forked from Roflin/gamenight
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7
.gitignore
vendored
7
.gitignore
vendored
@@ -1,4 +1,5 @@
|
||||
/target
|
||||
/target/
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
.vscode
|
||||
Rocket.toml
|
||||
*.sqlite
|
||||
**/.idea
|
||||
|
||||
2019
Cargo.lock
generated
2019
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
18
Cargo.toml
18
Cargo.toml
@@ -1,18 +0,0 @@
|
||||
[package]
|
||||
name = "gamenight"
|
||||
version = "0.1.0"
|
||||
authors = ["Dennis Brentjes <d.brentjes@gmail.com>"]
|
||||
edition = "2018"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
rocket = { version = "0.5.0-rc.1", features = ["default", "json"] }
|
||||
libsqlite3-sys = { version = ">=0.8.0, <0.19.0", features = ["bundled"] }
|
||||
rocket_sync_db_pools = { version = "0.1.0-rc.1", features = ["diesel_sqlite_pool"] }
|
||||
diesel = { version = "1.4.8", features = ["sqlite"] }
|
||||
diesel_migrations = "1.4.0"
|
||||
rocket_dyn_templates = { version = "0.1.0-rc.1", features = ["handlebars"] }
|
||||
chrono = "0.4.19"
|
||||
serde = "1.0.136"
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
#Copy this file over to Rocket.toml after changing all relevant values.
|
||||
|
||||
[global.databases]
|
||||
gamenight_database = { url = "gamenight.sqlite" }
|
||||
3
backend-actix/.gitignore
vendored
Normal file
3
backend-actix/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
target
|
||||
src/models/
|
||||
docs/
|
||||
2894
backend-actix/Cargo.lock
generated
Normal file
2894
backend-actix/Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
19
backend-actix/Cargo.toml
Normal file
19
backend-actix/Cargo.toml
Normal file
@@ -0,0 +1,19 @@
|
||||
[package]
|
||||
name = "backend-actix"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
gamenight-database = { path = "../gamenight-database"}
|
||||
actix-web = "4"
|
||||
actix-cors = "0.7"
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde_json = "1.0"
|
||||
uuid = { version = "1.3.0", features = ["serde", "v4"] }
|
||||
chrono = { version = "0.4", features = ["serde"] }
|
||||
jsonwebtoken = { version = "10.2.0", features = ["rust_crypto"] }
|
||||
validator = { version = "0.20", features = ["derive"] }
|
||||
env_logger = "0.11"
|
||||
tracing-actix-web = "0.7"
|
||||
43
backend-actix/build.rs
Normal file
43
backend-actix/build.rs
Normal file
@@ -0,0 +1,43 @@
|
||||
use std::{
|
||||
fs::{exists, read_dir, remove_dir_all, File},
|
||||
io::Write,
|
||||
process::Command,
|
||||
};
|
||||
use std::fs::create_dir;
|
||||
|
||||
fn main() {
|
||||
println!("cargo::rerun-if-changed=gamenight-api.yaml");
|
||||
|
||||
if exists("src/models").unwrap() {
|
||||
remove_dir_all("src/models").unwrap();
|
||||
}
|
||||
|
||||
create_dir("src/models/").unwrap();
|
||||
|
||||
let _ = Command::new("openapi-generator")
|
||||
.args([
|
||||
"generate",
|
||||
"-i",
|
||||
"gamenight-api.yaml",
|
||||
"-g",
|
||||
"rust",
|
||||
"--global-property",
|
||||
"models",
|
||||
])
|
||||
.output()
|
||||
.expect("Failed to generate models sources for the gamenight API");
|
||||
|
||||
let mut file = File::create("./src/models/mod.rs").unwrap();
|
||||
let paths = read_dir("./src/models").unwrap();
|
||||
for path in paths {
|
||||
let path = path.unwrap();
|
||||
let path = path.path();
|
||||
let stem = path.file_stem().unwrap();
|
||||
if stem == "mod" {
|
||||
continue;
|
||||
}
|
||||
|
||||
let line = format!("pub mod {};\n", stem.to_str().unwrap());
|
||||
let _ = file.write(line.as_bytes()).unwrap();
|
||||
}
|
||||
}
|
||||
750
backend-actix/gamenight-api.yaml
Normal file
750
backend-actix/gamenight-api.yaml
Normal file
@@ -0,0 +1,750 @@
|
||||
openapi: 3.0.0
|
||||
info:
|
||||
title: Gamenight
|
||||
version: '1.0'
|
||||
contact:
|
||||
name: Dennis Brentjes
|
||||
email: dennis@brentj.es
|
||||
url: 'https://brentj.es'
|
||||
description: Api specification for a Gamenight server
|
||||
license:
|
||||
name: MIT
|
||||
servers:
|
||||
- url: 'http://localhost:8080'
|
||||
description: Gamenight
|
||||
paths:
|
||||
/token:
|
||||
get:
|
||||
summary: ''
|
||||
operationId: get-token
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/TokenResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/LoginRequest'
|
||||
description: Submit your credentials to get a JWT-token to use with the rest of the api.
|
||||
parameters: []
|
||||
post:
|
||||
summary: ''
|
||||
operationId: post-token
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/TokenResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
description: Refresh your JWT-token without logging in again.
|
||||
parameters: []
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/users:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/UsersResponse'
|
||||
'400':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/user:
|
||||
post:
|
||||
summary: ''
|
||||
operationId: post-register
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/RegisterRequest'
|
||||
responses:
|
||||
'200':
|
||||
description: ''
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
description: 'Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.'
|
||||
parameters: []
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
get:
|
||||
description: 'Get a user from primary id'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/GetUserRequest'
|
||||
parameters: []
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/UserResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'404':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/gamenights:
|
||||
get:
|
||||
summary: Get a all gamenights
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/GamenightsResponse'
|
||||
'400':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
operationId: get-gamenights
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
description: Retrieve the list of gamenights on this gamenight server. Requires authorization.
|
||||
/participants:
|
||||
get:
|
||||
summary: Get all participants for a gamenight
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/ParticipantsResponse'
|
||||
'400':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/GetParticipants'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
description: Retrieve the participants of a single gamenight by id.
|
||||
/gamenight:
|
||||
post:
|
||||
summary: ''
|
||||
operationId: post-gamenight
|
||||
responses:
|
||||
'200':
|
||||
description: OK
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/AddGamenight'
|
||||
description: 'Add a gamenight by providing a name and a date, only available when providing an JWT token.'
|
||||
get:
|
||||
summary: ''
|
||||
operationId: get-gamenight
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/GamenightResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/GetGamenight'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/join:
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
description: OK
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/JoinGamenight'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/leave:
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
description: "OK"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/LeaveGamenight'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/games:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/GamesResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/game:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/GameResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/GetGameRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/GameIdResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/AddGameRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
delete:
|
||||
responses:
|
||||
'200':
|
||||
description: "Ok"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/RemoveGameRequest'
|
||||
security:
|
||||
- JWT-Auth: [ ]
|
||||
/rename_game:
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
description: "OK"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/RenameGameRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/own:
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
description: "OK"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/OwnGameRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/disown:
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
description: "OK"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/DisownGameRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/owned_games:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: "#/components/responses/GameIdsResponse"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/OwnedGamesRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/location:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/LocationResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/GetLocationRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/LocationIdResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/AddLocationRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/locations:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: '#/components/responses/LocationsResponse'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/location_authorize:
|
||||
post:
|
||||
responses:
|
||||
'200':
|
||||
description: 'Ok'
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/AuthorizeLocationRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
/authorized_location_user_ids:
|
||||
get:
|
||||
responses:
|
||||
'200':
|
||||
$ref: "#/components/responses/UserIdsResponse"
|
||||
'401':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
'422':
|
||||
$ref: '#/components/responses/FailureResponse'
|
||||
requestBody:
|
||||
$ref: '#/components/requestBodies/AuthorizedLocationUserIdsRequest'
|
||||
security:
|
||||
- JWT-Auth: []
|
||||
components:
|
||||
schemas:
|
||||
Gamenight:
|
||||
title: Gamenight
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: string
|
||||
name:
|
||||
type: string
|
||||
datetime:
|
||||
type: string
|
||||
owner_id:
|
||||
type: string
|
||||
required:
|
||||
- id
|
||||
- name
|
||||
- datetime
|
||||
- owner_id
|
||||
Participants:
|
||||
title: participants
|
||||
type: object
|
||||
properties:
|
||||
participants:
|
||||
type: array
|
||||
items:
|
||||
type: string
|
||||
required:
|
||||
- participants
|
||||
Failure:
|
||||
title: Failure
|
||||
type: object
|
||||
properties:
|
||||
message:
|
||||
type: string
|
||||
description: 'Failure Reason'
|
||||
Token:
|
||||
title: Token
|
||||
type: object
|
||||
properties:
|
||||
jwt_token:
|
||||
type: string
|
||||
Login:
|
||||
title: Login
|
||||
type: object
|
||||
properties:
|
||||
username:
|
||||
type: string
|
||||
password:
|
||||
type: string
|
||||
required:
|
||||
- username
|
||||
- password
|
||||
Registration:
|
||||
title: Registration
|
||||
type: object
|
||||
properties:
|
||||
username:
|
||||
type: string
|
||||
email:
|
||||
type: string
|
||||
password:
|
||||
type: string
|
||||
password_repeat:
|
||||
type: string
|
||||
registration_token:
|
||||
type: string
|
||||
required:
|
||||
- username
|
||||
- email
|
||||
- password
|
||||
- password_repeat
|
||||
- registration_token
|
||||
UserId:
|
||||
title: UserId
|
||||
type: object
|
||||
properties:
|
||||
user_id:
|
||||
type: string
|
||||
required:
|
||||
- user_id
|
||||
LocationId:
|
||||
title: LocationId
|
||||
type: object
|
||||
properties:
|
||||
location_id:
|
||||
type: string
|
||||
required:
|
||||
- location_id
|
||||
AddGamenightRequestBody:
|
||||
title: AddGamenightRequestBody
|
||||
type: object
|
||||
properties:
|
||||
name:
|
||||
type: string
|
||||
datetime:
|
||||
type: string
|
||||
required:
|
||||
- name
|
||||
- datetime
|
||||
GamenightId:
|
||||
title: GamenightId
|
||||
type: object
|
||||
properties:
|
||||
gamenight_id:
|
||||
type: string
|
||||
required:
|
||||
- gamenight_id
|
||||
GameId:
|
||||
title: GameId
|
||||
type: object
|
||||
properties:
|
||||
game_id:
|
||||
type: string
|
||||
required:
|
||||
- game_id
|
||||
GetGamenightRequestBody:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: string
|
||||
User:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: string
|
||||
username:
|
||||
type: string
|
||||
email:
|
||||
type: string
|
||||
required:
|
||||
- id
|
||||
- username
|
||||
Game:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: string
|
||||
name:
|
||||
type: string
|
||||
required:
|
||||
- id
|
||||
- name
|
||||
AddGameRequestBody:
|
||||
type: object
|
||||
properties:
|
||||
name:
|
||||
type: string
|
||||
required:
|
||||
- name
|
||||
RenameGameRequestBody:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: string
|
||||
name:
|
||||
type: string
|
||||
required:
|
||||
- id
|
||||
- name
|
||||
OwnGameRequestBody:
|
||||
type: object
|
||||
properties:
|
||||
game_id:
|
||||
type: string
|
||||
location_id:
|
||||
type: string
|
||||
required:
|
||||
- game_id
|
||||
GameIdsResponse:
|
||||
type: array
|
||||
items:
|
||||
type: string
|
||||
UserIdsResponse:
|
||||
type: array
|
||||
items:
|
||||
$ref: "#/components/schemas/UserId"
|
||||
AddLocationRequestBody:
|
||||
type: object
|
||||
properties:
|
||||
name:
|
||||
type: string
|
||||
address:
|
||||
type: string
|
||||
note:
|
||||
type: string
|
||||
required:
|
||||
- name
|
||||
Location:
|
||||
type: object
|
||||
properties:
|
||||
id:
|
||||
type: string
|
||||
name:
|
||||
type: string
|
||||
address:
|
||||
type: string
|
||||
note:
|
||||
type: string
|
||||
required:
|
||||
- id
|
||||
- name
|
||||
AuthorizeLocationRequestBody:
|
||||
type: object
|
||||
properties:
|
||||
location_id:
|
||||
type: string
|
||||
user_id:
|
||||
type: string
|
||||
op:
|
||||
type: string
|
||||
enum: [grant, revoke]
|
||||
required:
|
||||
- location_id
|
||||
- user_id
|
||||
- op
|
||||
requestBodies:
|
||||
LoginRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Login'
|
||||
RegisterRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Registration'
|
||||
GetUserRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/UserId'
|
||||
AddGamenight:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/AddGamenightRequestBody'
|
||||
GetGamenight:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GetGamenightRequestBody'
|
||||
GetParticipants:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GamenightId'
|
||||
JoinGamenight:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GamenightId'
|
||||
LeaveGamenight:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GamenightId'
|
||||
GetGameRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GameId'
|
||||
AddGameRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/AddGameRequestBody'
|
||||
RenameGameRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/RenameGameRequestBody'
|
||||
RemoveGameRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GameId'
|
||||
OwnGameRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/OwnGameRequestBody'
|
||||
DisownGameRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GameId'
|
||||
OwnedGamesRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/UserId'
|
||||
GetLocationRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/LocationId'
|
||||
AddLocationRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/AddLocationRequestBody'
|
||||
AuthorizeLocationRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/AuthorizeLocationRequestBody'
|
||||
AuthorizedLocationUserIdsRequest:
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/LocationId'
|
||||
|
||||
responses:
|
||||
TokenResponse:
|
||||
description: Example response
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Token'
|
||||
FailureResponse:
|
||||
description: Example response
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Failure'
|
||||
ParticipantsResponse:
|
||||
description: Response with a list of participant uuids
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Participants'
|
||||
GamenightsResponse:
|
||||
description: Example response
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
type: array
|
||||
items:
|
||||
$ref: '#/components/schemas/Gamenight'
|
||||
UsersResponse:
|
||||
description: List of all Users
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
type: array
|
||||
items:
|
||||
$ref: '#/components/schemas/User'
|
||||
GamenightResponse:
|
||||
description: A gamenight being hosted
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Gamenight'
|
||||
UserResponse:
|
||||
description: A user in the gamenight system
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/User'
|
||||
GamesResponse:
|
||||
description: A list of Games in this gamenight instance.
