981)"
id="g127">
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id="b2iljpfwbd"
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xlink:href="#fdje57jgic"
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transform="translate(18.99,24.587)"
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transform="translate(25.24,26.99)"
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@ -0,0 +1,25 @@
<Project>
<ItemGroup>
</ItemGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)AppHead.xaml" />
<ApplicationDefinition Include="$(MSBuildThisFileDirectory)AppHead.xaml"
SubType="Designer"
XamlRuntime="WinUI"
Generator="MSBuild:Compile"
Link="AppHead.xaml" />
<Compile Include="$(MSBuildThisFileDirectory)AppHead.xaml.cs"
XamlRuntime="WinUI"
DependentUpon="AppHead.xaml"
Link="AppHead.xaml.cs" />
<UnoIcon Include="$(MSBuildThisFileDirectory)Icons\iconapp.svg"
ForegroundFile="$(MSBuildThisFileDirectory)Icons\appconfig.svg"
ForegroundScale="0.65"
Color="#00000000" />
<UnoSplashScreen
Include="$(MSBuildThisFileDirectory)Splash\splash_screen.svg"
BaseSize="128,128"
Color="#086AD1" />
</ItemGroup>
</Project>

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@ -0,0 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<!-- Suppress Compiler warnings for elements without XML Docs -->
<NoWarn>$(NoWarn);CS1591</NoWarn>
</PropertyGroup>
</Project>

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@ -0,0 +1,22 @@
using System.Collections.Immutable;
using System.Text.Json.Serialization;
namespace FrontendPlatformUno.DataContracts.Serialization
{
/*
* When using the JsonSerializerContext you must add the JsonSerializableAttribute
* for each type that you may need to serialize / deserialize including both the
* concrete type and any interface that the concrete type implements.
* For more information on the JsonSerializerContext see:
* https://learn.microsoft.com/en-us/dotnet/standard/serialization/system-text-json/source-generation?WT.mc_id=DT-MVP-5002924
*/
[JsonSerializable(typeof(WeatherForecast))]
[JsonSerializable(typeof(WeatherForecast[]))]
[JsonSerializable(typeof(IEnumerable<WeatherForecast>))]
[JsonSerializable(typeof(IImmutableList<WeatherForecast>))]
[JsonSerializable(typeof(ImmutableList<WeatherForecast>))]
[JsonSourceGenerationOptions(PropertyNamingPolicy = JsonKnownNamingPolicy.CamelCase)]
public partial class WeatherForecastContext : JsonSerializerContext
{
}
}

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@ -0,0 +1,16 @@
namespace FrontendPlatformUno.DataContracts
{
/// <summary>
/// A Weather Forecast for a specific date
/// </summary>
/// <param name="Date">Gets the Date of the Forecast.</param>
/// <param name="TemperatureC">Gets the Forecast Temperature in Celsius.</param>
/// <param name="Summary">Get a description of how the weather will feel.</param>
public record WeatherForecast(DateOnly Date, int TemperatureC, string? Summary)
{
/// <summary>
/// Gets the Forecast Temperature in Fahrenheit
/// </summary>
public int TemperatureF => 32 + (int)(TemperatureC / 0.5556);
}
}

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application android:allowBackup="true" android:supportsRtl="true"></application>
</manifest>

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@ -0,0 +1,22 @@
To add cross-platform image assets for your Uno Platform app, use the Assets folder
in the shared project instead. Assets in this folder are Android-only assets.
Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with you package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");

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@ -0,0 +1,43 @@
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Com.Nostra13.Universalimageloader.Core;
using Microsoft.UI.Xaml.Media;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FrontendPlatformUno.Droid
{
[global::Android.App.ApplicationAttribute(
Label = "@string/ApplicationName",
Icon = "@mipmap/iconapp",
LargeHeap = true,
HardwareAccelerated = true,
Theme = "@style/AppTheme"
)]
public class Application : Microsoft.UI.Xaml.NativeApplication
{
public Application(IntPtr javaReference, JniHandleOwnership transfer)
: base(() => new AppHead(), javaReference, transfer)
{
ConfigureUniversalImageLoader();
}
private static void ConfigureUniversalImageLoader()
{
// Create global configuration and initialize ImageLoader with this config
ImageLoaderConfiguration config = new ImageLoaderConfiguration
.Builder(Context)
.Build();
ImageLoader.Instance.Init(config);
ImageSource.DefaultImageLoader = ImageLoader.Instance.LoadImageAsync;
}
}
}

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@ -0,0 +1,17 @@
using Android.App;
using Android.Content.PM;
using Android.OS;
using Android.Views;
using Android.Widget;
namespace FrontendPlatformUno.Droid
{
[Activity(
MainLauncher = true,
ConfigurationChanges = global::Uno.UI.ActivityHelper.AllConfigChanges,
WindowSoftInputMode = SoftInput.AdjustNothing | SoftInput.StateHidden
)]
public class MainActivity : Microsoft.UI.Xaml.ApplicationActivity
{
}
}

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@ -0,0 +1,47 @@
To add cross-platform image assets for your Uno Platform app, use the Assets folder
in the shared project instead. Resources in this folder are Android-only.
Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.axml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable/
icon.png
layout/
main.axml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called "R"
(this is an Android convention) that contains the tokens for each one of the resources
included. For example, for the above Resources layout, this is what the R class would expose:
public class R {
public class drawable {
public const int icon = 0x123;
}
public class layout {
public const int main = 0x456;
}
public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main
to reference the layout/main.axml file, or R.strings.first_string to reference the first
string in the dictionary file values/strings.xml.