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
type: array
|
||||
items:
|
||||
$ref: '#/components/schemas/Game'
|
||||
GameResponse:
|
||||
description: A game.
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Game'
|
||||
GameIdResponse:
|
||||
description: a game id
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GameId'
|
||||
GameIdsResponse:
|
||||
description: A list of game ids.
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/GameIdsResponse'
|
||||
UserIdsResponse:
|
||||
description: A list of user ids.
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/UserIdsResponse'
|
||||
LocationResponse:
|
||||
description: A location
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/Location'
|
||||
LocationIdResponse:
|
||||
description: A location Id
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
$ref: '#/components/schemas/LocationId'
|
||||
|
||||
LocationsResponse:
|
||||
description: A list of all LocationsResponse
|
||||
content:
|
||||
application/json:
|
||||
schema:
|
||||
type: array
|
||||
items:
|
||||
$ref: '#/components/schemas/Location'
|
||||
|
||||
securitySchemes:
|
||||
JWT-Auth:
|
||||
type: http
|
||||
scheme: bearer
|
||||
bearerFormat: JWT
|
||||
description: ''
|
||||
|
||||
68
backend-actix/src/main.rs
Normal file
68
backend-actix/src/main.rs
Normal file
@@ -0,0 +1,68 @@
|
||||
#[allow(unused_imports)]
|
||||
pub mod models;
|
||||
pub mod request;
|
||||
|
||||
use actix_cors::Cors;
|
||||
use actix_web::http;
|
||||
use actix_web::middleware::Logger;
|
||||
use actix_web::web;
|
||||
use actix_web::App;
|
||||
use actix_web::HttpServer;
|
||||
use gamenight_database::*;
|
||||
use request::{gamenights, login, register, *};
|
||||
use tracing_actix_web::TracingLogger;
|
||||
|
||||
#[actix_web::main]
|
||||
async fn main() -> std::io::Result<()> {
|
||||
let url = "postgres://root:root@127.0.0.1/gamenight";
|
||||
|
||||
let pool = get_connection_pool(url);
|
||||
|
||||
let mut conn = pool.get_conn();
|
||||
run_migration(&mut conn);
|
||||
|
||||
env_logger::init_from_env(env_logger::Env::new().default_filter_or("debug"));
|
||||
|
||||
HttpServer::new(move || {
|
||||
let cors = Cors::default()
|
||||
.allowed_origin("0.0.0.0")
|
||||
.allowed_origin_fn(|_origin, _req_head| true)
|
||||
.allowed_methods(vec!["GET", "POST"])
|
||||
.allowed_headers(vec![http::header::AUTHORIZATION, http::header::ACCEPT])
|
||||
.allowed_header(http::header::CONTENT_TYPE)
|
||||
.max_age(3600);
|
||||
|
||||
App::new()
|
||||
.wrap(cors)
|
||||
.wrap(Logger::default())
|
||||
.wrap(TracingLogger::default())
|
||||
.app_data(web::Data::new(pool.clone()))
|
||||
.service(login)
|
||||
.service(refresh)
|
||||
.service(register)
|
||||
.service(gamenights)
|
||||
.service(gamenight_post)
|
||||
.service(gamenight_get)
|
||||
.service(get_user)
|
||||
.service(get_users)
|
||||
.service(get_user_unauthenticated)
|
||||
.service(post_join_gamenight)
|
||||
.service(post_leave_gamenight)
|
||||
.service(get_get_participants)
|
||||
.service(get_games)
|
||||
.service(get_game)
|
||||
.service(post_game)
|
||||
.service(post_rename_game)
|
||||
.service(post_own_game)
|
||||
.service(post_disown_game)
|
||||
.service(get_owned_games)
|
||||
.service(delete_game)
|
||||
.service(get_locations)
|
||||
.service(post_location)
|
||||
.service(post_location_authorize)
|
||||
.service(get_authorized_location_user_ids)
|
||||
})
|
||||
.bind(("::1", 8080))?
|
||||
.run()
|
||||
.await
|
||||
}
|
||||
81
backend-actix/src/request/authorization.rs
Normal file
81
backend-actix/src/request/authorization.rs
Normal file
@@ -0,0 +1,81 @@
|
||||
use std::future::{ready, Ready};
|
||||
|
||||
use actix_web::{dev::Payload, http, web::Data, FromRequest, HttpRequest};
|
||||
use chrono::Utc;
|
||||
use jsonwebtoken::{decode, encode, DecodingKey, EncodingKey, Header, Validation};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use uuid::Uuid;
|
||||
|
||||
use gamenight_database::{
|
||||
user::{get_user, User},
|
||||
DbPool,
|
||||
};
|
||||
|
||||
use super::error::ApiError;
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct Claims {
|
||||
exp: i64,
|
||||
uid: Uuid,
|
||||
}
|
||||
|
||||
pub struct AuthUser(pub User);
|
||||
|
||||
impl From<User> for AuthUser {
|
||||
fn from(value: User) -> Self {
|
||||
Self(value)
|
||||
}
|
||||
}
|
||||
|
||||
fn get_claims(req: &HttpRequest) -> Result<Claims, ApiError> {
|
||||
let token = req
|
||||
.headers()
|
||||
.get(http::header::AUTHORIZATION)
|
||||
.map(|h| h.to_str().unwrap().split_at(7).1.to_string());
|
||||
|
||||
let token = token.ok_or(ApiError {
|
||||
status: 400,
|
||||
message: "JWT-token was not specified in the Authorization header as Bearer: token"
|
||||
.to_string(),
|
||||
})?;
|
||||
|
||||
let secret = "secret";
|
||||
Ok(decode::<Claims>(
|
||||
token.as_str(),
|
||||
&DecodingKey::from_secret(secret.as_bytes()),
|
||||
&Validation::default(),
|
||||
)?
|
||||
.claims)
|
||||
}
|
||||
|
||||
pub fn get_token(user: &User) -> Result<String, ApiError> {
|
||||
let claims = Claims {
|
||||
exp: Utc::now().timestamp() + chrono::Duration::days(7).num_seconds(),
|
||||
uid: user.id,
|
||||
};
|
||||
|
||||
let secret = "secret";
|
||||
Ok(encode(
|
||||
&Header::default(),
|
||||
&claims,
|
||||
&EncodingKey::from_secret(secret.as_bytes()),
|
||||
)?)
|
||||
}
|
||||
|
||||
impl FromRequest for AuthUser {
|
||||
type Error = ApiError;
|
||||
type Future = Ready<Result<Self, Self::Error>>;
|
||||
|
||||
fn from_request(req: &HttpRequest, _payload: &mut Payload) -> Self::Future {
|
||||
ready((|| -> Result<AuthUser, ApiError> {
|
||||
let pool = req
|
||||
.app_data::<Data<DbPool>>()
|
||||
.expect("No database configured");
|
||||
let mut conn = pool.get().expect("couldn't get db connection from pool");
|
||||
let uid = get_claims(req)?.uid;
|
||||
let user = get_user(&mut conn, uid)?;
|
||||
|
||||
Ok(user.into())
|
||||
})())
|
||||
}
|
||||
}
|
||||
95
backend-actix/src/request/error.rs
Normal file
95
backend-actix/src/request/error.rs
Normal file
@@ -0,0 +1,95 @@
|
||||
use actix_web::{
|
||||
error::BlockingError,
|
||||
http::{header::ContentType, StatusCode},
|
||||
HttpResponse, ResponseError,
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::fmt::{Display, Formatter, Result};
|
||||
use validator::ValidationErrors;
|
||||
|
||||
use gamenight_database::error::DatabaseError;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug)]
|
||||
pub struct ApiError {
|
||||
#[serde(skip_serializing)]
|
||||
pub status: u16,
|
||||
pub message: String,
|
||||
}
|
||||
|
||||
impl Display for ApiError {
|
||||
fn fmt(&self, f: &mut Formatter) -> Result {
|
||||
write!(f, "{}", self.message)
|
||||
}
|
||||
}
|
||||
|
||||
impl ResponseError for ApiError {
|
||||
fn error_response(&self) -> HttpResponse {
|
||||
HttpResponse::build(StatusCode::from_u16(self.status).unwrap())
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&self).unwrap())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<DatabaseError> for ApiError {
|
||||
fn from(value: DatabaseError) -> Self {
|
||||
ApiError {
|
||||
//Todo, split this in unrecoverable and schema error
|
||||
status: 500,
|
||||
message: value.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<BlockingError> for ApiError {
|
||||
fn from(value: BlockingError) -> Self {
|
||||
ApiError {
|
||||
status: 500,
|
||||
message: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<serde_json::Error> for ApiError {
|
||||
fn from(value: serde_json::Error) -> Self {
|
||||
ApiError {
|
||||
status: 500,
|
||||
message: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<jsonwebtoken::errors::Error> for ApiError {
|
||||
fn from(value: jsonwebtoken::errors::Error) -> Self {
|
||||
ApiError {
|
||||
status: 500,
|
||||
message: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<ValidationErrors> for ApiError {
|
||||
fn from(value: ValidationErrors) -> Self {
|
||||
ApiError {
|
||||
status: 422,
|
||||
message: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<chrono::ParseError> for ApiError {
|
||||
fn from(value: chrono::ParseError) -> Self {
|
||||
ApiError {
|
||||
status: 422,
|
||||
message: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<uuid::Error> for ApiError {
|
||||
fn from(value: uuid::Error) -> Self {
|
||||
ApiError {
|
||||
status: 422,
|
||||
message: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
170
backend-actix/src/request/game.rs
Normal file
170
backend-actix/src/request/game.rs
Normal file
@@ -0,0 +1,170 @@
|
||||
use crate::game::rename_game;
|
||||
use crate::owned_game::own_game;
|
||||
use crate::owned_game::owned_games;
|
||||
use crate::owned_game::disown_game;
|
||||
use crate::owned_game::OwnedGame;
|
||||
use gamenight_database::game::load_game;
|
||||
use crate::game::insert_game;
|
||||
use uuid::Uuid;
|
||||
use crate::game::remove_game;
|
||||
use actix_web::{delete, get, http::header::ContentType, post, web, HttpResponse, Responder};
|
||||
use gamenight_database::{
|
||||
user::Role,
|
||||
DbPool, GetConnection,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
models::{
|
||||
add_game_request_body::AddGameRequestBody, game::Game, game_id::GameId,
|
||||
rename_game_request_body::RenameGameRequestBody, own_game_request_body::OwnGameRequestBody
|
||||
},
|
||||
request::{authorization::AuthUser, error::ApiError},
|
||||
};
|
||||
|
||||
#[get("/games")]
|
||||
pub async fn get_games(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let games: Vec<gamenight_database::game::Game> = gamenight_database::games(&mut conn)?;
|
||||
let model: Vec<Game> = games
|
||||
.iter()
|
||||
.map(|x| Game {
|
||||
id: x.id.to_string(),
|
||||
name: x.name.clone(),
|
||||
})
|
||||
.collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
|
||||
impl From<AddGameRequestBody> for gamenight_database::game::Game {
|
||||
fn from(value: AddGameRequestBody) -> Self {
|
||||
Self {
|
||||
id: Uuid::new_v4(),
|
||||
name: value.name,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/game")]
|
||||
pub async fn get_game(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
game_id: web::Json<GameId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let db_game = load_game(&mut conn, Uuid::parse_str(&game_id.0.game_id)?)?;
|
||||
|
||||
let model = Game {
|
||||
id: db_game.id.to_string(),
|
||||
name: db_game.name,
|
||||
};
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
|
||||
#[post("/game")]
|
||||
pub async fn post_game(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
game_data: web::Json<AddGameRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let game = game_data.0.into();
|
||||
insert_game(&mut conn, &game)?;
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&GameId{game_id: game.id.to_string()})?))
|
||||
}
|
||||
|
||||
#[delete("/game")]
|
||||
pub async fn delete_game(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
game_id: web::Json<GameId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
if user.0.role != Role::Admin {
|
||||
Ok(HttpResponse::Unauthorized())
|
||||
} else {
|
||||
let mut conn = pool.get_conn();
|
||||
remove_game(&mut conn, Uuid::parse_str(&game_id.0.game_id)?)?;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/rename_game")]
|
||||
pub async fn post_rename_game(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
game_data: web::Json<RenameGameRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
rename_game(
|
||||
&mut conn,
|
||||
Uuid::parse_str(&game_data.0.id)?,
|
||||
game_data.0.name,
|
||||
)?;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
|
||||
#[post("/own")]
|
||||
pub async fn post_own_game(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
own_data: web::Json<OwnGameRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
own_game(
|
||||
&mut conn,
|
||||
OwnedGame {
|
||||
user_id: user.0.id,
|
||||
game_id: Uuid::parse_str(&own_data.game_id)?,
|
||||
location_id: own_data.location_id.clone().map(|x| Uuid::parse_str(&x).unwrap()),
|
||||
},
|
||||
)?;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
|
||||
#[post("/disown")]
|
||||
pub async fn post_disown_game(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
game_id: web::Json<GameId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
disown_game(
|
||||
&mut conn,
|
||||
OwnedGame {
|
||||
user_id: user.0.id,
|
||||
game_id: Uuid::parse_str(&game_id.0.game_id)?,
|
||||
location_id: None
|
||||
},
|
||||
)?;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
|
||||
#[get("/owned_games")]
|
||||
pub async fn get_owned_games(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let game_ids = owned_games(&mut conn, user.0.id)?;
|
||||
|
||||
let model: Vec<String> = game_ids.iter().map(|x| x.to_string()).collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
87
backend-actix/src/request/gamenight_handlers.rs
Normal file
87
backend-actix/src/request/gamenight_handlers.rs
Normal file
@@ -0,0 +1,87 @@
|
||||
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
|
||||
use chrono::{DateTime, ParseError};
|
||||
use uuid::Uuid;
|
||||
|
||||
use gamenight_database::{gamenight, DbPool, GetConnection};
|
||||
|
||||
use crate::request::error::ApiError;
|
||||
use crate::{
|
||||
models::{
|
||||
add_gamenight_request_body::AddGamenightRequestBody, gamenight::Gamenight,
|
||||
get_gamenight_request_body::GetGamenightRequestBody,
|
||||
},
|
||||
request::authorization::AuthUser,
|
||||
};
|
||||
|
||||
impl AddGamenightRequestBody {
|
||||
pub fn into_with_user(&self, user: AuthUser) -> Result<gamenight::Gamenight, ParseError> {
|
||||
Ok(gamenight::Gamenight {
|
||||
datetime: DateTime::parse_from_rfc3339(&self.datetime)?.with_timezone(&chrono::Utc),
|
||||
id: Uuid::new_v4(),
|
||||
name: self.name.clone(),
|
||||
owner_id: user.0.id,
|
||||
location_id: None,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl From<GetGamenightRequestBody> for Uuid {
|
||||
fn from(value: GetGamenightRequestBody) -> Self {
|
||||
Uuid::parse_str(value.id.unwrap().as_str()).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/gamenights")]
|
||||
pub async fn gamenights(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let gamenights: Vec<gamenight::Gamenight> = gamenight_database::gamenights(&mut conn)?;
|
||||
let model: Vec<Gamenight> = gamenights
|
||||
.iter()
|
||||
.map(|x| Gamenight {
|
||||
id: x.id.to_string(),
|
||||
name: x.name.clone(),
|
||||
datetime: x.datetime.to_rfc3339(),
|
||||
owner_id: x.owner_id.to_string(),
|
||||
})
|
||||
.collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
|
||||
#[post("/gamenight")]
|
||||
pub async fn gamenight_post(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
gamenight_data: web::Json<AddGamenightRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
|
||||
gamenight::add_gamenight(&mut conn, gamenight_data.into_with_user(user)?)?;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
|
||||
#[get("/gamenight")]
|
||||
pub async fn gamenight_get(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
gamenight_data: web::Json<GetGamenightRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let gamenight = gamenight::get_gamenight(&mut conn, gamenight_data.into_inner().into())?;
|
||||
let model = Gamenight {
|
||||
id: gamenight.id.to_string(),
|
||||
datetime: gamenight.datetime.to_rfc3339(),
|
||||
name: gamenight.name,
|
||||
owner_id: gamenight.owner_id.to_string(),
|
||||
};
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
55
backend-actix/src/request/join_gamenight.rs
Normal file
55
backend-actix/src/request/join_gamenight.rs
Normal file
@@ -0,0 +1,55 @@
|
||||
use actix_web::{post, web, HttpResponse, Responder};
|
||||
use gamenight_database::{
|
||||
gamenight_participants::{
|
||||
delete_gamenight_participant, insert_gamenight_participant, GamenightParticipant,
|
||||
},
|
||||
DbPool, GetConnection,
|
||||
};
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::{
|
||||
models::gamenight_id::GamenightId,
|
||||
request::{authorization::AuthUser, error::ApiError},
|
||||
};
|
||||
|
||||
#[post("/join")]
|
||||
pub async fn post_join_gamenight(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
gamenight_id: web::Json<GamenightId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
web::block(move || -> Result<usize, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
Ok(insert_gamenight_participant(
|
||||
&mut conn,
|
||||
GamenightParticipant {
|
||||
gamenight_id: Uuid::parse_str(&gamenight_id.gamenight_id)?,
|
||||
user_id: user.0.id,
|
||||
},
|
||||
)?)
|
||||
})
|
||||
.await??;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
|
||||
#[post("/leave")]
|
||||
pub async fn post_leave_gamenight(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
gamenight_id: web::Json<GamenightId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
web::block(move || -> Result<usize, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let participant = GamenightParticipant {
|
||||
gamenight_id: Uuid::parse_str(&gamenight_id.gamenight_id)?,
|
||||
user_id: user.0.id,
|
||||
};
|
||||
let x = delete_gamenight_participant(&mut conn, participant)?;
|
||||
|
||||
Ok(x)
|
||||
})
|
||||
.await??;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
65
backend-actix/src/request/location.rs
Normal file
65
backend-actix/src/request/location.rs
Normal file
@@ -0,0 +1,65 @@
|
||||
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
|
||||
use gamenight_database::{
|
||||
location::{insert_location, locations},
|
||||
DbPool, GetConnection,
|
||||
};
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::{
|
||||
models::{
|
||||
add_location_request_body::AddLocationRequestBody, location::Location,
|
||||
location_id::LocationId,
|
||||
},
|
||||
request::{authorization::AuthUser, error::ApiError},
|
||||
};
|
||||
|
||||
impl From<AddLocationRequestBody> for gamenight_database::location::Location {
|
||||
fn from(value: AddLocationRequestBody) -> Self {
|
||||
Self {
|
||||
id: Uuid::new_v4(),
|
||||
name: value.name,
|
||||
address: value.address,
|
||||
note: value.note,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/locations")]
|
||||
pub async fn get_locations(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let games: Vec<gamenight_database::location::Location> = locations(&mut conn)?;
|
||||
let model: Vec<Location> = games
|
||||
.iter()
|
||||
.map(|x| Location {
|
||||
id: x.id.to_string(),
|
||||
name: x.name.clone(),
|
||||
address: x.address.clone(),
|
||||
note: x.note.clone(),
|
||||
})
|
||||
.collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
|
||||
#[post("/location")]
|
||||
pub async fn post_location(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
game_data: web::Json<AddLocationRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let uuid = insert_location(&mut conn, game_data.0.into())?;
|
||||
|
||||
let model = LocationId {
|
||||
location_id: uuid.to_string(),
|
||||
};
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
79
backend-actix/src/request/location_owner.rs
Normal file
79
backend-actix/src/request/location_owner.rs
Normal file
@@ -0,0 +1,79 @@
|
||||
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
|
||||
use gamenight_database::{
|
||||
location_owner::{grant_permission, location_permissions, revoke_permission, LocationOwner},
|
||||
user::Role,
|
||||
DbPool, GetConnection,
|
||||
};
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::{
|
||||
models::{
|
||||
authorize_location_request_body::{
|
||||
AuthorizeLocationRequestBody,
|
||||
Op::{Grant, Revoke},
|
||||
},
|
||||
location_id::LocationId,
|
||||
user_id::UserId,
|
||||
},
|
||||
request::{authorization::AuthUser, error::ApiError},
|
||||
};
|
||||
|
||||
impl<'a> TryFrom<&'a AuthorizeLocationRequestBody> for LocationOwner {
|
||||
type Error = ApiError;
|
||||
|
||||
fn try_from(value: &'a AuthorizeLocationRequestBody) -> Result<Self, Self::Error> {
|
||||
Ok(LocationOwner {
|
||||
location_id: Uuid::parse_str(&value.location_id)?,
|
||||
user_id: Uuid::parse_str(&value.user_id)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/location_authorize")]
|
||||
pub async fn post_location_authorize(
|
||||
pool: web::Data<DbPool>,
|
||||
user: AuthUser,
|
||||
auth_data: web::Json<AuthorizeLocationRequestBody>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
|
||||
let inner_auth_data = &auth_data.into_inner();
|
||||
let location_owner: LocationOwner = inner_auth_data.try_into()?;
|
||||
let authorized = location_permissions(&mut conn, location_owner.location_id)?;
|
||||
if user.0.role != Role::Admin && !authorized.contains(&user.0.id) {
|
||||
Ok(HttpResponse::Unauthorized())
|
||||
} else {
|
||||
match inner_auth_data.op {
|
||||
Grant => grant_permission(&mut conn, location_owner)?,
|
||||
Revoke => revoke_permission(&mut conn, location_owner)?,
|
||||
};
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Uuid> for UserId {
|
||||
fn from(value: Uuid) -> Self {
|
||||
Self {
|
||||
user_id: value.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/authorized_location_user_ids")]
|
||||
pub async fn get_authorized_location_user_ids(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
location_id: web::Json<LocationId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
|
||||
let permissions =
|
||||
location_permissions(&mut conn, Uuid::parse_str(&location_id.0.location_id)?)?;
|
||||
|
||||
let model: Vec<UserId> = permissions.into_iter().map(Into::into).collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
34
backend-actix/src/request/mod.rs
Normal file
34
backend-actix/src/request/mod.rs
Normal file
@@ -0,0 +1,34 @@
|
||||
mod authorization;
|
||||
mod error;
|
||||
mod game;
|
||||
mod gamenight_handlers;
|
||||
mod join_gamenight;
|
||||
mod location;
|
||||
mod location_owner;
|
||||
mod participant_handlers;
|
||||
mod user_handlers;
|
||||
|
||||
pub use game::get_game;
|
||||
pub use game::get_games;
|
||||
pub use game::get_owned_games;
|
||||
pub use game::post_disown_game;
|
||||
pub use game::post_game;
|
||||
pub use game::post_own_game;
|
||||
pub use game::post_rename_game;
|
||||
pub use game::delete_game;
|
||||
pub use gamenight_handlers::gamenight_get;
|
||||
pub use gamenight_handlers::gamenight_post;
|
||||
pub use gamenight_handlers::gamenights;
|
||||
pub use join_gamenight::post_join_gamenight;
|
||||
pub use join_gamenight::post_leave_gamenight;
|
||||
pub use location::get_locations;
|
||||
pub use location::post_location;
|
||||
pub use location_owner::get_authorized_location_user_ids;
|
||||
pub use location_owner::post_location_authorize;
|
||||
pub use participant_handlers::get_get_participants;
|
||||
pub use user_handlers::get_user;
|
||||
pub use user_handlers::get_user_unauthenticated;
|
||||
pub use user_handlers::get_users;
|
||||
pub use user_handlers::login;
|
||||
pub use user_handlers::refresh;
|
||||
pub use user_handlers::register;
|
||||
31
backend-actix/src/request/participant_handlers.rs
Normal file
31
backend-actix/src/request/participant_handlers.rs
Normal file
@@ -0,0 +1,31 @@
|
||||
use actix_web::{get, http::header::ContentType, web, HttpResponse, Responder};
|
||||
use gamenight_database::{DbPool, GetConnection};
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::{
|
||||
models::{gamenight_id::GamenightId, participants::Participants},
|
||||
request::{authorization::AuthUser, error::ApiError},
|
||||
};
|
||||
|
||||
#[get("/participants")]
|
||||
pub async fn get_get_participants(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
gamenight_info: web::Json<GamenightId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
|
||||
let users = gamenight_database::get_participants(
|
||||
&mut conn,
|
||||
&Uuid::parse_str(&gamenight_info.into_inner().gamenight_id)?,
|
||||
)?
|
||||
.iter()
|
||||
.map(|x| x.to_string())
|
||||
.collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&Participants {
|
||||
participants: users,
|
||||
})?))
|
||||
}
|
||||
192
backend-actix/src/request/user_handlers.rs
Normal file
192
backend-actix/src/request/user_handlers.rs
Normal file
@@ -0,0 +1,192 @@
|
||||
use crate::models::{
|
||||
login::Login, registration::Registration, token::Token, user::User, user_id::UserId,
|
||||
};
|
||||
use crate::request::{authorization::get_token, error::ApiError};
|
||||
use actix_web::{get, http::header::ContentType, post, web, HttpResponse, Responder};
|
||||
use gamenight_database::user::{count_users_with_email, count_users_with_username};
|
||||
use gamenight_database::{DbPool, GetConnection};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use serde_json;
|
||||
use uuid::Uuid;
|
||||
use validator::{Validate, ValidateArgs, ValidationError};
|
||||
|
||||
use super::authorization::AuthUser;
|
||||
|
||||
impl From<Login> for gamenight_database::user::LoginUser {
|
||||
fn from(val: Login) -> Self {
|
||||
gamenight_database::user::LoginUser {
|
||||
username: val.username,
|
||||
password: val.password,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Registration> for gamenight_database::user::Register {
|
||||
fn from(val: Registration) -> Self {
|
||||
gamenight_database::user::Register {
|
||||
email: val.email,
|
||||
username: val.username,
|
||||
password: val.password,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct RegisterContext<'v_a> {
|
||||
pub pool: &'v_a DbPool,
|
||||
}
|
||||
|
||||
pub fn unique_username(
|
||||
username: &String,
|
||||
context: &RegisterContext,
|
||||
) -> Result<(), ValidationError> {
|
||||
let mut conn = context.pool.get_conn();
|
||||
|
||||
match count_users_with_username(&mut conn, username) {
|
||||
Ok(0) => Ok(()),
|
||||
Ok(_) => Err(ValidationError::new("User already exists")),
|
||||
Err(_) => Err(ValidationError::new("Database error while validating user")),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn unique_email(email: &String, context: &RegisterContext) -> Result<(), ValidationError> {
|
||||
let mut conn = context.pool.get_conn();
|
||||
|
||||
match count_users_with_email(&mut conn, email) {
|
||||
Ok(0) => Ok(()),
|
||||
Ok(_) => Err(ValidationError::new("email already exists")),
|
||||
Err(_) => Err(ValidationError::new(
|
||||
"Database error while validating email",
|
||||
)),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Validate)]
|
||||
#[validate(context = RegisterContext::<'v_a>)]
|
||||
pub struct ValidatableRegistration {
|
||||
#[validate(length(min = 1), custom(function = "unique_username", use_context))]
|
||||
pub username: String,
|
||||
#[validate(email, custom(function = "unique_email", use_context))]
|
||||
pub email: String,
|
||||
#[validate(length(min = 10), must_match(other = "password_repeat",))]
|
||||
pub password: String,
|
||||
pub password_repeat: String,
|
||||
}
|
||||
|
||||
impl From<Registration> for ValidatableRegistration {
|
||||
fn from(value: Registration) -> Self {
|
||||
Self {
|
||||
username: value.username,
|
||||
email: value.email,
|
||||
password: value.password,
|
||||
password_repeat: value.password_repeat,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/token")]
|
||||
pub async fn login(
|
||||
pool: web::Data<DbPool>,
|
||||
login_data: web::Json<Login>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let data = login_data.into_inner();
|
||||
|
||||
if let Ok(Some(user)) = web::block(move || {
|
||||
let mut conn = pool.get_conn();
|
||||
gamenight_database::login(&mut conn, data.into())
|
||||
})
|
||||
.await?