View File

@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="Hello">Hello World, Click Me!</string>
<string name="ApplicationName">FrontendPlatformUno</string>
</resources>

View File

@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8" ?>
<resources>
<style name="AppTheme" parent="Theme.AppCompat.Light">
<!-- This removes the ActionBar -->
<item name="windowActionBar">false</item>
<item name="android:windowActionBar">false</item>
<item name="windowNoTitle">true</item>
<item name="android:windowNoTitle">true</item>
<!-- This property is used for the splash screen -->
<item name="android:windowSplashScreenBackground">#FFFFFF</item>
<item name="android:windowBackground">@drawable/splash_screen</item>
<item name="android:windowSplashScreenAnimatedIcon">@drawable/splash_screen</item>
<!--<item name="android:windowSplashScreenBehavior">1</item>-->
</style>
<style name="Theme.AppCompat.Translucent">
<item name="android:windowIsTranslucent">true</item>
<item name="android:windowAnimationStyle">@android:style/Animation</item>
</style>
</resources>

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@ -0,0 +1,2 @@
# See this for more details: http://developer.xamarin.com/guides/android/advanced_topics/garbage_collection/
MONO_GC_PARAMS=bridge-implementation=tarjan,nursery-size=32m,soft-heap-limit=256m

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@ -0,0 +1,82 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net7.0-ios;net7.0-android;net7.0-maccatalyst</TargetFrameworks>
<SingleProject>true</SingleProject>
<OutputType>Exe</OutputType>
<!-- Display name -->
<ApplicationTitle>FrontendPlatformUno</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>FrontendPlatformUno</ApplicationId>
<ApplicationIdGuid>36537AB1-6EE7-4E43-9642-A94BA47355DA</ApplicationIdGuid>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<AndroidManifest>Android\AndroidManifest.xml</AndroidManifest>
<!-- Debugger workaround https://github.com/dotnet/maui-samples/blob/8aa6b8780b12e97b157514c3bdc54bb4a13001cd/HelloMacCatalyst/HelloMacCatalyst.csproj#L7 -->
<!-- <MtouchExtraArgs Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">$(MtouchExtraArgs) -setenv:MONO_THREADS_SUSPEND=preemptive</MtouchExtraArgs> -->
<!-- Required for C# Hot Reload -->
<UseInterpreter Condition="'$(Configuration)' == 'Debug' and $([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) != 'maccatalyst'">True</UseInterpreter>
<IsUnoHead>true</IsUnoHead>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Uno.Resizetizer" Version="1.0.2" />
<PackageReference Include="Uno.WinUI" Version="4.8.24" />
<PackageReference Include="CommunityToolkit.Mvvm" Version="8.1.0" />
<PackageReference Include="Uno.Extensions.Configuration" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Http" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Logging.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Serialization.Http" Version="2.3.6" />
<PackageReference Include="Uno.Material.WinUI" Version="2.5.3" />
<PackageReference Include="Uno.Toolkit.WinUI.Material" Version="2.5.5" />
<PackageReference Include="Uno.Toolkit.WinUI" Version="2.5.5" />
<PackageReference Include="Uno.Extensions.Authentication.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Hosting.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Localization.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Navigation.Toolkit.WinUI" Version="2.3.6" />
<PackageReference Include="Uno.Extensions.Navigation.WinUI" Version="2.3.6" />
<PackageReference Include="Microsoft.Extensions.Logging.Console" Version="7.0.0" />
<PackageReference Include="Uno.Extensions.Logging.OSLog" Version="1.4.0" />
<PackageReference Include="Uno.UI.Adapter.Microsoft.Extensions.Logging" Version="4.8.24" />
<PackageReference Include="Uno.WinUI.RemoteControl" Version="4.8.24" Condition="'$(Configuration)'=='Debug'" />
</ItemGroup>
<Choose>
<When Condition="$(IsAndroid)">
<ItemGroup>
<PackageReference Include="Xamarin.Google.Android.Material" Version="1.8.0" />
<PackageReference Include="Uno.UniversalImageLoader" Version="1.9.36" />
</ItemGroup>
<ItemGroup>
<AndroidEnvironment Include="Android/environment.conf" />
</ItemGroup>
</When>
<When Condition="$(IsIOS)">
<PropertyGroup>
<MtouchExtraArgs>$(MtouchExtraArgs) --setenv=MONO_GC_PARAMS=soft-heap-limit=512m,nursery-size=64m,evacuation-threshold=66,major=marksweep,concurrent-sweep</MtouchExtraArgs>
<!-- See https://github.com/unoplatform/uno/issues/9430 for more details. -->
<MtouchExtraArgs>$(MtouchExtraArgs) --registrar:static</MtouchExtraArgs>
<!-- https://github.com/xamarin/xamarin-macios/issues/14812 -->
<MtouchExtraArgs>$(MtouchExtraArgs) --marshal-objectivec-exceptions:disable</MtouchExtraArgs>
</PropertyGroup>
</When>
<When Condition="$(IsMacCatalyst)">
<PropertyGroup>
<!-- Configure the GC -->
<MtouchExtraArgs>$(MtouchExtraArgs) --setenv=MONO_GC_PARAMS=soft-heap-limit=512m,nursery-size=64m,evacuation-threshold=66,major=marksweep,concurrent-sweep</MtouchExtraArgs>
<!-- Required for unknown crash as of .NET 6 Mobile Preview 13 -->
<MtouchExtraArgs>$(MtouchExtraArgs) --registrar:static</MtouchExtraArgs>
<!-- https://github.com/xamarin/xamarin-macios/issues/14812 -->
<MtouchExtraArgs>$(MtouchExtraArgs) --marshal-objectivec-exceptions:disable</MtouchExtraArgs>
<!-- Full globalization is required for Uno -->
<InvariantGlobalization>false</InvariantGlobalization>
</PropertyGroup>
</When>
</Choose>
<ItemGroup>
<ProjectReference Include="..\FrontendPlatformUno\FrontendPlatformUno.csproj" />
<ProjectReference Include="..\FrontendPlatformUno.DataContracts\FrontendPlatformUno.DataContracts.csproj" />
</ItemGroup>
<Import Project="..\FrontendPlatformUno.Base\base.props" />
</Project>