|
||||
{
|
||||
let token = get_token(&user)?;
|
||||
let response = Token {
|
||||
jwt_token: Some(token),
|
||||
};
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&response)?))
|
||||
} else {
|
||||
Err(ApiError {
|
||||
status: 401,
|
||||
message: "User doesn't exist or password doesn't match".to_string(),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[post("/token")]
|
||||
pub async fn refresh(user: AuthUser) -> Result<impl Responder, ApiError> {
|
||||
let new_token = get_token(&user.0)?;
|
||||
let response = Token {
|
||||
jwt_token: Some(new_token),
|
||||
};
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&response)?))
|
||||
}
|
||||
|
||||
#[post("/user")]
|
||||
pub async fn register(
|
||||
pool: web::Data<DbPool>,
|
||||
register_data: web::Json<Registration>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
web::block(move || -> Result<(), ApiError> {
|
||||
let validatable_registration: ValidatableRegistration = register_data.clone().into();
|
||||
validatable_registration.validate_with_args(&RegisterContext { pool: &pool })?;
|
||||
let register_request = register_data.into_inner().into();
|
||||
let mut conn = pool.get_conn();
|
||||
gamenight_database::register(&mut conn, register_request)?;
|
||||
Ok(())
|
||||
})
|
||||
.await??;
|
||||
|
||||
Ok(HttpResponse::Ok())
|
||||
}
|
||||
|
||||
impl From<gamenight_database::user::User> for User {
|
||||
fn from(value: gamenight_database::user::User) -> Self {
|
||||
Self {
|
||||
id: value.id.to_string(),
|
||||
username: value.username,
|
||||
email: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[get("/user")]
|
||||
pub async fn get_user(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
user_info: web::Json<UserId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
|
||||
let user = gamenight_database::user::get_user(
|
||||
&mut conn,
|
||||
Uuid::parse_str(&user_info.into_inner().user_id)?,
|
||||
)?;
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&user)?))
|
||||
}
|
||||
|
||||
#[get("/user")]
|
||||
pub async fn get_user_unauthenticated(
|
||||
_path: web::Path<UserId>,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
Ok(HttpResponse::Forbidden())
|
||||
}
|
||||
|
||||
#[get("/users")]
|
||||
|
||||
pub async fn get_users(
|
||||
pool: web::Data<DbPool>,
|
||||
_user: AuthUser,
|
||||
) -> Result<impl Responder, ApiError> {
|
||||
let mut conn = pool.get_conn();
|
||||
let users = gamenight_database::user::get_users(&mut conn)?;
|
||||
|
||||
let model: Vec<User> = users.into_iter().map(Into::into).collect();
|
||||
|
||||
Ok(HttpResponse::Ok()
|
||||
.content_type(ContentType::json())
|
||||
.body(serde_json::to_string(&model)?))
|
||||
}
|
||||
18
docker-compose.yml
Normal file
18
docker-compose.yml
Normal file
@@ -0,0 +1,18 @@
|
||||
services:
|
||||
db:
|
||||
container_name: pg_container
|
||||
image: postgres
|
||||
environment:
|
||||
POSTGRES_USER: root
|
||||
POSTGRES_PASSWORD: root
|
||||
POSTGRES_DB: gamenight
|
||||
ports:
|
||||
- "5432:5432"
|
||||
pgadmin:
|
||||
container_name: pgadmin4_container
|
||||
image: dpage/pgadmin4
|
||||
environment:
|
||||
PGADMIN_DEFAULT_EMAIL: admin@admin.com
|
||||
PGADMIN_DEFAULT_PASSWORD: root
|
||||
ports:
|
||||
- "5050:80"
|
||||
3
gamenight-api-client-rs/.gitignore
vendored
Normal file
3
gamenight-api-client-rs/.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
/target/
|
||||
**/*.rs.bk
|
||||
Cargo.lock
|
||||
23
gamenight-api-client-rs/.openapi-generator-ignore
Normal file
23
gamenight-api-client-rs/.openapi-generator-ignore
Normal file
@@ -0,0 +1,23 @@
|
||||
# OpenAPI Generator Ignore
|
||||
# Generated by openapi-generator https://github.com/openapitools/openapi-generator
|
||||
|
||||
# Use this file to prevent files from being overwritten by the generator.
|
||||
# The patterns follow closely to .gitignore or .dockerignore.
|
||||
|
||||
# As an example, the C# client generator defines ApiClient.cs.
|
||||
# You can make changes and tell OpenAPI Generator to ignore just this file by uncommenting the following line:
|
||||
#ApiClient.cs
|
||||
|
||||
# You can match any string of characters against a directory, file or extension with a single asterisk (*):
|
||||
#foo/*/qux
|
||||
# The above matches foo/bar/qux and foo/baz/qux, but not foo/bar/baz/qux
|
||||
|
||||
# You can recursively match patterns against a directory, file or extension with a double asterisk (**):
|
||||
#foo/**/qux
|
||||
# This matches foo/bar/qux, foo/baz/qux, and foo/bar/baz/qux
|
||||
|
||||
# You can also negate patterns with an exclamation (!).
|
||||
# For example, you can ignore all files in a docs folder with the file extension .md:
|
||||
#docs/*.md
|
||||
# Then explicitly reverse the ignore rule for a single file:
|
||||
#!docs/README.md
|
||||
51
gamenight-api-client-rs/.openapi-generator/FILES
Normal file
51
gamenight-api-client-rs/.openapi-generator/FILES
Normal file
@@ -0,0 +1,51 @@
|
||||
.gitignore
|
||||
.travis.yml
|
||||
Cargo.toml
|
||||
README.md
|
||||
docs/AddGameRequestBody.md
|
||||
docs/AddGamenightRequestBody.md
|
||||
docs/AddLocationRequestBody.md
|
||||
docs/AuthorizeLocationRequestBody.md
|
||||
docs/DefaultApi.md
|
||||
docs/Failure.md
|
||||
docs/Game.md
|
||||
docs/GameId.md
|
||||
docs/Gamenight.md
|
||||
docs/GamenightId.md
|
||||
docs/GetGamenightRequestBody.md
|
||||
docs/Location.md
|
||||
docs/LocationId.md
|
||||
docs/Login.md
|
||||
docs/OwnGameRequestBody.md
|
||||
docs/Participants.md
|
||||
docs/Registration.md
|
||||
docs/RenameGameRequestBody.md
|
||||
docs/Token.md
|
||||
docs/User.md
|
||||
docs/UserId.md
|
||||
git_push.sh
|
||||
src/apis/configuration.rs
|
||||
src/apis/default_api.rs
|
||||
src/apis/mod.rs
|
||||
src/lib.rs
|
||||
src/models/add_game_request_body.rs
|
||||
src/models/add_gamenight_request_body.rs
|
||||
src/models/add_location_request_body.rs
|
||||
src/models/authorize_location_request_body.rs
|
||||
src/models/failure.rs
|
||||
src/models/game.rs
|
||||
src/models/game_id.rs
|
||||
src/models/gamenight.rs
|
||||
src/models/gamenight_id.rs
|
||||
src/models/get_gamenight_request_body.rs
|
||||
src/models/location.rs
|
||||
src/models/location_id.rs
|
||||
src/models/login.rs
|
||||
src/models/mod.rs
|
||||
src/models/own_game_request_body.rs
|
||||
src/models/participants.rs
|
||||
src/models/registration.rs
|
||||
src/models/rename_game_request_body.rs
|
||||
src/models/token.rs
|
||||
src/models/user.rs
|
||||
src/models/user_id.rs
|
||||
1
gamenight-api-client-rs/.openapi-generator/VERSION
Normal file
1
gamenight-api-client-rs/.openapi-generator/VERSION
Normal file
@@ -0,0 +1 @@
|
||||
7.18.0
|
||||
1
gamenight-api-client-rs/.travis.yml
Normal file
1
gamenight-api-client-rs/.travis.yml
Normal file
@@ -0,0 +1 @@
|
||||
language: rust
|
||||
19
gamenight-api-client-rs/Cargo.toml
Normal file
19
gamenight-api-client-rs/Cargo.toml
Normal file
@@ -0,0 +1,19 @@
|
||||
[package]
|
||||
name = "gamenight-api-client-rs"
|
||||
version = "0.1.0"
|
||||
authors = ["dennis@brentj.es"]
|
||||
description = "Api specification for a Gamenight server"
|
||||
license = "MIT"
|
||||
edition = "2021"
|
||||
|
||||
[dependencies]
|
||||
serde = { version = "^1.0", features = ["derive"] }
|
||||
serde_json = "^1.0"
|
||||
serde_repr = "^0.1"
|
||||
url = "^2.5"
|
||||
reqwest = { version = "^0.12", default-features = false, features = ["json", "multipart"] }
|
||||
|
||||
[features]
|
||||
default = ["native-tls"]
|
||||
native-tls = ["reqwest/native-tls"]
|
||||
rustls-tls = ["reqwest/rustls-tls"]
|
||||
89
gamenight-api-client-rs/README.md
Normal file
89
gamenight-api-client-rs/README.md
Normal file
@@ -0,0 +1,89 @@
|
||||
# Rust API client for gamenight-api-client-rs
|
||||
|
||||
Api specification for a Gamenight server
|
||||
|
||||
For more information, please visit [https://brentj.es](https://brentj.es)
|
||||
|
||||
## Overview
|
||||
|
||||
This API client was generated by the [OpenAPI Generator](https://openapi-generator.tech) project. By using the [openapi-spec](https://openapis.org) from a remote server, you can easily generate an API client.
|
||||
|
||||
- API version: 1.0
|
||||
- Package version: 0.1.0
|
||||
- Generator version: 7.18.0
|
||||
- Build package: `org.openapitools.codegen.languages.RustClientCodegen`
|
||||
|
||||
## Installation
|
||||
|
||||
Put the package under your project folder in a directory named `gamenight-api-client-rs` and add the following to `Cargo.toml` under `[dependencies]`:
|
||||
|
||||
```
|
||||
gamenight-api-client-rs = { path = "./gamenight-api-client-rs" }
|
||||
```
|
||||
|
||||
## Documentation for API Endpoints
|
||||
|
||||
All URIs are relative to *http://localhost:8080*
|
||||
|
||||
Class | Method | HTTP request | Description
|
||||
------------ | ------------- | ------------- | -------------
|
||||
*DefaultApi* | [**authorized_location_user_ids_get**](docs/DefaultApi.md#authorized_location_user_ids_get) | **GET** /authorized_location_user_ids |
|
||||
*DefaultApi* | [**disown_post**](docs/DefaultApi.md#disown_post) | **POST** /disown |
|
||||
*DefaultApi* | [**game_delete**](docs/DefaultApi.md#game_delete) | **DELETE** /game |
|
||||
*DefaultApi* | [**game_get**](docs/DefaultApi.md#game_get) | **GET** /game |
|
||||
*DefaultApi* | [**game_post**](docs/DefaultApi.md#game_post) | **POST** /game |
|
||||
*DefaultApi* | [**games_get**](docs/DefaultApi.md#games_get) | **GET** /games |
|
||||
*DefaultApi* | [**get_gamenight**](docs/DefaultApi.md#get_gamenight) | **GET** /gamenight |
|
||||
*DefaultApi* | [**get_gamenights**](docs/DefaultApi.md#get_gamenights) | **GET** /gamenights | Get a all gamenights
|
||||
*DefaultApi* | [**get_token**](docs/DefaultApi.md#get_token) | **GET** /token |
|
||||
*DefaultApi* | [**join_post**](docs/DefaultApi.md#join_post) | **POST** /join |
|
||||
*DefaultApi* | [**leave_post**](docs/DefaultApi.md#leave_post) | **POST** /leave |
|
||||
*DefaultApi* | [**location_authorize_post**](docs/DefaultApi.md#location_authorize_post) | **POST** /location_authorize |
|
||||
*DefaultApi* | [**location_get**](docs/DefaultApi.md#location_get) | **GET** /location |
|
||||
*DefaultApi* | [**location_post**](docs/DefaultApi.md#location_post) | **POST** /location |
|
||||
*DefaultApi* | [**locations_get**](docs/DefaultApi.md#locations_get) | **GET** /locations |
|
||||
*DefaultApi* | [**own_post**](docs/DefaultApi.md#own_post) | **POST** /own |
|
||||
*DefaultApi* | [**owned_games_get**](docs/DefaultApi.md#owned_games_get) | **GET** /owned_games |
|
||||
*DefaultApi* | [**participants_get**](docs/DefaultApi.md#participants_get) | **GET** /participants | Get all participants for a gamenight
|
||||
*DefaultApi* | [**post_gamenight**](docs/DefaultApi.md#post_gamenight) | **POST** /gamenight |
|
||||
*DefaultApi* | [**post_register**](docs/DefaultApi.md#post_register) | **POST** /user |
|
||||
*DefaultApi* | [**post_token**](docs/DefaultApi.md#post_token) | **POST** /token |
|
||||
*DefaultApi* | [**rename_game_post**](docs/DefaultApi.md#rename_game_post) | **POST** /rename_game |
|
||||
*DefaultApi* | [**user_get**](docs/DefaultApi.md#user_get) | **GET** /user |
|
||||
*DefaultApi* | [**users_get**](docs/DefaultApi.md#users_get) | **GET** /users |
|
||||
|
||||
|
||||
## Documentation For Models
|
||||
|
||||
- [AddGameRequestBody](docs/AddGameRequestBody.md)
|
||||
- [AddGamenightRequestBody](docs/AddGamenightRequestBody.md)
|
||||
- [AddLocationRequestBody](docs/AddLocationRequestBody.md)
|
||||
- [AuthorizeLocationRequestBody](docs/AuthorizeLocationRequestBody.md)
|
||||
- [Failure](docs/Failure.md)
|
||||
- [Game](docs/Game.md)
|
||||
- [GameId](docs/GameId.md)
|
||||
- [Gamenight](docs/Gamenight.md)
|
||||
- [GamenightId](docs/GamenightId.md)
|
||||
- [GetGamenightRequestBody](docs/GetGamenightRequestBody.md)
|
||||
- [Location](docs/Location.md)
|
||||
- [LocationId](docs/LocationId.md)
|
||||
- [Login](docs/Login.md)
|
||||
- [OwnGameRequestBody](docs/OwnGameRequestBody.md)
|
||||
- [Participants](docs/Participants.md)
|
||||
- [Registration](docs/Registration.md)
|
||||
- [RenameGameRequestBody](docs/RenameGameRequestBody.md)
|
||||
- [Token](docs/Token.md)
|
||||
- [User](docs/User.md)
|
||||
- [UserId](docs/UserId.md)
|
||||
|
||||
|
||||
To get access to the crate's generated documentation, use:
|
||||
|
||||
```
|
||||
cargo doc --open
|
||||
```
|
||||
|
||||
## Author
|
||||
|
||||
dennis@brentj.es
|
||||
|
||||
10
gamenight-api-client-rs/build.rs
Normal file
10
gamenight-api-client-rs/build.rs
Normal file
@@ -0,0 +1,10 @@
|
||||
use std::process::Command;
|
||||
|
||||
fn main() {
|
||||
println!("cargo::rerun-if-changed=../backend-actix/gamenight-api.yaml");
|
||||
let _ =
|
||||
Command::new("openapi-generator")
|
||||
.args(["generate", "-i", "../backend-actix/gamenight-api.yaml", "-g", "rust", "--additional-properties=withSeparateModelsAndApi=true,modelPackage=gamenight_model,apiPackage=gamenight_api,packageName=gamenight-api-client-rs,packageVersion=0.1.0"])
|
||||
.output()
|
||||
.expect("Failed to generate models sources for the gamenight API");
|
||||
}
|
||||
11
gamenight-api-client-rs/docs/AddGame.md
Normal file
11
gamenight-api-client-rs/docs/AddGame.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# AddGame
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**name** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/AddGameRequestBody.md
Normal file
11
gamenight-api-client-rs/docs/AddGameRequestBody.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# AddGameRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**name** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
12
gamenight-api-client-rs/docs/AddGamenightRequestBody.md
Normal file
12
gamenight-api-client-rs/docs/AddGamenightRequestBody.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# AddGamenightRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**name** | **String** | |
|
||||
**datetime** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
13
gamenight-api-client-rs/docs/AddLocation.md
Normal file
13
gamenight-api-client-rs/docs/AddLocation.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# AddLocation
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**name** | **String** | |
|
||||
**address** | Option<**String**> | | [optional]
|
||||
**note** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
13
gamenight-api-client-rs/docs/AddLocationRequestBody.md
Normal file
13
gamenight-api-client-rs/docs/AddLocationRequestBody.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# AddLocationRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**name** | **String** | |
|
||||
**address** | Option<**String**> | | [optional]
|
||||
**note** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
13
gamenight-api-client-rs/docs/AuthorizeLocationRequestBody.md
Normal file
13
gamenight-api-client-rs/docs/AuthorizeLocationRequestBody.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# AuthorizeLocationRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**location_id** | **String** | |
|
||||
**user_id** | **String** | |
|
||||
**op** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
703
gamenight-api-client-rs/docs/DefaultApi.md
Normal file
703
gamenight-api-client-rs/docs/DefaultApi.md
Normal file
@@ -0,0 +1,703 @@
|
||||
# \DefaultApi
|
||||
|
||||
All URIs are relative to *http://localhost:8080*
|
||||
|
||||
Method | HTTP request | Description
|
||||
------------- | ------------- | -------------
|
||||
[**authorized_location_user_ids_get**](DefaultApi.md#authorized_location_user_ids_get) | **GET** /authorized_location_user_ids |
|
||||
[**disown_post**](DefaultApi.md#disown_post) | **POST** /disown |
|
||||
[**game_delete**](DefaultApi.md#game_delete) | **DELETE** /game |
|
||||
[**game_get**](DefaultApi.md#game_get) | **GET** /game |
|
||||
[**game_post**](DefaultApi.md#game_post) | **POST** /game |
|
||||
[**games_get**](DefaultApi.md#games_get) | **GET** /games |
|
||||
[**get_gamenight**](DefaultApi.md#get_gamenight) | **GET** /gamenight |
|
||||
[**get_gamenights**](DefaultApi.md#get_gamenights) | **GET** /gamenights | Get a all gamenights
|
||||
[**get_token**](DefaultApi.md#get_token) | **GET** /token |
|
||||
[**join_post**](DefaultApi.md#join_post) | **POST** /join |
|
||||
[**leave_post**](DefaultApi.md#leave_post) | **POST** /leave |
|
||||
[**location_authorize_post**](DefaultApi.md#location_authorize_post) | **POST** /location_authorize |
|
||||
[**location_get**](DefaultApi.md#location_get) | **GET** /location |
|
||||
[**location_post**](DefaultApi.md#location_post) | **POST** /location |
|
||||
[**locations_get**](DefaultApi.md#locations_get) | **GET** /locations |
|
||||
[**own_post**](DefaultApi.md#own_post) | **POST** /own |
|
||||
[**owned_games_get**](DefaultApi.md#owned_games_get) | **GET** /owned_games |
|
||||
[**participants_get**](DefaultApi.md#participants_get) | **GET** /participants | Get all participants for a gamenight
|
||||
[**post_gamenight**](DefaultApi.md#post_gamenight) | **POST** /gamenight |
|
||||
[**post_register**](DefaultApi.md#post_register) | **POST** /user |
|
||||
[**post_token**](DefaultApi.md#post_token) | **POST** /token |
|
||||
[**rename_game_post**](DefaultApi.md#rename_game_post) | **POST** /rename_game |
|
||||
[**user_get**](DefaultApi.md#user_get) | **GET** /user |
|
||||
[**users_get**](DefaultApi.md#users_get) | **GET** /users |
|
||||
|
||||
|
||||
|
||||
## authorized_location_user_ids_get
|
||||
|
||||
> Vec<models::UserId> authorized_location_user_ids_get(location_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**location_id** | Option<[**LocationId**](LocationId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**Vec<models::UserId>**](UserId.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## disown_post
|
||||
|
||||
> disown_post(game_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**game_id** | Option<[**GameId**](GameId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## game_delete
|
||||
|
||||
> game_delete(game_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**game_id** | Option<[**GameId**](GameId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## game_get
|
||||
|
||||
> models::Game game_get(game_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**game_id** | Option<[**GameId**](GameId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::Game**](Game.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## game_post
|
||||
|
||||
> models::GameId game_post(add_game_request_body)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**add_game_request_body** | Option<[**AddGameRequestBody**](AddGameRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::GameId**](GameId.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## games_get
|
||||
|
||||
> Vec<models::Game> games_get()
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
This endpoint does not need any parameter.
|
||||
|
||||
### Return type
|
||||
|
||||
[**Vec<models::Game>**](Game.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: Not defined
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## get_gamenight
|
||||
|
||||
> models::Gamenight get_gamenight(get_gamenight_request_body)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**get_gamenight_request_body** | Option<[**GetGamenightRequestBody**](GetGamenightRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::Gamenight**](Gamenight.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## get_gamenights
|
||||
|
||||
> Vec<models::Gamenight> get_gamenights()
|
||||
Get a all gamenights
|
||||
|
||||
Retrieve the list of gamenights on this gamenight server. Requires authorization.
|
||||
|
||||
### Parameters
|
||||
|
||||
This endpoint does not need any parameter.
|
||||
|
||||
### Return type
|
||||
|
||||
[**Vec<models::Gamenight>**](Gamenight.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: Not defined
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## get_token
|
||||
|
||||
> models::Token get_token(login)
|
||||
|
||||
|
||||
Submit your credentials to get a JWT-token to use with the rest of the api.
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**login** | Option<[**Login**](Login.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::Token**](Token.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
No authorization required
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## join_post
|
||||
|
||||
> join_post(gamenight_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**gamenight_id** | Option<[**GamenightId**](GamenightId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## leave_post
|
||||
|
||||
> leave_post(gamenight_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**gamenight_id** | Option<[**GamenightId**](GamenightId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## location_authorize_post
|
||||
|
||||
> location_authorize_post(authorize_location_request_body)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**authorize_location_request_body** | Option<[**AuthorizeLocationRequestBody**](AuthorizeLocationRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## location_get
|
||||
|
||||
> models::Location location_get(location_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**location_id** | Option<[**LocationId**](LocationId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::Location**](Location.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## location_post
|
||||
|
||||
> models::LocationId location_post(add_location_request_body)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**add_location_request_body** | Option<[**AddLocationRequestBody**](AddLocationRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::LocationId**](LocationId.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## locations_get
|
||||
|
||||
> Vec<models::Location> locations_get()
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
This endpoint does not need any parameter.
|
||||
|
||||
### Return type
|
||||
|
||||
[**Vec<models::Location>**](Location.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: Not defined
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## own_post
|
||||
|
||||
> own_post(own_game_request_body)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**own_game_request_body** | Option<[**OwnGameRequestBody**](OwnGameRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## owned_games_get
|
||||
|
||||
> Vec<String> owned_games_get(user_id)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**user_id** | Option<[**UserId**](UserId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
**Vec<String>**
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## participants_get
|
||||
|
||||
> models::Participants participants_get(gamenight_id)
|
||||
Get all participants for a gamenight
|
||||
|
||||
Retrieve the participants of a single gamenight by id.
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**gamenight_id** | Option<[**GamenightId**](GamenightId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::Participants**](Participants.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## post_gamenight
|
||||
|
||||
> post_gamenight(add_gamenight_request_body)
|
||||
|
||||
|
||||
Add a gamenight by providing a name and a date, only available when providing an JWT token.
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**add_gamenight_request_body** | Option<[**AddGamenightRequestBody**](AddGamenightRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## post_register
|
||||
|
||||
> post_register(registration)
|
||||
|
||||
|
||||
Create a new user given a registration token and user information, username and email must be unique, and password and password_repeat must match.
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**registration** | Option<[**Registration**](Registration.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## post_token
|
||||
|
||||
> models::Token post_token()
|
||||
|
||||
|
||||
Refresh your JWT-token without logging in again.
|
||||
|
||||
### Parameters
|
||||
|
||||
This endpoint does not need any parameter.
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::Token**](Token.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: Not defined
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## rename_game_post
|
||||
|
||||
> rename_game_post(rename_game_request_body)
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**rename_game_request_body** | Option<[**RenameGameRequestBody**](RenameGameRequestBody.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
(empty response body)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## user_get
|
||||
|
||||
> models::User user_get(user_id)
|
||||
|
||||
|
||||
Get a user from primary id
|
||||
|
||||
### Parameters
|
||||
|
||||
|
||||
Name | Type | Description | Required | Notes
|
||||
------------- | ------------- | ------------- | ------------- | -------------
|
||||
**user_id** | Option<[**UserId**](UserId.md)> | | |
|
||||
|
||||
### Return type
|
||||
|
||||
[**models::User**](User.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: application/json
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
## users_get
|
||||
|
||||
> Vec<models::User> users_get()
|
||||
|
||||
|
||||
### Parameters
|
||||
|
||||
This endpoint does not need any parameter.