View File

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<IsFirstTimeProjectOpen>False</IsFirstTimeProjectOpen>
<ActiveDebugFramework>net7.0-android</ActiveDebugFramework>
<ActiveDebugProfile>Pixel 5 - API 33 (Android 13.0 - API 33)</ActiveDebugProfile>
<SelectedPlatformGroup>Emulator</SelectedPlatformGroup>
<DefaultDevice>pixel_5_-_api_33</DefaultDevice>
</PropertyGroup>
<PropertyGroup Condition="'$(TargetPlatformIdentifier)'=='iOS'">
<RuntimeIdentifier>ios-arm64</RuntimeIdentifier>
<PlatformTarget>arm64</PlatformTarget>
</PropertyGroup>
<ItemGroup />
</Project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIDeviceFamily</key>
<array>
<integer>2</integer>
</array>
<key>LSApplicationCategoryType</key>
<string>public.app-category.utilities</string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Media.xcassets/iconapp.appiconset</string>
<!--
Adjust this to your application's encryption usage.
<key>ITSAppUsesNonExemptEncryption</key>
<false/>
-->
</dict>
</plist>

View File

@ -0,0 +1,15 @@
using UIKit;
namespace FrontendPlatformUno.MacCatalyst
{
public class EntryPoint
{
// This is the main entry point of the application.
public static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppHead));
}
}
}

View File

@ -0,0 +1,58 @@
{
"images": [
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "2x",
"size": "640x960",
"idiom": "iphone"
},
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"subtype": "retina4",
"scale": "2x",
"size": "640x1136",
"idiom": "iphone"
},
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "1x",
"size": "768x1024",
"idiom": "ipad"
},
{
"orientation": "landscape",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "1x",
"size": "1024x768",
"idiom": "ipad"
},
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "2x",
"size": "1536x2048",
"idiom": "ipad"
},
{
"orientation": "landscape",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "2x",
"size": "2048x1536",
"idiom": "ipad"
}
],
"properties": {},
"info": {
"version": 1,
"author": ""
}
}

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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@ -0,0 +1,51 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
<key>UILaunchImageMinimumOSVersion</key>
<string>9.0</string>
<key>UILaunchImageOrientation</key>
<string>Portrait</string>
<key>UILaunchImageSize</key>
<string>{320, 568}</string>
<key>XSAppIconAssets</key>
<string>Media.xcassets/iconapp.appiconset</string>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<!--
Adjust this to your application's encryption usage.
<key>ITSAppUsesNonExemptEncryption</key>
<false/>
-->
</dict>
</plist>

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@ -0,0 +1,15 @@
using UIKit;
namespace FrontendPlatformUno.iOS
{
public class EntryPoint
{
// This is the main entry point of the application.
public static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppHead));
}
}
}

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@ -0,0 +1,58 @@
{
"images": [
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "2x",
"size": "640x960",
"idiom": "iphone"
},
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"subtype": "retina4",
"scale": "2x",
"size": "640x1136",
"idiom": "iphone"
},
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "1x",
"size": "768x1024",
"idiom": "ipad"
},
{
"orientation": "landscape",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "1x",
"size": "1024x768",
"idiom": "ipad"
},
{
"orientation": "portrait",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "2x",
"size": "1536x2048",
"idiom": "ipad"
},
{
"orientation": "landscape",
"extent": "full-screen",
"minimum-system-version": "7.0",
"scale": "2x",
"size": "2048x1536",
"idiom": "ipad"
}
],
"properties": {},
"info": {
"version": 1,
"author": ""
}
}

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