|
||||
|
||||
### Return type
|
||||
|
||||
[**Vec<models::User>**](User.md)
|
||||
|
||||
### Authorization
|
||||
|
||||
[JWT-Auth](../README.md#JWT-Auth)
|
||||
|
||||
### HTTP request headers
|
||||
|
||||
- **Content-Type**: Not defined
|
||||
- **Accept**: application/json
|
||||
|
||||
[[Back to top]](#) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to Model list]](../README.md#documentation-for-models) [[Back to README]](../README.md)
|
||||
|
||||
11
gamenight-api-client-rs/docs/Failure.md
Normal file
11
gamenight-api-client-rs/docs/Failure.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Failure
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**message** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
12
gamenight-api-client-rs/docs/Game.md
Normal file
12
gamenight-api-client-rs/docs/Game.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# Game
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | **String** | |
|
||||
**name** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/GameId.md
Normal file
11
gamenight-api-client-rs/docs/GameId.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# GameId
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**game_id** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
14
gamenight-api-client-rs/docs/Gamenight.md
Normal file
14
gamenight-api-client-rs/docs/Gamenight.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# Gamenight
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | **String** | |
|
||||
**name** | **String** | |
|
||||
**datetime** | **String** | |
|
||||
**owner_id** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/GamenightId.md
Normal file
11
gamenight-api-client-rs/docs/GamenightId.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# GamenightId
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**gamenight_id** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/GetGamenightRequest.md
Normal file
11
gamenight-api-client-rs/docs/GetGamenightRequest.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# GetGamenightRequest
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/GetGamenightRequestBody.md
Normal file
11
gamenight-api-client-rs/docs/GetGamenightRequestBody.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# GetGamenightRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/GetToken401Response.md
Normal file
11
gamenight-api-client-rs/docs/GetToken401Response.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# GetToken401Response
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**message** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
14
gamenight-api-client-rs/docs/Location.md
Normal file
14
gamenight-api-client-rs/docs/Location.md
Normal file
@@ -0,0 +1,14 @@
|
||||
# Location
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | **String** | |
|
||||
**name** | **String** | |
|
||||
**address** | Option<**String**> | | [optional]
|
||||
**note** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/LocationId.md
Normal file
11
gamenight-api-client-rs/docs/LocationId.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# LocationId
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**location_id** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
12
gamenight-api-client-rs/docs/Login.md
Normal file
12
gamenight-api-client-rs/docs/Login.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# Login
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**username** | **String** | |
|
||||
**password** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
12
gamenight-api-client-rs/docs/OwnGameRequestBody.md
Normal file
12
gamenight-api-client-rs/docs/OwnGameRequestBody.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# OwnGameRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**game_id** | **String** | |
|
||||
**location_id** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/Participants.md
Normal file
11
gamenight-api-client-rs/docs/Participants.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Participants
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**participants** | **Vec<String>** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
15
gamenight-api-client-rs/docs/Registration.md
Normal file
15
gamenight-api-client-rs/docs/Registration.md
Normal file
@@ -0,0 +1,15 @@
|
||||
# Registration
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**username** | **String** | |
|
||||
**email** | **String** | |
|
||||
**password** | **String** | |
|
||||
**password_repeat** | **String** | |
|
||||
**registration_token** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
12
gamenight-api-client-rs/docs/RenameGameRequestBody.md
Normal file
12
gamenight-api-client-rs/docs/RenameGameRequestBody.md
Normal file
@@ -0,0 +1,12 @@
|
||||
# RenameGameRequestBody
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | **String** | |
|
||||
**name** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/Token.md
Normal file
11
gamenight-api-client-rs/docs/Token.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# Token
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**jwt_token** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
13
gamenight-api-client-rs/docs/User.md
Normal file
13
gamenight-api-client-rs/docs/User.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# User
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**id** | **String** | |
|
||||
**username** | **String** | |
|
||||
**email** | Option<**String**> | | [optional]
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
11
gamenight-api-client-rs/docs/UserId.md
Normal file
11
gamenight-api-client-rs/docs/UserId.md
Normal file
@@ -0,0 +1,11 @@
|
||||
# UserId
|
||||
|
||||
## Properties
|
||||
|
||||
Name | Type | Description | Notes
|
||||
------------ | ------------- | ------------- | -------------
|
||||
**user_id** | **String** | |
|
||||
|
||||
[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
|
||||
|
||||
|
||||
57
gamenight-api-client-rs/git_push.sh
Normal file
57
gamenight-api-client-rs/git_push.sh
Normal file
@@ -0,0 +1,57 @@
|
||||
#!/bin/sh
|
||||
# ref: https://help.github.com/articles/adding-an-existing-project-to-github-using-the-command-line/
|
||||
#
|
||||
# Usage example: /bin/sh ./git_push.sh wing328 openapi-petstore-perl "minor update" "gitlab.com"
|
||||
|
||||
git_user_id=$1
|
||||
git_repo_id=$2
|
||||
release_note=$3
|
||||
git_host=$4
|
||||
|
||||
if [ "$git_host" = "" ]; then
|
||||
git_host="github.com"
|
||||
echo "[INFO] No command line input provided. Set \$git_host to $git_host"
|
||||
fi
|
||||
|
||||
if [ "$git_user_id" = "" ]; then
|
||||
git_user_id="GIT_USER_ID"
|
||||
echo "[INFO] No command line input provided. Set \$git_user_id to $git_user_id"
|
||||
fi
|
||||
|
||||
if [ "$git_repo_id" = "" ]; then
|
||||
git_repo_id="GIT_REPO_ID"
|
||||
echo "[INFO] No command line input provided. Set \$git_repo_id to $git_repo_id"
|
||||
fi
|
||||
|
||||
if [ "$release_note" = "" ]; then
|
||||
release_note="Minor update"
|
||||
echo "[INFO] No command line input provided. Set \$release_note to $release_note"
|
||||
fi
|
||||
|
||||
# Initialize the local directory as a Git repository
|
||||
git init
|
||||
|
||||
# Adds the files in the local repository and stages them for commit.
|
||||
git add .
|
||||
|
||||
# Commits the tracked changes and prepares them to be pushed to a remote repository.
|
||||
git commit -m "$release_note"
|
||||
|
||||
# Sets the new remote
|
||||
git_remote=$(git remote)
|
||||
if [ "$git_remote" = "" ]; then # git remote not defined
|
||||
|
||||
if [ "$GIT_TOKEN" = "" ]; then
|
||||
echo "[INFO] \$GIT_TOKEN (environment variable) is not set. Using the git credential in your environment."
|
||||
git remote add origin https://${git_host}/${git_user_id}/${git_repo_id}.git
|
||||
else
|
||||
git remote add origin https://${git_user_id}:"${GIT_TOKEN}"@${git_host}/${git_user_id}/${git_repo_id}.git
|
||||
fi
|
||||
|
||||
fi
|
||||
|
||||
git pull origin master
|
||||
|
||||
# Pushes (Forces) the changes in the local repository up to the remote repository
|
||||
echo "Git pushing to https://${git_host}/${git_user_id}/${git_repo_id}.git"
|
||||
git push origin master 2>&1 | grep -v 'To https'
|
||||
51
gamenight-api-client-rs/src/apis/configuration.rs
Normal file
51
gamenight-api-client-rs/src/apis/configuration.rs
Normal file
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Configuration {
|
||||
pub base_path: String,
|
||||
pub user_agent: Option<String>,
|
||||
pub client: reqwest::Client,
|
||||
pub basic_auth: Option<BasicAuth>,
|
||||
pub oauth_access_token: Option<String>,
|
||||
pub bearer_access_token: Option<String>,
|
||||
pub api_key: Option<ApiKey>,
|
||||
}
|
||||
|
||||
pub type BasicAuth = (String, Option<String>);
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct ApiKey {
|
||||
pub prefix: Option<String>,
|
||||
pub key: String,
|
||||
}
|
||||
|
||||
|
||||
impl Configuration {
|
||||
pub fn new() -> Configuration {
|
||||
Configuration::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Configuration {
|
||||
fn default() -> Self {
|
||||
Configuration {
|
||||
base_path: "http://localhost:8080".to_owned(),
|
||||
user_agent: Some("OpenAPI-Generator/1.0/rust".to_owned()),
|
||||
client: reqwest::Client::new(),
|
||||
basic_auth: None,
|
||||
oauth_access_token: None,
|
||||
bearer_access_token: None,
|
||||
api_key: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
1082
gamenight-api-client-rs/src/apis/default_api.rs
Normal file
1082
gamenight-api-client-rs/src/apis/default_api.rs
Normal file
File diff suppressed because it is too large
Load Diff
116
gamenight-api-client-rs/src/apis/mod.rs
Normal file
116
gamenight-api-client-rs/src/apis/mod.rs
Normal file
@@ -0,0 +1,116 @@
|
||||
use std::error;
|
||||
use std::fmt;
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct ResponseContent<T> {
|
||||
pub status: reqwest::StatusCode,
|
||||
pub content: String,
|
||||
pub entity: Option<T>,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error<T> {
|
||||
Reqwest(reqwest::Error),
|
||||
Serde(serde_json::Error),
|
||||
Io(std::io::Error),
|
||||
ResponseError(ResponseContent<T>),
|
||||
}
|
||||
|
||||
impl <T> fmt::Display for Error<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
let (module, e) = match self {
|
||||
Error::Reqwest(e) => ("reqwest", e.to_string()),
|
||||
Error::Serde(e) => ("serde", e.to_string()),
|
||||
Error::Io(e) => ("IO", e.to_string()),
|
||||
Error::ResponseError(e) => ("response", format!("status code {}", e.status)),
|
||||
};
|
||||
write!(f, "error in {}: {}", module, e)
|
||||
}
|
||||
}
|
||||
|
||||
impl <T: fmt::Debug> error::Error for Error<T> {
|
||||
fn source(&self) -> Option<&(dyn error::Error + 'static)> {
|
||||
Some(match self {
|
||||
Error::Reqwest(e) => e,
|
||||
Error::Serde(e) => e,
|
||||
Error::Io(e) => e,
|
||||
Error::ResponseError(_) => return None,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl <T> From<reqwest::Error> for Error<T> {
|
||||
fn from(e: reqwest::Error) -> Self {
|
||||
Error::Reqwest(e)
|
||||
}
|
||||
}
|
||||
|
||||
impl <T> From<serde_json::Error> for Error<T> {
|
||||
fn from(e: serde_json::Error) -> Self {
|
||||
Error::Serde(e)
|
||||
}
|
||||
}
|
||||
|
||||
impl <T> From<std::io::Error> for Error<T> {
|
||||
fn from(e: std::io::Error) -> Self {
|
||||
Error::Io(e)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn urlencode<T: AsRef<str>>(s: T) -> String {
|
||||
::url::form_urlencoded::byte_serialize(s.as_ref().as_bytes()).collect()
|
||||
}
|
||||
|
||||
pub fn parse_deep_object(prefix: &str, value: &serde_json::Value) -> Vec<(String, String)> {
|
||||
if let serde_json::Value::Object(object) = value {
|
||||
let mut params = vec![];
|
||||
|
||||
for (key, value) in object {
|
||||
match value {
|
||||
serde_json::Value::Object(_) => params.append(&mut parse_deep_object(
|
||||
&format!("{}[{}]", prefix, key),
|
||||
value,
|
||||
)),
|
||||
serde_json::Value::Array(array) => {
|
||||
for (i, value) in array.iter().enumerate() {
|
||||
params.append(&mut parse_deep_object(
|
||||
&format!("{}[{}][{}]", prefix, key, i),
|
||||
value,
|
||||
));
|
||||
}
|
||||
},
|
||||
serde_json::Value::String(s) => params.push((format!("{}[{}]", prefix, key), s.clone())),
|
||||
_ => params.push((format!("{}[{}]", prefix, key), value.to_string())),
|
||||
}
|
||||
}
|
||||
|
||||
return params;
|
||||
}
|
||||
|
||||
unimplemented!("Only objects are supported with style=deepObject")
|
||||
}
|
||||
|
||||
/// Internal use only
|
||||
/// A content type supported by this client.
|
||||
#[allow(dead_code)]
|
||||
enum ContentType {
|
||||
Json,
|
||||
Text,
|
||||
Unsupported(String)
|
||||
}
|
||||
|
||||
impl From<&str> for ContentType {
|
||||
fn from(content_type: &str) -> Self {
|
||||
if content_type.starts_with("application") && content_type.contains("json") {
|
||||
return Self::Json;
|
||||
} else if content_type.starts_with("text/plain") {
|
||||
return Self::Text;
|
||||
} else {
|
||||
return Self::Unsupported(content_type.to_string());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub mod default_api;
|
||||
|
||||
pub mod configuration;
|
||||
11
gamenight-api-client-rs/src/lib.rs
Normal file
11
gamenight-api-client-rs/src/lib.rs
Normal file
@@ -0,0 +1,11 @@
|
||||
#![allow(unused_imports)]
|
||||
#![allow(clippy::too_many_arguments)]
|
||||
|
||||
extern crate serde_repr;
|
||||
extern crate serde;
|
||||
extern crate serde_json;
|
||||
extern crate url;
|
||||
extern crate reqwest;
|
||||
|
||||
pub mod apis;
|
||||
pub mod models;
|
||||
27
gamenight-api-client-rs/src/models/add_game.rs
Normal file
27
gamenight-api-client-rs/src/models/add_game.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specifaction for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct AddGame {
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl AddGame {
|
||||
pub fn new(name: String) -> AddGame {
|
||||
AddGame {
|
||||
name,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/add_game_request_body.rs
Normal file
27
gamenight-api-client-rs/src/models/add_game_request_body.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct AddGameRequestBody {
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl AddGameRequestBody {
|
||||
pub fn new(name: String) -> AddGameRequestBody {
|
||||
AddGameRequestBody {
|
||||
name,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct AddGamenightRequestBody {
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
#[serde(rename = "datetime")]
|
||||
pub datetime: String,
|
||||
}
|
||||
|
||||
impl AddGamenightRequestBody {
|
||||
pub fn new(name: String, datetime: String) -> AddGamenightRequestBody {
|
||||
AddGamenightRequestBody {
|
||||
name,
|
||||
datetime,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
33
gamenight-api-client-rs/src/models/add_location.rs
Normal file
33
gamenight-api-client-rs/src/models/add_location.rs
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specifaction for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct AddLocation {
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
#[serde(rename = "address", skip_serializing_if = "Option::is_none")]
|
||||
pub address: Option<String>,
|
||||
#[serde(rename = "note", skip_serializing_if = "Option::is_none")]
|
||||
pub note: Option<String>,
|
||||
}
|
||||
|
||||
impl AddLocation {
|
||||
pub fn new(name: String) -> AddLocation {
|
||||
AddLocation {
|
||||
name,
|
||||
address: None,
|
||||
note: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct AddLocationRequestBody {
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
#[serde(rename = "address", skip_serializing_if = "Option::is_none")]
|
||||
pub address: Option<String>,
|
||||
#[serde(rename = "note", skip_serializing_if = "Option::is_none")]
|
||||
pub note: Option<String>,
|
||||
}
|
||||
|
||||
impl AddLocationRequestBody {
|
||||
pub fn new(name: String) -> AddLocationRequestBody {
|
||||
AddLocationRequestBody {
|
||||
name,
|
||||
address: None,
|
||||
note: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct AuthorizeLocationRequestBody {
|
||||
#[serde(rename = "location_id")]
|
||||
pub location_id: String,
|
||||
#[serde(rename = "user_id")]
|
||||
pub user_id: String,
|
||||
#[serde(rename = "op")]
|
||||
pub op: Op,
|
||||
}
|
||||
|
||||
impl AuthorizeLocationRequestBody {
|
||||
pub fn new(location_id: String, user_id: String, op: Op) -> AuthorizeLocationRequestBody {
|
||||
AuthorizeLocationRequestBody {
|
||||
location_id,
|
||||
user_id,
|
||||
op,
|
||||
}
|
||||
}
|
||||
}
|
||||
///
|
||||
#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
|
||||
pub enum Op {
|
||||
#[serde(rename = "grant")]
|
||||
Grant,
|
||||
#[serde(rename = "revoke")]
|
||||
Revoke,
|
||||
}
|
||||
|
||||
impl Default for Op {
|
||||
fn default() -> Op {
|
||||
Self::Grant
|
||||
}
|
||||
}
|
||||
|
||||
29
gamenight-api-client-rs/src/models/failure.rs
Normal file
29
gamenight-api-client-rs/src/models/failure.rs
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// Failure : Failure Reason
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Failure {
|
||||
#[serde(rename = "message", skip_serializing_if = "Option::is_none")]
|
||||
pub message: Option<String>,
|
||||
}
|
||||
|
||||
impl Failure {
|
||||
/// Failure Reason
|
||||
pub fn new() -> Failure {
|
||||
Failure {
|
||||
message: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
30
gamenight-api-client-rs/src/models/game.rs
Normal file
30
gamenight-api-client-rs/src/models/game.rs
Normal file
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Game {
|
||||
#[serde(rename = "id")]
|
||||
pub id: String,
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl Game {
|
||||
pub fn new(id: String, name: String) -> Game {
|
||||
Game {
|
||||
id,
|
||||
name,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/game_id.rs
Normal file
27
gamenight-api-client-rs/src/models/game_id.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct GameId {
|
||||
#[serde(rename = "game_id")]
|
||||
pub game_id: String,
|
||||
}
|
||||
|
||||
impl GameId {
|
||||
pub fn new(game_id: String) -> GameId {
|
||||
GameId {
|
||||
game_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
36
gamenight-api-client-rs/src/models/gamenight.rs
Normal file
36
gamenight-api-client-rs/src/models/gamenight.rs
Normal file
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Gamenight {
|
||||
#[serde(rename = "id")]
|
||||
pub id: String,
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
#[serde(rename = "datetime")]
|
||||
pub datetime: String,
|
||||
#[serde(rename = "owner_id")]
|
||||
pub owner_id: String,
|
||||
}
|
||||
|
||||
impl Gamenight {
|
||||
pub fn new(id: String, name: String, datetime: String, owner_id: String) -> Gamenight {
|
||||
Gamenight {
|
||||
id,
|
||||
name,
|
||||
datetime,
|
||||
owner_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/gamenight_id.rs
Normal file
27
gamenight-api-client-rs/src/models/gamenight_id.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct GamenightId {
|
||||
#[serde(rename = "gamenight_id")]
|
||||
pub gamenight_id: String,
|
||||
}
|
||||
|
||||
impl GamenightId {
|
||||
pub fn new(gamenight_id: String) -> GamenightId {
|
||||
GamenightId {
|
||||
gamenight_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/get_gamenight_request.rs
Normal file
27
gamenight-api-client-rs/src/models/get_gamenight_request.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specifaction for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct GetGamenightRequest {
|
||||
#[serde(rename = "id", skip_serializing_if = "Option::is_none")]
|
||||
pub id: Option<String>,
|
||||
}
|
||||
|
||||
impl GetGamenightRequest {
|
||||
pub fn new() -> GetGamenightRequest {
|
||||
GetGamenightRequest {
|
||||
id: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct GetGamenightRequestBody {
|
||||
#[serde(rename = "id", skip_serializing_if = "Option::is_none")]
|
||||
pub id: Option<String>,
|
||||
}
|
||||
|
||||
impl GetGamenightRequestBody {
|
||||
pub fn new() -> GetGamenightRequestBody {
|
||||
GetGamenightRequestBody {
|
||||
id: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/get_token_401_response.rs
Normal file
27
gamenight-api-client-rs/src/models/get_token_401_response.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specifaction for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct GetToken401Response {
|
||||
#[serde(rename = "message")]
|
||||
pub message: String,
|
||||
}
|
||||
|
||||
impl GetToken401Response {
|
||||
pub fn new(message: String) -> GetToken401Response {
|
||||
GetToken401Response {
|
||||
message,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
36
gamenight-api-client-rs/src/models/location.rs
Normal file
36
gamenight-api-client-rs/src/models/location.rs
Normal file
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Location {
|
||||
#[serde(rename = "id")]
|
||||
pub id: String,
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
#[serde(rename = "address", skip_serializing_if = "Option::is_none")]
|
||||
pub address: Option<String>,
|
||||
#[serde(rename = "note", skip_serializing_if = "Option::is_none")]
|
||||
pub note: Option<String>,
|
||||
}
|
||||
|
||||
impl Location {
|
||||
pub fn new(id: String, name: String) -> Location {
|
||||
Location {
|
||||
id,
|
||||
name,
|
||||
address: None,
|
||||
note: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/location_id.rs
Normal file
27
gamenight-api-client-rs/src/models/location_id.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct LocationId {
|
||||
#[serde(rename = "location_id")]
|
||||
pub location_id: String,
|
||||
}
|
||||
|
||||
impl LocationId {
|
||||
pub fn new(location_id: String) -> LocationId {
|
||||
LocationId {
|
||||
location_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
30
gamenight-api-client-rs/src/models/login.rs
Normal file
30
gamenight-api-client-rs/src/models/login.rs
Normal file
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Login {
|
||||
#[serde(rename = "username")]
|
||||
pub username: String,
|
||||
#[serde(rename = "password")]
|
||||
pub password: String,
|
||||
}
|
||||
|
||||
impl Login {
|
||||
pub fn new(username: String, password: String) -> Login {
|
||||
Login {
|
||||
username,
|
||||
password,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
40
gamenight-api-client-rs/src/models/mod.rs
Normal file
40
gamenight-api-client-rs/src/models/mod.rs
Normal file
@@ -0,0 +1,40 @@
|
||||
pub mod add_game_request_body;
|
||||
pub use self::add_game_request_body::AddGameRequestBody;
|
||||
pub mod add_gamenight_request_body;
|
||||
pub use self::add_gamenight_request_body::AddGamenightRequestBody;
|
||||
pub mod add_location_request_body;
|
||||
pub use self::add_location_request_body::AddLocationRequestBody;
|
||||
pub mod authorize_location_request_body;
|
||||
pub use self::authorize_location_request_body::AuthorizeLocationRequestBody;
|
||||
pub mod failure;
|
||||
pub use self::failure::Failure;
|
||||
pub mod game;
|
||||
pub use self::game::Game;
|
||||
pub mod game_id;
|
||||
pub use self::game_id::GameId;
|
||||
pub mod gamenight;
|
||||
pub use self::gamenight::Gamenight;
|
||||
pub mod gamenight_id;
|
||||
pub use self::gamenight_id::GamenightId;
|
||||
pub mod get_gamenight_request_body;
|
||||
pub use self::get_gamenight_request_body::GetGamenightRequestBody;
|
||||
pub mod location;
|
||||
pub use self::location::Location;
|
||||
pub mod location_id;
|
||||
pub use self::location_id::LocationId;
|
||||
pub mod login;
|
||||
pub use self::login::Login;
|
||||
pub mod own_game_request_body;
|
||||
pub use self::own_game_request_body::OwnGameRequestBody;
|
||||
pub mod participants;
|
||||
pub use self::participants::Participants;
|
||||
pub mod registration;
|
||||
pub use self::registration::Registration;
|
||||
pub mod rename_game_request_body;
|
||||
pub use self::rename_game_request_body::RenameGameRequestBody;
|
||||
pub mod token;
|
||||
pub use self::token::Token;
|
||||
pub mod user;
|
||||
pub use self::user::User;
|
||||
pub mod user_id;
|
||||
pub use self::user_id::UserId;
|
||||
30
gamenight-api-client-rs/src/models/own_game_request_body.rs
Normal file
30
gamenight-api-client-rs/src/models/own_game_request_body.rs
Normal file
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct OwnGameRequestBody {
|
||||
#[serde(rename = "game_id")]
|
||||
pub game_id: String,
|
||||
#[serde(rename = "location_id", skip_serializing_if = "Option::is_none")]
|
||||
pub location_id: Option<String>,
|
||||
}
|
||||
|
||||
impl OwnGameRequestBody {
|
||||
pub fn new(game_id: String) -> OwnGameRequestBody {
|
||||
OwnGameRequestBody {
|
||||
game_id,
|
||||
location_id: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/participants.rs
Normal file
27
gamenight-api-client-rs/src/models/participants.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Participants {
|
||||
#[serde(rename = "participants")]
|
||||
pub participants: Vec<String>,
|
||||
}
|
||||
|
||||
impl Participants {
|
||||
pub fn new(participants: Vec<String>) -> Participants {
|
||||
Participants {
|
||||
participants,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
39
gamenight-api-client-rs/src/models/registration.rs
Normal file
39
gamenight-api-client-rs/src/models/registration.rs
Normal file
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Registration {
|
||||
#[serde(rename = "username")]
|
||||
pub username: String,
|
||||
#[serde(rename = "email")]
|
||||
pub email: String,
|
||||
#[serde(rename = "password")]
|
||||
pub password: String,
|
||||
#[serde(rename = "password_repeat")]
|
||||
pub password_repeat: String,
|
||||
#[serde(rename = "registration_token")]
|
||||
pub registration_token: String,
|
||||
}
|
||||
|
||||
impl Registration {
|
||||
pub fn new(username: String, email: String, password: String, password_repeat: String, registration_token: String) -> Registration {
|
||||
Registration {
|
||||
username,
|
||||
email,
|
||||
password,
|
||||
password_repeat,
|
||||
registration_token,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct RenameGameRequestBody {
|
||||
#[serde(rename = "id")]
|
||||
pub id: String,
|
||||
#[serde(rename = "name")]
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl RenameGameRequestBody {
|
||||
pub fn new(id: String, name: String) -> RenameGameRequestBody {
|
||||
RenameGameRequestBody {
|
||||
id,
|
||||
name,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/token.rs
Normal file
27
gamenight-api-client-rs/src/models/token.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Token {
|
||||
#[serde(rename = "jwt_token", skip_serializing_if = "Option::is_none")]
|
||||
pub jwt_token: Option<String>,
|
||||
}
|
||||
|
||||
impl Token {
|
||||
pub fn new() -> Token {
|
||||
Token {
|
||||
jwt_token: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
33
gamenight-api-client-rs/src/models/user.rs
Normal file
33
gamenight-api-client-rs/src/models/user.rs
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct User {
|
||||
#[serde(rename = "id")]
|
||||
pub id: String,
|
||||
#[serde(rename = "username")]
|
||||
pub username: String,
|
||||
#[serde(rename = "email", skip_serializing_if = "Option::is_none")]
|
||||
pub email: Option<String>,
|
||||
}
|
||||
|
||||
impl User {
|
||||
pub fn new(id: String, username: String) -> User {
|
||||
User {
|
||||
id,
|
||||
username,
|
||||
email: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
27
gamenight-api-client-rs/src/models/user_id.rs
Normal file
27
gamenight-api-client-rs/src/models/user_id.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Gamenight
|
||||
*
|
||||
* Api specification for a Gamenight server
|
||||
*
|
||||
* The version of the OpenAPI document: 1.0
|
||||
* Contact: dennis@brentj.es
|
||||
* Generated by: https://openapi-generator.tech
|
||||
*/
|
||||
|
||||
use crate::models;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct UserId {
|
||||
#[serde(rename = "user_id")]
|
||||
pub user_id: String,
|
||||
}
|
||||
|
||||
impl UserId {
|
||||
pub fn new(user_id: String) -> UserId {
|
||||
UserId {
|
||||
user_id,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
1
gamenight-cli/.gitignore
vendored
Normal file
1
gamenight-cli/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
target
|
||||
2019
gamenight-cli/Cargo.lock
generated
Normal file
2019
gamenight-cli/Cargo.lock
generated
Normal file
File diff suppressed because it is too large
Load Diff
18
gamenight-cli/Cargo.toml
Normal file
18
gamenight-cli/Cargo.toml
Normal file
@@ -0,0 +1,18 @@
|
||||
[package]
|
||||
name = "gamenight-cli"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
gamenight-api-client-rs = { path = "../gamenight-api-client-rs" }
|
||||
tokio = { version = "1", features = ["full"] }
|
||||
inquire = { version = "0.7.5", features = ["date", "editor"] }
|
||||
async-trait = "0.1"
|
||||
dyn-clone = "1.0"
|
||||
chrono = "0.4"
|
||||
uuid = { version = "1.3.0", features = ["serde", "v4"] }
|
||||
jsonwebtoken = "9.3"
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
serde_json = "1.0"
|
||||
clear_screen = "0.1"
|
||||
futures = "0.3"
|
||||
95
gamenight-cli/src/domain/config.rs
Normal file
95
gamenight-cli/src/domain/config.rs
Normal file
@@ -0,0 +1,95 @@
|
||||
use std::{env, fs::{self}, path::{Path, PathBuf}};
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ConfigError(pub String);
|
||||
|
||||
impl From<serde_json::Error> for ConfigError {
|
||||
fn from(value: serde_json::Error) -> Self {
|
||||
Self(value.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<std::io::Error> for ConfigError {
|
||||
fn from(value: std::io::Error) -> Self {
|
||||
Self(value.to_string())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct Instance {
|
||||
pub name: String,
|
||||
pub url: String,
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
#[serde(default)]
|
||||
pub token: Option<String>
|
||||
}
|
||||
|
||||
impl Instance {
|
||||
pub fn new(name: String, url: String) -> Self {
|
||||
Self {
|
||||
name,
|
||||
url,
|
||||
token: None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct Config {
|
||||
pub instances: Vec<Instance>,
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
#[serde(default)]
|
||||
pub last_instance: Option<String>,
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
#[serde(default)]
|
||||
pub editor: Option<String>,
|
||||
}
|
||||
|
||||
impl Config {
|
||||
fn config_path() -> PathBuf {
|
||||
let mut prefix = Path::new(&env::var("HOME").expect("HOME environment variable was not set")).join(".config");
|
||||
if let Ok(config_home) = env::var("XDG_CONFIG_HOME") {
|
||||
prefix = config_home.into();
|
||||
}
|
||||
|
||||
prefix.join("gamenight-cli").join("config.json")
|
||||
}
|
||||
|
||||
pub fn new() -> Config {
|
||||
Config {
|
||||
instances: vec![],
|
||||
last_instance: None,
|
||||
editor: None
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load() -> Result<Config, ConfigError> {
|
||||
let config_path = Self::config_path();
|
||||
if !fs::exists(&config_path)? {
|
||||
let config_error = ConfigError(format!("Cannot create parent directory for config file: {}", &config_path.display()).to_string());
|
||||
fs::create_dir_all(config_path.parent().ok_or(config_error)?)?;
|
||||
|
||||
let config = Config::new();
|
||||
fs::write(&config_path, serde_json::to_string_pretty(&config)?.as_bytes())?;
|
||||
Ok(config)
|
||||
}
|
||||
else {
|
||||
let config_string = fs::read_to_string(Self::config_path())?;
|
||||
Ok(serde_json::from_str(&config_string)?)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save(gamenight_configuration: &Config) -> Result<(), ConfigError> {
|
||||
let config_path = Self::config_path();
|
||||
fs::write(&config_path, serde_json::to_string_pretty(gamenight_configuration)?.as_bytes())?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Config {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
26
gamenight-cli/src/domain/game.rs
Normal file
26
gamenight-cli/src/domain/game.rs
Normal file
@@ -0,0 +1,26 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use gamenight_api_client_rs::models;
|
||||
use uuid::Uuid;
|
||||
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Game {
|
||||
pub id: Uuid,
|
||||
pub name: String
|
||||
}
|
||||
|
||||
impl From<models::Game> for Game {
|
||||
fn from(game: models::Game) -> Self {
|
||||
Self {
|
||||
id: Uuid::parse_str(&game.id).unwrap(),
|
||||
name: game.name
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for Game {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "Name: {}", self.name)
|
||||
}
|
||||
}
|
||||
27
gamenight-cli/src/domain/gamenight.rs
Normal file
27
gamenight-cli/src/domain/gamenight.rs
Normal file
@@ -0,0 +1,27 @@
|
||||
use std::fmt::{Display, Formatter};
|
||||
use chrono::{DateTime, Local};
|
||||
use uuid::Uuid;
|
||||
use crate::domain::owned_games::OwnedGames;
|
||||
use crate::domain::participants::Participants;
|
||||
use crate::domain::user::User;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Gamenight {
|
||||
pub id: Uuid,
|
||||
pub name: String,
|
||||
pub start_time: DateTime<Local>,
|
||||
pub organizer: User,
|
||||
pub participants: Participants,
|
||||
pub owned_games: OwnedGames,
|
||||
}
|
||||
|
||||
impl Display for Gamenight {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
|
||||
writeln!(f, "Name: {}", self.name)?;
|
||||
writeln!(f, "Organizer: {}", self.organizer)?;
|
||||
writeln!(f, "Start: {}", self.start_time.to_rfc3339())?;
|
||||
writeln!(f, "Participants: {}", self.participants)?;
|
||||
write!(f, "Owned games:\n{}", self.owned_games)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
19
gamenight-cli/src/domain/gamenight_select_data.rs
Normal file
19
gamenight-cli/src/domain/gamenight_select_data.rs
Normal file
@@ -0,0 +1,19 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use chrono::{DateTime, Local};
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct GamenightSelectData {
|
||||
pub id: Uuid,
|
||||
pub name: String,
|
||||
pub start_time: DateTime<Local>,
|
||||
pub owner_id: Uuid,
|
||||
}
|
||||
|
||||
impl Display for GamenightSelectData {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, r#"Name: {}
|
||||
When: {}"#, self.name, self.start_time.format("%d-%m-%Y %H:%M"))
|
||||
}
|
||||
}
|
||||
31
gamenight-cli/src/domain/location.rs
Normal file
31
gamenight-cli/src/domain/location.rs
Normal file
@@ -0,0 +1,31 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use gamenight_api_client_rs::models;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Location {
|
||||
pub id: Uuid,
|
||||
pub name: String,
|
||||
pub address: Option<String>,
|
||||
pub note: Option<String>,
|
||||
}
|
||||
|
||||
impl From<models::Location> for Location {
|
||||
fn from(location: models::Location) -> Self {
|
||||
Self {
|
||||
id: Uuid::parse_str(&location.id).unwrap(),
|
||||
name: location.name,
|
||||
address: location.address,
|
||||
note: location.note
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for Location {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, r#"name: {}
|
||||
address: {}
|
||||
note: {}"#, &self.name, &<Option<String> as Clone>::clone(&self.address).unwrap_or_default(), &<Option<String> as Clone>::clone(&self.note).unwrap_or_default())
|
||||
}
|
||||
}
|
||||
25
gamenight-cli/src/domain/location_select_data.rs
Normal file
25
gamenight-cli/src/domain/location_select_data.rs
Normal file
@@ -0,0 +1,25 @@
|
||||
use std::fmt::{Display, Formatter};
|
||||
use gamenight_api_client_rs::models::Location;
|
||||
use uuid::Uuid;
|
||||
use crate::flows::FlowError;
|
||||
|
||||
pub struct LocationSelectData {
|
||||
pub id: Uuid,
|
||||
pub name: String,
|
||||
}
|
||||
|
||||
impl Display for LocationSelectData {
|
||||
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "{}", self.name) }
|
||||
}
|
||||
|
||||
impl TryFrom<&Location> for LocationSelectData {
|
||||
type Error = FlowError;
|
||||
|
||||
fn try_from(value: &Location) -> Result<Self, Self::Error> {
|
||||
let uuid = Uuid::parse_str(&value.id)?;
|
||||
Ok(LocationSelectData {
|
||||
id: uuid,
|
||||
name: value.name.clone(),
|
||||
})
|
||||
}
|
||||
}
|
||||
9
gamenight-cli/src/domain/mod.rs
Normal file
9
gamenight-cli/src/domain/mod.rs
Normal file
@@ -0,0 +1,9 @@
|
||||
pub mod gamenight_select_data;
|
||||
pub mod user;
|
||||
pub mod config;
|
||||
pub mod participants;
|
||||
pub mod game;
|
||||
pub mod owned_games;
|
||||
pub mod location;
|
||||
pub mod location_select_data;
|
||||
pub mod gamenight;
|
||||
18
gamenight-cli/src/domain/owned_games.rs
Normal file
18
gamenight-cli/src/domain/owned_games.rs
Normal file
@@ -0,0 +1,18 @@
|
||||
use std::{collections::HashMap, fmt::Display};
|
||||
|
||||
use crate::domain::game::Game;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct OwnedGames(pub HashMap<String, Vec<Game>>);
|
||||
|
||||
impl Display for OwnedGames {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
for (k,v) in &self.0 {
|
||||
write!(f, "{k}:\n")?;
|
||||
for g in v {
|
||||
write!(f, "\t{}\n", g.name)?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
13
gamenight-cli/src/domain/participants.rs
Normal file
13
gamenight-cli/src/domain/participants.rs
Normal file
@@ -0,0 +1,13 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use crate::domain::user::User;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Participants(pub Vec<User>);
|
||||
|
||||
impl<'a> Display for Participants {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let string_list: Vec<String> = self.0.iter().map(|x| {format!("{x}")}).collect();
|
||||
write!(f, "{}", string_list.join(", "))
|
||||
}
|
||||
}
|
||||
28
gamenight-cli/src/domain/user.rs
Normal file
28
gamenight-cli/src/domain/user.rs
Normal file
@@ -0,0 +1,28 @@
|
||||
use std::fmt::Display;
|
||||
use gamenight_api_client_rs::models;
|
||||
use uuid::Uuid;
|
||||
use crate::flows::FlowError;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct User {
|
||||
pub id: Uuid,
|
||||
pub username: String
|
||||
}
|
||||
|
||||
impl Display for User {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{}", self.username)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
impl TryFrom<models::User> for User {
|
||||
type Error = FlowError;
|
||||
|
||||
fn try_from(user: models::User) -> Result<Self, Self::Error> {
|
||||
Ok(Self {
|
||||
username: user.username,
|
||||
id: Uuid::parse_str(&user.id)?
|
||||
})
|
||||
}
|
||||
}
|
||||
40
gamenight-cli/src/flows/add_game.rs
Normal file
40
gamenight-cli/src/flows/add_game.rs
Normal file
@@ -0,0 +1,40 @@
|
||||
use std::fmt::Display;
|
||||
|
||||
use super::*;
|
||||
use crate::flows::own::Own;
|
||||
use async_trait::async_trait;
|
||||
use gamenight_api_client_rs::{apis::default_api::game_post, models::AddGameRequestBody};
|
||||
use inquire::Text;
|
||||
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct AddGame {
|
||||
}
|
||||
|
||||
impl AddGame {
|
||||
pub fn new() -> Self {
|
||||
Self {}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl<'a> Flow<'a> for AddGame {
|
||||
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
|
||||
if let Some(name) = Text::new("What is the game you want to add").prompt_skippable()? {
|
||||
let add_game_request = AddGameRequestBody {
|
||||
name
|
||||
};
|
||||
let game_id_response = game_post(&state.api_configuration, Some(add_game_request)).await?;
|
||||
|
||||
let own_flow = Own::new(Uuid::parse_str(&game_id_response.game_id)?);
|
||||
return self.continue_with(state, &own_flow).await;
|
||||
}
|
||||
Ok((FlowOutcome::Cancelled, state))
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for AddGame {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "Add Game")
|
||||
}
|
||||
}
|
||||
51
gamenight-cli/src/flows/add_gamenight.rs
Normal file
51
gamenight-cli/src/flows/add_gamenight.rs
Normal file
@@ -0,0 +1,51 @@
|
||||
|
||||
use gamenight_api_client_rs::{apis::default_api::post_gamenight, models};
|
||||
use inquire::{CustomType, DateSelect, Text};
|
||||
use chrono::{self, Local, NaiveTime};
|
||||
|
||||
use super::*;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct AddGamenight {
|
||||
|
||||
}
|
||||
|
||||
impl AddGamenight {
|
||||
pub fn new() -> Self {
|
||||
Self {}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl<'a> Flow<'a> for AddGamenight {
|
||||
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
|
||||
|
||||
if let Some(name) = Text::new("What should we call your gamenight").prompt_skippable()? {
|
||||
if let Some(naive_date) = DateSelect::new("When is your gamenight").prompt_skippable()? {
|
||||
if let Some(naive_time) = CustomType::<NaiveTime>::new("At What time").prompt_skippable()? {
|
||||
|
||||
let datetime = naive_date
|
||||
.and_time(naive_time)
|
||||
.and_local_timezone(Local)
|
||||
.earliest()
|
||||
.unwrap()
|
||||
.to_utc()
|
||||
.to_rfc3339();
|
||||
let add_gamenight = models::AddGamenightRequestBody::new(name, datetime);
|
||||
post_gamenight(&state.api_configuration, Some(add_gamenight)).await?;
|
||||
|
||||
clear_screen::clear();
|
||||
return Ok((FlowOutcome::Successful, state))
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok((FlowOutcome::Cancelled, state))
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for AddGamenight {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "Add Gamenight.")
|
||||
}
|
||||
}
|
||||
|
||||
65
gamenight-cli/src/flows/add_location.rs
Normal file
65
gamenight-cli/src/flows/add_location.rs
Normal file
@@ -0,0 +1,65 @@
|
||||
use std::{ffi::OsStr, fmt::Display};
|
||||
|
||||
use async_trait::async_trait;
|
||||
use gamenight_api_client_rs::{apis::default_api::{location_authorize_post, location_post}, models::{authorize_location_request_body::Op::Grant, AddLocationRequestBody, AuthorizeLocationRequestBody}};
|
||||
use inquire::{Editor, Text};
|
||||
|
||||
|
||||
use super::*;
|
||||
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct AddLocation {
|
||||
}
|
||||
|
||||
impl AddLocation {
|
||||
pub fn new() -> Self {
|
||||
Self {}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl<'a> Flow<'a> for AddLocation {
|
||||
async fn run(&self, state: &'a mut GamenightState) -> FlowResult<'a> {
|
||||
if let Some(name) = Text::new("What is the name of the location you want to add?").prompt_skippable()? {
|
||||
|
||||
let address;
|
||||
let note;
|
||||
{
|
||||
address = Text::new("Optional: What is the address?").prompt_skippable()?;
|
||||
|
||||
let mut editor_prompt = Editor::new("What is the name of the location you want to add?");
|
||||
|
||||
let editor_command;
|
||||
if let Some(editor) = &state.gamenight_configuration.editor {
|
||||
editor_command = editor.clone();
|
||||
editor_prompt = editor_prompt.with_editor_command(OsStr::new(&editor_command))
|
||||
}
|
||||
note = editor_prompt.prompt_skippable()?;
|
||||
}
|
||||
|
||||
let add_location_request = AddLocationRequestBody {
|
||||
name,
|
||||
address,
|
||||
note
|
||||
};
|
||||
|
||||
let location_id = location_post(&state.api_configuration, Some(add_location_request)).await?;
|
||||
|
||||
let add_authorize_request = AuthorizeLocationRequestBody {
|
||||
location_id: location_id.location_id.to_string(),
|
||||
user_id: state.get_user_id()?.to_string(),
|
||||
op: Grant
|
||||
};
|
||||
|
||||
location_authorize_post(&state.api_configuration, Some(add_authorize_request)).await?;
|
||||
}
|
||||
Ok((FlowOutcome::Cancelled, state))
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for AddLocation {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "Add Location")
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user